SHENMUE 3 kickstarter (PC/PS4) - FINAL DAY - NEW KS RECORD GO GO GO!

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I think Shenmue I and II HD is pretty much a done deal. It's just a question of when.

Someone said Sega had a big legal web to untangle before they could release the HD ports. Something to do with some of the tech underlying the engine belonging to a now-defunct company. They decided it wasn't worth it and didn't release them a few years back. If true, that will need to be sorted out first.
 
I think Shenmue I and II HD is pretty much a done deal. It's just a question of when.

Let's hope so. They really need to capitalise on the Kickstarter momentum and start getting on those bad boys now. A release before Shenmue 3 would be great, but an announcement of Shenmue and Shenmue II HD before the Kickstarter is over would be amazing and do a lot for the campaign.
 
https://twitter.com/Gavin_Devine/status/613658402284249088

Got my Dreamcast and Shenmue today, woop woop! Only ever played it at a friends, never owned a Dreamcast. Got a bit of a steal at £39. Seller wanted a local pickup only on EBay but I asked if I arrange a pickup would he be okay, he was. £7.49 for me to arrange delivery.

£39 for a DC plus Shenmue is an amazing deal. I got my Dreamcast a few months ago for £60, although it's like new with 2 controllers. My copy of Shenmue in good condition set me back £40 on its own so you've done well there lad.
 
Let's hope so. They really need to capitalise on the Kickstarter momentum and start getting on those bad boys now. A release before Shenmue 3 would be great, but an announcement of Shenmue and Shenmue II HD before the Kickstarter is over would be amazing and do a lot for the campaign.

Agreed. It really would be wise for SEGA, as even if they weren't getting any money from this game (which I'm sure they will get at least a small amount), they still own the IP and stand to benefit from the game doing as good as it can..
 
Also -

“I’m selling these fine leather jackets.”

is a running gag in all Lucas Arts adventures since "The Last Crusade"

https://www.youtube.com/watch?v=X4L-O59MtwY

hinting at behavior that is cheeky and dodgy - to get out of a finicky situation.

Perfect first added backer tier for all 90s gamers... Especially those who dont mind slower paced games...

Just in the case some one wants to sum up all the faux pas this campaign hit in the end. Maybe write a book about it, or something. ;)

edit: Just realized that their poll was supposed to be backer only. Well, it isnt. That includes the first version and the second (corrected by about 40% of choices) version. Oh, for a pro!
 
i wonder if the replica watch will be timex branded?

It's a weird prize, because the watch is probably $15 on Amazon:

rPNYAzI.jpg
 
I was thinking, what if one of the tier goals is "buy The property rights for Shenmue 1 and Shenmue 2 from SEGA". I think this way we can have a secure hd ports. I wonder how much it cost. Its a "dead" franchise to SEGA anyways
 
It's a weird prize, because the watch is probably $15 on Amazon:

rPNYAzI.jpg

There was a limited edition one that had the Shenmue wording instead of 'expedition' released at launch.



The one you posted above still goes for several hundred dollars.

You can however very the Timex expedition with the cream face instead of black for very cheap.

gplmAnu.jpg
 
Shenmue 3 is actually going to happen, but 95% of people are just moaning about how the campaign looks and how it won't be a record smashing Kickstarter.

The game is actually going to exist. This is amazing. Yes, it'd be nice if it had some more cash, but it's happening!

The Kickstarter is already smashing records. Don't let the worriers get you down.
 
Shenmue Replica Jacket AND watch.

How long until we start seeing Shenmue replica underwear?

No scratch that, I don't want to give them any ideas.
 
The game is actually going to exist. This is amazing. Yes, it'd be nice if it had some more cash, but it's happening!

For me the problem is that, when it comes down to it, the story in Shenmue takes a back seat to the exploration. A story-focused game is better than nothing, though.
 
Shenmue Replica Jacket AND watch.

How long until we start seeing Shenmue replica underwear?

No scratch that, I don't want to give them any ideas.
everybody knows ryo doesn't wear underwear, c'mon son. the jeans made it hard enough to do those high kicks as it is.
 
The Kickstarter is already smashing records. Don't let the worriers get you down.

Yep I've learned to ignore them. Most of them don't even have a vested interest in the game. Just concern trolls.

Arghhhh they haven't answered my question if Yu Suzuki can sign the boxed game yet!!
 
Is the "be a capsule toy" reward too obvious?
They could probably even get away with just custom faces on generic bodies.

I was thinking, what if one of the tier goals is "buy The property rights for Shenmue 1 and Shenmue 2 from SEGA". I think this way we can have a secure hd ports. I wonder how much it cost. Its a "dead" franchise to SEGA anyways

I mean I want the first games as much as the next guy, but the fans are already funding the new game. Now we have to fund the original games as well? Come on.
 
Looking at SEGA's other PC DC ports, I doubt PC would save us.

Jet Set Radio was great and most of the problems stem from the codebase the porting team had to work with.

