Final Fantasy 7 Remake Announced (First on PS4)

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Barret's design is really good in G-Bike. On the other hand, I'm not sure I like Tifa's design; they clearly didn't go with her Advent Children boob size:

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Then again that's the artwork. On the 3D model it looks more reasonable:

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Thy look like the exact same size to me in both artwork and gameplay based on what i've seen of the G bike footage. And AC she still had a really big chest even though it was covered by the jacket she wore. The proportions were just slightly more realistic
 
I'm not sure if it's been translated or quoted in another article or not, but Nomura's recent 4gamer interview has him saying the following:

4gamer said:
 ファンからは,グラフィックスが向上するだけでいいという声も聞くんですが,それだけなら先ほど話に出たPS4版のFINAL FANTASY VII INTERNATIONALもあるので,「ちょっと綺麗になったVII」と「すごく綺麗になったVII」ができるだけになってしまいます。それではリメイクをする意味があまりないと思うので,大変だけど手を入れるべきところにはきちんと手を入れようと,我々も覚悟を決めています。
 不安に思う人もいるかもしれませんが,つまらないものにはしませんから,どんなものが出てくるのか楽しみに待っていてほしいですね。

We've heard fans say "just improving the graphics is enough," but there's already going to be the PC to PS4 port so you'd just end up having one version of the game with slightly better graphics and another with much better graphics. I don't think there's any sense in remaking the game if that's what you're going to do, so if we're going to remake the game, we're really going to remake it.

There are those who may worry or feel unease, but we're not going to make something boring, so please look forward to whatever form the game make take.

http://www.4gamer.net/games/305/G030589/20150618060/

Prepare for something different. Whatever it is, it's not going to be boring for Nomura. Something tells me that eliminates any possibility of ATB.
 
I'm not sure if it's been translated or quoted in another article or not, but Nomura's recent 4gamer interview has him saying the following:



http://www.4gamer.net/games/305/G030589/20150618060/

Prepare for something different. Whatever it is, it's not going to be boring for Nomura. Something tells me that eliminates any possibility of ATB.

Good. That's what i like to hear. He's actually said that several times throughout the years, no turning back now whatever form it takes.
 
Good. That's what i like to hear. He's actually said that several times throughout the years, no turning back now whatever form it takes.

I just hope that whatever it is, it's not a complete mess. I don't personally want to play Final Fantasy VII as an action RPG, but if it's good, I'll take it. At the same time, I'm not sure Versus would have been good.
 
I'm not sure if it's been translated or quoted in another article or not, but Nomura's recent 4gamer interview has him saying the following:

http://www.4gamer.net/games/305/G030589/20150618060/

Prepare for something different. Whatever it is, it's not going to be boring for Nomura. Something tells me that eliminates any possibility of ATB.

I'm ready Nomura. I'm not afraid.

This also confirms the PC to PS4 port. I wonder why it was pushed back.
 
I'm excited the game was announced. I'm not going to stress out over changes. If I want to play the original game i can still do that and it's still amazing. Stressing out for the next 2-3 years is going to kill some of you. Just relax.
 
I'm not sure if it's been translated or quoted in another article or not, but Nomura's recent 4gamer interview has him saying the following:



http://www.4gamer.net/games/305/G030589/20150618060/

Prepare for something different. Whatever it is, it's not going to be boring for Nomura. Something tells me that eliminates any possibility of ATB.

"We've heard fans say 'just improving the graphics is enough',"

So instead of listening to them we're going to do a bunch of other shit and tell them if they don't like it go play the PC port that's barely better than the PS1 version. Shit like this is what still makes me a little worried.
 
"We've heard fans say 'just improving the graphics is enough',"

So instead of listening to them we're going to do a bunch of other shit and tell them if they don't like it go play the PC port that's barely better than the PS1 version. Shit like this is what still makes me a little worried.

Yeah it sounds like they don't want to cannibalize FF7 PC port sales smh...
 
Well I would like some things expanded on just remaking the graphics over wouldn't give it much flavor to hold its own over the original. I don't wont anything too drastic but enough details to make me go "oh so that's how it happened."
 
Kitase really cares about this game, so I'm sure he will balance Nomura out into something more likely to appeal to everyone. Not that I don't trust Nomura. I just really like the idea of Kitase being a more hands on producer, like Sakaguchi was.
 
"We've heard fans say 'just improving the graphics is enough',"

So instead of listening to them we're going to do a bunch of other shit and tell them if they don't like it go play the PC port that's barely better than the PS1 version. Shit like this is what still makes me a little worried.

Nomura isn't doing 'what the fans want'. 'What the fans want' is nebulous and will end up with everyone disappointed. This is because 'what the fans want' isn't anything solid, they can't agree on anything which is why this thread is so long.

