Its not really a secret. Nothing I can talk much on either since its got very little actually built yet in engine or in maya. I had a BA in Animation but with the state of the industry I took a career change to industrial power generation and process technologies. As it turned out this ended up making me FAR more able to pursue my real goals in the gaming industry as an independent because it meant I no longer had to compromise on my goals and could just work on whatever I wanted with no fear of going hungry if its market didn't have as much appeal as say some new shooter or cell phone trend lol. My bills are paid no matter what the game ever does if it even does anything at all.
I do the CG, the engine stuff now that I got some, and slowly outsource hourly assistance from folks to help me build what I'm not capable of. QisTopTier is my head combat advisor and general bro on this because he plays fucking everything and because we mesh well when we just hook up and chat goals and ideas for me to work on. Neither of us is really loyal to any one game, but mainly just the genre and the potential some things have to make a good game. Got a lot of stuff on paper, a few things in CG, and a looooooooooooooooooong way to go. Nothing even close to playable given I work around a swing shift schedule in industrial areas, but its something I get to do and pour myself into.
Mainly right now I'm still finalizing a lot of art and basics and just touching the tip of the work on my models. Still need UV's, weights, rig finalization, and textures and thats before animation fucking one gets started. Still...I get to make it and can say fuck the haters if I want to. I got the freedom to polish it as long as I care about it and I care a lot. Maybe several years from now I'll have something starting to come along enough to show for it...maybe I'll just have a pile assets to redo again lol.
Its my after work sanity project that I like to work on. I hope someday I can have something that comes out and can entertain folks. Hearing how long it took the Melty Blood folks to realize that goal even after their first outing is pretty inspiring given how much it takes to even get that far. Makes me want to push harder.
I honestly don't think I'm the only one here who is trying to make some sort of fighting game project outside their daily life either.