More_Badass
Member
It's an absolutely shame that Galactic Keep didn't get an Editor's Choice
Yup, same herenot sure how i can ignore this
Horizon Chase copped
Yup, same herenot sure how i can ignore this
Horizon Chase copped
It's an absolutely shame that Galactic Keep didn't get an Editor's Choice
Wow, that's really, really sad. Honestly, if I'd legit known it existed on there I would buy it. They always have solid output and gladly back everything they release on iOS.Pretty sad story from Radiangames on their blog about the failure of Inferno 2 on Steam (there's a story on TA as well but the blog post gives more insight).
http://www.radiangames.com/inferno-2-on-steam-not-a-good-opening-act/
But the good news is that they will be releasing a trailer for a new mobile release later this week.
Eh, I don't know. People will probably bring up the same reasons I brought up earlier:Wow, that's really, really sad. Honestly, if I'd legit known it existed on there I would buy it. They always have solid output and gladly back everything they release on iOS.
Edit: I'm almost tempted to create a thread on this, if one hasn't been created already. Thoughts?
Eh, I don't know. People will probably bring up the same reasons I brought up earlier:
- not enough marketing/pre-release exposure (dev himself said this)
- releasing around other bigger games like The Swindle and Five Nights At Freddy
- releasing the week before Gamescom, so sites would be concerned about pre-conference reveals during the week Inferno released and covering announcements the following week
Really comes down to bad timing IMO, because other devs have done well with their mobile-to-PC ports and Inferno 2 does seem like a game that would usually gain more attention
I also suspect a part's played in Steam not categorising titles well enough to appear in people's feeds. I own a number of shmups and regularly see them under "games I might like" but noticed Inferno 2 was categorised as being action/RPG. Maybe there'd just not been enough people to play it for it to draw that mathematical conclusion, but the point still kinda remains... how do you get people to notice?Eh, I don't know. People will probably bring up the same reasons I brought up earlier:
- not enough marketing/pre-release exposure (dev himself said this)
- releasing around other bigger games like The Swindle and Five Nights At Freddy
- releasing the week before Gamescom, so sites would be concerned about pre-conference reveals during the week Inferno released and covering announcements the following week
Really comes down to bad timing IMO, because other devs have done well with their mobile-to-PC ports and Inferno 2 does seem like a game that would usually gain more attention
Quite a few outlets cover PC indies. Indie Gaming Weblog & Indie Game Mag are indie-focused. Rock Paper Shotgun & PC Gamer cover indie games regularly. Plus Youtube channelsI also suspect a part's played in Steam not categorising titles well enough to appear in people's feeds. I own a number of shmups and regularly see them under "games I might like" but noticed Inferno 2 was categorised as being action/RPG. Maybe there'd just not been enough people to play it for it to draw that mathematical conclusion, but the point still kinda remains... how do you get people to notice?
I suppose a better way could've been to release a thinly-veiled content update to a number of the Radiangames titles on iOS, including a popup for the game. I know that sure as hell would've worked, even if I didn't play the games (sometimes just seeing an app is updated is enough to get me to play it).
At least there are several outlets dedicated to mobile gaming where they can get some kind of publicity, like he mentioned. Nothing really exists for that for the Steam indie market. I suppose Beril would be one of the few people here (and maybe whoever it was that made Cook, Serve, Delicious!) that could give us some insight.
It's an absolutely shame that Galactic Keep didn't get an Editor's Choice
10 REASONS WHY YOU SHOULD GET HORIZON CHASE
- Classic Arcade Gameplay
- 16-Bit Graphics Reinvented
- Barry Leitch's Soundtrack
- Compete Against Friends
- No In-App Purchase
- 16 Unlockable Cars
- Car Upgrading
- 8 Cups, 32 Cities, 73 Tracks
- Diverse Weather Changes
- 7 Input Methods (MFi Gamepad Compatibility)
Just had to start a new game in galactic keep as I couldn't beat the first monster in the tutorial. One of my first attacks lead to me losing my weapon, which meant I wasn't strong enough to defeat the first enemy, leading me to repeatedly die and have to do the entire battle tutorial over and over until I gave up. Not fun.
Just had to start a new game in galactic keep as I couldn't beat the first monster in the tutorial. One of my first attacks lead to me losing my weapon, which meant I wasn't strong enough to defeat the first enemy, leading me to repeatedly die and have to do the entire battle tutorial over and over until I gave up. Not fun.
Yeah, you get your weapon back after 2 or 3 turns but you have to manually re-equip from the items menuSomeone correct me if I'm wrong, but I believe even after x amount of turns you lose your weapon like that, you still have to reequip it when the penalty is over. So if you aren't doing that then that's probably why you are losing the battle each time.
You are a professional hacker who makes a living by breaking into computer systems all over the world. Discover passwords and trade secrets, create viruses, and watch chaos unfold from your secret lair. As your skill and experience level increases you will receive more challenging tasks. And beware of Interpol! It is you they will go after.
Cyber Hacker is a high strategy game involving such features as social engineering, computer viruses, and industrial espionage. Work against a ticking clock in a highly realistic digital world.
Devs are working on the PC follow-up: Battlestation: Humanity's Last Hope. Currently on KickstarterLooks like Battlestation: Harbingers major issues are fixed and live, another fix just went in the fixes the resolution on iPhone 6.
Definitely worth the pick up now, seems totally overshadowed by Galactic Keep and Dungeons of the Endless, sadly.
