Uncharted 2 PS4 Gameplay

Glorious.

One thing that is a little iffy looking is Drakes mouth in UC2. It looks weirdly dark around his teeth. I don't remember it looking that way back in the day. The dark areas around his eyes and Flynns also kinda look weird. Too black I mean.

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I bet most people are buying the collection only for UC2.

U3 is still a great Uncharted game. The set pieces alone make it worth a purchase.

Like everyone will reply, the only reason U3 gets shit is because its very similar to U2 so people like to say "more of the same, I wasnt blown away like U2". Ok so U2.5 um thats good for me. Plus they fixed the marble eyes and Drake's ugly character model.

Im gonna call it right now....people bitching Uncharted 4 doesnt "beat" Uncharted 2 (or is more of the 'same') so that means 4 is shit too like the 3rd one.

They're really spoiling us if UC4 isn't gonna hit 60fps.

I might actually just pick this up since I never finished UC3.

Ill take current gen PS4 graphics from ND over 60FPS. If they were pushing to 60FPS locked for U4, ND wouldnt be able to push the system the way they tend to. Screw that. Just wait for the PS5 port @ 60FPS or just play Multiplayer.
 
U3 is still a great Uncharted game. The set pieces alone make it worth a purchase.

Like everyone will reply, the only reason U3 gets shit is because its very similar to U2 so people like to say "more of the same, I wasnt blown away like U2". Ok so U2.5 um thats good for me. Plus they fixed the marble eyes and Drake's ugly character model.

Im gonna call it right now....people bitching Uncharted 4 doesnt "beat" Uncharted 2 (or is more of the 'same') so that means 4 is shit too like the 3rd one.

People don't shit on 3 because it is similar to 2, they shit on it because it is worse than 2. Story, pacing, gunplay, poorly implemented melee system etc.

Being more of Uncharted 2 which had a tightly paced story, and well designed combat with enemies that had proper hit reactions would have been ideal.
 
Damn, now I really need to finish U1 and U2 on Crushing. The footage looks nice though. The Uncharted 1 intro still has the wonky animations, and I'm hoping they altered the handling on that godawful jetski section. The train scene looks gorgeous as per usual. I get PTSD every time I see that section because of how many times I died in that part on Hard in U2. That, the
Jeff
sequence in Tibet, and the final boss battle are the parts that stop me from doing U2 on Crushing.

I'm hoping that this will unlock something in Uncharted 4, for die-hard fans who've played through all the games. It'd be a really cool touch if something like that happened.
 
People don't shit on 3 because it is similar to 2, they shit on it because it is worse than 2. Story, pacing, gunplay, poorly implemented melee system etc.

Being more of Uncharted 2 which had a tightly paced story, and well designed combat with enemies that had proper hit reactions would have been ideal.

For real. I'd have loved a game that I felt was just like Uncharted 2, that's all I wanted in the first place from its sequel.
U3 failed in a number of tangible ways compared to its predecessor so it always annoys me when people claim people are down on the game because it was just more of the same.

That said even as a huge disappointment Uncharted 3 had some great sequences and redeeming features so I'll gladly revisit it for the collection.
 
People don't shit on 3 because it is similar to 2, they shit on it because it is worse than 2. Story, pacing, gunplay, poorly implemented melee system etc.

Being more of Uncharted 2 which had a tightly paced story, and well designed combat with enemies that had proper hit reactions would have been ideal.

Im pretty sure the biggest "against" for U3 on GAF has been that it didnt surpass U2 but like ND played it safe and too samey.

I agree with the gunplay because it was messed up. That one I give you. From my experience, U3 was more of the same which is fine. I liked all the big "events" and the melee system was improved. More animations added which I actually like it when Drake touches the wall when you get close. Yea maybe it happens too frequent but it adds flavor to the game. Makes his character not a static figure moving in all directions like 3rd person games tend to be. (I think they perfected this on TLoU) Really shines on the boat mission.

Pacing wasnt as tight and great as U2 but it still had amazing moments and the story, although trippy at the end, was still a wild ride from start to finish.

Still, for me this is a great package. I honestly feel U1 is the weaker of the 3 but im sure others would say 1+2 are the best. Whatever the case, we are lucky BluePoint did all 3 to please all of us Uncharted fans. That should be enough to purchase this package. (Im sure U3Remaster should be seen a little better since it will get gunplay improvements this go around)
 
Im pretty sure the biggest "against" for U3 on GAF has been that it didnt surpass U2 but like ND played it safe and too samey.

