Euhm, YTD, not YoY. Last year MK8 launched around the same time I think, and YoY can fluctuate depending on what is released that week. YTD is where we should look at.
	
	
	
		Code:
	
	
		+-------+------------+------------+------------+------------+------------+-------------+
|System | This Week  | Last Week  | Last Year  |     YTD    |  Last YTD  |  Difference
+-------+------------+------------+------------+------------+------------+-------------+
|  WIU  |     17.713 |      7.611 |     19.312 |    [B]212.010[/B] |    [B]239.436[/B] |     -27.426 |
| 3DS # |     17.636 |     15.257 |     23.773 |    [B]827.701[/B] |    [B]947.799[/B] |    -120.098 |
| PSV # |     13.046 |     11.775 |     13.957 |    [B]441.711[/B] |    [B]580.819[/B] |    -139.108 |
|  PS4  |     12.272 |     12.096 |      6.508 |    [B]530.219[/B] |    [B]587.690[/B] |     -57.471 |
	 
 
So the only thing I pointed out was that the WiiU was keeping it's YTD numbers steady, as low as they may be.