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SPOILER: Metal Gear Solid V Spoiler Thread | Such a lust for conclusion, T-WHHOOOO

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For the record, I do agree with the notion that MGSV is an unfinished game to some extent, since the Eli plotline (in)conclusion, among others, is quite jarring, and so is the lack of a proper final boss. Still, dismissing the whole game and categorically denying it as a potential GOTY on the grounds that it is "unfinished" when there's so much genius and such carefully crafted and awesome gameplay is just not right.
The gameplay is great, but it's still not polished. But that's not an issue, because the gameplay is still great... There's just nothing I can do in this world with this great gameplay.
I'm the guy who finished the last of us x13, mgs4 x8, mgs3 x8... Those games are fun to play, but I can't find anything fun to do with mgsv gameplay.
My point on GOTY is I don't think Konami or Kojina should be rewarded for the product that's out. It's not fair to other teams. Kojima needs a wake up call on how he develops games.
 
This is totally okay dude that you like it. I am just adding my opinion to yours :)

MGS3 is my second favourite MGS. I like MGS4 as much as I like MGS4.

It's okay, I'm not criticizing your opinion or trying to say that you are wrong, but I felt that I had to mention that we both love the series but we have different tastes :)
 
I don't see why people needed to be in the middle of a warzone. This game didn't take in a warzone. It was an occupation. The war was already over. Besides, they already did that in metal gear solid 4. Did people really just want another tired retread of the Older games? I guess it's the same argument people use against resident evil 4. Great game, just not a great game in the series.
 
The gameplay is great, but it's still not polished. But that's not an issue, because the gameplay is still great... There's just nothing I can do in this world with this great gameplay.
I'm the guy who finished the last of us x13, mgs4 x8, mgs3 x8... Those games are fun to play, but I can't find anything fun to do with mgsv gameplay.
My point on GOTY is I don't think Konami or Kojina should be rewarded for the product that's out. It's not fair to other teams. Kojima needs a wake up call on how he develops games.

Seriously?

How is the gameplay not polished?
 
The gameplay is great, but it's still not polished. But that's not an issue, because the gameplay is still great... There's just nothing I can do in this world with this great gameplay.
I'm the guy who finished the last of us x13, mgs4 x8, mgs3 x8... Those games are fun to play, but I can't find anything fun to do with mgsv gameplay.
My point on GOTY is I don't think Konami or Kojina should be rewarded for the product that's out. It's not fair to other teams. Kojima needs a wake up call on how he develops games.

My MGS V playtime is 165 hours, I have played it and enjoyed it more than the Witcher 3 and Blodborne and I think that many gamers share the same feeling.
 
I don't see why people needed to be in the middle of a warzone. This game didn't take in a warzone. It was an occupation. The war was already over. Besides, they already did that in metal gear solid 4. Did people really just want another tired retread of the Older games? I guess it's the same argument people use against resident evil 4. Great game, just not a great game in the series.

Sounds like convenient excuse for a boring world to me.
 
Why not hire Hayter to play Ishmael and Big Boss in the one scene at the end and then a few tapes, everyone would have been happy then. You disguise his voice in the prologue and then in the replay the effect is dropped slowly.

You still get Keifer on the box or to mocap Venoms face or whatever and the die hards are appeased
 
But Kiefer doesn't gargle any marbles, so he gets my vote, as Hayter's been downhill since MGS1.

No, but at least he opens his mouth when he speaks, unlike Kiefer who seems to deliver his lines with his lips closed.

Marble gargling > Boring, sleepy-like performance with a lisp.
 
Seriously?

How is the gameplay not polished?
I'm not going over it, but I have complaints
My MGS V playtime is 165 hours, I have played it and enjoyed it more than the Witcher 3 and Blodborne and I think that many gamers share the same feeling.
I don't. I've replayed Bloodborne x12 because the boss battles were so engaging and fun. I can't say the same for MGSV after its first play through.
 
I understand your point then.

My ND reference still stands tho. Even tho what i think they did to Amy was uncalled for. The end result should benefit the project. At all times. We'll see how U4 does. But so far, i think its shaping up to be better than the previous games, delivering more vertical and dynamic gameplay, interesting story, and unparalleled beautiful scenery with set pieces that will amaze us.

The creative process is you feeding from everyone else tho. In that video everything comes from Kojima. So how is this a creative process?

Kojima tells Yoji to make Quiet have less clothes... he initially thought a more reserved look would be nicer. But you know... the end result speaks for itself.

Kojima in MGS4 decides that the cutscene with Sunny is not up to par, even tho there are more pressing matters in the game that could benefit from the time. They go and revamp the cutscenes, and the gameplay is left alone. I mean.. how it be a creative process when its one man calling the shots? Even in the video they all say they don't understand his motives, but as long as it makes the game better... and then they look puzzled.

