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Metal Gear Solid V: The Phantom Pain PC performance thread

So i'm in doubt - 1080p with max setting (hbao+ maybe) or downsampling from 1440p (or slightly lower) with some settings on high (Effects is VERY taxing)?
PS - my rig gtx 970 (shiny new) + i5-3570
 
I lost my save file so i got a friend to give me his but its now saying that my save data and game data are different and to update the game, i took out the save file and it still says the same thing.
 
Which one was that?

In other news, I've played through almost all of the game and updated my comments on reflections: http://www.geforce.com/whats-new/gu...gear-solid-v-the-phantom-pain-post-processing

TLDR: Very few uses, lower quality than in Ground Zeroes, barely affected by Post Processing or any other setting, always enabled.
The cutscene directly after rescuing Code Talker from the helicopter crash and fighting the skulls. Happens every time I had HBAO+ enabled. A few other times it happened but not for such an extreme length like that scene. Off the top of my head, in the prologue when Ishmael drags Snake under the hospital bed and then the opening scene of the first mission in Africa when snake steps in mud.

I tested the one major scene with various setting changes but it only ever happened with HBAO+ enabled.

I7 920 @4.1
970 @ 1450 core, +495 mem

I can give more details when home if needed.
 
On a gtx 670 and i7 2700k am I going to see significant difference from the ps4 version in shadows and draw distances?

I went with ps4 because of this but I'm thinking about buying both versions.

Yes.

The PS4 uses a draw distance setting that is below the lowest available PC setting, to me it is the single biggest game changer that makes this a must play on PC rather than console.

I have a 680 / i5 2400, and have High / Very High settings across the board at 1080/60.
 
Just home and downloaded a patch?
settings have all reset and when I try and set them all back to very high its crashing.

Was fine before patch on 980ti

anyonne else having problems?

Also borderless window mode not letting me above 1080p
 
I'm running a gtx 970 and the latest i5 processor with 8GB ram and am just running the default settings.

It looks great just like that, but should I run it higher? Seems like most settings are on very high already.
 
I'm running a gtx 970 and the latest i5 processor with 8GB ram and am just running the default settings.

It looks great just like that, but should I run it higher? Seems like most settings are on very high already.

Put it all up to very high and use hbao+ from the nvidia control panel. Read teh geforce guide in the op how to set up hbao+, it is very easy.
#
You will not regret it, it looks great.
 
Put it all up to very high and use hbao+ from the nvidia control panel. Read teh geforce guide in the op how to set up hbao+, it is very easy.
#
You will not regret it, it looks great.
OK, when I get home from work in will look into it. I'm still new to computers o I'm still getting used to changing settings to get the most out of my games. So many years of just accepting whatever a console gives is hard to break.
 
OK, when I get home from work in will look into it. I'm still new to computers o I'm still getting used to changing settings to get the most out of my games. So many years of just accepting whatever a console gives is hard to break.

My brother recently got into PC games and he has the same mental block.

With a GTX 970, new i5, and 8 GB of RAM you're going to be at max settings (or very close to it) on almost any game at 1080p for a while, so don't be afraid to crank everything up on your games. You have a pretty great PC.
 
The cutscene directly after rescuing Code Talker from the helicopter crash and fighting the skulls. Happens every time I had HBAO+ enabled. A few other times it happened but not for such an extreme length like that scene. Off the top of my head, in the prologue when Ishmael drags Snake under the hospital bed and then the opening scene of the first mission in Africa when snake steps in mud.

I tested the one major scene with various setting changes but it only ever happened with HBAO+ enabled.

I7 920 @4.1
970 @ 1450 core, +495 mem

I can give more details when home if needed.

Just got to this very scene and can report that it happened to me as well with HBAO+ enabled.
 
Which one was that?

In other news, I've played through almost all of the game and updated my comments on reflections: http://www.geforce.com/whats-new/gu...gear-solid-v-the-phantom-pain-post-processing

TLDR: Very few uses, lower quality than in Ground Zeroes, barely affected by Post Processing or any other setting, always enabled.

