Holy fuck, I know this is a just a pet peeve of mine, but is there any way to turn off the credits before each mission?
I spoiled myself on the main scenario ages ago, but I'm still trying to run in blind for the missions themselves. And it annoys the fuck out of me when I'm doing a mission and then all of a sudden I see "FEATURING SKULL FACE AND METAL GEAR ST-84."
Are you fucking serious Kojima?
Rocket punch those guys. The stun is short, but it gives you enough time to run up to them and grab them.You cannot tranq the ones with riot suits.
So those containers of materials that are on certain platforms of Mother Base, are they already mine or do I need to fulton them to actually add them to my stockpile?
Rocket punch those guys. The stun is short, but it gives you enough time to run up to them and grab them.
I changed camo and now Big Boss doesnt wear the scarf anymore. Anyway to get it back?
It really feels like this is the RE4 of MGS: a phenomenal game which completely revolutionises the series, but which is villified by a portion of the fanbase with rigid views of what the series should be.
The highest end battle dress and something else do for sure. The battle dress needs 2000.What!? You have to sell the gems? I didn't know that!
Does a leveled up rocket punch not work on them? I know that rank 1 doesn't, but I'd think 2 does unless there stamina like doubles in harder difficulties.Doesn't work when you want to S rank an extreme mission...or if you want to do a mission with no alerts and detection.
Seriously, how?
How do you get the bandana?![]()
I'm pleased with how it all looks now.
What's this about a butterfly emblem?
Lv 34 medical.How do you get the bandana?
Lv 34 medical.
It's strange. The trailers for this game (the ones by Kojima at least) were almost 90% focused on narrative only. Made up of cut scenes, not gameplay.
I think I might have set myself up for disappointment by hyping myself up for typical Metal Gear cut scene rich narrative, but I can't help but feel a little frustrated every time the story starts to ramp up before being put aside for a few more hours.
Don't get me wrong. I'm really enjoying the game. I'm up to Episode 25. I love the gameplay. The different ways you can do so many things in this game is brilliant. The controls are excellent. It looks fantastic. I like that the cassette tapes allow you to consume or ignore the exposition at your own pace and let you play more. I want to play it all the time.
I just was expecting... I don't know. To be moved by the game more than I have been so far?
I think we all remember the effect the previous MGS games had on us the first time we played them. You have experiences and sensations when playing through any of the games for the first time that you never get back. This story has been entertaining and interesting, but it hasn't had the same effect on me as I thought it might do. Especially as the final 'missing piece' of the saga and because of how much I was expecting from the unusually darker tone introduced in Ground Zeroes, which I thought was a really good and intriguing game, narrative wise.
This game is still a fantastic example of video gaming and despite some of the very minor faults and slightly bizarre design choices, I still think this is yet another triumph for the Kojima Productions crew (RIP).
Maybe my opinion will change after I reach the conclusion. After all, the endings of MGS games are always the best parts.
I think I just expected too much.
Spoiler free yes/no answer please as my playing MGS V depends on it...
Does MGS V retcon the series or at least the bullshit ending of IV?
Google "quiet butterfly emblem" third link.
Word. I'd ignore his opinion on anything metal gear tbh.It'd have to take a ridiculous nose-dive to match MGS4's "Everything and the Kitchen Sink" mess.
No mention of cqc which is faster then all except get downFound this post from another forum on a google search for most efficient form of knockout. AFAIK the 'get down' command is indefinite.
Word. I'd ignore his opinion on anything metal gear tbh.
Don't get this. Snake didn't say much more than 'huh?' In mgs3 and 4 for a large portion of those games. So many of the cut scenes he's nearly a silent protag while someone info dumps conspiracy shit while he just stands there mute. If you listen to the tapes snake talks more than pretty much ever other metal gear besides peace walker, maybe more than that even. All snakes dialogue is usually in the codecs, not the cut scenes. In this game it's the tapes. Listen to the damn tapes.Wow, silent snake is really killing this game for me. Episode 11 spoilers:This would easily be a GOTY contender if he would speak as frequent as BB/Snake in previous games.BB does not say a single word during the encounter with Quiet and the jet. It's insane!
The highest end battle dress and something else do for sure. The battle dress needs 2000.
Does a leveled up rocket punch not work on them? I know that rank 1 doesn't, but I'd think 2 does unless there stamina like doubles in harder difficulties.
'not a good msg game' sounds exactly like the criticism against RE4.You do realize the complaints are mostly because of the plot, its pacing and how it's executed? Cause that's not about having rigid views, it's purely a matter of opinion. TPP handles it's story very, very differently from every other MGS game. Some people like long and frequent cut scenes with exposition and whatever, some people like the low-key, more subtle approach TPP has.
I feel like you're just dismissing everyone who feel TPP isn't a very good MGS game.
Side op spoilers:How in the hell are you supposed to extract the wandering member from Mother Base??? He is invulnerable to everything.
Side op spoilers:How in the hell are you supposed to extract the wandering member from Mother Base??? He is invulnerable to everything.
'not a good msg game' sounds exactly like the criticism against RE4.
what d dog skin is that?I'm pleased with how it all looks now.
Don't get this. Snake didn't say much more than 'huh?' In mgs3 and 4 for a large portion of those games. So many of the cut scenes he's nearly a silent protag while someone info dumps conspiracy shit while he just stands there mute. If you listen to the tapes snake talks more than pretty much ever other metal gear besides peace walker, maybe more than that even. All snakes dialogue is usually in the codecs, not the cut scenes. In this game it's the tapes. Listen to the damn tapes.
If you do, you lose her as a buddy. You either have to keep her under 100% or equip the Butterfly Emblem to avoid her leaving mission. You really want to do that as your very last thing for gameplay reasons. So yeah equip that Emblem and just wait to do that story mission. Or YouTube it. I regret doing it.
3 more levels. Excellent. Thanks.
Side op spoilers:How in the hell are you supposed to extract the wandering member from Mother Base??? He is invulnerable to everything.
Have to have DD's bond maxed out, then you may pimp him out in different colours/acessories.what d dog skin is that?
AndMan, Big Boss should justtoss Eli into the ocean.
If that's the same one I'm wearing, you also need a key item from a chapter 2 op.
DD busy command or cardboard box to get close.
Tranq to head puts them to sleep, CQC strike works too but not as well.
Got a lot of time in today, finished HoneyBee. Looooong mission.
Anyone know how to upgrade your chopper? I developed the first upgrade that says it gets me to/from the mission area quicker but it won't let me "equip" it.
Also, is it just me or do enemy soldiers radio in alerts instantaneously? If I can't disable during reflex then the whole base is on alert. Back in MGS 2 at least they actually had to radio it in (and you could shoot the radios to disable). Maybe it would be different if I disabled reflex.
Google "quiet butterfly emblem" third link.