Batman: Arkham Knight Gameplay Video – Time To Go To War

The gamesradar has a good preview on the Batmobile combat, it sounds great and better than i was expecting. I hope it does feel like this

Arkham Knight’s vehicular blasting is designed to make it feel like you’re controlling Batman, not his vehicle. Maintaining the rhythmic, musical feel of the series’ hand-to-hand fighting, it’s much more DDR than Gears of War.

Trapped in the middle of a small fleet of tanks (important positioning, as it immediately evokes freeflow’s sense of being outnumbered in the middle of the fray; there’s no long-range target practice here), incoming shots are highlighted by a pre-emptive green laser trail running along the ground. When they turn red, usually after a couple of seconds, I’ve been locked onto, and will probably get hit. Thing is, those lasers aren’t a sporadic, casual threat. They’re constant, a pulsing, illuminated dancefloor, dictating the cadence and rhythm of the battle and my movements within it. They cross and stack upon each other, cutting off parts of the ground, and opening up new areas on a second by second basis They’re the heavy ordnance equivalent of the blue counter indicators in the hand-to-hand fights.

Aiming and shooting are secondary considerations. It’s really about how I move, how I dodge, how I shimmy, moment-to-moment, to skip past damage and find new attack windows. I’m not a lumbering piece of heavy duty hardware. I’m the nimble, evasive, strategically aware man inside the hardware. I’m vulnerable. I’m under constant threat. But I have the lean moves and the creative tactics to make survival look like triumph. It’s not tank combat. It’s Batman fighting from inside a tank
 
Nah breh, that doesn't say anything.

Being able to call the Batmobile, hop into it seamlessly, smash through anything, hop out seamlessly, boost and, yes, use it like a riot tank all looks like it feels right. It's all stuff the Batmobile has done in past Batman media. It looks responsive and about as well-done as anyone could've strived or hoped for.

"The streets are too right to make it work" ... yet we've seen video of it working just fine. That chase scene was fucking awesome, and would only be better if there was an option (or specific need) to launch out and land on the other car, or to use the Batmobile's winch/Batclaw thing while driving.

I was hoping you'd be able to articulate what could be improved with the Batmobile, or at least have some specific criticism about how it'd being handled, rather than saying it "feels" wrong or just not liking given features entirely.

Yup, the game was built with the batmobile in mind first and foremost. Saying that they just added it on top of the city without a clue what to do with is simply ridiculous. The evening the odds part is the most hype I've been about the game.
 
There were PS4 button prompts during last year's Sony E3 demo, which turned out to be a misdirection. Really, unless the game in question is console-exclusive or the version of said game is categorically stated, chances are it's the PC version.

WB wants your money.
Whether it's by preordering or buying a season pass, they will lure you in anyway they can.

You never know if you can trust trailers anymore
 
Watching the hand-to-hand combat part on repeat. So much new stuff here. Game disc probably isn't going to leave my PS4 for a very long time.

Next to W3 and TPP, good luck.

At least GOTY 2015 will be interesting. Finally some great games releasing this gen.
 
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Gordon: "Penguin is holed up in the Safeway at 3rd and Lincoln, pick him up and bring him in."

7 minutes later:

Penguin: “You may have captured me, but five of my associates are still out in the open, see if you can bring them all in! Nye-hehehehe”

Gordon: “5 of Penguin’s men are still on the loose, check your map, pick them up, and bring them in as well.”
 
The gamesradar has a good preview on the Batmobile combat, it sounds great and better than i was expecting. I hope it does feel like this

That sounds awesome, and I can see where he's coming from watching the gameplay.

It's about positioning and counter-attack rather than raining bullets on enemies. It seems like the logical extension of freeflow combat for a vehicle.

"Penguin is holed up in the Safeway at 3rd and Lincoln, pick him up and bring him in."

7 minutes later:

Penguin: “You may have captured me, but six of my associates are still out in the open, see if you can bring them all in! Nye-hehehehe”

If the next part of gameplay is the E3 demo that's probably the case.
 
Previews don't sound too good. But they seem to be a fan of AA and not AC. I thought AC was better than AA so i don't think i have to worry.

I continue to not care about the Batmobile. It just doesn't seem fun at all. Riddler secrets better not be all be driving missions.
 
Gordon: "Penguin is holed up in the Safeway at 3rd and Lincoln, pick him up and bring him in."

7 minutes later:

Penguin: “You may have captured me, but five of my associates are still out in the open, see if you can bring them all in! Nye-hehehehe”

Gordon: “5 of Penguin’s men are still on the loose, check your map, pick them up, and bring them in as well.”

Lmao I could imagine this happening. Hopefully the majority of the game isn't these kinds of fetch-a-villain quests.
 