Others in this thread have mentioned that Kojima had a writer that would capture all of his ideas and make it more cohesive. Maybe thats all he needed. In the end, i completely agree that a team works best when they have a responsible person at the helm that can carry the big picture, but empower people with good ideas to implement them.

Anyways... i think we both agree on the topic. Just calling out things that i think are interesting to talk about.

Yeah Kojima much like Lucas in his prime is a visionary, who needs someone else to kind of fine tune their ideas to be, not necessarily easily digestible, but at least be presented in a more natural way to the viewer.
If Kojima had help with MGS2 then he definitely needs to have someone help him polish those crazy ideas he has.

As for game decisions, he's still the director so his personal preference is still going to rule all. Even if we all don't agree with it. Let's remember that those Sunny cutscenes are like 50 percent of the game so he had to make them look good.

:p

It's hard to tell the trials and tribulations of a 3-4 year game development cycle in just a 30 minute documentary when the juiciest bit of drama they could get was Kojima pushing his programmer to push the PS3 (Sony made early development partners believe the PS3 would be more powerful than it ended up being) and he wanted to tighten up the graphics on level 3.
Still there could have been worse things that happened, but we don't know.

Kojima's thirst for Joosen was real though..

...Or was it our thirst since it was our eyes always looking at Quiet's glistening photosynthetic body.

All in all as a game by itself, MGSV was a great experience. I was having fun the whole way even after putting 50 hours. Only when a previous mission came up that I had to redo on Extreme, did the magic start to fade, but even then I still had fun with it.

Factoring in the series as a whole though. I wanted a hell of lot more in terms of story and I would have been fine if the second disk was MGS4.5 or Xenogears Disk 2 if it gave us nothing but cutscenes and tapes to play if it meant we got nothing left [story wise] on the cutting room floor.

Cant wait for Uncharted 4
 
I don't get this debate about Hayter Vs. Kiefer when it comes to Snake.

They're both fine, but Hayter shouldn't be Big Boss. I was willing to accept it in MGS3, but it felt completely out of place afterwards.
 
I don't get this debate about Hayter Vs. Kiefer when it comes to Snake.

They're both fine, but Hayter shouldn't be Big Boss. I was willing to accept it in MGS3, but it felt completely out of place afterwards.

It's because Kiefer sucked. Hard.

If they were going to replace Hayter, then at least do it with a quality voice actor like John Cygan or Richard Doyle.
 
I love this game but it just didn't feel like a metal gear game. Didn't feel right not having David Hayter in it. David could've been the Real Big Boss, and Kiefer could've been Venom. Don't know why they didn't do that. And on a side note when are we gonna get that Frankie Yager/ Gray Wolf game. I really was hoping he would've been I this game in some way.
 
My MGS V playtime is 165 hours, I have played it and enjoyed it more than the Witcher 3 and Blodborne and I think that many gamers share the same feeling.

205:30 played atm, and still finding new stuff to experiment with.

The depth of the mechanics and gameplay systems is just unparalleled in my experience. Its an astonishing achievement.

That some people are rubbishing it based on it not being a 9-hour long, tightly scripted and set-pieced narrative adventure is just mind-boggling.
 
http://www.thelalilulelo.org/

the carnival of stupid will live on
KuGsj.gif

SUCH A LUST FOR TROLLING


WHOOOOOOOOOOOOOOOOOOOOOOOOOO
 
Sounds like convenient excuse for a boring world to me.
Dude I played this game obsessively for 180 hours. I don't even get halfway through most games before getting bored these days. But yeah, I guess I'm blinded by Kojima madness or whatever lol. Someday I'll see the light I suppose.
 
205:30 played atm, and still finding new stuff to experiment with.

The depth of the mechanics and gameplay systems is just unparalleled in my experience. Its an astonishing achievement.

That some people are rubbishing it based on it not being a 9-hour long, tightly scripted and set-pieced narrative adventure is just mind-boggling.
No one is complaining about wanting that.
 
Dude I played this game obsessively for 180 hours. I don't even get halfway through most games before getting bored these days. But yeah, I guess I'm blinded by Kojima madness or whatever lol. Someday I'll see the light I suppose.

There are no facts, only interpretations. It's cool.
 
205:30 played atm, and still finding new stuff to experiment with.

The depth of the mechanics and gameplay systems is just unparalleled in my experience. Its an astonishing achievement.

That some people are rubbishing it based on it not being a 9-hour long, tightly scripted and set-pieced narrative adventure is just mind-boggling.

230 here, been working my way S ranking missions slowly + mission tasks. Tons of fun.
 
It's because Kiefer sucked. Hard.

If they were going to replace Hayter, then at least do it with a quality voice actor like John Cygan or Richard Doyle.

Or both, considering the plot.

We could have had a game where we had both.... Cygan playing Venom, Doyle playing Big Boss.

