Halo 5 Opening Cinematic

Come on guys! Chant with ME!!!

HALO!

HALO!

HALO!

HALO!

HALO!

giphy.gif


What are you doing
 
This is my favorite shot.

giphy.gif


<3 Vale

Yeah, that was cool. Loved the sound there as well.

You know that would be a cool move for game play instead of the boarding smash or grenade plant. Might not destroy the vehicle or kill the enemy in one go but would give you an opportunity to do fast flowing moves against vehicles.
 
In addition to a codex, I think they're should be a limited edition that comes with a hardcover art book that has depictions and history of all the major players in the universe and a great recap of the story so far. The can add a part 2 later down the line after new games/books/movies are released.

I'd pay a premium for it if it were done right!
 
That's not surprising at all, nor is it bad. We have been playing as the Master Chief for almost 15 years in this series, people are invested in his character, not the others.

I also rather play as the Master Chief. Him and Cortana have been the main characters in the series, so I'm most interested in their story and where they are taking it.
 
Yeah, that was cool. Loved the sound there as well.

You know that would be a cool move for game play instead of the boarding smash or grenade plant. Might not destroy the vehicle or kill the enemy in one go but would give you an opportunity to do fast flowing moves against vehicles.

that would be amazing. we should be able to do everything in there in gameplay (except maybe that black widow move inside the phantom, which is basically a glorified assassination)
 
— here I'd counter that if your story is entirely dependent on a single character, then that itself is a problem and 343 bringing more characters to expand the story is actually the right move.
My post that you quoted has literally nothing to do with some sort of bias toward Master Chief's character.

I was simply comparing two different action set pieces. Not like you'd care, though.
 
The Covenant have a ton of diversity that Halo 4 didn't really utilize. Judging by what we've seen from SP and Warzone it seems like Halo 5 won't either, but I'm hopeful we finally see the full suite of enemies. Right now we have Elites, Grunts, Jackals and Hunters confirmed but I really do hope there's more.

Gimme Brute Packs:


And Skirmishers:


Maybe a few Drones:


And why not bring Engineers back, at least as a passive third party perhaps not associated with any faction:

 
I've always been curious, why do some people extremely dislike pre-rendered stuff or stuff that isn't in-game or in-engine? I mean I hear things like it breaks immersion and whatnot, but on the other hand, sometimes you get things like the cinematic in this thread, stuff like the Blur H2A and Halo 4 Spartan Ops cinematics that look amazing and do wonders for building a more visual world.
 
Brutes and Skrimishers coming back would be dope. Drones can stay dead imo tho.
 
That's not surprising at all, nor is it bad. We have been playing as the Master Chief for almost 15 years in this series, people are invested in his character, not the others.

I also rather play as the Master Chief. Him and Cortana have been the main characters in the series, so I'm most interested in their story and where they are taking it.

Back in 2002, I remember the OG Xbox being the first console I really bought myself. I bought it with 3 games - DOA 3, Munch's Oddysee... and Halo: CE. I grew up with Halo just as much as anyone else and the Chief and the games have been just as important to me as a lot of other Gaffers... but I think we all need to accept that a dependence on a single or very small set of characters isn't healthy for the story telling or general long-term potential of the franchise.
Especially when several of those characters have been killed off in previous games.

Various 343 Staff - "A Hero Reborn" Vidoc 05:37-08:15 said:
J. Patenaude [5:45]: "There is a certain limitation that you've got when you've got one character that's driving the universe."

T. Longo [5:55]: "We need to answer that question of; Who else out there is a badass? And who else out there is someone you would want to play as?"

J. Holmes [6:01]: "We wanted someone who has a distinct contrast to the Master Chief"

A. Cutting [6:06]: "It's more interesting when Chief has, maybe not an 'antagonist' but kind of a wildcard"

[...]

B. Reed [7:59]: "We've still got out big guy at the centre of all of it &#8212;our Superman/our Spiderman&#8212; but now around him now, we've built the Avengers"

I know people are fond of MC, and that's great, but we shouldn't be automatically throwing anyone who isn't Chief or under his command under a bus figuratively (I'm not saying this is you btw). Look at the backlash over playing as the Arbiter in H2 compared to how much extra perspective it has gone on to allow for in the rest of the in-game universe.

To me the anti-Locke/Osiris bandwagon is amusing because it feels reminiscent of that exact situation - only multiplied because Locke is out to 'hunt'/track down the Chief. In any case, expanding the cast of characters (and giving them the chance to be similar in some ways and different in others to MC) is a good thing for Halo and its potential is an opportunity for the franchise and not a slight against a character who has has 4 (3.5?) games to himself already.
 
At least they changed his voice. The new voice actor is so much better

I was often called out for it and some people would say no you're wrong, but now hearing the difference for Amadi versus Colter you can instantly hear the difference between a voice actor for whom this is a career and an actor who is more inclined for movies/television than voice acting. Amadi was also the voice of Javik in ME3.
 
