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Fighting Games Weekly | July 20-26 | No Gods or Kings, Only Tears

There are people who are out there who thinks tiers should be based on the actual lore. Like for example Akuma would always be top tier.
Based on lore Vergil and Dante should always be top tier as well.

Actually based on lore Vergil should be broken, banned tier.
 
Playing D3 and not Marvel Heroes in 2015
FailFish
I don't know where this meme of "in 2015" started but in this case it makes even less sense because those two games have been getting more content and improving a lot since they were released (along with games like Path of Exile). D3 in particular is currently having its big 2.3 patch being tested and quite a few people are getting in on the action today because of the wipe. It's better to play those games now versus playing them when they were actually released (when both were legit trash tier games).
 
I don't know where this meme of "in 2015" started but in this case it makes even less sense because those two games have been getting more content and improving a lot since they were released (along with games like Path of Exile). D3 in particular is currently having its big 2.3 patch being tested and quite a few people are getting in on the action today because of the wipe.

Damn, exposed in 2015.
 
Here's a thought. If you're getting bodied hard, you won't learn anything. Yes playing the game will allow you to learn, I don't see how any tutorial is prepping anyone to be the next daigo. For example if someone goes searching for tech to get out of ibuki's vortex, you have information at the ready by watching Xians academy which breaks it down, and what your options are. If you're brand new to a game, you may not be privy to this kind of info, and furthermore youre just going to be discouraged by falling into the same thing ad nauseum because you aren't learning anything. Fighting games have a steeper learning curve, if I can spend less time by training smart rather than hard, then you best believe I'm gonna train smart.

Why are we acting as if this information is hard to find. Yea a new player might not be able to specify all their problems but can at least give a general idea of what they are looking for. This isn't the 90's where internet wasn't as expansive as it is now.We have so many different ways that new players can learn a game and its not like its in some super secret location. We have professional players that stream, we have video tutorials, we have forums, we have friends lists in our games where we can add specific people that can help new players, etc. . A quick Google search can at least lead to a general gaming or fighting game forum where a new player can ask general questions and even add other players to help him out.
 
Why are we acting as if this information is hard to find. Yea a new player might not be able to specify all their problems but can at least give a general idea of what they are looking for. This isn't the 90's where internet wasn't as expansive as it is now.We have so many different ways that new players can learn a game and its not like its in some super secret location. We have professional players that stream, we have video tutorials, we have forums, we have friends lists in our games where we can add specific people that can help new players, etc. . A quick Google search can at least lead to a general gaming or fighting game forum where a new player can ask general questions and even add other players to help him out.

I agree with this, but also likely they'll just go on the Steam/GameFAQs forums and get tutored by scrubs.
 
Why are we acting as if this information is hard to find. Yea a new player might not be able to specify all their problems but can at least give a general idea of what they are looking for. This isn't the 90's where internet wasn't as expansive as it is now.We have so many different ways that new players can learn a game and its not like its in some super secret location. We have professional players that stream, we have video tutorials, we have forums, we have friends lists in our games where we can add specific people that can help new players, etc. . A quick Google search can at least lead to a general gaming or fighting game forum where a new player can ask general questions and even add other players to help him out.

Id definitely still say its difficult. Especially in a game like SF4 with lots of specifics, it's incredibly hard to know many advanced topics when you dont even know what they're called or what to search for.
 
Why are we acting as if this information is hard to find. Yea a new player might not be able to specify all their problems but can at least give a general idea of what they are looking for. This isn't the 90's where internet wasn't as expansive as it is now.We have so many different ways that new players can learn a game and its not like its in some super secret location. We have professional players that stream, we have video tutorials, we have forums, we have friends lists in our games where we can add specific people that can help new players, etc. . A quick Google search can at least lead to a general gaming or fighting game forum where a new player can ask general questions and even add other players to help him out.
Right.

I'm not sure what your argument is now. You said you don't like that people are doing too much in trying to learn the game. And so you're listing off means/tutorials for learning the game? This goes against your original complaint that boiled down to "just play the game".
 
Evo could be straight up nuts next year. Smash will be huge. SFV will have a huge push behind it combined with the CPT. SFIV attendance will be strong. Anime will be stronger. Tekken will be stronger with the power of Markman behind it.

It will be glorious.
 
James and David are talking about stream numbers. I just wanted to touch on this a bit. But their seems to be a pattern with the numbers.

In 2009 it hit 23k, then 40k in 2010 before the stream went out. That's a huge increase in percentage, but not that big in terms of total numbers. Then in 2011 their was a gigantic increase to 85k. Finally EVO was threatening 100k. We all thought it would break 100k easily in 2012, but it didn't Marvel finished on top with 96k. 2013 comes around and finally we see a big increase with Marvel hitting 140-something thousand. The year after we see only a small increase to 150k with Marvel again leading the way. This year we see a gigantic increase to 228k(255 including the Japanese stream) with USF4.

Basically we're seeing a huge increase every two years. I wonder if that trend will continue next year with SFV being the headliner. If we use 255k as the benchmark for the coming future. I guess I'd say that 350k would be the next huge step. I think next year the trend will be broken because SFV will open the floodgates and bring in a tons of new people. At least that's what I'm hoping for.
 