He's doing what he, Nojima, and the others always wanted to do with the game as developers if they ever went back to it with new technology, and i think whatever it ends up being, they should stay the course on that and don't look back.

I find it very commendable.
 
Nomura isn't doing 'what the fans want'. 'What the fans want' is nebulous and will end up with everyone disappointed. This is because 'what the fans want' isn't anything solid, they can't agree on anything which is why this thread is so long.

He's doing what he always wanted to do with the game as a developer if he ever went back to it with new technology, and i think whatever it ends up being, they should stay the course on that and don't look back.

I find it very commendable.

I find it very stupid. (Edit- Very stupid is an exaggeration, sorry) Change simply for the sake of being able to say "look at us we did something different" usually doesn't go super well
 
Kitase really cares about this game, so I'm sure he will balance Nomura out into something more likely to appeal to everyone.

I think Kitase and Nomura both said VII is their favourite FF, at least Kitase did for sure.

On one hand I can see Nomura's point of wanting to not make the exact same game just with current-gen amazeballs graphics...but I hope they don't screw with the gameplay too much. As people have said not that much needs to be done to modernize it and it's by some distance the biggest jrpg ever so...yeah.

Edit: The thread is only so long because no one can really agree on what they want and on the definition of a remake vs reimagining. Ultimately they have to listen to the fans but still carry through with their plans and intentions for a remake. It's not change for the sake of being able to say they did something different, it would be change because they have vastly better technology and hardware to work with so things they may have wanted to (but couldn't because of tech reasons) they now can do and any ideas they've had in the interim when they've been pestered ad nauseum about it...
 
The comments about how ATB systems are "ye old" and would be rejected by the market, whereas real time combat is "modern" are egregious as fuck. There are massively successful titles that employs ATB systems (Persona, Pokemon) and sells loads of games. Not every single RPG ought to be a Devil May Cry-ish game

ATB is different from traditional turn-based systems like Persona and Pokemon. In those games, you can take as long as you want to choose your action. In ATB, the enemy's timer keeps running, so they will cheerfully keep attacking you, even if you haven't done anything. Also, if you wait until you have multiple party members ready to act, you can have them act in any order.
 
I'm perfectly fine for them to ditch the ATB and going more action, just add the materia system and let me play with every character.
 
I find it very stupid. (Edit- Very stupid is an exaggeration, sorry) Change simply for the sake of being able to say "look at us we did something different" usually doesn't go super well

Change for the sake of change is not their intent, change for the sake of turning something into something else, hopefully better than the original is what Nomura has said they are doing.
 
Nomura isn't doing 'what the fans want'. 'What the fans want' is nebulous and will end up with everyone disappointed. This is because 'what the fans want' isn't anything solid, they can't agree on anything which is why this thread is so long.

He's doing what he, Nojima, and the others always wanted to do with the game as developers if they ever went back to it with new technology, and i think whatever it ends up being, they should stay the course on that and don't look back.

I find it very commendable.

This, I can see them using assets and ideas that they wanted to use the first time but couldn't. I'm ready for it and will embrace it.
 
I just hope they keep all the main scenarios and atmosphere. Because if they do, what is the point of a remake?

Atmosphere is subjective, but I'd expect them to keep the main scenario intact, although they may alter how it gets from point A to point B, etc etc. I wouldn't be surprised to see Yuffie's scenario rewritten entirely, though. She won't be optional this time.

"We've heard fans say 'just improving the graphics is enough',"

So instead of listening to them we're going to do a bunch of other shit and tell them if they don't like it go play the PC port that's barely better than the PS1 version. Shit like this is what still makes me a little worried.

There is little that would be worse than an attempt to placate the fans. It's not they all want the same thing anyways. I am very pleased with the stance Square is taking with the remake. It's a sign that those working on it actually care about the product.
 
I'm not sure if it's been translated or quoted in another article or not, but Nomura's recent 4gamer interview has him saying the following:



http://www.4gamer.net/games/305/G030589/20150618060/

Prepare for something different. Whatever it is, it's not going to be boring for Nomura. Something tells me that eliminates any possibility of ATB.

This still doesn't scream to me "we're gutting the combat system".

An HD remaster of the game would be "just improve the graphics", which would mean flat 2D backgrounds with HD, high-poly models running around on it. The world map would still be a sparse representation of locales, and they'd probably redo FMV's. They'd redo the music and the UI. That's about it.

A remake allows them to rewrite dialogue, make fully 3D, explorable environments with a non-fixed camera, more movement options (maybe there will be hidden chests you'd need to jump to, for instance), enhancements to the combat to make it more exciting (but still ATB/turn based), new towns or dungeons on the overworld, new characters, maybe a new party member, new end-game content (more weapons, maybe adding a boss fight with Genesis), new Materia, new summons, new weapons and items, new minigames, the list goes on and on.