I've always been curious, why do some people extremely dislike pre-rendered stuff or stuff that isn't in-game or in-engine? I mean I hear things like it breaks immersion and whatnot, but on the other hand, sometimes you get things like the cinematic in this thread, stuff like the Blur H2A and Halo 4 Spartan Ops cinematics that look amazing and do wonders for building a more visual world.

This is not necessarily a problem I have had with Halo's prerendered videos, but sometimes the compression used is awful on them and I'd much rather just see an in-game cutscene to preclude the possibility of video artifacts.
 
The Covenant have a ton of diversity that Halo 4 didn't really utilize. Judging by what we've seen from SP and Warzone it seems like Halo 5 won't either, but I'm hopeful we finally see the full suite of enemies. Right now we have Elites, Grunts, Jackals and Hunters confirmed but I really do hope there's more.

Gimme Brute Packs:




And Skirmishers:



Maybe a few Drones:



And why not bring Engineers back, at least as a passive third party perhaps not associated with any faction:

Brutes and Elites don't get along whatsoever ... So with the prophets falling completely out of favor with both species, and the religious zealot Elites assuming leadership roles in the remaining Religious hierarchy, there's really no reason from a lore perspective why Brutes would have been in Halo 4.

Also, the Engineers have done their best to flee the reaches of any parties who would exploit them... The humans managed to align with a few who had never been compromised, and they rescued one. This is why Human tech has quickly surpassed everyone else's... This handful of remaining Engineers are the only ones left, as far as we know... So there's no reason in the lore why they'd be a major faction....
 
Yeah, I like Drones as a concept but not in execution. I think they would work better if they zoomed around a lot less, and traveled in smaller packs.

Personally, those are the one I'd be happy never fighting again, but rather just seeing them occasionally from a fiction standpoint.

But please, pleeeaasse. Bring back Brute Packs and Skirmishers, they were really diverse and a ton of fun to fight.

Brutes and Elites don't get along whatsoever ... So with the prophets falling completely out of favor with both species, and the religious zealot Elites assuming leadership roles in the remaining Religious hierarchy, there's really no reason from a lore perspective why Brutes would have been in Halo 4.

Also, the Engineers have done their best to flee the reaches of any parties who would exploit them... The humans managed to align with a few who had never been compromised, and they rescued one. This is why Human tech has quickly surpassed everyone else's... This handful of remaining Engineers are the only ones left, as far as we know... So there's no reason in the lore why they'd be a major faction....

From a lore perspective, the 'Storm' faction of Covenant really could have been anything though. Brutes could have been integrated, despite their conflict with Elites, their extreme devotion to the Forerunner beliefs could unite them.

Honestly the Storm Covenant seem really convoluted from a fictional standpoint.. they seem pretty damn large, unified and well equipped to me. So there's no reason why a fictional tie to Brutes couldn't be written in to further diversify the gameplay.
 
I know this isn't what you meant but the SMG was a beast in the beta. Not only was it really powerful but it was really fun to use.

Yeah, it was pretty much a power weapon in the Beta, especially with the scope... If it weren't a map pick up, I'd say it was OP, but I'm really happy to see 343 striving to make all of the weapons useful in Halo5.

When BR starts became a thing in H2, Pretty much every single handed weapon became a nerf toy...

But yeah, I was really talking about how she merked that tank driver with half a clip... That never woulda happened back in the day...
 
Yeah, I like Drones as a concept but not in execution. I think they would work better if they zoomed around a lot less, and traveled in smaller packs.

Personally, those are the one I'd be happy never fighting again, but rather just seeing them occasionally from a fiction standpoint.

But please, pleeeaasse. Bring back Brute Packs and Skirmishers, they were really diverse and a ton of fun to fight.



From a lore perspective, the 'Storm' faction of Covenant really could have been anything though. Brutes could have been integrated, despite their conflict with Elites, their extreme devotion to the Forerunner beliefs could unite them.

Honestly the Storm Covenant seem really convoluted from a fictional standpoint.. they seem pretty damn large, unified and well equipped to me. So there's no reason why a fictional tie to Brutes couldn't be written in to further diversify the gameplay.

Maybe, but many of the Brutes who stuck around with the Elites ended up launching a terrorist attack on Sanghelios... We also learn that the Elites were planning on killing the remaining loyal Brutes before they had a chance to turn...
After all that, I just don't see trust being there at all...
 
Maybe, but many of the Brutes who stuck around with the Elites ended up launching a terrorist attack on Sanghelios... We also learn that the Elites were planning on killing the remaining loyal Brutes before they had a chance to turn...
After all that, I just don't see trust being there at all...

It would be really REALLY stretching it to make a reason for the Brutes to work with the Covenant Remnant. It probably would be contrived.
 
Since 343 drastically redesigned the Jackals with Halo 4 and again in Halo 5:


I hope that the classic design sported in Halo 3/Reach is reintegrated as another subclass:


I just love the creepy avian/alien look they sported, and they could probably find a way to provide even more variety within the Covenant ranks.

Maybe, but many of the Brutes who stuck around with the Elites ended up launching a terrorist attack on Sanghelios... We also learn that the Elites were planning on killing the remaining loyal Brutes before they had a chance to turn...
After all that, I just don't see trust being there at all...