Right.

I'm not sure what your argument is now. You said you don't like that people are doing too much in trying to learn the game. And so you're listing off means/tutorials for learning the game? This goes against your original complaint that boiled down to "just play the game".

My first point was thatI I felt that sometimes people feel that you have to be a master and know the ins and outs to just be able to enjoy fighting games at even the most basic of levels.
 
I don't know man, aside from SFV what other new game is going to be there?

This year EVO had a new GG, a new MK game, a new Tekken game and a new Smash game. Next year's EVO only has SFV as a new game and while that's a pretty big game I don't think it quite compares to having 4 new, very different games than before.

The EVO brand is growing year by year which is important. Just look at SF4. It's a 7 year old game and keeps getting more entrants year by year.
 
The EVO brand is growing year by year which is important. Just look at SF4. It's a 7 year old game and keeps getting more entrants year by year.
SF4 also has been getting updates very frequently. And recently it also got the CPT + $500K boost.

Like the one time MVC3 got an update, it actually increased in entrants too. If MVC3 got the same support SF4 did + had a pro tour circuit + had $500K pot it would be doing 2000+ entrants easy as well.
 
SF4 also has been getting updates very frequently. And recently it also got the CPT + $500K boost.

Like the one time MVC3 got an update, it actually increased in entrants too. If MVC3 got the same support SF4 did + had a pro tour circuit + had $500K pot it would be doing 2000+ entrants easy as well.

Capcom also owns SF4 outright.

In comparison, Capcom officials couldn't even mention UMvC3 on stream. Even if Capcom wants to support the game, legally, they can't.
 
Capcom also owns SF4 outright.

In comparison, Capcom officials couldn't even mention UMvC3 on stream. Even if Capcom wants to support the game, legally, they can't.
I know they can't, of course they can't. I am just saying IF the contract obligations were different than MVC3's outlook would be different at EVO as well.

And I want to go to EVO 2016 as well. I kinda want to enter Tekken 7 and spectate Marvel in person at EVO. This year's semis really pushed me over the edge, this was the first time where I felt "man I really had to be there..." I don't feel that the streaming situation is going to get better... EVO upped their number of streams and stream time but it still wouldn't be enough.
 
My first point was thatI I felt that sometimes people feel that you have to be a master and know the ins and outs to just be able to enjoy fighting games at even the most basic of levels.
Some people are highly competitive by nature. They may even scour the web for the resources you mentioned, so they can get better.
 
SF4 also has been getting updates very frequently. And recently it also got the CPT + $500K boost.

Like the one time MVC3 got an update, it actually increased in entrants too. If MVC3 got the same support SF4 did + had a pro tour circuit + had $500K pot it would be doing 2000+ entrants easy as well.

Even outside of new revisions / updates, it is hard for a game to maintain or increase interest / player base when you can't even buy the game on xbl / psn anymore and your best chance of even getting the game as a new player is to buy a used copy that had to be sold be an old player.

Having to deal with IP law and licensing another companies IP is just a big downside to the versus style games and any kind of long time health for them, particularly when you are talking about someone as protective of there IP as marvel is.
 
Evo could be straight up nuts next year. Smash will be huge. SFV will have a huge push behind it combined with the CPT. SFIV attendance will be strong. Anime will be stronger. Tekken will be stronger with the power of Markman behind it.

It will be glorious.
Thanks Sportscenter.
 
I actually want to stop and say what a great job Vulva did of playing on the stream at EVO.
It's fucking nerve wracking playing pools at EVO let alone having to play on the big screen and he actually played very well, especially considering one of his matches was against one of the best players in the world.

Good job vulva.

Thanks man, I was beyond nervous for this match and I did a lot of studying beforehand. Then I got on stage and forgot a lot of what I had planned for. It's so nerve wracking to be up on stage in front of tens of thousands of people on the main stage against such a strong player. I honestly feel like a couple different decisions and I could have maybe won, but I still am pretty proud of my play on stage despite the nerves.

What a fun evo and I hope I can do better next year in 5.
 
So I just wanna point out something I noticed about the JP Persona players. Those players are way too clean, their play is more or less spotless in high pressure situations. We're not that far behind them, I'd argue we're better in some aspects, but when it comes down to it they are so safe and on point you have to really outplay them in 2/3. Especially when it comes to risk they will take the low risks options more often or be way more confident in dealing with your shit.

My goal now is to get clean like that and to drop my risk level way down :<
 
That's not even the best tweet.

sarkeezyv6un3.png
 
So I just wanna point out something I noticed about the JP Persona players. Those players are way too clean, their play is more or less spotless in high pressure situations. We're not that far behind them, I'd argue we're better in some aspects, but when it comes down to it they are so safe and on point you have to really outplay them in 2/3. Especially when it comes to risk they will take the low risks options more often or be way more confident in dealing with your shit.

My goal now is to get clean like that and to drop my risk level way down :<
I don't know who said it but they were right in saying that Americans play like cowboys.
 
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