[MCV] QA testers warn: Broken games fiasco of last year may repeat this Christmas

AAA Bugfest 2015™ - choose your candidate!


Results are only viewable after voting.
My hunch lies with Star Wars: Brokenfront-- errr... Battlefront. Gotta go with history, and history for DICE games at launch is far from kind. For the sake of the millions who will be buying this on Day One, I hope I'm wrong.
 
I'm confused what the draw of preordering is? I worked in an EB games about 10 years ago and you had to preorder to get a copy of certain things, but we always used the availability thing to rope people in. What's could possibly be the draw now? Gun coloring?

At least Best Buy gives you a $10 coupon, and you can preorder the night before for that.
 
My general point was, waiting and seeing is always going to be better than going on blind faith, and pre ordering is going on blind faith

That's not always a bad thing, you can take calculated risks, and in cases where the game has a limited run and you might not get a copy, or in cases when you can make a huge saving, then absolutely pre ordering would be the best choice

I won't tell people to not pre order, because you can be a smart consumer or a reckless consumer (it's also none of my business what others decide to do with their money) but to pretend that pre ordering doesn't have any negative impact on the industry is pretty naive

The fact we have retailer specific pre order bonuses is proof alone. How much of the time wasted on that could have been used on performance or bugs instead?


10/10
Blind faith assumes that I am misinformed about my purchase. And i'm sure this doesn't apply to everyone, but I am always as informed as possible about a game before I pre-order it. The people working on pre-order content wouldn't necessarily be relegated to fixing bugs, that's not how it works.

Don't tell me how to spend my money, but please DO listen to my incessant whining on day one about how the developer is a piece of shit, the publisher is greedy and cares about money before gamers and do look forward to my tearful rant about how games journalists should have done their jobs properly and told me that the game was rubbish even though their embargo lifted two days after Amazon shipped my order.

But still don't ever dare to tell me how to spend my money.
If you're referring to my post, then you'd best check my post history.
 
I'm unsure how common broken games are, but really hope for AC and Halo 5 to do especially well.

I did preorder AC Unity last year for a christmas gift. Lucky, by the time it got played, all the bugs the game had, were fixed.

With the Halo MC problems, I felt really terrible for 343i. Hopefully, Halo 5 will be well received and lots of fun for those looking forward to playing it. The videos I have seen of it, looks great!
 
Battlefront I think is the most likely, I like what they are doing with the game, but it seems like they have rushed the launch a wee bit with the lack of single player and lack of features

I also wouldn't be surprised by Assassins Creed, I never trust an Ubisoft game anymore

Fallout 4 will be buggy as hell, but that's to be expected

Tony Hawk, NBA 2K16, WWE 2K16, Guitar Hero Live, Hitman, Halo 5, Rock Band 4, Black-Ops 3, Tomb Raider seem like other candidates
 
Blind faith assumes that I am misinformed about my purchase. And i'm sure this doesn't apply to everyone, but I am always as informed as possible about a game before I pre-order it. The people working on pre-order content wouldn't necessarily be relegated to fixing bugs, that's not how it works.

If you're referring to my post, then you'd best check my post history.

Well none of the post you quoted from me refereed to you at all, I was talking generally, and it literally included a part about how you can be a smart consumer or a reckless one, I'm sure you're a smart consumer, but you being informed and making smart choices doesn't mean you're in the majority
 
shocking news: games are being rushed for holiday season.

Zero repercussions due to the pre-ordering culture and the ability to patch in fixes a week later with people going, "See it's fixed, stop hating!".

Solutions

1) Stop pre-ordering

2) Wait till after day 1 to see how borked the game is and in what state the game is before you commit to buying it.

3) Accept that any major online game is going to have huge server issues for at least a week after launch and hope for the best.

Blind faith assumes that I am misinformed about my purchase. And i'm sure this doesn't apply to everyone, but I am always as informed as possible about a game before I pre-order it. The people working on pre-order content wouldn't necessarily be relegated to fixing bugs, that's not how it works.


If you're referring to my post, then you'd best check my post history.

Pre-Ordering is taking information from the people who are selling the pre-order at heart and hoping they aren't lying to you or going to pull a fast one.

So while you may be making an informed purchase, it doesn't mean that information you used is accurate to the end product.
 
A game like Fallout 4 being glitchy or crashing every couple hours I can deal with since it's SP. A MP game like Star Wars where you can't even play certain modes is unacceptable. Neither is excusable but I can live with one and not the other.


Please don't be borked, Battlefront.

Lol. Ahhh, to be young and optimistic.
 
