Lighting wise it doesn't look like a big departure from FM5:
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I was hoping for a bit more realism.
Only wet weather?
I guess that's something, but come on...other racers now have full weather cycles, you can't just pretend that rain alone will cut it.
In any case, I hope it's a damn sight better than it was in Horizon 2. I'm expecting something on par with or exceeding the rain in DC.
I guess you're right, but I do hope they at least add running of droplets up the windscreen at high speeds. It's distracting how static they are in Horizon 2...they just sit there asyou're bombing down the road at nearly 150mph.
Completely takes you out of the game...
baked lighting in 2015 when even open world games have dynamic tod and weather.
it's their 6th mainline game. that's more than a decade of dev time. can't believe people have been okay and understanding about it for the longest time.
Sounds like it's still baked from the descriptions, otherwise they'd PR dynamic time of day instead of just "night races". The rain effects/droplets on the car look similar to FH2 though.
1080p/locked60fps is excuse now for Forza fans? How about 1080p/locked60 fps with all bells and whistles? What FM6 ( partially ) will have, GT series already did on last gen. Or GT3 already did with wet races on PS2.
It's hilarious when somebody praises that FM5 is locked 60fps IGNORING the facts which sacrifices had to be done.
and the rest of you.....
I respectfully ask that you pack your shit and move out of this thread.