Goodacre0081
Member
see what happens when you let your studios make new IP's? it was time to let Killzone sit, it's time to let Uncharted, God of War and Infamous sit as well.
I would go further and say 10000001000x more interesting than killzone.
1000x more interesting than killzone.
1000x more interesting than killzone.
see what happens when you let your studios make new IP's? it was time to let Killzone sit, it's time to let Uncharted, God of War and Infamous sit as well.
To think this is coming from the makers of the most uninteresting big shooter franchise around. I never thought Guerilla could end up wow'ing me to this extent.
see what happens when you let your studios make new IP's? it was time to let Killzone sit, it's time to let Uncharted, God of War and Infamous sit as well.
Uncharted looks outstanding, but im OK with sucker punch moving on. SSM tried making a new IP and it blew up in their face.
I am so glad to see Guerilla being able to spread their wings and try something else than Killzone, very impressed with the demo. 2016 can't come soon enough.
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I love how Guerrilla Games is finally making a game with quick movement and mobility.
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Add this to OP?
fucking lost it at that part. Take down his parts and weapons. Pick up his missile pods to shoot the fuck out of him
mech design is insane, as expected from the guys from GG
I think the game missed one big thing. The girl shouldn't even be close to this powerful. They're dyno-robots man.
I would've preferred if humans were like the mammals when real dinos ruled. Little scurrying rats, trying to make a living at the lower half of the food chain.
Imagine Aloy killing the little ones for the green goo but when big boss shows up she takes off, running into crevices, manmade underground borrows etc much like real animals when faced with huge predators.
Maybe they could've gone for a theme of humans beginning to rebuild their past glory, much like how our tribal ancestors started to work together to climb to the top of the food chain and then to cities and shit.
Visually top notch though.
KZ definitely is a safe bet. Consistent 2-3 million seller. I'm beyond overjoyed they're branching out, though.This is what I've been waiting for. Taking the technical wizardry from Killzone and putting it to use in a new I.P. with a completely different look and feel and this is what you get. This is why new I.P.'s are important instead of going with the safe bet most of the time (KZ isn't a safe bet anymore though, lol).
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The game is just mind-bogglingly gorgeous. I can't even believe it is running on a PS4. Between this, Battlefront and Uncharted 4, next-gen is showing some real muscle.
While everything looks awesome it's the fact that the game has a female protagonist that interests me the most.
That's really interesting, I agree with you.I think the game missed one big thing. The girl shouldn't even be close to this powerful. They're dyno-robots man.
I would've preferred if humans were like the mammals when real dinos ruled. Little scurrying rats, trying to make a living at the lower half of the food chain.
Imagine Aloy killing the little ones for the green goo but when big boss shows up she takes off, running into crevices, manmade underground borrows etc much like real animals when faced with huge predators.
Maybe they could've gone for a theme of humans beginning to rebuild their past glory, much like how our tribal ancestors started to work together to climb to the top of the food chain and then to cities and shit.
Visually top notch though.
While everything looks awesome it's the fact that the game has a female protagonist that interests me the most.
My only complaint right now is the amount of chatter going on by the protagonist. I hope its toned down or it was just for show like Ubisoft chatter.