What engine and language is used for a project like this for the Wii U? And the other consoles for that matter. I'd love to make a console game eventually but I have no idea how to go about it, both on an engine level and how to get in contact with the console companies :/![]()
Finally completed the -very- simple Wii U (Eshop - US for now) game I was working on.
Objective is to destroy all the targets in each level/world as fast as possible. (record locally saved)
There's so much more features I'd like/planned to implement but unfortunately so little time. (damn full time job)
Features:
- 720p 60fps
- Off-TV
- Gyro aiming (Metroid Blast-ish)
- 10 levels/worlds
Direct-feed gameplay video: https://www.youtube.com/watch?v=R35uWvL5R40