At the end of it all, I just think Brutes are a lot of fun to fight, and really like having a game that features both Brutes and Elites as enemies. Whatever fictional narrative it takes to make it work would make me happy, and IMO there are quite a few options.
 
Don't get the Locke dislike. We barely know him.

To me, he just doesn't come off as very likable to be honest. The Arbiter provided an interesting perspective, which Locke doesn't really seem to be doing, at the very least in a similar capacity.

It doesn't help that Buck is on his team stealing the spotlight for me.

He just comes off as a "been there, done that" type of character who is not exactly a very good contrast to the already existing cast of the series or even Chief himself.

Every scene I see Locke in, all I see is a scene in which I'd rather have someone like Buck take the lead. Or anyone with more of a personality really.
 
It would be really REALLY stretching it to make a reason for the Brutes to work with the Covenant Remnant. It probably would be contrived.

Narratively dunno how much sense it would make, but would be good to see forerunners digitize them so they can be some added variety as another subclass.
 
They didn't redesign the Jackals. The picture you listed is a Ibie'shan.

Halo Escalation Issue 17: (Also first issue which Tanaka is introduced)

HE17-Jackals.png

As someone who only played the games and read some of the novels, this isn't clear. At all. Seeing as classic Jackals aren't appearing, and they call the new ones Jackals anyways it feels more like a redesign.
Plus Frankie said the comics aren't canon.

But again, that further strengthens my hope to see the older design reappear.
 
They didn't redesign the Jackals. The picture you listed is a Ibie'shan.

Halo Escalation Issue 17: (Also first issue which Tanaka is introduced)

HE17-Jackals.png

The old jackal looks like it could be in in the original Star Wars trilogy.

The new jackal looks like it belongs in the Star Wars prequels.


In other words, the new jackal sucks and is a poor excuse for variety. It's a needless redesign disguised as a "different variant of the species." Subjective opinion and all.
 
Yeah, Reach Jackals are best Jackals. Reach had such amazing art.
 
Yep, I loved the art design with armor, weapons and enemies in Reach.

Although I wouldn't mind the Brutes getting a bit of a makeover still.

Lol, no he didn't. Halo Escalation is the continuation of Halo 4 Spartan Ops.
Takes place between Halo 4 and Halo 5.

Whoops I misunderstood what part of the quote he was referring to (I took it as the comics were subcanon, but he was referring to the Promethean/Covenant relationship):

Wait, those comics are canon?

Also, from a narrative point of view, why are the promethians still running around with the covenant?

They're not. Although sometimes their motivations align.

Either way, this is something that shouldn't only be explained by comics.
 
Ah yeah, I can see how one could misread that. In Bungie's day, comics and such were subcanon. However 343i has said that everything is on the same level of importance.

I definitely prefer everything being canon, but what I don't like is 343's reliance on the expanded fiction to make sense of certain story beats.

I'd much prefer the expanded universe utilized to tell much more self contained stories that if anything add a little further context to past games, not future ones.
 
At the end of it all, I just think Brutes are a lot of fun to fight, and really like having a game that features both Brutes and Elites as enemies. Whatever fictional narrative it takes to make it work would make me happy, and IMO there are quite a few options.

Hey, I'm all for more enemies, but it's gotta make sense... halo4 just wouldn't have been a good fit for the Brutes...

Maybe we can take a trip to Venezia, the safe haven for members of all species who hate their respective governments. Maybe we could get some Spartan v. Brute + Jackal + Grunt + Elite + Human action... Would make for some awesomely unpredictable battles...

Stinkles, are you getting this?
 
space chickens > space lizards

#Feathers

Hey, I'm all for more enemies, but it's gotta make sense... halo4 just wouldn't have been a good fit for the Brutes...

Maybe we can take a trip to Venezia, the safe haven for members of all species who hate their respective governments. Maybe we could get some Spartan v. Brute + Jackal + Grunt + Elite + Human action... Would make for some awesomely unpredictable battles...

Stinkles, are you getting this?

I dunno, I think the sky was the limit with Halo 4 & they would not make sense only with the power of hindsight. Personally I think there are 100's of canonical ways they could have been involved, same goes for now. From a pure gameplay perspective I would like to see them return, same with Skirmishers.

I've followed the novels and Halo expanded universe enough to believe it could all work out from a fictional standpoint, and perhaps involve some really fascinating politics.
 
Don't get the Locke dislike. We barely know him.

People love to hate whatever's new, especially if it opposes something or someone they're already familiar with.

Just look at Halo 4 and now 5 in general. Every new feature for the most part is frowned upon with constant outcries of people wanting the "old" Halo back.

For what it's worth though, I enjoy Locke and the rest of Osiris. :)
 
As someone who only played the games and read some of the novels, this isn't clear. At all. Seeing as classic Jackals aren't appearing, and they call the new ones Jackals anyways it feels more like a redesign.
Plus Frankie said the comics aren't canon.

But again, that further strengthens my hope to see the older design reappear.


Link to the source of this Frankie info please.
 
Top Bottom