While Syndicate was demo'd with the protagonist not standing on a chimney and floating in mid air, I think I'm going to opt for Fallout 4, because while people will have no problem in their criticism of Ubisoft, Bethesda will be hailed as heroes and, I'll be honest, that kind of annoys me. Fallout 4's bugs will be game breaking, but Ass Creed's will translate better to meme use.
 
it's telling that AC and battlefront are so close behind fallout. I mean, a buggy bethesda game is a given, and is arguably as much a signature as their open worlds. But this just sounds like such a vote of "no confidence". That said, I'm surprised so many are expecting it of AC. I mean sure Unity was no slouch in the bugginess department, and AC3 had framerate issues galore, but otherwise I've felt the series has been relatively stable.
 
5 games on that list had or will have a "beta". I think it's unlikely for them to be straight up broken, but you never know. I expect some of them to have slight issues, though.

Assassins Creed seems like a good candidate. The last entries (pretty much since Brotherhood) were always full of game breaking bugs and annoying glitches.

Not sure why people pick Fallout 4. Were the previous game broken? I haven't followed any Fallout news nor did I play any of the Fallout games for more than 2 hours, so I don't know.
 
Of course they havent learned a lesson. The shit was still bought.

The only lesson they learned is they could literally shit in a bag, 'gamers' would pay for it, and with a little marketing would proceed to smear the shit all over their face and viciously defend it from anyone who pointed out it was shit.
 
I would bet on Battlefront and Assassin Creed,

Fallout 4 has had enough time to polish game breaking bugs, other the the usual Bethesda jank I don't think it will be to bad

Halo 4 had a long beta, I would be very surprised if they fuck it up again

All and all... We all know there is an easy fix for broken games don't pre order
 
skyrim on ps3.

just a heads up ;)
but with the new return policy on steam this will change fast
 
Voted for Need for Speed. I hope the game isn't a broken mess, but the always-online requirement could be a source of problems.
 
Voted for Battlefront. Fallout will be buggy, yeah, but they've been polishing it up for a while now, so it's going to be less buggy than it might otherwise be.
 
Someone I talk to online who I have no way of verifying if they are actually in the know or not says Warzone in Halo 5 is currently unplayable.
 
There is no way in hell WWE 2K16 is a AAA game. All hands are not on deck for that series. But it will easily be the most broken game this year.
 
Assassin's Creed won't be buggy. Ubisoft have learned their lesson, hopefully because otherwise its the death of a franchise. They won't risk that.

Battlefront and Fallout 4 are the definitive answers here. One is DICE and will likely have the usual bugs and server issues while the other is Bethesda being Bethesda.

Halo 5 is being done by 343i, so chances are you won't see Master Chief Collection nonsense on this one. It'll ruin their credibility with the franchise.

The rest of the games will be fine. NFS is getting a public/private beta for the first time so chances are it won't crash and burn.

Best wishes.
 
Voted for Battlefront. Fallout will be buggy, yeah, but they've been polishing it up for a while now, so it's going to be less buggy than it might otherwise be.

Yeah, I hope they're confident in the product to be as playable as an open world rpg gets. SW on the other hand could be rushed because of the movie date.
 
Of course they havent learned a lesson. The shit was still bought.

The only lesson they learned is they could literally shit in a bag, 'gamers' would pay for it, and with a little marketing would proceed to smear the shit all over their face and viciously defend it from anyone who pointed out it was shit.

"I don't know what all of the bitching is about. The game works fine for me... it must be your system or something."

"Games are bigger now, so there are going to be problems. It's unavoidable."

"Just wait a few days, and it'll be fixed."

The funny thing about the video game industry is that it doesn't need to pay PR to fight its battles, since it has legions of customers who are willing to pay for the privilege of doing so.
 
Assassin's Creed won't be buggy. Ubisoft have learned their lesson, hopefully because otherwise its the death of a franchise. They won't risk that.

Battlefront and Fallout 4 are the definitive answers here.

I beg to differ Ubisoft learned shit... They would take a hefty break to re-boot re-think that franchise

Yearly release killed Assassin Creeds, too much rushed cookie cutter open world

Fallout 4 was finished way in advance, I don't think its gonna be as bad as other Bethesda games
 
5 games on that list had or will have a "beta". I think it's unlikely for them to be straight up broken, but you never know. I expect some of them to have slight issues, though.

Assassins Creed seems like a good candidate. The last entries (pretty much since Brotherhood) were always full of game breaking bugs and annoying glitches.

Not sure why people pick Fallout 4. Were the previous game broken? I haven't followed any Fallout news nor did I play any of the Fallout games for more than 2 hours, so I don't know.

battlefield 4 had a beta
 
Damn it. I was tricked. I saw Assassin's Creed and automaticly pressed it. Only when I saw the results did I realize that Fallout 4 was going to be released. Seriously, even if Ubisoft tried their very best to get bugs into the game they are no match for the unintentions of Bethesda.
 
