The Evil Within: The Executioner DLC (Keeper/Boxman/First-Person) is now live

Dusk Golem

A 21st Century Rockefeller
Hey everyone, this is Dusk Golem aka AestheticGamer. I have posted on NeoGAF since 2011, and have decided to resign. I have enjoyed posting about horror games here for years, but I no longer wish to support the site and will be leaving for good. I will still be around the internet, I go by AestheticGamer on YouTube, I make games on Steam as Yai Gameworks, and I plan to go by Dusk Golem on other forums. I'll be joining an off-set of the GAF community leaving to try other ventures like ResetEra (Official Twitter for that here: https://twitter.com/reseteraforum ). I hope some of you who read this may consider it, and I plan to try to expose more people to horror games in the years to come. Just not here.

I hope you all are having a good day, and know I always loved the community, and in the end it's the community I'm going to stick with, not the site itself. If you want to follow me, my official Twitter is here: https://twitter.com/AestheticGamer1
 
I didn't realize that it was first person and that you played as The Keeper. That's very interesting. I never finished the main game due to technical problems that left a sour taste in my mouth, but I actually may check this out.
 
The Kidman DLCs were pretty bad gameplay wise (though great atmosphere and pretty interesting yet ultimately confusing story), don't have many hopes for this one.
 
First person is an interesting design choice and it seems like it could work reasonably well based on the very short glimpses we see in the gameplay 'trailer'.
 
How were the other DLCs? I want the season pass this summer for another play through.

Mixed reception among people. I really liked them, as did some others, but some didn't like them. They're almost completely stealth-based, but they also have a lot of new mechanics, enemies, and twists from the main game. I also think it has some great atmosphere and really liked the second DLC final boss thing. Also some cool Easter Eggs for hunters.

But some miss the gunplay, and it's a big jankier in some ways than the main game, the more limited budget expended on the DLCs is sometimes felt. The story also mainly covers the bases from the main game, just in a little bit more detail and from a different perception.
 
Now that all of the DLC has been released, hopefully the Season Pass will be discounted when the game is inevitably made a featured deal during the Summer Sale. I managed to miss it when it was half off for a week to celebrate Halloween.
 
lookin forward to grabbing the season pass

this is definetly the DLC that interests me the most, purely cause it seems to make it a whole different game
 
The DLCs for this game were a huge disappointment for me as someone who loved the main game. I have the season pass so I'll give this a try but I'm not getting my hopes up again. Wish they would have just stuck to what made the game awesome.
 
I can't wait to try out this DLC! I'm stuck at a work conference for the next couple of days, so I'm interested to hear some impressions before I'm able to play it this weekend.
 
Played around 30 mins of it and liked it so far. I hated the two previous stealth DLC. This one is more focus on combat and has a arcadey feel to it with some light story. It's basically Smash TV. You go into a arena-like room, beat the shit out of enemies in the most gruesome ways, collect coins and upgrade various skills.
 
Played around 30 mins of it and liked it so far. I hated the two previous stealth DLC. This one is more focus on combat and has a arcadey feel to it with some light story. It's basically Smash TV. You go into a arena-like room, beat the shit out of enemies in the most gruesome ways, collect coins and upgrade various skills.

How is damage handled? Death? Is it instant respawn or do you have the start the level over?
 
How is damage handled? Death? Is it instant respawn or do you have the start the level over?

For damage your character has a health bar and you can upgrade your weapon to do more damage. It's pretty much 99% melee. The game has a hub with various teleportation on the wall similar to the mirror in the original game. You teleport to a arena-like place and start fighting (don't want to spoil it). If you die you start back at the hub and do it again. You can save your game using the same mirrors as Sebastian does.
 
For damage your character has a health bar and you can upgrade your weapon to do more damage. It's pretty much 99% melee. The game has a hub with various teleportation on the wall similar to the mirror in the original game. You teleport to a arena-like place and start fighting (don't want to spoil it). If you die you start back at the hub and do it again. You can save your game using the same mirrors as Sebastian does.

