Yu Suzuki: I expect individual backers to provide the majority of funds for Shenmue

They've lost almost all momentum it seems, and I think it's because of the lack of interesting reward tiers. Bloodstained was the most well-run KS campaign I've ever seen, someone needs to be taking cues from that.

Yup. Despite the fast start, the daily donations have dropped below Bloodstained's at the same point. The stretch goals aren't compelling either; the later ones are too nebulous given that we know little of the new game's design.

They need to do something to stimulate more interest, especially if they hope to get a similar boost to Bloodstained in the final couple of days.
 
Ehhh, I don't think that's happening.
dailypledges.png

I mean it could if for some reason the backers spiked, but just because you made a good game on ps2 doesn't mean that you will make a fantastic game on ps4. 10 million is way too much.
 
Would it be at all possible to add a stretch goal if reached would bring it to XB1? That might help generate some interest again to help push it over the limit. With Sony's limited involvement is there anything preventing this from happening?

There's a good chance that Sony's involvement came with an exclusivity requirement.
 
14 years ago maybe? Otherwise we would have gotten shenmue 3 on the 360.

Yeah, I don't know why some people are upset about this. Disappointed I can see, but he asked Sony for help himself, and they agreed. It would be nice if Sony and MS could both help fund this but that isn't happening.
 
Yu approached Sony himself, so it does make sense that Sony is the one helping him. Someone should ask if he ever tried approaching Microsoft.
After they barely promoted Shenmue 2 on the Xbox which was followed by really low sales numbers, Microsoft was probably not the top of Yu's list of console makers to partner with.
 
After they barely promoted Shenmue 2 on the Xbox which was followed by really low sales numbers, Microsoft was probably not the top of Yu's list of console makers to partner with.

Was it anything like how they promoted D4? If so, I can see why he wasn't exactly rushing to their doorstep with this. I never thought of this point either. Thanks.
 
bloodstained had a very active community around it that was supported by the kickstarter staff of the game and the achievements.

shenmue iii already reached its funding goal. if yu suzuki had secretly hoped they would get $8 million to make what he had in mind, he should have set the goal higher.

I wish people would actually look at data before making claims.

It's still too early to tell, but the daily pledges on the off days are actually almost exactly in line with Bloodstained.

BS Day #4: $104k
KS Day #4: $174k

BS Day #5: $90k
KS Day #5 $88k

BS Day #6: $119k
KS Day #6: $89k

I will say that I do expect the campaign to have less ups during the middle as Fangamer did too good of a job with their updates on Bloodstained. However, the crazy amount on the first few days could also mean a larger finish for Shenmue 3.

But, it is definitely on track to perform very well so far unless pledges drop of considerably.
 
From
What I've read I get the impression the kick starter and funds from various sources will find the game dev .. Sony is probably
Providing the funds needed to port it to ps4 and a heavy marketing budget for the ps4 version ... Which makes sense if you consider what ppl are saying about not enough marketing by xbox for s2 ... This needs to sell well for the franchise to have hope . Given marketing budgets are almost as much as dev budgets these days it's def possible yu is lookin at 10 mill kickstarter 10-15 mill other funders and sony porting plus 25-30 mill marketing . That would justify making it ps4 exclusive while at the same time sony isn't really providing any big funding for dev part
 
I've wanted this for so long, but I can't bring myself to back this after the way it's been handled. Seems like it could be a train wreck, but if it's looking good around release I'll just buy it then.
 
After they barely promoted Shenmue 2 on the Xbox which was followed by really low sales numbers, Microsoft was probably not the top of Yu's list of console makers to partner with.

There was also that teensy issue with Crimson Dragon being delayed, ported, redoing the soundtrack and other bits, and not even bothering to promote it that might have also demonstrated that Microsoft isn't that great at promoting games that might appeal to longtime Sega fans.

And that whole Phantom Dust situation too. The first time, where Majesco had to pick it up for a Stateside release, then the second time where they commissioned a port and put its developer six feet under.

And then there was the D4 situation, too.

Maybe it's not that Microsoft stinks at promoting their own Sega-ish titles, maybe Microsoft just kind of sucks at promoting Japanesey games in general. Except for Team Ninja's stuff, at one time.
 
I've wanted this for so long, but I can't bring myself to back this after the way it's been handled. Seems like it could be a train wreck, but if it's looking good around release I'll just buy it then.

You've looked forward to this for ages and can't bring yourself to back 30 bucks which also ensures you a copy ?

I've looked forward to very few games and a cs1.6 remake in the pre csgo era would def have got my backing even thru muddled pr.
 
