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Street Fighter V Beta Thread: Welcome, future '16ers! (Currently Inactive!)

So someone want to explain V trigger to an idiot/how to use it?

So each character has a V-Skill which helps build it up. Hit HP+HK to activate it and then you go into a mode which will have a different effect based on the character. Ryu gets ligtning, can charge fireballs and his super goes insane. A full charged fireball causes like 80% stun.

How do I redeem a beta-code?

On PSN.

Also, PM Capcom and tell them you're a partnered streamer.
 
So each character has a V-Skill which helps build it up. Hit HP+HK to activate it and then you go into a mode which will have a different effect based on the character. Ryu gets ligtning, can charge fireballs and his super goes insane. A full charged fireball causes like 80% stun.

Thanks! I mean, I've barely played SF, but my first match was really close! The cammy was at like...5%ish the first round? V trigger would have been useful :3
 
2:40PM: No issues encountered as of late. We're continually adding more and more players.

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So someone want to explain V trigger to an idiot/how to use it?
Power up mode for most characters- use HP+HK together to activate.

It can be used as a cancel, but there's recovery (varies by character)

In Nash's case, it's actually just a teleport- allows mixups and combo extensions.
 
2:40PM: No issues encountered as of late. We're continually adding more and more players.

Really?

People here are getting in and staying in. I was in for a good while. I'm assuming they fixed the error that was causing drops and now are dealing with server load stuff.

By the way, online was fantastic. Feels like a huge improvement over Ultra.

And to whoever that Bison was, I'm sorry bruh, but you really should block Birdie's stuff.

Ah who am I kidding I'm too garbage to give advice!


I guess they let him through using his PSN name?
 
Im in yay. about 10-12 min of training with 2 matches. Cammy feels amazingly weird, not a fan of her CA being QCB instead of QCF; I need to get used to her. Stun happens SOOOOOO QUICKLY lol. two consecutive combos and a grab, and thats the end of the match basically lol. Im liking how offensive oriented this game is, definitely doesn't feel like SF4. Good Job Capcom, finally.


I find it weird that they don't allow you to change characters from training to the actual match, probably won't stay that way in the final release.
 
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