Sounds good actually. Might be surprisingly good.
 
I enjoyed this more than I thought I would, the trailers didn't look too hot but this was a fun way to spend a couple hours.

I unlocked something after finishing regarding Sebastian but I don't know how to access it, I'm guessing you have to play through the DLC again until you come across it?

RsDEKTo.jpg
 
Okay I guess I am just too tired from work but fighting
Joseph
and
RPG Sadist
made me super angry. Really not feeling the combat yet. Feels super janky. I have also got stuck on doors few times already and the UI is really horrible.
 
Okay I guess I am just too tired from work but fighting
Joseph
and
RPG Sadist
made me super angry. Really not feeling the combat yet. Feels super janky. I have also got stuck on doors few times already and the UI is really horrible.

The doors did bother me a bit, you have to walk straight through them.

And if you're having trouble against a boss just practice dodging, see where they run and put traps there.
 
Not to mention that Mikami wasn't directly involved with the DLC.

Tango will certainly have been working on something else for a while now.
 
The sequel :)

Pretty sure production on DLC wrapped months ago anyways.

Did it even sell enough to warrant a sequel? I kinda want one, especially with all the reveals in Kidman's DLC but I have no idea how well the game did sales wise.
 
I didn't yet finish it (stopped at
RPG sadist
) but I'm loving it so far.

Yes it's super dumb and kinda janky (the physics is for some reason completely botched, I've seen barrels and chairs straight up flying around rooms), but the pure ultraviolence fun of whacking,
chainsawing
, throwing and stomping the Haunted is incredible. I'm constantly grinning like an idiot.

The story is ass tho.
The hell's up with Joseph and why does it seem like he is actually done for in the end?
 
I didn't yet finish it (stopped at
RPG sadist
) but I'm loving it so far.

Yes it's super dumb and kinda janky (the physics is for some reason completely botched, I've seen barrels and chairs straight up flying around rooms), but the pure ultraviolence fun of whacking,
chainsawing
, throwing and stomping the Haunted is incredible. I'm constantly grinning like an idiot.

The story is ass tho.
The hell's up with Joseph and why does it seem like he is actually done for in the end?

Well if you want to know since you have not finished it
near the end you get to a part where you can look in rooms for all the bosses in their human dead in the tubs. When you get to his its empty like yours. So they tease he is dead but he is actually not
 
Was a lot more fun than I expected. Describing it as Evil Within Arcade if it was a Boss Rush type of thing is not a bad way of describing it.

I also loved throwing enemies a little too much in the DLC.

giphy.gif


giphy.gif
 
SPOILERS

Anybody got advice for the Seb and Joseph fight at the end of the last execution arena?

I'm chucking dynamite at them but it's not doing a whole lot. Plus while I do it I'm getting shot for heavy damage.
 
This is really weird and not what I was expecting (video inside). I was hoping for like a mind fuck horror vibe narrative but it feels like house of the dead or Resi Chronicles. I'm split between enjoying them doing something weird but also hoping that they'd do more with it. Still the other 2 DLC's were really great stuff so I don't regret getting the season pass.

I'm really interested to see what this team get up to next :D
 
Is there a good amount of replay value to this? If it's just a fun arcadey game I'm in, but if it's something that loses appeal after 1 playthrough I may pass
 
Is there a good amount of replay value to this? If it's just a fun arcadey game I'm in, but if it's something that loses appeal after 1 playthrough I may pass

There's a harder boss fight and a hard dungeon unlocked after the first playthrough. And more weapons to unlock, but that really depends on whether you like the initial experience enough to go through it again.
 
Is there a good amount of replay value to this? If it's just a fun arcadey game I'm in, but if it's something that loses appeal after 1 playthrough I may pass

I feel that there's more replay vaule here than the Kidman DLCs. Since you get a couple extra bits in your new game+ that I wouldn't want to spoil.

But yeah, overall, meh-tier DLC. The story was bad, but at least it gave a fun excuse to run around as the Keeper taking out the physically imposing enemies of the main game. It's short, too and can be beaten in an hour. Not very challenging.