He's mostly addressing purists in that, because there are people who are like "IT NEEDS TO BE EXACTLY THE SAME JUST BETTER GRAPHICS DON'T FUCK IT UP" but there's a wide range of improvements that can be made between that extreme and "make it Kingdom Hearts instead".
 
Personally, if they still insist on Turn Based. I would rather they use something more akin to the system in FFX where you can see the order of turns and seeing what impact various buffs/debuffs have on that order.
 
Change for the sake of change is not their intent, change for the sake of turning something into something else, hopefully better than the original is what Nomura has said they are doing.

I'm willing to bet the people who made the Bionic Commando remake said the same thing. And DmC. And on the movie side of the world the RoboCop remake. And the Conan remake. Maybe I'm just overly cynical (which is entirely possible) but it sure seems like stuff like this ends up not going well most of the time when someone tries to reinvent the wheel.

Meanwhile the Resident Evil REmake is basically just a graphical upgrade and it's lauded as one of the best remakes.
 
The guy that's in charge of SE now, I'm in lurve with him. When we took charge there was a lot of shit talking about him being worse than Wada and that had me terrified however this guy has been amazing to say the least. From a 3rd party perspective no developer has be more excited than SE, knowing we are getting Nier 2, FFXV, KH3 and this beauty of a remake has me beyond excited to say the least. Those games along would easily keep me occupied for a year at least.

Has it been confirmed who it is that will develop the game? I was hearing CyberConnect2 before the reveal but nothing since, I hope it is 100% in house. Take your time SE, I want this to be great and SE know they will make their investment back with ease so no need to rush this at all.
 
I'm a pretty die hard fan andi don't want ATB (or turn based ala FFX) to return.

I'd much prefer a FFXII or FFXV approach for a remake, because Nomura is right: a remake should be some sort of an adaptation/reimagination.

In fact I consider FFXII much complex and deep in his gameplay than earlier FF where at the end of the day all you had to do is this: attack+heal, to be successful.
 
"We've heard fans say "just improving the graphics is enough," but there's already going to be the PC to PS4 port"

I have to see gameplay first but this .. this SHIT..people begged for a remake for almost 2 decades! make a freaking remake or don't!
 
"We've heard fans say 'just improving the graphics is enough',"

So instead of listening to them we're going to do a bunch of other shit and tell them if they don't like it go play the PC port that's barely better than the PS1 version. Shit like this is what still makes me a little worried.

There's always the PC port...

I really don't want the same game with nicer graphics and I'm really glad the fans do not have input.

Fans can't even agree on the definition of ATB. Fan input in an important project like REMAKE would make a wholly disjointed product.
 
ATB is different from traditional turn-based systems like Persona and Pokemon. In those games, you can take as long as you want to choose your action. In ATB, the enemy's timer keeps running, so they will cheerfully keep attacking you, even if you haven't done anything. Also, if you wait until you have multiple party members ready to act, you can have them act in any order.

My English failed me here, I fear. By "ATB" y meant "turn-based system". While Persona and Pokemon have indeed quite dynamic turn based systems, they are not real time combat systems a la Skyrim or ffXV. I don't see why a ffVII remake can't follow their steps instead of pandering to doubtful "conventional wisdom" about the inherent superiority / modernity of real time battle systems.
 
I'm willing to bet the people who made the Bionic Commando remake said the same thing. And DmC. And on the movie side of the world the RoboCop remake. And the Conan remake. Maybe I'm just overly cynical (which is entirely possible) but it sure seems like stuff like this ends up not going well most of the time when someone tries to reinvent the wheel.

Meanwhile the Resident Evil REmake is basically just a graphical upgrade and it's lauded as one of the best remakes.

DmC was made by totally different people than the creators I understand you're apprehensive but that's not a good comparison.

I understand how you feel though.
 
This still doesn't scream to me "we're gutting the combat system".

An HD remaster of the game would be "just improve the graphics", which would mean flat 2D backgrounds with HD, high-poly models running around on it. The world map would still be a sparse representation of locales, and they'd probably redo FMV's. They'd redo the music and the UI. That's about it.

A remake allows them to rewrite dialogue, make fully 3D, explorable environments with a non-fixed camera, more movement options (maybe there will be hidden chests you'd need to jump to, for instance), enhancements to the combat to make it more exciting (but still ATB/turn based), new towns or dungeons on the overworld, new characters, maybe a new party member, new end-game content (more weapons, maybe adding a boss fight with Genesis), new Materia, new summons, new weapons and items, new minigames, the list goes on and on.

He's mostly addressing purists in that, because there are people who are like "IT NEEDS TO BE EXACTLY THE SAME JUST BETTER GRAPHICS DON'T FUCK IT UP" but there's a wide range of improvements that can be made between that extreme and "make it Kingdom Hearts instead".

