Yeah, for some reason I am not able to make them work. I'll work on them some more later on and see if I can get it right. Thank you for your help.
Quick question by the way: does the camera stay fixed in that position once you enable it with Cheat Engine or does it shift when the game makes the transition from outside/inside or when switching to witcher senses?
All you should have to do is:
- download Zanzer's cheat table and Jim2point0's cheat table for The Witcher 3 (also just a heads up, Jim's table might not be updated for 1.07, so in that case you might be sol)
- download Cheat Engine and run the x64 version
- click the menu button that lets you hook into an application and choose the Witcher 3 process
- click the menu button that lets you choose a cheat table, and navigate to Zanzer's table
- click the menu button that lets you choose a cheat table again, and navigate to Jim's table. CE will give you the option to merge Jim's table with the one you currently have open, which is Zanzer's
- Tick the two scripts you want - Adjust Camera Position and FOV
- Adjust the values for each of the scripts by double clicking on the integers until you get settings you like.
Last I checked, when using Adjust Camera Position the camera does NOT change when entering/exiting a building/becoming encumbered. It is locked at the coordinates you specified. However, the camera DOES change when you use Witcher vision, which is kind of annoying, but hey, nothing's perfect.
Example of moving the camera a bit closer: