OmegaDL50
Member
Total has surpassed $2.75 million including latest PayPal number.
So then we find out what the hidden basement pledge is.
I am unsure but I think it spells out "Iga's Biggest Castle"
Total has surpassed $2.75 million including latest PayPal number.
So then we find out what the hidden basement pledge is.
I am unsure but I think it spells out "Iga's Biggest Castle"
What to be unsure of?It's written on the picture and it was in the kickstarter update it would be his biggest castle ever.
I'm tempted to up my pledge for the art book too. But then I'm afraid I'll think "Oh, what's another $100 for that $250 pledge, I'm nearly there!". Then, once I fail to resist and move up to the $250 tier, I'll eyeball the $300 one. "It's only another $50, and I'll get both the slipcover and OST signed by Iga and Yamane!"
Goodbye, money. ;_;
I didn't read the update I was going entirely by the Stretch goal image and using the words "Iga's Biggest C" and went from there.
I will admit, designing a 1/1 scale figure as a weapon IS tempting...You might as well join me at the $2,100 tier and design a weapon that will be in the game. You know you want to.
You might as well join me at the $2,100 tier and design a weapon that will be in the game. You know you want to.
They've so far said Kojima is making only one art for the special cover for the $100 tier. Don't get too excited and then cry foul if we didn't get more Kojima work in the art book.Oh man. Kojima's involvement has probably solidified me going in on at least the $125 tier...though the art book...AAAAH.
They've so far said Kojima is making only one art for the special cover for the $100 tier. Don't get too excited and then cry foul if we didn't get more Kojima work in the art book.
They've so far said Kojima is making only one art for the special cover for the $100 tier. Don't get too excited and then cry foul if we didn't get more Kojima work in the art book.
THIS JUST IN: 30 achievements unlocked (hit that 2,000 tumblr reblog one). They already confirmed the upgraded graphics and, I assume, announcement of the dungeon level stretch goals is imminent.
As they should be since we're past the last stretch goal.
Any minute now.
True.Don't bet on it updating too fast. Has taken hours at other times.
I just translated this Bloodstained interview from game*spark, thought y'all would like to take a gander: http://shmuplations.com/bloodstained/
It mentions the Lesser Keys of Solomon, the Laki volcano eruption in 1783, gender stuff, character design...
(first post, woo, finally got off my lazy ass and finished the registration i started 2? 3? years ago)
He probably wasn't in the best position to see it, but the original dub was one of those special cases where its terrible initially but grows on you and becomes a classic bland perhaps not entirely in a "so bad it's good" way. It did kind of feel like redoing that was akin to reacting to the initial backlash and ignoring how people felt later on, but IGA really may have been like someone who couldn't get past that initial impression BECAUSE it was his game rather than someone else's.I'm not defending the PSP script from failing to more accurately translate the game (I'd have to know more to even judge that), but Igarashi has gone on record often about finding the original dub to be cringe worthy, and that a big goal of his when they decided to put SotN on the Dracula X Chronicles as a bonus was to "correct" the dub. I understand the appeal of the original, but I do not understand why there are so many who swear that the PSP dub is worthless or ruins the PSP release. Like I said, Igarashi has gone on record on more than a few occasions in his dissatisfaction with the original dub, and said in interviews about DXC that he really wanted to "fix" the dub, and was glad he finally could.
I understand, I appreciate the "second take though for its unique script and since it may be closer to the author's original intent.So it's only claim to fame is that it told Castlevania's version of 'spoony bard' to go to hell.
Well, from the translated shmuplations interview, it doesn't sound to me like they are forcing anything. It is understandable why they would change the "rival" relationship into something different, though they certainly don't "need" to. I'm not worried about it too much. The "gross, heinous" ideas they mention seems to imply the game may have had more crystal body horror planned before Miriam came around, but it sounds like they aren't throwing out those ideas just yet, just evaluating them.I hate hearing that kind of stuff, but I guess it can't be helped.
Well, the main game is likely to be based on SotN's difficulty as he mentions, but the "Nightmare difficulty" was one of the earliest stretch goals, so I'd expect a harder mode to satisfy pros to be one of his top priorities. Just hope it isn't something locked behind a first play through thoughI do hope the game is harder than SotN though.
Yeah, I expect so. As I said above, I appreciate both takes on the story, they provide two equally valid perspectives in my opinion.IGA really may have been like someone who couldn't get past that initial impression BECAUSE it was his game rather than someone else's.