I agree with the gunplay because it was messed up. That one I give you. From my experience, U3 was more of the same which is fine. I liked all the big "events" and the melee system was improved. More animations added which I actually like it when Drake touches the wall when you get close. Yea maybe it happens too frequent but it adds flavor to the game. Makes his character not a static figure moving in all directions like 3rd person games tend to be. (I think they perfected this on TLoU) Really shines on the boat mission.

Pacing wasnt as tight and great as U2 but it still had amazing moments and the story, although trippy at the end, was still a wild ride from start to finish.

Still, for me this is a great package. I honestly feel U1 is the weaker of the 3 but im sure others would say 1+2 are the best. Whatever the case, we are lucky BluePoint did all 3 to please all of us Uncharted fans. That should be enough to purchase this package. (Im sure U3Remaster should be seen a little better since it will get gunplay improvements this go around)

I agree it is not terrible, but people don't just hate on it because it is more of the same. The problem with the melee system is that it locked you into a fight which was a pain in the ass when in the middle of a gun fight and would often get you killed. Last of Us was much better as you could leave the melee battle at your own will. Also that bald giant boss who kept popping up in different outfits was boring and basically a quicktime event.
 
I agree it is not terrible, but people don't just hate on it because it is more of the same. The problem with the melee system is that it locked you into a fight which was a pain in the ass when in the middle of a gun fight and would often get you killed. Last of Us was much better as you could leave the melee battle at your own will. Also that bald giant boss who kept popping up in different outfits was boring and basically a quicktime event.

Ok good point. I feel they added that dude to "showcase" the melee system. Any time I got into fist fights, I sure as hell made sure there wasnt anyone far shooting at me back.

What I liked is that you can dodge and counter but the hardcore in me hated the button prompts shown. The only way to get rid of them was to play in Crushing or hard I forget. Thats how good I got. The system was easy to learn since there is a visual on when to counter/avoid an attack. It was a lot of fun. (fighting regular goons)

But yea I see what you mean. I think U2 is the best one but U3 is still a decent game. I feel U4 may get the same fate as U3 though. We shall see...
 
Ok good point. I feel they added that dude to "showcase" the melee system. Any time I got into fist fights, I sure as hell made sure there wasnt anyone far shooting at me back.

What I liked is that you can dodge and counter but the hardcore in me hated the button prompts shown. The only way to get rid of them was to play in Crushing or hard I forget. Thats how good I got. The system was easy to learn since there is a visual on when to counter/avoid an attack. It was a lot of fun. (fighting regular goons)

But yea I see what you mean. I think U2 is the best one but U3 is still a decent game. I feel U4 may get the same fate as U3 though. We shall see...

Who knows, but with Bruce and Neil I have very high hopes as Last of Us imo is far better than all the Uncharted games.
 
But yea I see what you mean. I think U2 is the best one but U3 is still a decent game. I feel U4 may get the same fate as U3 though. We shall see...
Even if you think that 3 was a weaker entry, I don't understand why you would be worried for 4. ND has openly said several times that the crunch they did for Uncharted 3 and a committment to a date that early would never happen again for their studio precisely because of the elements they had to rush and 4 has been in development for twice as long. This is the longest dev cycle ND has ever had and even if all the stuff from when Hennig and Richmond were there was thrown out, which is doubtful, it'll still be a full two year cycle.
 
Even if you think that 3 was a weaker entry, I don't understand why you would be worried for 4. ND has openly said several times that the crunch they did for Uncharted 3 and a committment to a date that early would never happen again for their studio precisely because of the elements they had to rush and 4 has been in development for twice as long. This is the longest dev cycle ND has ever had and even if all the stuff from when Hennig and Richmond were there was thrown out, which is doubtful, it'll still be a full two year cycle.

It wasn't as the initial trailer showed Madagascar and had the Libertalia motto thing as well as Nathan's brother talking (even though he was replaced by Troy Baker). So at worst they had massive pre production which I imagine allowed them to prototype a number of mechanics, establish an artstyle and get a lot of the tech up and running as well as establish a general plot outline, with the historical element being descided, prior to Bruce and Neil coming on board.
 