Devs are working on the PC follow-up: Battlestation: Humanity's Last Hope. Currently on Kickstarter
Guys. GUYS!
Triple Triad is out! And it has multiplayer online!
Week saved!
Got my hands on a certain anticipated game that comes out next week...and it totally lives up to the hype, guys
Is it black and white?
Or its protagonist was one of the first gaming female protagonist icon?
Either way, I'm hyped.
Got my hands on a certain anticipated game that comes out next week...and it totally lives up to the hype, guys
Oh, ok, it's the latter and It works wonderfully. An action puzzler, rather than a boardgame. And it looks gorgeous.I know I'm heavily anticipating the latter. Don't know much detail on that ...em....noir game.
Oh hell, let's not beat around the bush. I want to know how Lara Croft GO will work being a more adventure game than the stealth based Hitman GO. Guess I'm excited but just don't see how a board game like approach will translate as well.
But I don't think anyone thought Hitman Go would be as good as it is so I have no doubt this will be good as well.
Oh, ok, it's the latter and It works wonderfully. An action puzzler, rather than a boardgame. And it looks gorgeous.
And better yet, it feels like an adventure, since levels flow one to the next.
Combat is the same as Hitman - bump into enemies from the sides or back - but with more action elements. Single use items like spears, creatures that chase you, using traps to kill enemiesI meant boardgame in the sense that you move the character one space at a time. I know it looks more dynamic than Hitman Go in terms of animated visuals vs the game piece style.
I am guess puzzles can still work that way with switches and stuff, but what about combat? Or will Lara Croft Go also follow the more stealth combat avoidance of Hitman?
Oh, ok, it's the latter and It works wonderfully. An action puzzler, rather than a boardgame. And it looks gorgeous.
And better yet, it feels like an adventure, since levels flow one to the next.
Combat is the same as Hitman - bump into enemies from the sides or back - but with more action elements. Single use items like spears, creatures that chase you, using traps to kill enemies
Got my hands on a certain anticipated game that comes out next week...and it totally lives up to the hype, guys
Got my hands on a certain anticipated game that comes out next week...and it totally lives up to the hype, guys
Shucks. Just when we thought we dodged a bullet by launching our game next week and not this heavily stacked week.
But how???
Honestly, I think you should be fine. The game looks great, will surely attract the arcade fans, and it's free. That already gives you an advantage.Shucks. Just when we thought we dodged a bullet by launching our game next week and not this heavily stacked week.
But how???
Nah, writing a blog that covers mobile gamesWorking for PocketGamer sure has its perks![]()
Asphalt 8, Repulze, and AG Drive are also excellent IMOHorizon Chase has sold me on iOS racing. Nothing's 'clicked' before this.
And the music is god-tier.
Horizon Chase has sold me on iOS racing. Nothing's 'clicked' before this.
And the music is god-tier.
Asphalt 8, Repulze, and AG Drive are also excellent IMO
Asphalt 8, Repulze, and AG Drive are also excellent IMO
I am looking at AD Drive (sale at 2$ instead of 5$) at it looks great, but a couple of questions:
1) Does it have weapons like WipeOut? If not, is there something like WipeOut on iOS?
2) Running low on space... how much installed?
There are no weapons in AG Drive. And really aren't many games on iOS that can compare combat wise to WipeOut. The closest is probably Repulse (combat in the third tier).
Oh, and Flashout 2, which initially had some issues with a F2P style in a premium game, but thankfully was updated to take much of that feel away. There is a pure F2P version of that now as well.
You're missing out if you haven't played Repulze. It's from the devs of Space Marshals and Reckless Racing, and it's a fantastic IOS gameThanks. I saw Repulze but it has too many IAPs for my taste. And FlashOut 2 looks alright but I am getting AG Drive, lools rad and add play it after I completed Horizon Chase (at this rate it will be very soon)
Thanks. I saw Repulze but it has too many IAPs for my taste. And FlashOut 2 looks alright but I am getting AG Drive, lools rad and add play it after I completed Horizon Chase (at this rate it will be very soon)
As far as IAPs in Repulze, I wouldn't worry about them. They are really just shortcuts. Repulse is also one of my favorite racing games on iOS with incredible graphics even though it's now quite a few years since release.
Flashout 2 actually got me my first temporary ban on TA because the IAPs were completely consumable geared in a premium game. And I have to laugh because as much as the Dev ignored me and argued his point, he ended up changing the game to exactly what I had been asking for.
And still keep Impulse GP in mind. It's fantastic and....zero IAPs.
You're missing out if you haven't played Repulze. It's from the devs of Space Marshals and Reckless Racing, and it's a fantastic IOS game
Good thing one of them is on sale and 3$ for both (AG and Repulze) is nothing, bought.. I never looked how much I spend on iOS apps every month, maybe is the time to look into it...
Been some intense iOS weeks for sure, but I think Breakneck will get traction (free, no timers, graphics are amazing, lots of cool events happening on screen, fast, will get a lot of downloads from the ones who didn't pay 5$ for the other one). I think free to play people will love it. I like it a lot too.
Honestly, I think you should be fine. The game looks great, will surely attract the arcade fans, and it's free. That already gives you an advantage.
Downloaded and bought the ad remover before even trying a level. Love the game on PC and it plays great on touchIf you haven't tried Happy Wheels, give it a download. It's hard and funny as hell, if you don't mind mindless, gory violence. Just finished a level with both of legs amputated.![]()