Uh huh, I don't personally mind the $60 tier to have the "backer exclusive content" since I've always planned on the physical version, but I think it would be best to keep the physical version as its own reward. Rather than subtly implicating that those who donate at the $28 tier are not "worthy" of "backer exclusive content", no matter how intentional or unintentional it is, they should have all copies of the game acquired through backing include this stuff. Oh well.I am somewhat disappointed that the kickstarter-exclusive content is only available on a 60 dollar tier. That makes sense when you take into consideration pressing disks/artwork/case for a physical copy, not so much on a digital one.
Does DXC work on PSTV?
They haven't but seeing how they already have a publisher I'd go on a limb and predict they will end up having them. At least for the PS4 and XB1 versions. I wouldn't be willing o bet on a PC and/or WiiU physical release although they could also happen.I'm sorry if the answer to this is well known, but will there be a physical release of the game aside from the backer copies? Have they said anything?
The EU version does. I just switched my Memory card's region to UK and downloaded off their store and it's perfect.
I just want to see this:
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Just doing the cover. The issue wasn't money anyway I think they had other commitments which prevented them to dedicate the time necessary to produce art for the game but doing a single cover illustration can be done at the same time.I knew it!!!
I think Kojima is cool and all but also overrated. For me the best Castlevania artist of all time was the dude/dudette who worked on Order of Ecclesia. That's where it's at!Just doing the cover. The issue wasn't money anyway I think they had other commitments which prevented them to dedicate the time necessary to produce art for the game but doing a single cover illustration can be done at the same time.
:O :O :O :O
Fangamer are handling all the updates to this I think and they are us based.It's 8pm in Japan, the office day comes to a close and still no update.
I was wrong. Six hours ago I really did think this update was coming any minute![]()
I think Kojima is cool and all but also overrated. For me the best Castlevania artist of all time was the dude/dudette who worked on Order of Ecclesia. That's where it's at!
I think Kojima is cool and all but also overrated. For me the best Castlevania artist of all time was the dude/dudette who worked on Order of Ecclesia. That's where it's at!
The EU version does. I just switched my Memory card's region to UK and downloaded off their store and it's perfect.
IIRC he did a really neat cover for a D&D PC Engine game. He has a pretty cool style. I still prefer Ayami Kojima's work thoAnother CV alum who's probably too busy/in-demand for this project is Akihiro Yamada, the guy who did the cover/manual art for Dracula XX:
I agree. Don't jeopardize your creative vision to suit the market. Yeah, you're in it to make a living, but I'd have liked it more if they were a little bit firmer, instead of catering towards whoever has money to flaunt, like those stupid in-game portraits to name an example.I hate hearing that kind of stuff, but I guess it can't be helped.
They've so far said Kojima is making only one art for the special cover for the $100 tier. Don't get too excited and then cry foul if we didn't get more Kojima work in the art book.
THIS JUST IN: 30 achievements unlocked (hit that 2,000 tumblr reblog one). They already confirmed the upgraded graphics and, I assume, announcement of the dungeon level stretch goals is imminent.
As they should be since we're past the last stretch goal.
Any minute now.
Total has surpassed $2.75 million including latest PayPal number.
The EU version does. I just switched my Memory card's region to UK and downloaded off their store and it's perfect.
I'm sorry if the answer to this is well known, but will there be a physical release of the game aside from the backer copies? Have they said anything?
Will there be a physical release of the game after it comes out?
There will indeed be a physical release of the game in the future. However, the Kickstarter-exclusive box set is a celebration for fans willing to support IGA in his time of need, so the retail version of the game will not contain any of the Kickstarter-exclusive bonus content.
I didn't read the update I was going entirely by the Stretch goal image and using the words "Iga's Biggest C" and went from there.
So, still not sure if I should back this, not having played IGA's past work.
Hype is getting to me though.
What GBA/DS Igavania game should a play to decide if this is something I'd like?
Figure I should give one a shot, and back this project if it impresses me.
They did confirm Bloodstained will be getting a physical release outside the backer copies; they just will not include the Kickstarter extras.
If you need visual proof, just read the FAQ on the campaign page regarding the physical release. I'll post the snippet below in any event.
So, still not sure if I should back this, not having played IGA's past work.
Hype is getting to me though.
What GBA/DS Igavania game should a play to decide if this is something I'd like?
Figure I should give one a shot, and back this project if it impresses me.
Edit; thinking of buying Harmony of Dissonance off the Wii U Virtual Console. Is that a bad or good place to start?
It's good in the sense that every other Igavania you play will be better. Bad in the sense that it it not representative of the quality of the other games and might turn you off of trying the other games.Edit; thinking of buying Harmony of Dissonance off the Wii U Virtual Console. Is that a bad or good place to start?
Oh fantastic. I wonder how I missed that. Thanks
Making a boss exclusive to that version is annoying, but eh. I'll deal with it.
Oh shit, we got the Castle? TT_TT