The very first scene in the game which is just a shot of a mirror, when Ishmael grabs you from under the hospital bed, and an early cutscene where it zooms in on the reflection in a soldier's visor.
 
Can't tell if it's the most recent patch or that I went back to Windows 8.1 (from 10) but I'm getting high 40s and low 50s in FPS in the same areas where it was pretty much locked 60 before. I have a 980Ti and it's really making the game quite annoying to play.

What's worse is that I had the game at 1440p and for some reason, switching to 1080p won't fix the FPS issue either.
 
I keep crashing and thought it might be HBAO+ but I turned that off and still keep crashing in MB, while running around doing target practice. Might be the modded settings...
 
How does the water look at max settings in the PC version?

Because in the PS4 version, everything looks nice except the water.
The water honestly looks like last gen. Probably even worse than the ocean in GTA5 PS3 version.
 
How does the water look at max settings in the PC version?

Because in the PS4 version, everything looks nice except the water.
The water honestly looks like last gen. Probably even worse than the ocean in GTA5 PS3 version.

Water looks bad
 
How does the water look at max settings in the PC version?

Because in the PS4 version, everything looks nice except the water.
The water honestly looks like last gen. Probably even worse than the ocean in GTA5 PS3 version.

TBH, GTAV water looks fantastic even then.
 
So i'm in doubt - 1080p with max setting (hbao+ maybe) or downsampling from 1440p (or slightly lower) with some settings on high (Effects is VERY taxing)?
PS - my rig gtx 970 (shiny new) + i5-3570

I'm doing 60 fps with my 970 at 1440p with HBAO+, Effects on high, Shadows on high and Post-Processing (a real performance hog) on high. Everything else on very high I think.
My CPU is slightly worse too.
 
I am experiencing repeated crashes, to the point where I can no longer seem to continue the game. Is there a way to disable the modded settings?

Changed to high only settings and seems to have fixed it for now.


Which settings exactly does the mod affect? Seems like it shouldn't affect Textures and stuff, right?5
 
I am experiencing repeated crashes, to the point where I can no longer seem to continue the game. Is there a way to disable the modded settings?

Changed to high only settings and seems to have fixed it for now.


Which settings exactly does the mod affect? Seems like it shouldn't affect Textures and stuff, right?5

You can always verify the game data on steam and it will just redownload everything you have modified.
 
You can always verify the game data on steam and it will just redownload everything you have modified.

Just ended up doing that. Retried a mission a few hundred times due to messing up and then upon perfect completion, crashed at the end. FML
 
I can't for the life of me figure out what's going on. In certain areas, such as the mansion in Africa, my FPS hovers around 52-54 when looking at the mansion.

And it hovers around that FPS no matter the resolution I set the game at (1080p, 1440p or 1800p). I also get weird stutters everytime I land from the helicopter and occasionally when I fulton soldiers.

GTX 980ti
16 GB RAM
3570k

Any help would be appreciated.
 
Is there any way to skip the intro videos and the Server messages fast at startup? It is extremely annoying. Takes ages to get into the game.
 
I can't for the life of me figure out what's going on. In certain areas, such as the mansion in Africa, my FPS hovers around 52-54 when looking at the mansion.

And it hovers around that FPS no matter the resolution I set the game at (1080p, 1440p or 1800p). I also get weird stutters everytime I land from the helicopter and occasionally when I fulton soldiers.

GTX 980ti
16 GB RAM
3570k

Any help would be appreciated.

I too get this problem on a 4790k and a GTX 980. Opening prologue mission at 1440p i get around 40 fps even though CPU usage is hovering at 30% and gpu usage at around 70%. Any chance you did the unlock framerate config change? I did it and getting this strange performance
 
I can't for the life of me figure out what's going on. In certain areas, such as the mansion in Africa, my FPS hovers around 52-54 when looking at the mansion.

