is there any particular place I can fulton it?
Well would you mind telling me where it is? Or is it a spoiler? I'm on story mission 21.
Without spoiling anything big please...
Is there any ways to eventually upgrade the silencers on your weapon to last longer or to have more than one for each weapons?
I'm not really seeing anything about that in the tech tree.
Without spoiling anything big please...
Is there any ways to eventually upgrade the silencers on your weapon to last longer or to have more than one for each weapons?
I'm not really seeing anything about that in the tech tree.
Without spoiling anything big please...
Is there any ways to eventually upgrade the silencers on your weapon to last longer or to have more than one for each weapons?
I'm not really seeing anything about that in the tech tree.
So what exactly does destroying the comms equipment in an outpost actually do? I don't seem to see any difference in terms of response to my actions before or after I take it out.
is there any particular place I can fulton it?
Well would you mind telling me where it is? Or is it a spoiler? I'm on story mission 21.
You will get Side Ops that challenge you to shoot targets strewn across MB, some of which are very well-hidden.The only big disappointment I have with this game that you can do nothing on Mother Base. At least put Ocelot and Miller to a special place where I can talk to them.
MB seems so useless and lifeless.
The only big disappointment I have with this game that you can do nothing on Mother Base. At least put Ocelot and Miller to a special place where I can talk to them.
MB seems so useless and lifeless.
Battle Gear yet?
Anyone know about Battle Gear yet?
It's strange, since they talked about how you would encounter characters and interact with them. Except you don't, really. I wonder if they had to cut it.
You will get Side Ops that challenge you to shoot targets strewn across MB, some of which are very well-hidden.
I'm pretty sure you get the option to develop it if you develop the Sneaking Suit
Na im talking about a vehicle for the combat ops,
Ocelot says its finished to send it out on a mission but doesn't say how.
Nobody on Gaf apparently knows as a bunch have been asking multiple times for days without answers..
Does doing the GZ save file upload affect the story in any way?
Yep, not gonna work! The truck even has a cover on the back so you can't climb in, and the fulton lifts it immediately so can't climb on or enter anyway. Might try and get on a nearby roof and jump on but... yeah I'm not hopeful. Oh well, just s-ranked it by D-Horsing it out of there.It won't work, you'll slip out of the truck.
It works for containers because you gt an option to grab the fulton cable, which you don't when you fulton trucks/tanks...kind of a silly limitation really.
It goes out on combat deployment missions. You can see the icon on some of the later important ones, but it's not something you specifically select. Think it appeared on the S difficulty.
The only big disappointment I have with this game that you can do nothing on Mother Base. At least put Ocelot and Miller to a special place where I can talk to them.
MB seems so useless and lifeless.
Holy Shit DDGame of forever...fulton function...
Holy Shit DDGame of forever...fulton function...
Got this yesterday and can't wait to use it. Will certainly make DD my favoured buddy.Holy Shit DDGame of forever...fulton function...
How difficult/grindy is it to unlock the last missions?
I'm at 40 now and I'm totally expecting a ramp up of side ops needing done probably![]()
Holy crap? Really?!What loyalty level do you unlock this?!
Got this yesterday and can't wait to use it. Will certainly make DD my favoured buddy.
Yea it becomes grindy because you don't know what you need to do to unlock the next story mission.
It went fromNaked (one star) sneaking knife (two star), then tactical fulton (three star) I have my bond maxed out
How difficult/grindy is it to unlock the last missions?
I'm at 40 now and I'm totally expecting a ramp up of side ops needing done probably![]()
"Demon Points - Another feature basically never mentioned in the game. There is a Demon Score that you gain points for by doing dick things (basically killing people). This will effect how large the horn in your head is."
wat
I only got a chance to test out a few the other day, but these are what I recorded with a stopwatch:
-Throw to ground only- 1 minute 15 seconds
-Tranq - 7 minutes 30 seconds
-Choke (long) - 18 minutes
For the chokeout, you can repeatedly tap R1 to choke them out faster, or just tap and hold R1 once to do a longer chokeout. Not sure of they have any effect on the knockout times, but figured I'd mention it since another poster on the PS3 said the chokeout time was shorter than the tranq.
I still need to test the CQC combo (was 30 minutes in GZ!), and then retest all of the times to make sure they're the same. Also want to test the range at which the countdown timer stops. This was right around 50 meters in GZ. What that means is, if you tranqed someone and then ran to the other side of the base, they would stay tranqed indefinitely because you were farther than 50 meters and the timer was paused.
Also noticed that spotting ranges are pretty close to what they are in GZ. I did notice that wearing the desert camp in Afghanistan decreased enemy noticing ranges by about 5-10 meters.
I found I'd get a new cutscenes or mission every three side ops or so. The game will automatically take you back to base.You also need to get Quiet to max affinity but for the love of God don't do it.
So I want to get a general refresher on the series before buying MGSV. What games of the series would you say are critical to understand what is going on in V? I don't feel/have the time to play every game in the series. I have a PS4 and PS Vita.
I found I'd get a new cutscenes or mission every three side ops or so. The game will automatically take you back to base.You also need to get Quiet to max affinity but for the love of God don't do it.