Metal Gear Solid V: The Phantom Pain | Review Thread | Words That Kill

I mean, the gameplay will be phenomenal, but we already knew that from the magnificent Ground Zeroes. All I wanted, having played that game, was confirmation that Phantom Pain would wrap everything up satisfactorily. Looks like that's just not gonna happen, and seeing as this is the last MGS, that's really, really, really sad.

Eh, MGS4 really was the "end." We already know Big Boss goes bad, just not how he got there.
 
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There has never been a game in the series with such depth to its gameplay, or so much volume in content. The best elements from the past games are here, and the new open-world gameplay adds more to love on top. When it comes to storytelling, there has never been a Metal Gear game that's so consistent in tone, daring in subject matter, and so captivating in presentation. The Phantom Pain may be a contender for one of the best action games ever made, but is undoubtedly the best Metal Gear game there is.
Seems like this guy thinks the story's been handled expertly.
 
lol that doesn't even really apply to the Witcher 3, so no

It does to me, which is why I wrote it. I still loved Witcher 3. But, I was really let down with how thin the main story was.

That's the first time I've heard that criticism of Witcher 3.

I can't tell if this is sarcasm or not, 'cause I'm certainly not the first person to say it on here. It was mentioned in some reviews as well.
 
Peter Brown ‏@PCBrown 2m2 minutes ago

Metal Gear Solid V: The Phantom Pain is the best Metal Gear game ever made.
 
MGS4 fans am cry

"However, where Phantom Pain’s gameplay systems are far richer and meatier than any the series has ever seen, its story feels insubstantial and woefully underdeveloped by comparison. It opens confidently, with Director Hideo Kojima ready to fully embrace the techno-fantasy, live-action military anime identity that Metal Gear has been courting for the better part of two decades. This spectacular opening establishes a mood and a bundle of plot-related questions that are more or less abandoned until the time comes, some 30-60 hours later (depending on which answers you’re seeking and how you play). Generally those answers are rushed and unsatisfying, lacking any real build-up or thematic relevance.

This is doubly disappointing in a series known for (sometimes clumsily and exhaustively) exploring its subject matter. The opposite is true here though. The Phantom Pain brings up topics like the personal cost of revenge, child soldiers, and torture to name a few, but it has positively nothing to say about any of them other than that they exist. Thankfully though, it never wasted my time pretending to say more, as cut scenes were sparse and brief, so as to let me get back to playing. As nice as that might be though, I’d rather have the “problem” that Guns of the Patriots had, where there were “too many” awesome moments and plot twists.

For their part, Phantom Pain’s story elements are at least well produced, with beautiful cinematography, and workmanlike performances from everyone, including Keifer Sutherland, who sadly has practically nothing to do as Big Boss. His inexplicable silence through even the most crucial story beats towards the end go beyond mere stoicism, and were positively jarring. Almost gone are the off-topic codec convos, climactic boss battles, and memorable character moments of Metal Gears past. Everyone seems to exist solely to walk on screen, deliver information, and then stand there dramatically."

All the 9s and 10s in the world don't mean shit if this is accurate. :(
 
GT YTube link was removed. Is it available on the main site yet?


Also, is it true that it's spoilerish? Wanna know since GT is my go-to first review.
 
Really glad this is coming to PC. Scores looking good for what will be my first dive in the MGS universe but I will wait for user impressions first though.
 
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