It seems that most of Gio Corsi's successes have had PC ports w/ them (Grim Fandango, etc.). Why not tweet at him?

I suppose it doesn't hurt, but the man isn't in the business of PC ports. He's done an exceptional job of PR-spinning locking-up console exclusives mainly.
 
Jet Set Radio was great and most of the problems stem from the codebase the porting team had to work with.
I was thinking about the Dreamcast collection. I don't think I actually played the JSR port even though I'm sure I bought it on Steam. (I played it on Vita instead)
I guess they have improved but I can't imagine the older ones being functional in a decade really.
 
Does anyone know or at least have a good reason why they're not offering PS4 physical copies? If Sony isn't publishing the game, holding out on it seems utterly ridiculous. It's probably one of the steps they should take if they want to reach the $10 million mark - that and also better stretch goals and more engagement with the community like Bloodstained did.
 
I was thinking about the Dreamcast collection. I don't think I actually played the JSR port even though I'm sure I bought it on Steam. (I played it on Vita instead)
I guess they have improved but I can't imagine the older ones being functional in a decade really.

Absolute worst-case scenario is running it in a virtual machine. The situation will always be much, much better than having something locked to a console.

Sega doesn't handle these ports internally, anyway. The Jet Set Radio port was done by a Spanish studio and they had been using a pretty great studio based out of England for their more modern ports like Sonic Generations and Binary Domain for a while, but I'm not sure what their relationship is anymore as they aren't really making a lot of new games.
 
Does anyone know or at least have a good reason why they're not offering PS4 physical copies? If Sony isn't publishing the game, holding out on it seems utterly ridiculous. It's probably one of the steps they should take if they want to reach the $10 million mark - that and also better stretch goals and more engagement with the community like Bloodstained did.

My theory is that Sony is publishing it on PS4 and the deal is that they will get a larger share of the physical copies sold. Hence they don't want it as a Kickstarter reward.
 
Does anyone know or at least have a good reason why they're not offering PS4 physical copies? If Sony isn't publishing the game, holding out on it seems utterly ridiculous. It's probably one of the steps they should take if they want to reach the $10 million mark - that and also better stretch goals and more engagement with the community like Bloodstained did.

It's probably the logistics of sorting out physical discs and estimating the costing. As it wasn't part of the original plan they have only had week to organise a supplier and plan the costing.

I'm sure if they can do it, it will be adding in the next few days with at least a week left to go on the Kickstarter :) Just be patient! Organising something on that scale take a lot of work.
 
A few months back out of nowhere Sega actually patched up the Dreamcast PC ports, they are much better then they were. Compared to most Japanese publishers I'd say Sega's porting record isn't that bad at all. I just wish they'd port more, including Shenmue obviously.
 
It's probably the logistics of sorting out physical discs and estimating the costing. As it wasn't part of the original plan they have only had week to organise a supplier and plan the costing.

I'm sure if they can do it, it will be adding in the next few days with at least a week left to go on the Kickstarter :) Just be patient! Organising something on that scale take a lot of work.
They are already doing physical for PC so it's probably lacking a publisher, to which the obvious question arises that for all of Sony's parading, this seems like the really obvious thing you'd think they would have discussed before opening the campaign. But I digress.
 
It's probably the logistics of sorting out physical discs and estimating the costing. As it wasn't part of the original plan they have only had week to organise a supplier and plan the costing.

I'm sure if they can do it, it will be adding in the next few days with at least a week left to go on the Kickstarter :) Just be patient! Organising something on that scale take a lot of work.

Assuming there's no Sony contract stipulation holding them up, I guess the question for the team comes down to this:

How many users will opt for physical PS4 copies over digital ones? And will that extra cost be offset by the influx of donations resulting from announcing a physical PS4 copy?

Because we have to remember that offering a PS4 disc means all the people who have already donated will be able to opt for that, which means a lower cut from the backers they already have.
 
Couldn't they bypass the publisher by just burning some blu-ray discs with the pkg files you'd normally download? It comes across as kinda bootleggy, but you'd have a physical copy that for all intents and purposes works the same.
 
More importantly, there is no one to go through or "give a cut" to when producing a physical PC release and it's completely possible to produce them more-or-less on demand.

I hope Sony is waiving their PSN code generation fee for this project. It'd be a shame for 3 or 4 dollars of a PS4 user's backing to go directly to Sony for something Steam gives away for free.
 
Couldn't they bypass the publisher by just burning some blu-ray discs with the pkg files you'd normally download? It comes across as kinda bootleggy, but you'd have a physical copy that for all intents and purposes works the same.

Setting aside the fact that that's crazy, they still need someone to do that. Like a publisher.
 
Had to do it:
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Also - If they are selling PS4 hardcopies on Kickstarter - it will detract from the impact on launch. You dont want to have a "I got mine in the mail a week ago" discussion that excludes retail. Most of the money probably will be made on the PS4 hard copies. If they want to target a real launch.
 
