[MCV] QA testers warn: Broken games fiasco of last year may repeat this Christmas

AAA Bugfest 2015™ - choose your candidate!


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I don't think so. They've been beta testing the hell out of it, and I've played builds at lots of trade shows. Halo 5 seems good to launch.

Exactly. I know why people are sceptical but I wouldn't be surprised if Halo 5 is one of the least buggy games ever after MCC. Releasing another broken mess after MCC would have a far larger impact on the xbox brand and halo franchise than delaying it ever will, even if into 2016. MS is gonna want to make sure Halo 5 is in pristine condition IMO after the nightmare that was MCC.
 
Fallout 4 will have bugs, its a fallout game. I think last time they were able to patch new vegas within a week when it released.

Star wars battlefront may more than likely have bugs because its made by dice and we remember battlefield 4.
 
Exactly. I know why people are sceptical but I wouldn't be surprised if Halo 5 is one of the least buggy games ever after MCC. Releasing another broken mess after MCC would have a far larger impact on the xbox brand and halo franchise than delaying it ever will, even if into 2016. MS is gonna want to make sure Halo 5 is in pristine condition IMO after the nightmare that was MCC.

Weren't most of the problems due to the fact that the game had a fragmented dev cycle where multiple devs were working on different things and then tried to smash it all together? If that's the case then H5 should do alright.

That being said, they aren't getting a dime from me after MCC. I'll play the H5 campaign in two years when it's $10 but I'm so turned off from Halo multiplayer after being so excited last year.
 
Forget the bugs, I just hope they have all their best teams working night and day to ensure all those pre order bonuses are ready on time
 
Fallout 4 will be on fire when it's released. Really curious to see if Bethesda gets away with it like they always do with how fed up people have gotten with busted games.

The AAA industry fucking sucks.
 
Already cancelled my Battlefront pre-order cause it looks like a mess right now... they aren't really showing the game off at all, just the same 2 maps it's worrying me on the amount of content in the game and this only makes me think even more it'll be BF having issues as every DICE launch (though I love BF4 in it's current state).
 
There will be bugs. Impossible not to happen, like they said. Many times, the issue is that you find a minor/rare bug just before launch, but fixing it may also break other major and common parts of the game. So, usually, devs let these pass and fix them in patches later.

Of course there are no excuses for some bugs, but others are bound to happen. And it is especially hard to find in open-world games, because some only happen if the player does specific things that weren't predicted while in development.
 
Syndicate is releasing fairly early in the season for a holiday title. Unity, if you recall, had this odd two-week delay that seemed to indicate they were crunching right up to the last minute. After the response to Unity, I wouldn't be surprised if Syndicate's launch is mostly fine.

I don't really like to speculate on this kind of stuff, but I'd be remiss if I didn't say that Battlefront is the most worrisome for me.
 
I betting that Halo 5 with have a rough launch day-week simply because they are going pure dedicated servers. I can't think of a major launch in the past few years that had dedis that didn't have issues on day 1 at least.
 
Every time someone tells me not to pre-order something I'm going to pre-order a new game. And then I'll cancel the pre-order. Because it costs nothing for me to do so.
 
Fallout 4 will have bugs, its a ridiculous huge open world game, which exponentially increases the chances of bugs.
Fixed.

Not pre ordering, reading reviews/impressions, and only then buying the game, would be a way in which it most certainly can be helped
Or I can do what I want with my money and time instead of fretting about $5 for a bonus to a game I'll inevitably buying anyway.

Every time someone tells me not to pre-order something I'm going to pre-order a new game. And then I'll cancel the pre-order. Because it costs nothing for me to do so.
It's grating to see that all the time.
"Stop pre-ordering."
"Stop telling me what to do with my goddamn money.
 
Staying the hell away from Fallout 4 on PS4.

Bethesda + their PS record + this trend of broken games at release in the last few years = a very, incredibly small percentage of a chance that F4 will work well at launch on PS4. Looking forward to playing it, sure, but waiting a month or two.
 
Or I can do what I want with my money and time instead of fretting about $5 for a bonus to a game I'll inevitably buying anyway.[/I]

Of course, I'd never tell anyone not to pre order, they're free to do as they please

Doesn't mean its always the smartest thing to do though, and it doesn't mean there are not negative things in the industry because of it (pre order bonuses existing at all, for example)

If you know the track record behind a company like Bethesda, and you pre order Fallout 4, and it's a broken mess on release, then really you have no right to complain, because they do this every time and you keep pre ordering the game anyway

You can't expect them to change how they operate when you reward them regardless
 
I am confident Halo 5 will launch with little to no issues. Halo 4 did. The MCC is hardly an indicator considering it was a collaborative effort between other studios only with the 343i name slapped on it.

Assassin's Creed: Syndicate, I dunno. You'd think Ubisoft will have learned from Unity's disastrous launch.

I'm hoping Battlefront launches without issues. It's a big title EA has a lot riding on but I have a feeling something will be up.