Fucking. Kojima.
 
It's because Kiefer sucked. Hard.

If they were going to replace Hayter, then at least do it with a quality voice actor like John Cygan or Richard Doyle.

He was completely fine, you're totally overreacting.

John Cygan and Richard Doyle are suited for a older and wiser Big Boss. They would not fit a younger snake.
 
He was completely fine, you're totally overreacting.

John Cygan and Richard Doyle are suited for a older and wiser Big Boss. They would not fit a younger snake.

John Cygan would have been perfect in the role. Solidus doesn't sound too old. And it's not like Venom Snake looks young anyways.
 
A true testament to a game is if you still play it after you 100% it. I can't see any reason to play it now. The fact I got to wait for MGO 3 doesn't help.
 
Tapes are mostly boring, that should be a larger complaint. There also aren't really that many, there should be hundreds not tens. Its crazy that you can play a couple of main missions and unlock nothing of importance - there should have been 150 funny or interesting tapes to unlock after every side mission. Then I'd be like, codec who?
 
I don't get this debate about Hayter Vs. Kiefer when it comes to Snake.

They're both fine, but Hayter shouldn't be Big Boss. I was willing to accept it in MGS3, but it felt completely out of place afterwards.

Why David shouldn't be big boss? David was the voice of solid snake who was raised in America just like the boss, that's why they should sound alike. Liquid on the other hand was in the UK, so I get why he would sound different.
Just like in star wars the clones all had the same voice and Jango Fett. :)
 
But most people it seems to me are using the same criteria that one would use for the type of product I just described to criticize this game - which is dumb.
I don't see it that way... I see people complaining about an unfinished game which incidentally has good gameplay.
 
Dude I played this game obsessively for 180 hours. I don't even get halfway through most games before getting bored these days. But yeah, I guess I'm blinded by Kojima madness or whatever lol. Someday I'll see the light I suppose.

Yeah...

"this game got boring", how many hours did you put into it "about 5 hours... let me see oh wait it was 50 hours... Somehow time flew while I was doing all this shit in these boring ass representation of real world areas.
 
The gameplay is great, but it's still not polished. But that's not an issue, because the gameplay is still great... There's just nothing I can do in this world with this great gameplay.
I'm the guy who finished the last of us x13, mgs4 x8, mgs3 x8... Those games are fun to play, but I can't find anything fun to do with mgsv gameplay.
My point on GOTY is I don't think Konami or Kojina should be rewarded for the product that's out. It's not fair to other teams. Kojima needs a wake up call on how he develops games.

Well, what does it say about Kojima Productions vs other developers if an "unfinished" game wins more GOTY awards? Do you think that the "unfinished" condition of the winner wouldn't have been taken into consideration when comparing this game to the others or something? Perhaps it's everyone else who needs a wake up call, not Kojima. I'm not claiming that MGSV is perfect, it certainly isn't, but I'll personally always favor excellence, no matter how flawed, over a more perfected yet safer or less satisfying experience. That's why MGSV is not only my GOTY but my game of the generation so far.

By the way, there are plenty of things and ways to play in MGSV. If you don't enjoy them or don't feel motivated to try them that's just anecdotal. I've put in 200 hours into the game already and that counter is not stopping anytime soon.
 
Trudging through an active battlefield in this world would have made sense and been a cool way to fill the empty space between bases, I agree, but that was clearly outside the scope of an already bloated game. They'd have to add more AI routines and tweak it and... who knows what else is involved in that to create what they did in MGS4 (and hell, could even be the reason why they drop the mechanics for it midway through MGS4 and they ultimately don't matter after Act 2). Also, those areas in MGS4 were very small compared to what we have here.

The battlefield AI in MGS4 was really undercooked. The alert system made no sense in that kind of environment, why would the PMC go ballistic just for seeing you while there are about a dozen other guys shooting at them.
Also, not many people notice this but if you don't bother to ally with the militia, and they spot you, the PMC will actually start calling in for support. That's a pretty major oversight.
 
Why David shouldn't be big boss? David was the voice of solid snake who was raised in America just like the boss, that's why they should sound alike. Liquid on the other hand was in the UK, so I get why he would sound different.
Just like in star wars the clones all had the same voice and Jango Fett. :)

Even the Japanese VA that does Snake and Big Boss did Venom

But he also did Solidus which made the conversation about Solid Snake being in charge of the Sons of Liberty even more impactful especially when you hear Solidus speak off camera before they reveal he's not Solid Snake.
 
Well, what does it say about Kojima Productions vs other developers if an "unfinished" game wins more GOTY awards? Do you think that the "unfinished" condition of the winner wouldn't have been taken into consideration when comparing this game to the others or something? Perhaps it's everyone else who needs a wake up call, not Kojima. I'm not claiming that MGSV is perfect, it certainly isn't, but I'll personally always favor excellence, no matter how flawed, over a more perfected yet safer or less satisfying experience. That's why MGSV is not only my GOTY but my game of the generation so far.