This just doesn't make sense, as dreamcast fans went to Xbox and Xbox fans got both games, leets put a game out on kickstarter only for PC/PS4 fans. but whatever, I still get it on PC.
There are pics around with Yu having lunch with MS execs. I have a feeling he already approached them and they refused to provide any support.

Edit:

I've wanted this for so long, but I can't bring myself to back this after the way it's been handled. Seems like it could be a train wreck, but if it's looking good around release I'll just buy it then.
There won't be another opportunity. If this fails to receive adequate funds to make a proper Shenmue game, then Shenmue is never happening again. This is your only chance to make it possible to get another Shenmue.
 
I've wanted this for so long, but I can't bring myself to back this after the way it's been handled. Seems like it could be a train wreck, but if it's looking good around release I'll just buy it then.

this is the awful result of hyperbolic outrage culture, for those who have been asking whom such culture affects.
 
Kickstarter's seem to be very front loaded and back loaded I bet they make over 75% of their money in the first and last couple of days. We saw it with Amplitude, it got off to a great start and looked like it was a sure thing, then at the mid-way point it was easy to right it off. Looked like there was no way it was going to happen. Then of course the last few days it peaked again and made it. Shenmue is different because it is "backed", there isn't that same desperation with fans for not making a stretch goal vs. not making the game at all.

Might back the $30 though, it's game I might as well play so I can understand what others are talking about. Is there an easy way to play the first two?
 
Kickstarter's seem to be very front loaded and back loaded I bet they make over 75% of their money in the first and last couple of days. We saw it with Amplitude, it got off to a great start and looked like it was a sure thing, then at the mid-way it was easy to right it off. Looked like there was no way it was going to happen. Then of course the last few days it peaked again and made it. Shenmue is different because it is "backed" so there isn't that same desperation with making a stretch goal vs. making the game.

Might back the $30 though, it's game I might as well play so I can understand what others are talking about. Is there an easy way to play the first two?

Dreamcast... and finding 2 copies for cheap.
 
He was being intentionally vague. Before he mentioned the marketing help, he did say they'd "throw some scratch their way." I'd imagine they're helping, Adam just isn't allowed to discuss details

Thanks heaps for clearing it up. Glad to see Sony helping.

Hopefully will be able to up my pledge from the $175 to the $500 soon. Really want all the toys and the autograph.
 
He was being intentionally vague. Before he mentioned the marketing help, he did say they'd "throw some scratch their way." I'd imagine they're helping, Adam just isn't allowed to discuss details

Maybe Adam doesn't know all the details? I mean, there's clearly a lot of misinformation/misinterpretation so who knows at this point.
 
Man I really hope this news catches on! Misinformed fans especially need to be informed asap! I bet you there are enough Shenmue fans out there willing to spend 30 bucks for the game of their dreams!
I, unfortunately, never owned a dreamcast - But I'm 100 % sure I would've been a fan had I owned both. (Never played it on Xbox either).
But I really feel for the fans, I really want you guys and gals to get the game you've all been waiting for!
I hope it reaches the 10 million mark!!
 
So are the people who made the biggest stink on the original thread here? Where's Littlefang?

Seeing as how I've been named I'll respond. I disagree with the lack of transparency regarding this kickstarter and I disagree with Sony (in this instance) for using Kickstarter as a way to gauge interest in the project. But I can clearly see that Sony has not provided Shenmue with the support that it needs and therefore, it needs its fans to fund it through a kickstarter. As such, I apologize for the comments that I made alluding to the contrary.

Grimløck;169201558 said:
pretty sure that's littlefang

Surprised to see that I seem to have had a sex change. I think it's more realistic to assume that's simply someone looking to stir up controversy which has been publicized further by this thread.
 
I can't believe you people actually believe Sony isn't helping pay for this game. Shenmue 1 cost $70mil to make. Does anyone LITERALLY believe they can make a game on par with that, but with modern technology with $10mil?
 
Ehhh, I don't think that's happening.
dailypledges.png

I mean it could if for some reason the backers spiked, but just because you made a good game on ps2 doesn't mean that you will make a fantastic game on ps4. 10 million is way too much.

Weird comment, you're going to ignore Yu's other great games he had made? He was one of the most consistent designer/director's in putting out quality games, but suddenly he'll make a bad game on PS4? Wut?
 
this is the awful result of hyperbolic outrage culture, for those who have been asking whom such culture affects.

hahahaha, what? Nobody is outraged. The only things I've really taken into consideration are what Yu himself said and their own KS pitch.


To expand on it.... as a responsible consumer, I really just don't like KS. It's not about the money. I bought Shenmue 1 on DC on release day and Shenmue 2 on Xbox on release day and loved both. If this looks like it's shaping up nicely I'll buy it on release day.