Oooh, now with a nifty poll.

Battlefront is tempting but a new Bethesda game, the first one for new systems, ahhh. I'm gonna go with Fallout 4, seems like a safe bet.
 
I think that battlefront might actually be ok in terms of the game itself but server stability may be questionable. Seems like they're not bringing anything new to the table with the game that they don't already have with the previous battlefield games so there's not a whole lot of stuff at first glance that they could screw up.

Fallout 4 I think will be ok in terms of major show stoppers but will have plenty of the typical Gamebryo engine glitches and probably some bugged quests but I suspect the modding community will swiftly take care of the PC version's problems. Skyrim was pretty solid for me and I played for about 9 or 10 hours right at midnight unlock.

Assasins creed though, I'm betting that one is the most broken. Sure it looks like it's just a re-skinned Unity but Unity on PC still has issues with povery LOD textures on buildings, never got parallax mapping (As far as I'm aware), etc.

They're bringing in the Arkham grappling hook mechanic that Rocksteady got perfect years ago but I'm sure Ubisoft will manage to find a way to make it difficult to use and work mediocre at best but hopefully should provide some pretty hilarious glitch videos and gifs.


You know, for all the flak CoD games get, their games are pretty bug-free.

They've been making the same game for a decade. You'd like to think that they've gotten things pretty down at this point.
 
Pre-Ordering is taking information from the people who are selling the pre-order at heart and hoping they aren't lying to you or going to pull a fast one.

So while you may be making an informed purchase, it doesn't mean that information you used is accurate to the end product.

Same applies to people buying the game shortly after release. In fact, to actually get this information someone has to have purchased it in the first place. I think we've all learned not to rely on journalists for this information until reviewing process is improved.

Those who pre-order for discounts, like me, are actually less at risk than those buying for full price. I can also return it unopened if I suspect something is wrong with the game after it ships.
 
Not a surprise and why I'll happily skip all the rushed, annual interactions of big titles. They're creaking under the weight of complexity with artificially imposed release schedules and I want as little exposure to it as possible.
 
Rule 1: Don't buy any online focused games without a competent public beta at launch.

Rule 2: Don't buy Ubi and Bethesda open world games before the first round of launch patches.

I've gotten by pretty well with those two rules.
 
I would say Fallout 4 will be among, if not the, worst but the way they've gone about development this time is different to old games and Hines has already said development is done and that they're focusing on bugs and fixes. I'm hopeful it won't be bad though because while i'm a big fan of Fallout and Elder Scrolls, i've never actually bought a game from them on release. Not for any specific reason, just that other games were on my radar and they weren't top.
 
Including Fallout 4 in the poll is unfair to the other games.

I'm buying and planning on playing Fallout 4 on day one but I agree with this. Fallout should be a given and I don't even think it has to do anything with being for the Christmas rush rather than it's Bethesda and their engine. Also, to be fair it is a large game that has a lot of varied things it is expected to allow you to do so I can understand that there most likely will always be some bugs. The question is will the game at least be playable and not have any real game breaking bugs (and I don't mind it crashing every now and then but if it crashes constantly that's a problem). I honestly don't ever expect their games to be bug free (I think that would be unfeasable for them with how much they expect it to do. And I'd rather them keep making their games as open as they are rather than reduce what you can do to make the game less buggy, and that includes keeping objects all being individual objects and not just background in the game).

Putting it on the list though makes it uninteresting cause everyone knows it's going to have bugs. What's more curious is what other games people think will have a lot of bugs at the start.
 
"I don't know what all of the bitching is about. The game works fine for me... it must be your system or something."

"Games are bigger now, so there are going to be problems. It's unavoidable."

"Just wait a few days, and it'll be fixed."

The funny thing about the video game industry is that it doesn't need to pay PR to fight its battles, since it has legions of customers who are willing to pay for the privilege of doing so.

Been reading a lot of my old gaming magazines lately and a common phrase I kept finding from 90's to early 2000's was "games have become bigger and more complex now" as a way to justify bigger and bigger budgets. Even a developer article in a GI magazine from their April 2004 issue from Greg Rizzer (now former EA) saying that sequels and bigger budget titles are the future of the industry.

Now that sort of thinking has gotten to a point where it excludes Q&A in games more and more, that it's just "simply unavoidable" that we get broken games. And people/fans and developers/publishers use it to justify all the problems we see now, and refuse to even stop and think about what they're saying and continuing to defend and justify the bad behavior.
 
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