And it hovers around that FPS no matter the resolution I set the game at (1080p, 1440p or 1800p). I also get weird stutters everytime I land from the helicopter and occasionally when I fulton soldiers.

GTX 980ti
16 GB RAM
3570k

Any help would be appreciated.
I wonder if the game is VERY CPU reliant. I have similar drops with a 980 and a 4790k@4ghz and yet my GPU never goes above 75% and I get weird frame drops. I can't imagine it's that CPU dependent from a cross platform game?
 
So alo81, After removing the mod, the crashing stopped.

I don't know what it was that was causing crashing, but I can't use the mod till it's fixed.
 
Echoing pahamrick, exact same situation for me. Three instances of cutscene frame drops.

1. Prologue, Ishmael pulling Ahab under the bed. Briefly tanks framerate for the short cut.
2. First arrival in Africa, as Venom jumps out of the chopper and lands in the mud, again very brief.
3. Codetalker scene, aforementioned. Like...1fps. This one is weird though, as the moment the vista from the helicopter windows goes out of frame, like a close up of Codetalker's face, the framerate improves significantly. Same goes if you zoom in for a close up shot.
 
The cutscene directly after rescuing Code Talker from the helicopter crash and fighting the skulls. Happens every time I had HBAO+ enabled. A few other times it happened but not for such an extreme length like that scene. Off the top of my head, in the prologue when Ishmael drags Snake under the hospital bed and then the opening scene of the first mission in Africa when snake steps in mud.

I tested the one major scene with various setting changes but it only ever happened with HBAO+ enabled.

I7 920 @4.1
970 @ 1450 core, +495 mem

I can give more details when home if needed.

exactly the same happened to me in that cutscene! the scene ran at about 4-5 fps on average, sometimes mid 30's. Thought my PC was dying. Have HBAO+ enabled as well!

i5 3570k@4.4
2xGTX970
16GB Ram
 
The cutscene directly after rescuing Code Talker from the helicopter crash and fighting the skulls. Happens every time I had HBAO+ enabled. A few other times it happened but not for such an extreme length like that scene. Off the top of my head, in the prologue when Ishmael drags Snake under the hospital bed and then the opening scene of the first mission in Africa when snake steps in mud.

I tested the one major scene with various setting changes but it only ever happened with HBAO+ enabled.

I7 920 @4.1
970 @ 1450 core, +495 mem

I can give more details when home if needed.
Same thing happened to me in that cutscene yesterday, i have a similar rig and i also have HBAO+.
At least i'm glad it's normal.
 
GPU : 970 @ 1392
RAM : 16G
CPU : e1231v3 @3.4/8

Ambient Occlusion Off (HBAO+ enabled via NVCP) everything else MAX

1080p : Rock solid 60fps, 0 drops
1.0x DSR (1440p i think) : Regular drops to 50-55fps
2.0x DSR (1527p i think) : Sub 50fps (around 48-50)

I really like DSR but my system can't cope with everything maxed out whilst using it, so I've opted for 1080p :(
 
GPU : 970 @ 1392
RAM : 16G
CPU : e1231v3 @3.4/8

Ambient Occlusion Off (HBAO+ enabled via NVCP) everything else MAX

1080p : Rock solid 60fps, 0 drops
1.0x DSR (1440p i think) : Regular drops to 50-55fps
2.0x DSR (1527p i think) : Sub 50fps (around 48-50)

I really like DSR but my system can't cope with everything maxed out whilst using it, so I've opted for 1080p :(

I turned HBAO+ in nvidia off, set effects to high instead of very high, and went with 1440p with DSR. Looks so good. I prefer sharp image over HBAO, which I hardly even see.
970 here as well
 
I wonder if the game is VERY CPU reliant. I have similar drops with a 980 and a 4790k@4ghz and yet my GPU never goes above 75% and I get weird frame drops. I can't imagine it's that CPU dependent from a cross platform game?
Are you playing on Borderless? That may be the cause.
 
Echoing pahamrick, exact same situation for me. Three instances of cutscene frame drops.