I'm glad this got funded and will follow it closely the next few years.
 
From
What I've read I get the impression the kick starter and funds from various sources will find the game dev .. Sony is probably
Providing the funds needed to port it to ps4 and a heavy marketing budget for the ps4 version ... Which makes sense if you consider what ppl are saying about not enough marketing by xbox for s2 ... This needs to sell well for the franchise to have hope . Given marketing budgets are almost as much as dev budgets these days it's def possible yu is lookin at 10 mill kickstarter 10-15 mill other funders and sony porting plus 25-30 mill marketing . That would justify making it ps4 exclusive while at the same time sony isn't really providing any big funding for dev part

You are high if you think that Sony will spend 25-30 million marketing this game. It will be sent out to die with minimal marketing support from Sega or Sony. The game will sell maybe 750,000 units, end on a cliff hanger and you'll be left begging for a sequel for the next 10 years.
 
You are high if you think that Sony will spend 25-30 million marketing this game. It will be sent out to die with minimal marketing support from Sega or Sony. The game will sell maybe 750,000 units, end on a cliff hanger and you'll be left begging for a sequel for the next 10 years.

Ouch.

Well, it got three minutes at their E3 briefing. That's a start.
 
I don't get how after years of wanting this game, people can do what they did... It's rather disgusting. I'll just call describe it as "white knighting" call it a day
 
Weird comment, you're going to ignore Yu's other great games he had made? He was one of the most consistent designer/director's in putting out quality games, but suddenly he'll make a bad game on PS4? Wut?
I have no idea who this Yu guy is as I started getting into gaming about 3 years ago and don't play many japanese games. I just assumed his most famous contribution is the shenmue series.
 
I have no idea who this Yu guy is as I started getting into gaming about 3 years ago and don't play many japanese games. I just assumed his most famous contribution is the shenmue series.

I was going to say.

uh.

What PS2 game? :)

The guy was more or less pushed out of Sega's big projects when the Dreamcast died. Don't be an expert if you can't check the basics on Wikipedia, dude.
 
You are high if you think that Sony will spend 25-30 million marketing this game. It will be sent out to die with minimal marketing support from Sega or Sony. The game will sell maybe 750,000 units, end on a cliff hanger and you'll be left begging for a sequel for the next 10 years.

Don't panic.
 
Or perhaps the demand for this game just wasn't really there? Perhaps out of a vocal minority, nobody really cares?

This begs the question of, would you rather his game just not be made if it can't be made properly?
 
hahahaha, what? Nobody is outraged. The only things I've really taken into consideration are what Yu himself said and their own KS pitch.


To expand on it.... as a responsible consumer, I really just don't like KS. It's not about the money. I bought Shenmue 1 on DC on release day and Shenmue 2 on Xbox on release day and loved both. If this looks like it's shaping up nicely I'll buy it on release day.

I'm glad this got funded and will follow it closely the next few years.

you claim this is a "mess." This isn't a mess, this is a pretty straight forward kickstarter campaign, that has a bunch of noise about it from people looking for an issue to kick up dirt about.

If the outrage about "transparency" hasn't affected your decision, why do you call this a "mess"? What is messy about this?
 
I feel like if there was a Xbox release coming sites like Polygon et al would have never said a negative word about this. As it stands there are a bunch of bitter people out there that seemingly want to see it fail or not be as successful as it could be. I hope he does hit his 10 million goal or gets close, because I'd like to see his fully realized vision for the game and hopefully get more games from Suzuki in the future.
 
I can't believe you people actually believe Sony isn't helping pay for this game. Shenmue 1 cost $70mil to make. Does anyone LITERALLY believe they can make a game on par with that, but with modern technology with $10mil?

According to Yu Suzuki it was $47mil actually (he said that at GDC about 4 years ago), and that's for the whole franchise. And we don't know how many money had been spent on actual development.

Also it is much easier to develop a game now than 15 years ago (modern tools, powerful hardware, etc.). So, who knows. And, anyway, Shenmue is not GTA V or Witcher 3 in terms of scale.
 
I feel like if there was a Xbox release coming sites like Polygon et al would have never said a negative word about this. As it stands there are a bunch of bitter people out there that seemingly want to see it fail or not be as successful as it could be. I hope he does hit his 10 million goal or gets close, because I'd like to see his fully realized vision for the game and hopefully get more games from Suzuki in the future.

I think this will go past $5 million without much difficulty. I think ending up around $8 million isn't really impossible, but it would take consistent funding with a large push at the end.
 