Maybe Tango is experimenting with these DLCs for their next game? I dunno.
 
Is there a good amount of replay value to this? If it's just a fun arcadey game I'm in, but if it's something that loses appeal after 1 playthrough I may pass

I played through it 2.5 times so yeah it's replayable, ng+ runs you can blow through in 20-30 minutes.

There's not a ton of content here though, you're mostly replaying to max out your skills and complete the unlocked room + final testing chamber (which is a bitch)
 
Now that this is out.. Season Pass rating X/10?

Personally, I'd go with 8/10, as someone who liked the main game well enough (not flawless, but I found it enjoyable, some stretches of the game more than others) and appreciated the sheer variety of scenarios and ideas on display through the game's course.

The DLC, if you can believe it, go in very different directions of the main game, but still retain feeling like Evil Within. I guess if its worth it depends on how appealing the three pieces sound to you.

The first two are a mainly stealth-based campaign following Kidman, featuring some new enemies and mechanics away from the main game, but almost no gunplay, including new areas and some revisited locations. Has some good atmosphere, a bit jankier than the main game (hard to describe but not as tightly designed), but also I would say a really good (but a bit easy) horror boss fight that ends off the second DLC. Actually, I'd say the best part of both the DLCs are the boss 'fights'.

Then the third DLC is basically a first-person Evil Within arcade game where you play as The Keeper, which basically amounts to a boss rush against seven different bosses (and a hidden eighth boss) and some hub exploration/optional arena fights. The combat was satisfying, but not too difficult (with the exception of the hidden eight boss and the new game+ dungeon), but the bosses were varied and fun, and the files were a bit interesting to read as it goes more into the scene post-ending of the main game and gives a bit more personality to a number of the boss monsters in the main game.

I enjoyed all three for what they were, if yo want more of The Evil Within this isn't exactly it... It's more experimental and focusing in different areas than the main game focused, but I found them to be enjoyable different takes on the universe in the game.

The first two DLCs are about 2-3 hours long each the first time. the last DLC is about an hour long with additional time if you do the New Game+ stuff. There's also some cool Easter Eggs I know in the first and second DLC, and wouldn't surprise me if there were some hidden we haven't found yet in the third DLC.

Some people really didn't like the Kidman DLC with its focus on stealth and almost no combat, so I bet some people's ratings will be lower. Those two are in the love it/hate it territory where you may love it, may hate it, sort of like the main game but in a different way. Strangely I think the Keeper DLC is being received more positively, it's not really what I or anyone else was expecting, but it's fun.

Bottom-line: It goes in a different direction than the main game, and its experimentation with different directions you may either find appealing or not. If a 3.5-7 hour long stealth campaign with some cool creepy moments split into a two part campaign, and a 1-hour with additional new game+ content first-person arcade version of Evil Within sounds fun to you, then I'd say go for it. I found it enjoyable, not what I expected in either case, but I'm open-minded and found all three DLCs worth playing and fun, but enjoyed them for different reasons than I enjoyed the main game. But all the DLC together is around 6-10 hours of content, and a lot of it surprisingly doesn't feel recycled, there's a lot of new stuff, monsters, mechanics, and twists even to some re-used stuff, and I found it enjoyable, so I'd say worth it personally speaking, if the stealth campaign/first-person arcade sounds appealing and something you'd find fun.
 
Didn't buy the season's pass (not available in JP) but I did buy all the DLC.
I'd give the DLC as a whole a 9/10 as I really liked the stealth portions of the Kidman DLC. Really didn't like the Executioner's story, but the gameplay is fun enough and I'm enjoying my time with it (despite a certain Execution Room).
 
I''d give the season pass an 8/10. I only paid £8.99 for it though so maybe my expectations were lower. Overall though I really enjoyed what the Kidman DLC was trying to do more stealth focused horror and added some decent depth to the world.
 
I'd give the season pass a 3/5.

It's nothing mindblowing but it scratched that itch for more TEW and I had fun overall. Going the route with a couple different characters with different playstyles was a good idea.
 
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