Splatoon |OT2| Prepare to Dye

Omg I finally won as a 3 charger team in urchin underpass, and it was a comeback too.

Lobby then gives me a 4 charger team and I lose miserably. FU matchmaking.
 
Wow, just tried Dual Squelcher for the first time tonight and I'm pretty sure it's changed my life. It outranges most opponents and echolocator makes it impossible for them to hide from me. And on maps like Kelp Dome, where ink flows like a mighty river, I can practically use echolocators back to back.
 
Anyone else getting bad connection errors? 5 out of 7 matches just then quit out mid game due to connection. (australia)
 
Yeah I don't know why I tried the custom dual squelcher in turf wars just now XD

Going back to the main!

What's that So Hawt thing in the lobby beneath your coins?

That's your vibe, aka your win streak. Wins make it go up 1 point and losses make it go down half points. Cash it in at Judd before each rotation for some extra cash :)
 
They really should only be getting you once they respawn, and for the rest of the game holding middle. What you're saying hinges on you going closer to their spawn than middle, which should just make it easier for them to cover up anything you inked.

Also, if one (and only one) goes back to deal with you, that should be an advantage for their team, not yours, because you have to go back to your spawn when you die, which is further from where you're inking than if they die and they spawn. They're going to be better equipped to get back to anything you're inking and also back to middle.

Of course, if they're dumb and need multiple people to deal with you then you're winning, haha.

If you're teleporting to middle and they're overextending, though, you're golden.

Edit: I'm not saying it doesn't work, I'm saying it's not good enough to be nerfed
Holding the middle is a very popular tactic and it becomes a huge problem for the losing team when you have 4 hiding amidst the ink waiting to splat everyone as they try to contend the middle ground. I don't count on my team (or myself) beating them when a 4v1 situation can occur. I'm not necessarily gunning a straight line to their base; you gotta go for the out-of-way areas first and expand your territory from there. This serves as a distraction of the best magnitude as the opposing team has to go out of their way to re-ink it rather than jumping straight back to the middle. If I die, I delay them, if I kill them, their return is further delayed. Ultimately, at some point, the opposing team will have someone out to kill me and if they don't, they will have to extend from the middle they hold to our base or they risk the situation where my teammates jump to me and the teams switch sides, allowing the turf status to become even once again. This is a play on taking advantage on the fact that there is no voice chat and the tendency of players inking the path I made rather than the rare jump back to their so they can get the better of me.
 
Splatting someone, firing off a killer wail a few seconds later, and seeing the message come up that you splatted them again
Kreygasm.png
 
Hey guys is like to play with gaf crew. I'm on right now. My ID is philthy. Dino how to join you guys. Please add <3334
 
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