He didn't say "remaster," he said "remake." He is saying that a PC > PS4 "remaster" (if you're generous), and remake from the ground up that is essentially the same game would be redundant. Expect something more drastic than what you've outlined for a remake.
 
I'm willing to bet the people who made the Bionic Commando remake said the same thing. And DmC. And on the movie side of the world the RoboCop remake. And the Conan remake. Maybe I'm just overly cynical (which is entirely possible) but it sure seems like stuff like this ends up not going well most of the time when someone tries to reinvent the wheel.

Meanwhile the Resident Evil REmake is basically just a graphical upgrade and it's lauded as one of the best remakes.

REmake adds quite a bit of content, no?

DmC's a bit of a...one sided example (imo) because yeah, it was created with Ninja Theory being given the mandate to reimagine DmC through their lense with the express intentions of having something different because after four games some people at Capcom though that sort of thing is what they needed.

People try to reinvent the wheel because there's no point in remaking something 1:1 (with better graphics/sfx) than what's come before. I can see where your cynicism comes from but nothing that Nomura's said suggests "We're changing it for teh lulz" rather than "We're changing it because...we have much more powerful hardware etc so we can more fully realize parts of the game" and tbf after 20 years would anyone really expect SE to WANT to remake the exact same game?
 
Since they used AC music in the trailer do you guys think they will use the already officially remade music for the game?. I would rather they not use the AC version of One Winged Angel if they go that route.
 
I'm a pretty die hard fan andi don't want ATB (or turn based ala FFX) to return.

I'd much prefer a FFXII or FFXV approach for a remake, because Nomura is right: a remake should be some sort of an adaptation/reimagination.

In fact I consider FFXII much complex and deep in his gameplay than earlier FF where at the end of the day all you had to do is this: attack+heal, to be successful.

you do realize that FF12 is atb ?
 
Nomura isn't doing 'what the fans want'. 'What the fans want' is nebulous and will end up with everyone disappointed. This is because 'what the fans want' isn't anything solid, they can't agree on anything which is why this thread is so long.

He's doing what he, Nojima, and the others always wanted to do with the game as developers if they ever went back to it with new technology, and i think whatever it ends up being, they should stay the course on that and don't look back.

I find it very commendable.

Yes, thank you! Many people (consciously or not) use "the fans" as a rhetorical stand in for "the subset of fans that is like me." Probably hard to find a more diverse and invested fan base than for Final Fantasy.

That's not to say any individual is silly for wanting XYZ, or arguing strongly for it. I myself have many hopes and dreams surrounding this remake! But it's spot on that there's no way to please everyone, so the team should just do their best to make something that interests them. They were the core creative minds behind the original game after all.
 
I'd actually be quite disappointed if we just got the exact same game with current gen graphics tbh. The power of the consoles now compared to then opens up all sorts of possibilities surely?
 
I'm willing to bet the people who made the Bionic Commando remake said the same thing. And DmC. And on the movie side of the world the RoboCop remake. And the Conan remake. Maybe I'm just overly cynical (which is entirely possible) but it sure seems like stuff like this ends up not going well most of the time when someone tries to reinvent the wheel.

Meanwhile the Resident Evil REmake is basically just a graphical upgrade and it's lauded as one of the best remakes.

REmake completely changed the tone of RE. Go back and play the original game and then play REmake. The original is quite goofy. Mikami even once said that it was inspired by B-Movie horror, which explains the goofy nature on it. REmake is very serious and much darker.

As for your other comparisons, DMC is not a remake. It was a reboot. Bionic Commando: Rearmed is a remake and was highly praised and loved by basically everyone that loved the original game. The fully 3D game once again wasn't a remake, it was a sequel to the original Bionic Commando.
 
Maybe Nomura shouldn't drop vague hints like that and just wait a little longer and flat out tell us what it's going to be like with relation to the battle system. I feel like people are dead stuck between exact same thing as original FFVII and all-out Kingdom Hearts action that there can not be anything in between when there in fact can.
 
REmake completely changed the tone of RE. Go back and play the original game and then play REmake. The original is quite goofy. Mikami even once said that it was inspired by B-Movie horror, which explains the goofy nature on it. REmake is very serious and much darker.

As for your other comparisons, DMC is not a remake. It was a reboot. Bionic Commando: Rearmed is a remake and was highly praised and loved by basically everyone that loved the original game. The fully 3D game once again wasn't a remake, it was a sequel to the original Bionic Commando.
Bionic Commando 2008 was a sequel to Rearmed
 
you do realize that FF12 is turn based ?

It is not. You can move between actions even if actions have an ATB bar charging. It is not what I call turn based in the sense of turn based gameplay but then I didn't say that FFXII was action or real time either.
 
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