SHENMUE 3 kickstarter (PC/PS4) - FINAL DAY - NEW KS RECORD GO GO GO!

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Did my part.

Frankly I'm not all that bothered by all the FUD anymore, but moreso that this KS definitely needs better management.

I still am because the game media lack of so much FUD thrown at the campaign or ... gasp... some support would have allowed the campaign to raise a lot more money already IMHO. Some journalists just wanted clicks, but they did hurt the project anyways.
 
It's kinda depressing… They can't even understand why having the stretchgoals at the bottom of the page is a bad idea. Took me several minutes to scroll to it.

Exactly, it's just a matter of pure logic at this point. I think nobody should have to explain that to anyone, especially to anyone in charge of suge a high-profile KS :/
 
I'm happy to have backed for a CE, but I really feel like there should be more tiers as well as thought out stretch goals. They're definitely not handling it quite as well as something like Bloodstained did. I really hope they can turn it around. At least it's already funded, I just hope we can see it through to reach the "true vision".

Can someone make this into an avatar and also remove the Japanese text and put Shenmue III in English?

I may change my avatar - if anything is going to make me change it....it's going to be because of Shenmue.

Quick edit, hope this works. Though at avatar size, any text may not be very legible.
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Saw that, was pleased. Glad that guy has had his story seen by the man himself.

He's also been retweeting fan art, the kind of stuff that should be featured in Kickstarter updates!
I'm starting to give up on the idea that thei KS team is in any way competent.
 
They should just do it in Dreamcast graphics but in 1080p/60fps and with no pop in.

I'd imagine they could create a pretty good game with a smaller budget if they went that route.
 
I'm starting to give up on the idea that thei KS team is in any way competent.
They are clearly not.

Maybe we should contact Fangamer en masse, since they are doing the Jacket, and let them know that the fans would really like to see them more involved with running this campaign?
 
They should just do it in Dreamcast graphics but in 1080p/60fps and with no pop in.

I'd imagine they could create a pretty good game with a smaller budget if they went that route.
Wouldn't really help, in fact with modern technology that costs more.

They are clearly not.

Maybe we should contact Fangamer en masse, since they are doing the Jacket, and let them know that the fans would really like to see them more involved with running this campaign?
Hell just letting the Shenmue Dojo run it would be better. Hell they're doing it already.
 
They are clearly not.

Maybe we should contact Fangamer en masse, since they are doing the Jacket, and let them know that the fans would really like to see them more involved with running this campaign?

I don't know... The way I see it, it seems it's more like some of the fans here are way impatient.

We're not even halfway through the campaign. Updates will come. And most likely great news as well.
 
Hell just letting the Shenmue Dojo run it would be better. Hell they're doing it already.
Indeed, I agree. But perhaps if we contacted Fangamer directly they might reach out to Suzuki, and Sony, through their people (since they are clearly already connected).

They could basically do a soft re-launch of the Kickstarter with daily updates, better design and reward tiers, and more social media cross promotion. This campaign still has a long time left to run, which would give them plenty of time to work their magic.

Should I make a thread about this on the Dojo and see what happens?

EDIT: Dojo thread posted.
 
Hell just letting the Shenmue Dojo run it would be better. Hell they're doing it already.

I think the community as a whole is doing an wesome job on all accounts, which makes the fact that the main page for the KS is so poorly managed even more depressing. That's the first thing newcomers/potential backers will look at.

Edit, KS page news updated with that bit in bold letters :
We hope that in the next few days we will be able to address many of your requests and concerns.

PS4 physical incoming ? :P
 
So Portuguese and Chinese subtitles are likely going to a stretch goal now.? (should see an update of stretch goals in general soon)

Does anyone know how much of a following / appeal Shenmue has in China? They were planning on doing Shenmue Online in China first, so I imagine there is quite some (untapped) potential.
 
Guys, please don't forget to 'like' Shenmue on FaceBook for constant updates. Also, keep on checking ShenmueDojo daily. All of us staying connected is essential.
 
I think the community as a whole is doing an wesome job on all accounts, which makes the fact that the main page for the KS is so poorly managed even more depressing. That's the first thing newcomers/potential backers will look at.

Edit, KS page news updated with that bit in bold letters :


PS4 physical incoming ? :P
Maybe they are watching GAF and the Dojo.
If you are...
We love Yu!
OK maybe that's too much.

Edit: I would like to say though, that with all the negativity, being fair, having to do everything in complete secrecy certainly doesn't help setting up a crowd funding campaign so maybe they'll bring it on its own in the next few days.
 
Edit: I would like to say though, that with all the negativity, being fair, having to do everything in complete secrecy certainly doesn't help setting up a crowd funding campaign so maybe they'll bring it on its own in the next few days.
Yeah, that's true.
 
Yeah, that's true.
Listening to Adam Boyes talk about it was kinda funny. They had to have meetings in elevators during conventions where they got in by accident, sneaking into hotel rooms when they happened to be in town and 'bump into each other' his reaction to the forklift image was also hilarious.
 
The new update gives me some hope:
Glad to hear it. And I hope it's not a half-assed attempt either.
I have hope, but the lackluster Kickstarter management thus far makes me feel we shouldn't rely on that hope to the point of not taking further action ourselves. More days may go by with lackluster updates, or no updates at all. The fact that the recent update mentions adding Portuguese language support as a stretch goal is exactly the kind of thing that doesn't reassure me. That's not a stretch goal that will make any difference to the overall campaign.

