Kenzodielocke
Banned
Volgin is dead, but had still a rage aura and mantis channeled it, he came back to live for the sole purpose to kill Big Boss and take revenge.
Is Volgin's horse kept alive by its intense hatred of Big Boss too?
I just took off from my base and saw Code talker sitting up on the roof! I daren't go and meet him in case he starts saying copulate male to female eggs walbachia vocal cord parasites one that covers
Do people follow one big boss know of the other big boss? Or are people all brainwashed to not hear rumors of another big boss creating a new nation elsewhere?
So in other words: if you are into Kojima level corny garbage.If you are into hollywood level corny garbage.
Do people follow one big boss know of the other big boss? Or are people all brainwashed to not hear rumors of another big boss creating a new nation elsewhere?
I am pretty mad at the press, I watched GT and IGN Spoilercast, none of them really compained about that really. Do you fucking job. Schreier is the only real gaming journalist out there tbh.
The asshole is never there if you actually walk up to his area. You only see him from the chopper.
Anyone have a mirror of this? It's been taken down and I didn't get to see it.
Mother base is so fucking dead.
What is there to do there?
Dick all.
Too bad. It's meant to bridge MGS3/Peace Walker to Metal Gear 1 and it does. They weren't going to actually put a definitive ending in the middle of a story that already has an ending.
It's not so much the story that feels incomplete to me so much as the game itself, for a couple of reasons.
1) A lot of the important plot points in Chapter 2, like collecting Volgin's body, are just random things you do in side ops.
2) The ending is a flashback that nothing really leads into and could have happened at basically any time.
The entirety of chapter 2 maybe? There are maybe 4 story important missions in it that are extremely poorly connected and a lot of stuff is relegated to side ops (Why was Volgin even in the game?)
Fuck if I could drop in and torture Huey a bit it would be something.Anyone up for some torture?
Anyone up for some torture?
Before the game was released there was no indication that the game would have any less storytelling that previous games.
Given the logic of Quiets costume, The End should have been in a thong.
Water putting out fire, c'mon it's kinda obvious. Same with it disabling electronics.
Do people follow one big boss know of the other big boss? Or are people all brainwashed to not hear rumors of another big boss creating a new nation elsewhere?
Mother base is so fucking dead.
What is there to do there?
Dick all.
Given the logic of Quiets costume, The End should have been in a thong.
You never get to fight him properly.
You get his body and then what?
Spot on.
People are so desperate to see their fanfic-like fantasies being spelled out on screen that they're completely missing the point of the game. It's an in-between game, narrative-wise, and it fulfills its purpose brilliantly. That it also manages to create a new context for MG1 and 2 without retconning everything is even more commendable.
All that, on top of what's really important: fantastic gameplay. This game's the full package.
Ōkami;178627310 said:The enemy sniper.
Given the logic of Quiets costume, The End should have been in a thong.
Yeah IMO the story I'm the game + 51 is complete but just not what people wanted. It's okay to be dissatisfied. The fan comic doesn't actually add anything that wasn't already said in the game.This seems to me more that you feel it was unsatisfying as opposed to incomplete. I mean, there's a big difference between those two things.
You're extracting, him?
The End had working lungs.
See if you can hit him with a tranq. Make him as sleepy as his tapes made others.
If MGSV was removed from the timeline it would improve the canon. It's a big blob of convoluted nothingness.
I have seen the cutscene and its entirely unsatisfying.He then realizes you're not Big Boss, which in turns makes him lose his rage in bewilderment. Have you not seen the cutscene?
It's so typical: people complain that the game has too much gameplay and not enough narrative, but when the game does follow its narrative elements closely, people complain that they're not getting enough gameplay.
Metal Gear fans have NO frigging idea what they want. It's like Celda all over again.
Ah, opinions. They're funny.
MGS V added a lot more context to Outer Heaven, Ocelot, Miller, Big Boss' understanding of his own legacy, and a lot, lot more. Just because the main premise (Naked Snake going from good guy to a tragic bad guy called Big Boss) was pretty much fulfilled with Snake Eater doesn't mean that other elements of the narrative can't still be enriched upon. Especially since the themes of TPP align so well with the central themes of the franchise.
Metal Gear is not just about (the) Snake(s). Fans need to get over this.
I think the hyperbole stems from people's literal preconceived notions on what they thought Kojima was making. Trailers weren't even necessarily misleading, the were vague as all fuck and fans filled in the blanks.Ah, opinions. They're funny.
MGS V added a lot more context to Outer Heaven, Ocelot, Miller, Big Boss' understanding of his own legacy, and a lot, lot more. Just because the main premise (Naked Snake going from good guy to a tragic bad guy called Big Boss) was pretty much fulfilled with Snake Eater doesn't mean that other elements of the narrative can't still be enriched upon. Especially since the themes of TPP align so well with the central themes of the franchise.
Metal Gear is not just about (the) Snake(s). Fans need to get over this.
Now I really want a The End model swap.
I definitely anticipated a lesser story. The trailers kept recycling the same stuff over and over and other fans generally kept telling me: "this is so cool, you can just tell Kojima is playing it close to his sleeve this time leaving so much to be discovered in game. Think about it -- we know so little. So hype."
I didn't really buy into that philosophy, much as I wanted to. Reading interviews with Kojima, it was obvious to me from the get-go that MGSV was going to be gameplay-heavy as heck. I was hoping it wouldn't be this bad, but I knew it was a possibility. I doubt I'm alone. I'm not trying to say I'm some modern Nostradamus; I think anyone who paid attention had a shot at recognizing the ~phantom truth.~
What is everyone's favorite Venom suit?
I'm partial to normal olive drab and bandana.
The sneaking suit just doesn't look practical to me.
I think the hyperbole stems from people's literal preconceived notions on what they thought Kojima was making. Trailers weren't even necessarily misleading, the were vague as all fuck and fans filled in the blanks.
Spot on.
People are so desperate to see their fanfic-like fantasies being spelled out on screen that they're completely missing the point of the game. It's an in-between game, narrative-wise, and it fulfills its purpose brilliantly. That it also manages to create a new context for MG1 and 2 without retconning everything is even more commendable.
All that, on top of what's really important: fantastic gameplay. This game's the full package.
I have seen the cutscene and its entirely unsatisfying.
Both from a story and a gameplay perspective. (there wasn't any of either)
Also the end boss battle was 1000% better than any boss in this game.
Ah, opinions. They're funny.
MGS V added a lot more context to Outer Heaven, Ocelot, Miller, Big Boss' understanding of his own legacy, and a lot, lot more.Just because the main premise (Naked Snake going from good guy to a tragic bad guy called Big Boss) was pretty much fulfilled with Snake Eater doesn't mean that other elements of the narrative can't still be enriched upon. Especially since the themes of TPP align so well with the central themes of the franchise.
Metal Gear is not just about (the) Snake(s). Fans need to get over this.