My theory is that Sony is publishing it on PS4 and the deal is that they will get a larger share of the physical copies sold. Hence they don't want it as a Kickstarter reward.

I just don't see the logic in that. Looking at Bloodstained's backer number, all the physical copy tiers combined come out at a little over 43k. Even if Shenmue III were to match the backer numbers for the bigger game kickstarters and every single one of those was for a physical PS4 version you'd still be looking at less than 100k copies of the game that would no longer be bought through the usual channels. It's hard to see the sort of revenue that Sony would potentially be losing out on being worth cutting the legs out from the potential game budget.
 
Right, I'm just saying it'll still cost money that they're not paying for the PS4 downloadable versions that backers are currently set to get.

Of course. They'd have to make it a higher tier maybe with some extra stuff thrown in to pad out the collector's edition/rarity/value/whatever you want to call it.
 
I just don't see the logic in that. Looking at Bloodstained's backer number, all the physical copy tiers combined come out at a little over 43k. Even if Shenmue III were to match the backer numbers for the bigger game kickstarters and every single one of those was for a physical PS4 version you'd still be looking at less than 100k copies of the game that would no longer be bought through the usual channels. It's hard to see the sort of revenue that Sony would potentially be losing out on being worth butting the legs out from the potential game budget.

But who knows? Maybe it's the only way Sony pencil-pushers would agree to put money behind it. Sony is clearly forced to be very prudent with its money these days. Even with PS4's successes, it's a drop in the bucket on a corporate level.
 
More importantly, there is no one to go through or "give a cut" to when producing a physical PC release and it's completely possible to produce them more-or-less on demand.

I hope Sony is waiving their PSN code generation fee for this project. It'd be a shame for 3 or 4 dollars of a PS4 user's backing to go directly to Sony for something Steam gives away for free.
Making less money from a PS4 sale is better than not having those sales at all. While of course some people would settle with either. The weirdness here is that announcing on the Sony conference they are definitely pulling a lot of PS4 owners, and it seems the base platform is PS4 with the PC port and PC physical copies being done on the French side. Sony is involved in helping the PS4 version that appears to be the lead platform based on scattered information. Yet, they haven't secured nor have the resources for PS4 publishing and are opting to self publish on PS4 digitally. To me the most sane thing would have been to either get Sony to publish the game on PS4 physically. (makes a lot of sense in this context) or find a partner willing to publish on PS4. But it is what it is.
 
Had to do it:
"I'm selling these fine jackets."

Also - If they are selling PS4 hardcopies on Kickstarter - it will detract from the impact on launch. You dont want to have a "I got mine in the mail a week ago" discussion that excludes retail. Most of the money probably will be made on the PS4 hard copies. If they want to target a real launch.

I think the jacket criticism is a bit unfair. If they were selling these as merchandise AFTER the Kickstarter for that price, then, yes, that is an exorbitant amount of money.

However, these are solely aimed to gather money for the game. I have no problems whatsoever with them charging $3,000 for them. It has helped raise $72,000 (so far) for the campaign. That is a significant amount of money! I hope that the mirrors and other items can help contribute that much also!

On the other topic, I do agree about the PS4 physical copies. Although it would probably add a LOT of money to the campaign, I think it is better to wait so that there is still a reason for many people to pick up the retail game at launch.
 
If Sony publishes on PS4 they would want exclusive rights, and probably even to own the brand.

That would be true if Sony were doing the traditional publisher thing of funding the whole project. But, in this case, we're just talking about them pressing the disks.
 
Damn it, I don't think funding will ever reach 10M at this pace, we'll be lucky if it hits 5M.

How do you check projections? I would really like to see this project funded to it's max potential.
 
I think the jacket criticism is a bit unfair. If they were selling these as merchandise AFTER the Kickstarter for that price, then, yes, that is an exorbitant amount of money.

However, these are solely aimed to gather money for the game. I have no problems whatsoever with them charging $3,000 for them. It has helped raise $72,000 (so far) for the campaign. That is a significant amount of money! I hope that the mirrors and other items can help contribute that much also!

On the other topic, I do agree about the PS4 physical copies. Although it would probably add a LOT of money to the campaign, I think it is better to wait so that there is still a reason for many people to pick up the retail game at launch.
If they extend funding through PP after the campaign you bet they will. Criticism about their reward strategy is certainly valid I think but I don't think it matters at this point. The top tiers are hard capped in essence anyhow, You can make more money lower, complaining here and even if someone explained it to them I don't think it would really help them.

Also, saving versions of the game for the release is not something you would want to do in a crowdfunding campaign. You want the money today so you can sell the game in the future. There is a ton of people that won't contribute to this Kickstarter but will buy the game if it is good at launch. There is far less people that will buy it twice. You want to go in either direction not in between or you enjoy the benefits on neither.

Edit: In essence fans and some people who find the project interesting fund it, that's actually going to be a small amount of the people that could potentially buy your game, as you get closer to having an actual game more will bite.
 
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