I do think it would be a good idea for fans to contact Fangamer and let them know that we'd love to see them take a more active role in the Kickstarter (beyond just fulfilling the jacket reward). It would make sense for Awesome Japan to continue doing what they're doing in terms of producing videos in Japan and coordinating with those working on the game there, but I think a more savvy team of Kickstarter experts should be brought in to manage the campaign on a daily basis.
 
Hope those new language stretch goals just get put in between $3.5m and $4m It's quite a large jump and it'd be good to make the game as accessible to as many people as possible as soon as possible.

Addressing the concerns seems promising phrasing but seriously how hard is it to cut and paste the stretch goals to near the top of the page?
 
I highly doubt Fangamer will just suddenly step in and take the reigns. Though I do find it weird they're not promoting it a bit on twitter or whatever, since they are involved with the backer rewards.

And yeah, I enjoyed the update. Even the language stretch goal is a good thing, as now Portuguese fans may be more enticed to pledge. I think one thing people miss with the language goals is not just that it costs money to produce these subtitles, but also that it will draw in tons of new potential backers. Though of course, the best was seeing Ryo in action... if only his English voice over was provided by Corey. That'd've been great.
 
Back again, this time I created a small news episode on Youtube about the campaign. I hope that some of you will enjoy it as it is aimed at the backers first and foremost. It includes a lot of stats and some talk about Shenmuedojo's campaign initatives.

https://www.youtube.com/watch?v=nZOUTqY3Fh0

Remember to enjoy these weeks everyone and do what you can for the campaign! Also feel free to like or share the video if you want, took me a lot of time to do and now I am late for work. =)
 
So I just realised,
By the time Shenmue III releases, Yu Suzuki will be 59 years old and some change. If it gets delayed into 2018 that can happen, he'll be close to 60.
Quite a bit of dedication there!
 
Back again, this time I created a small news episode on Youtube about the campaign. I hope that some of you will enjoy it as it is aimed at the backers first and foremost. It includes a lot of stats and some talk about Shenmuedojo's campaign initatives.

https://www.youtube.com/watch?v=nZOUTqY3Fh0

Remember to enjoy these weeks everyone and do what you can for the campaign! Also feel free to like or share the video if you want, took me a lot of time to do and now I am late for work. =)

If you can, along with others, it would be fantastic if you made an episode more directed to the Shenmue team to highlight to them what they need to done to the kickstarter page to increase interest and funding.
 
So Portuguese sub's have been added. Hopefully we'll see more support now from out friends from Portugal and Brazil. Chinese sub's though would be killer and really help boost the campaign. We live in hope.
 
42,000 on day eight; 50,000 yesterday. Bloodstained had double these numbers in it's respective days.

Didn't Bloodstained also not have the first days that Shenmue 3 had...? >_> As far as Kickstarters go, it's fairly typical for them to have a huge start and then fizzle out until later on. Bloodstained was partially helped due to all the stretch goals, I suppose. I imagine many of those who would have filled in the 'lull' of the middle of the Kickstarter had pledged at first.

Compare the daily data of the two and they're pretty similar, though Shenmue 3 has a much higher first two days with the second day higher than the first due to Kickstarter's site not working properly for that first night while Bloodstained kept a slightly higher average in the days after.

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It's likely going to come down to the last week and what they decide to do to promote it then, as many fans who were already planning on backing did so as soon as they could.
 
If you can, along with others, it would be fantastic if you made an episode more directed to the Shenmue team to highlight to them what they need to done to the kickstarter page to increase interest and funding.

Yeah I agree and have had that in mind. Takes me freaking forever to do these vids though so I might have to take a break from it until the weekend, in which case it might already be too late to discuss it. Hopefully I have time to do something but no promises unfortunately.
 
Didn't Bloodstained also not have the first days that Shenmue 3 had...? >_> As far as Kickstarters go, it's fairly typical for them to have a huge start and then fizzle out until later on.
Bloodstained had a strong start, nothing like Shenmue III for obvious reasons but they were able to effectively communicate with their audience and keep a low but stable income throughout the campaign. They also had better rewards to drive people higher and more platforms which helped a ton. It's not just bloodstained either. This is basically run almost as badly as an early game KS from 2012, and at least those appeared to try. The language barrier certainly didn't help here, but I guess with Bloodstained and MN9 getting a publisher and PR companies to help, they were able to overcome that.
 
I have hope, but the lackluster Kickstarter management thus far makes me feel we shouldn't rely on that hope to the point of not taking further action ourselves. More days may go by with lackluster updates, or no updates at all. The fact that the recent update mentions adding Portuguese language support as a stretch goal is exactly the kind of thing that doesn't reassure me. That's not a stretch goal that will make any difference to the overall campaign.

I do think it would be a good idea for fans to contact Fangamer and let them know that we'd love to see them take a more active role in the Kickstarter (beyond just fulfilling the jacket reward). It would make sense for Awesome Japan to continue doing what they're doing in terms of producing videos in Japan and coordinating with those working on the game there, but I think a more savvy team of Kickstarter experts should be brought in to manage the campaign on a daily basis.

Judging from the pictures on KS and their website, Awesome Japan might only have one foreigner staff on hand. (10 employees in total) This might explain the slow rate of updates.
 
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