This just doesn't make sense, as dreamcast fans went to Xbox and Xbox fans got both games, leets put a game out on kickstarter only for PC/PS4 fans. but whatever, I still get it on PC.

In Japan both games were on Dreamcast and the Xbox One installed based is less than 55K. Where does Suzuki live again?
 
People saying Sony are being mean with the amount they are willing to invest towards the development of the game, are missing one very important detail that came from the mouth of Adam Boyes, in that Gamespot interview.
They will go 'big' with the marketing of the game, according to him, which in today's landscape means a LOT of money. I would think it could easily outstrip the development of the game itself, especially if it is made on a budget of say, £7-10 million. Look at Witcher 3, where they spent as much on marketing as on developing a AAA open world rpg.
I think this is what Sony offered Y's net for console exclusivity - full marketing costs and to a lesser extent, some help with their development costs.
 
I think this is what Sony offered Y's net for console exclusivity - full marketing costs and to a lesser extent, some help with their development costs.

So, is there significant Sony funding or not? Is the game console exclusive to PS4 or not? We still don't seem to have any straightforward answers and that is a real problem. People can trash Kuchera's Polygon article all they want, I'm assuming out of love for the Shenmue franchise, but it raises valid and important questions. When a Kickstarter game appears on the E3 stage of a platform holder it is natural to ask what part said holder plays on the development of the game.

As I said before, I am not at all opposed to the idea of using Kickstarter in order to secure more funds and bring a niche project to life. However, when you are asking people to pay for a product that they will get after several years you need to be absolutely transparent about a) what kind of product it will be, what its scope will be depending on the amount raised, b) how much money you will need to complete it and c) where that money will come from. From my point of view the Shenmue Kickstarter campaign failed on all three fronts.

During the span of a few days we've heard several different versions about Sony's involvement with the project. At first it was "we just want to help out a friend so we're giving him the stage", then it was "if fans back it we will absolutely make this a reality", which is what got everyone thinking that Sony was heavily investing in the project and sparked the backlash, and now it's "we'll help with marketing and pay for a PS4 version". If I got something wrong please correct me, there have been so many confusing and contrasting statements that I may still have it wrong.

I suppose I am going to be called out as a 'concern troll', the idiotic blanket statement that is lately being used to deflect all criticism and dismiss legitimate concerns. There is an unbelievable amount of hostility being directed towards people who are basically saying "when you are asking for money directly from consumers in order to fund the game you have to be as clear and transparent as possible".

Why didn't everyone say the truth from the beginning? Kickstarter backers will fund most of the development and determine the game's scope, some external investors will chip in, Sony will pay for the PS4 port and some of the marketing. Clear as day. Would anyone have a problem with that? Why did we have to put up with all this obfuscation in the first place?
 
So, is there significant Sony funding or not? Is the game console exclusive to PS4 or not? We still don't seem to have any straightforward answers and that is a real problem. People can trash Kuchera's Polygon article all they want, I'm assuming out of love for the Shenmue franchise, but it raises valid and important questions. When a Kickstarter game appears on the E3 stage of a platform holder it is natural to ask what part said holder plays on the development of the game.

As I said before, I am not at all opposed to the idea of using Kickstarter in order to secure more funds and bring a niche project to life. However, when you are asking people to pay for a product that they will get after several years you need to be absolutely transparent about a) what kind of product it will be, what its scope will be depending on the amount raised, b) how much money you will need to complete it and c) where that money will come from. From my point of view the Shenmue Kickstarter campaign failed on all three fronts.

During the span of a few days we've heard several different versions about Sony's involvement with the project. At first it was "we just want to help out a friend so we're giving him the stage", then it was "if fans back it we will absolutely make this a reality", which is what got everyone thinking that Sony was heavily investing in the project and sparked the backlash, and now it's "we'll help with marketing and pay for a PS4 version". If I got something wrong please correct me, there have been so many confusing and contrasting statements that I may still have it wrong.

I suppose I am going to be called out as a 'concern troll', the idiotic blanket statement that is lately being used to deflect all criticism and dismiss legitimate concerns. There is an unbelievable amount of hostility being directed towards people who are basically saying "when you are asking for money directly from consumers in order to fund the game you have to be as clear and transparent as possible".

Why didn't everyone say the truth from the beginning? Kickstarter backers will fund most of the development and determine the game's scope, some external investors will chip in, Sony will pay for the PS4 port and some of the marketing. Clear as day. Would anyone have a problem with that? Why did we have to put up with all this obfuscation in the first place?
this is a good summary of sony's involvement

yu suzuki said himself in a famitsu article that kickstarter would be the primary funding, but it seems the games media just ignored it because it would require doing some work and actually translating the fucking thing
 
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