Fallout 4 is also suspect considering it's Bethesda, but that game seems pretty much finished.
 
This will clearly happen, but somehow "QA firm says publishers should spend more time paying for QA" seems like it rings a little hollow.
Yeah that's what I'm thinking.

I don't think any of the big holiday releases are going to be that buggy. This guy is just saying what everyone wants to hear. And if the games come out fine, he can just pass it off as luck.

Halo 5 has had a 3 year development cycle with a multiplayer beta a full YEAR before release.

Syndicate isn't nearly as graphically impressive as Unity (no doubt to help with the framerate), they released an entire dev video apoligizing for the state Unity was released in. Not only that, but they lost a ton of money trying to win back consumer goodwill by giving the Unity single player dlc out for free. I highly doubt they want to do that this time around.

Battlefront has no single player campaign. The entire focus is on multiplayer. It's obvious they are playing it safe this first time around and not stretching too thin because they don't want to stain a franchise that EA wants to put in their rotation.

Fallout 4 is the only game I can see having some game breaking bugs. But even then, the game has been in development for four years. And it seems like it was (for the most part) done back when it was announced.

Will there be bugs? Sure. I wouldn't be surprised if the battlefront servers crash the first day or if there are a couple game crashing bugs in fallout 4. But this guy is just saying this stuff to get attention.
 
Of course, I'd never tell anyone not to pre order, they're free to do as they please

Doesn't mean its always the smartest thing to do though, and it doesn't mean there are not negative things in the industry because of it (pre order bonuses existing at all, for example)

If you know the track record behind a company like Bethesda, and you pre order Fallout 4, and it's a broken mess on release, then really you have no right to complain, because they do this every time and you keep pre ordering the game anyway

You can't expect them to change how they operate when you reward them regardless
It depends on the severity of the glitches. People fondly remember the launch of many games that at had tons of issues at launch, like GTAV. The development of pre-order bonuses in the majority of cases usually has little bearing on the game itself. When I look at the track record of Bethesda, I see a company releasing ridiculously huge and ambitious games which no doubt are an absolute nightmare to QA no matter how much time they spend in development. Now if FO4 were to release with a shit ton of gamebreaking bugs where even the tiniest bit of progress is essentially impossible, (think BF4's terrible campaign save bug), then I'd agree.
 
I think AC and Halo are probably safe, they're still hurting after last year.

Bethesda hasn't learned after multiple disasters, I'd say they're the prime candidate. They'd deserve the backlash honestly.

Except for PS3 Skyrim they're games have been pretty far from being disasters. Considering the size and scope, they were a lot better than expected.
 
Can't be Syndicate, Ubi can't afford another Unity disaster, the game may not be good but I sure is going to be almost bug free, as much as possible in a game of this nature.
 
We got a badass over here.
M8 I'll ave u.

Seriously though, I've never paid to pre-order, and I pre-order a lot. You just need to shop in the right places. The reality is that pre-orders are less to do with making money off of shmucks and more that it allows them to gauge both interest and product visibility so that publishers have more intel when it comes to marketing.
 
Please stop pre-ordering folks.

I wonder what games will be disasters this year.

Hey, its their money and you have absolutely no right to suggest to them to save it.

They can do whatever they want cause preordering clearly doesn't implicate that gamers will buy shit day 0 regardless of how many games keep launching in broken states.






/S
 
I think the only Triple-A game I'm buying before next year is Uncharted Collection, so I doubt any of this will affect me. Hopefully Soma is not a buggy mess, but I'm not familiar with Frictional's track record in this department.
 
This is something that I expect to happen every year now. Games are so massive nowadays, and publishers are so reliant on these massive games to hit their sales goals nowadays. There is no way that the occasional one won't get pushed out before things are perfect, especially around the holidays.
 
It's a good thing I haven't caught up with all the big releases this year; at this point I'm going to ask my family to get me games like MGS V / Forza 6 / Witcher 3 / Batman (some may be buggy, but they all at least work) instead of taking a gamble on Fallout 4 / whatever.
 
Don't tell me how to spend my money, but please DO listen to my incessant whining on day one about how the developer is a piece of shit, the publisher is greedy and cares about money before gamers and do look forward to my tearful rant about how games journalists should have done their jobs properly and told me that the game was rubbish even though their embargo lifted two days after Amazon shipped my order.

But still don't ever dare to tell me how to spend my money.
 
Odd how this went from a "Watch out for broken Christmas titles this year" thread, to a "Lets speculate and shit on Fallout 4 and Bethesda" thread.
 
Odd how this went from a "Watch out for broken Christmas titles this year" thread, to a "Lets speculate and shit on Fallout 4 and Bethesda" thread.
....

It really didnt and Bethesda games on consoles have been pretty crappy at times.
 
Already said but this may as well be an Ubisoft + EA thread (Battlefront, NFS, Assassins Creed, Rainbow Six Siege). No surprises. People will buy them so it doesn't matter. And of course Fallout 4 will be buggy as hell.

What would be more surprising is if any of these games weren't a mess.
 
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