Gotta say, everything involving Quiet in MGS is just terrible--even ignoring the 'shame' stuff, she poisons everything she touches. Not even Snake could resist it, getting poisoned because he saw through his blind spot and defended himself with the wrong arm. I don't even think she has a circulatory system, how could a snake bite even hurt her? C'mon, Boss!
In the mission A Quiet Exit, I get one shot everytime when I pop up after a certain point during the tank battle. No idea why, where. Tank ? Sniper ? Specific one ? They keep saying to fight not to run, not sure what trigger to avoid
That mission is badly designed and counter to everything else in the game. The thing is, in the final phase of the battle there are two tanks, with one arriving before and one after the helicopter, that are essentially super tanks. These two super tanks have super-cannons that one-shot Snake from any angle; further, their cannons are the only weapons (I know of) capable of piercing cover or obstacles like walls. This means that it's impossible to take cover from them as you fight--you have to let Quiet grab their attention as you sit far away, hidden, or else risk an instant game over when they get a decent shot off. It took me forever to get through that mission.
In retrospect, an easy answer is to just call in airstrikes, I'd assume they work well.
My solution was a lot of fultoning, with a weather change (sandstorm) when the tanks arrived so I could fulton those as well--unfortunately, too much trial and error was involved for me to recommend this strategy to anyone else.
If you decide to follow my stratagy:
- Fulton the missle thing that arrives in the middle of the battlefield. Just rush towards it from the checkpoint and it won't be able to do much. Be sure to shoot the soldier running up from the left, because he'll bother you during the next step otherwise. The shielded soldier that arrives after him is of no concern.
- Go towards the right of the battlefield and prepare to fulton the guntank arriving on that side; when it stops to deploy troops is your chance to strike.
- Rush to the left side of the battlefield and throw a grenade behind the guntank, where it has deployed troops. Fulton it.
- Now take a breather--rush behind the building because the first super tank will be arriving. If it hits you even once, you're dead.
- Call in a sandstorm while Quiet draws their fire. Once the sandstorm arrives, and not before, approach the super tank (the only 'Tank' on the battlefield) from the far right of the battlefield. Check to see where its cannon is aiming--if it's at you, hide; if it's at Quiet, run behind the tank and then straight at it. Note that if an enemy sees you while you're doing this the super tank will be alerted to your presence and it will be over--their machine guns will cut you down before you can get close enough.
- Quickly fulton the super tank from behind and then go back the way you came. Done correctly, veiled by the sandstorm, the enemy won't be aware of you at all.
- A helicopter will arrive, signalling the final stretch of the battle. A super tank and two guntanks won't be far behind it, so stay covered and out of sight. Wait for the helicopter to get in range and begin patrolling between the left and right of the battlefield, then attack it with missle weapons.
- Once the helicopter starts to retreat or is destroyed, hide and call in a second sandstorm if necessary. (I had one occur naturally after this, so I never needed to.)
- By now the second super tank and a pair of guntanks will have arrived. They'll be attacking Quiet. Approach the super tank the same as before, and then the rest is up to you. The two guntanks and the remaining infantry will be a piece of cake with the super tanks out of the way.
Now some info to make the fight easier:
- Electro-mines can useful. Deploy them on the left and right roads, close to the building, to make fultoning the vehicles easier.
- Guntanks. They have a minimum range--they're completely defenseless once you're closer than five meters. With a speed upgrade, Snake can also outrun them, which makes getting beside them trivial. Lastly, these guntanks deploy 3 soldiers each and no more.
- The Quiet situation. Quiet will likely take damage before she decides to move. The super tanks are the real threat, though any vehicle can harm her. While Quiet is more than capable of taking out a lone tank or two on her own, she won't last long if left to her own devices--three or four super tank hits will kill her and immediately end the mission. So draw fire if you need to.
- Long-barreled God-tanks. Super tanks have deadly accurate machineguns with no minimum range, and unparalleled power in their cannons. Your rocket launcher will do minimal harm so forget conventional weaponry. Worst of all, as mentioned before, thier cannon pierces all kinds of cover. You will not be able to avoid their attacks for long, so never bother risking it.
- NVG are your friend. Be sure to tag the super tanks so you know exactly where they are. And note that all of the armoured vehicles have very obvious tells as to who they're targetting, so just glance at their weapons to see who has aggro.
All from memory... I hope the hours I spent completing the mission were worth it to someone, because it sure didn't help me.