By the way, there are plenty of things and ways to play in MGSV. If you don't enjoy them or don't feel motivated to try them that's just anecdotal. I've put in 200 hours into the game already and that counter is not stopping anytime soon.
I've put over 300 hours in. I want to put more, but I stopped having fun around the 200 hour mark. And I want to play more, just can't see why
What it says about other developers is what you want it to say since we have two different views on this matter
I think Kojima needs his ego checked and working with Del Toro would have been good for him since he can't swing his dick around like he does during the production of these Metal Gear games. If the guy stayed focus, who knows what marvels he'd reach. But his direction is all over the place:
This Metal Gear will be dark.
<puts a scene where Quiet gets sexually harassed by members of MB while she showers>
 
We gonna act like hayter would have been taken seriously at all as Big Boss in V. Hes fun but has now reached parody level of it.

He reached parody level because he was instructed to reach parody level, on a series that has long ago reached parody levels of itself.
 
I've put over 300 hours in. I want to put more, but I stopped having fun around the 200 hour mark. And I want to play more, just can't see why
What it says about other developers is what you want it to say since we have two different views on this matter
I think Kojima needs his ego checked and working with Del Toro would have been good for him since he can't swing his dick around like he does during the production of these Metal Gear games. If the guy stayed focus, who knows what marvels he'd reach. But his direction is all over the place:
This Metal Gear will be dark.
<puts a scene where Quiet gets sexually harassed by members of MB while she showers>

Dude if you've played over 100 hours more since you stopped having fun then surely this game is doing something right or you have such a lust for torturing yourself.
 
I've put over 300 hours in. I want to put more, but I stopped having fun around the 200 hour mark. And I want to play more, just can't see why
What it says about other developers is what you want it to say since we have two different views on this matter
I think Kojima needs his ego checked and working with Del Toro would have been good for him since he can't swing his dick around like he does during the production of these Metal Gear games. If the guy stayed focus, who knows what marvels he'd reach. But his direction is all over the place:
This Metal Gear will be dark.
<puts a scene where Quiet gets sexually harassed by members of MB while she showers>

His ego is why you got lost in the game for 200 hours.
But it's also his ego why you continued to stare at Quiet even though you felt uncomfortable.

It was Konami that decided the child soldiers wouldn't be allowed to make the game darker.

Boss... You killed ..a kid... mission failed.
 
I don't think we can compare Japanese and American voice actors unfortunately. The Japanese regard their VA like superstars.
But it is evident that the same care isn't given to American audiences. For one, you should never do a 1:1 localization, and you need an Agnes Kaku or Jeremy Blaustein to translate the text so it comes cool and less awkward.
 
I'm not going over it, but I have complaints

I don't. I've replayed Bloodborne x12 because the boss battles were so engaging and fun. I can't say the same for MGSV after its first play through.

I have platinumed Bloodborne, but the lack of meaningful covenants, the lack of weapons variety, the average chalice dungeons and the spammy PvP made me stop playing the game. Maybe I can understand why you have played Bloodborne x12, but TLOU x13? You can't play TLOU in a lot of different ways and it doesn't have great boss fights, I remember there was one boss fight in the entire game, so what made you come back 11 times?
 
His ego is why you got lost in the game for 200 hours.
But it's also his ego why you continued to stare at Quiet even though you felt uncomfortable.

It was Konami that decided the child soldiers wouldn't be allowed to make the game darker.

Boss... You killed ..a kid... mission failed.

This was fucking ridiculous.

"Kaz, I'm already a demon".

So much bullshit.
 
I've put over 300 hours in. I want to put more, but I stopped having fun around the 200 hour mark. And I want to play more, just can't see why
What it says about other developers is what you want it to say since we have two different views on this matter
I think Kojima needs his ego checked and working with Del Toro would have been good for him since he can't swing his dick around like he does during the production of these Metal Gear games. If the guy stayed focus, who knows what marvels he'd reach. But his direction is all over the place:
This Metal Gear will be dark.
<puts a scene where Quiet gets sexually harassed by members of MB while she showers>

I'm fine with egotistical Kojima. The game industry needs more author products like this, not less.
 
Kiefer sounds great as Big Boss. The intro scene, the monologues on tapes, the few cutscenes where he talks - they all sound great. "I gave her a light, she took the long way home." Fucking fantastic.

The sparse dialog is a problem, but the sparse story throughout the whole game is a problem. The game being incomplete is a problem.
 
But most people it seems to me are using the same criteria that one would use for the type of product I just described to criticize this game - which is dumb.

That's fine. everyone is dumb. You are smart. Everyone can complain while you go play the game you enjoy or something.
 
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