1. Prologue, Ishmael pulling Ahab under the bed. Briefly tanks framerate for the short cut.
2. First arrival in Africa, as Venom jumps out of the chopper and lands in the mud, again very brief.
3. Codetalker scene, aforementioned. Like...1fps. This one is weird though, as the moment the vista from the helicopter windows goes out of frame, like a close up of Codetalker's face, the framerate improves significantly. Same goes if you zoom in for a close up shot.

I can confirm all the above too. I thought it was having Effects at Extra High but clearly not. I think I'll stick with HBAO+ enabled for now if these are the only drops reported.
 
It would not surprise me if it has to do with the game having multiple viewports during these scenes. I have yet to get there though.

Hmm, this might be it, maybe failing to cull the viewport from the mission's end. Without spoiling anything, once the scene ends it fades to black and loads a new area to pick up where it left off, yet characters and camera still in the helicopter to show the passage of time. And despite no real difference the framerate is back to normal.
 
I know this is OT, but WHAT THE FUCK? Lost my download the second time around just now. Started from scratch after downloading 17 GB. Insanity!

Managed to recover about 10 GB of it, but what in the absolute shit is wrong with Steam? Not a great first impression at all.
 
I know this is OT, but WHAT THE FUCK? Lost my download the second time around just now. Started from scratch after downloading 17 GB. Insanity!

Managed to recover about 10 GB of it, but what in the absolute shit is wrong with Steam? Not a great first impression at all.

Did you pause / restart the download? That seems to happen to me when pausing and then restarting the download after a new patch comes out.
 
I've just started playing, but I can't play more than ~30 minutes without the game crashing with this error:

20620931944_8cb479347b_o.png


Has anyone else experienced it?
 
I know this is OT, but WHAT THE FUCK? Lost my download the second time around just now. Started from scratch after downloading 17 GB. Insanity!

Managed to recover about 10 GB of it, but what in the absolute shit is wrong with Steam? Not a great first impression at all.
Yeah, this shit's been bugging me for a while now with bigger releases. They need to fix this. So far I'd suggest turning off auto updates for the game while you're still downloading, this way you can pause and resume the download. Unfortunately Steam will still check for updates and reset the progress if you exit it completely (had this happen to me this morning... thanks Windows auto updating). Fortunately I was able to recover 14GB, it's something. Doesn't really help that MGSV uses HUGE archive files that you'll have to download from scratch if it wasn't 100% finished before the "incident" occurs.
 
I too get this problem on a 4790k and a GTX 980. Opening prologue mission at 1440p i get around 40 fps even though CPU usage is hovering at 30% and gpu usage at around 70%. Any chance you did the unlock framerate config change? I did it and getting this strange performance

I had unlocked it for a bit but decided to revert to a locked 60. Problem persists though.
 
This isn't specific to PC version, but I figured I'd mention it here.

https://uk.secure.konami-europe.com...becoming-corrupt-under-specific-circumstances

Regarding save data for "METAL GEAR SOLID V: THE PHANTOM PAIN" becoming corrupt under specific circumstances.
In "METAL GEAR SOLID V: THE PHANTOM PAIN" which was released on September 1st 2015, there is a possibility that save data may get corrupted and becomes unusable if having Quiet as a buddy while playing "Mission 29" or "Mission 42". This situation can be avoided by not using Quiet as a buddy while playing either "Mission 29" or "Mission 42".

We deeply apologize, and appreciate your patience for further announcements regarding this issue.

This issue is known to be present for Xbox360, XboxOne, PlayStation®3, PlayStation®4 and Steam®.
 
So I haven't played in a couple of days and now I get back into it my FPS has been cut to an annoying extent, using the exact options I used before (I tried lower settings too) I am getting 40-45 FPS whereas before it was a pretty much solid 60FPS with the occasional pretty much unnoticeable dip.

Has anyone else experienced this? I presume it is to do with new patches fucking everything up, I was really looking forward to playing today but I refuse to have worse performance.
 
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