Damn, does this thing ever look great. One thing, though, where are those vines and leaves that were clearly on Ivy's right arm when the batman put her in the back of his batmobile? They've suddenly disappeared. I could possibly see that causing a problem for Batman later.
 
Mother of God that looked amazing. No sign of any sort of downgrade either. This is definitely looking like a GOTY contender.
 
I don't get the journos that wanted it to be like AA, i thought it was pretty clear this is AC only bigger and better, expecting it to be like AA like there was something wrong with AC is ridiculous, AC was very loved by many, it was top quality and it was different from AA.

I liked it more and I really hope we won't see reviewers giving it a bad score cause it's not like AA, they shouldn't review the game at all if they weren't a fan of AC, people really should know what to expect by now, Rocksteady didn't do anything to indicate this game will be similar to AA so if a reviewer is disappointed by this it's his problem, not Rocksteady's fault.
 
Gordon: "Penguin is holed up in the Safeway at 3rd and Lincoln, pick him up and bring him in."

7 minutes later:

Penguin: “You may have captured me, but five of my associates are still out in the open, see if you can bring them all in! Nye-hehehehe”

Gordon: “5 of Penguin’s men are still on the loose, check your map, pick them up, and bring them in as well.”

lol

It's sad that I can totally see this happening. This kind of business just doesn't cut it anymore, and hasn't been cutting it for a long-ass time. I hope some of these "open world" designers play and learn from the amazing quest design of The Witcher 3.
 
I'm digging everything about this game aside from the Batmobile combat. It just seems out of place and looks like you're playing some 2001 tank shooter game. Driving around Gotham in it seems pretty slick though. Glad to see that it's not a pain driving around in it.
 
I'm digging everything about this game aside from the Batmobile combat. It just seems out of place and looks like you're playing some 2001 tank shooter game. Driving around Gotham in it seems pretty slick though. Glad to see that it's not a pain driving around in it.

This and his face for me.
 
That video must be PC for sure...

It's really not. If it says "Captured Directly from a PS4" in the beginning...I really doubt it would be PC. The E3 video reveal is a completely different story, being PC with PS4 button prompts. Though in that video it was never stated what version was actually playing.
 
Is Scarecrow the main villain in this, or just the one they've decided to show off the most? I hope it's the former, he's such a great villain. The tone he brings to these games is great.
 
Batman voice acting sounded so lackluster

He sounds fine for the most part, but some of those lines... eesh. He'll always be The Batman in my head, but it might be time to call it a day.

Is Scarecrow the main villain in this, or just the one they've decided to show off the most? I hope it's the former, he's such a great villain. The tone he brings to these games is great.

They've been presenting it like he's the main. Obviously there will probably be some twists in the actual game.
 
Oh man this looks so fucking good, Rocksteady are amazing at creating that Batman atmosphere. The sounds and soundtrack are spot on. Not sure how I feel about the Batmobile mechanics, but I will get used to it probably.

Also holy shit, I think this is the best gaming year in a long time. Bloodborne, Witcher 3, GTA V PC, Cities Skyline, Batman AK, MGS V, Halo 5, ROTR, FM6, and more for E3 + I am sure I missed some. Goddamn, I think 2015 beats 2007 for me.
 
Is Scarecrow the main villain in this, or just the one they've decided to show off the most? I hope it's the former, he's such a great villain. The tone he brings to these games is great.

I thought Arkham Knight is supposed to be the main antagonist in this one. His identity is unknown. I just hope Joker stays dead and everything else will be acceptable for me.
 
More of the same is good when the previous games were good. That's what a good sequel is.

True, but I think there is something to say that open world games are getting rather dull.

They are all blending together at this point, go to point A to B to advance story, do some side missions to collect things to power up things.

It kinda reminded me of Watch_Dogs when I saw it. The open world looked boring, driving looked really bad, gunplay looked bad, only decent thing was the stealth and hacking mechanics from what I saw.

Note I haven't played it, but from my initial impressions before release and post, along with other peoples opinions I think it's basically how it turned out.

I don't know, I played the first game and thought it was great. I saw the second one was open world and kinda didn't want much to do with it. Arkham is a shit box, it doesn't really have any life in it like a normal city does, just seems that making it open world is putting the focus on the wrong things that made the first game great.

I'm not sure the Batman games are good sequels. I think for the most part, a series like Metal Gear has done a great job itterating and changing the game from sequel to sequel. Batman has a great combat mechanic that allows for some pretty sick action and moments, but outside of that I'm not seeing anything else that evolved in the right direction after the first game.

I just think Arkham Knight is going to be a game that while great, gets forgotten in a few months like lots of good games. I just don't see the staying power.
 
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