Wow. Uncharted 2 really was amazing. The Last of Us trumps it in storytelling but U2 was a perfect rollercoaster.

Will buy for Shambala.
 
I agree it is not terrible, but people don't just hate on it because it is more of the same. The problem with the melee system is that it locked you into a fight which was a pain in the ass when in the middle of a gun fight and would often get you killed. Last of Us was much better as you could leave the melee battle at your own will. Also that bald giant boss who kept popping up in different outfits was boring and basically a quicktime event.

...This problem is not exclusive to UC3, it's actually much more problematic in UC2. In UC2, you legitimately get locked into a fight with a single soldier -- more commonly with the soldiers equipped with black-color camo (not the armored guys if they have their helmet on and not the weaker grey-camo guys ) and you would legitimately die if you got into a fight with a guy while others were around because you had to wait for prompts to show up or for certain animations to trigger during the melee.

UC3 doesn't have this problem with normal soldiers, the only time it can happen is with context sensitive melee animations. Things like Drake using their weapon to wack them with it, bashing guys over cover/walls, catching enemies' weapons after you've melee'd them and so on -- all of which typically are in slow-motion. Those context-specific animations are what's problematic in UC3 and even then they're not as bad as what UC2 did. UC2 was definitely worse in this regard ignoring the boring bald guy you had to melee in UC3 (which by the way in UC3 you can skip one of those fights, the one in the chateau to be more precise).

Point is, UC3's melee is way better than UC2's if you're smart about it. You can more freely mix melee and shooting in UC3 than you can in UC2. In UC2 you pretty much prayed you did enough damage for the drop kick and/or one hit punch (steel fisting as it is called in all three games, blindfire + melee) but if you didn't you'd trigger the same old "gotta wait until I can hit triangle to counter this guy" animation which took eons to occur in UC2. UC2's system was definitely worse.
 
...This problem is not exclusive to UC3, it's actually much more problematic in UC2. In UC2, you legitimately get locked into a fight with a single soldier -- more commonly with the soldiers equipped with black-color camo (not the armored guys if they have their helmet on and not the weaker grey-camo guys ) and you would legitimately die if you got into a fight with a guy while others were around because you had to wait for prompts to show up or for certain animations to trigger during the melee.

UC3 doesn't have this problem with normal soldiers, the only time it can happen is with context sensitive melee animations. Things like Drake using their weapon to wack them with it, bashing guys over cover/walls, catching enemies' weapons after you've melee'd them and so on -- all of which typically are in slow-motion. Those context-specific animations are what's problematic in UC3 and even then they're not as bad as what UC2 did. UC2 was definitely worse in this regard ignoring the boring bald guy you had to melee in UC3 (which by the way in UC3 you can skip one of those fights, the one in the chateau to be more precise).

Point is, UC3's melee is way better than UC2's if you're smart about it. You can more freely mix melee and shooting in UC3 than you can in UC2. In UC2 you pretty much prayed you did enough damage for the drop kick and/or one hit punch (steel fisting as it is called in all three games, blindfire + melee) but if you didn't you'd trigger the same old "gotta wait until I can hit triangle to counter this guy" animation which took eons to occur in UC2.

Maybe you are right, it has been a while but I remember it bothering more in uncharted 3. I still stand by the fact that melee in TLOU takes a shit on all the uncharted games.
 
Maybe you are right, it has been a while but I remember it bothering more in uncharted 3. I still stand by the fact that melee in TLOU takes a shit on all the uncharted games.

Oh yeah, for sure. You might have just been more bothered by the bald guys in UC3 and probably putting yourself in situations where the context-sensitive animations occurred causing you to die. It can happen in places you don't really expect it to, iirc. But it's definitely not the weakest melee system in Uncharted -- it's way better than the other two in many ways (especially better than UC2 as you can actually use it in firefights lol).
 
That, the
Jeff
sequence in Tibet, and the final boss battle are the parts that stop me from doing U2 on Crushing.

Those parts are a breeze on crushing. The part you should be worried about is the
QTE boss
at the end of the train sequence. That part took me well over a dozen tries, which was irritating as hell because it's just pushing the buttons in the right order for the right amount of time, a skill that you've never used before and will never use again, not the gunplay skills that you've been pushed to acquire over the rest of the game.
 
Most anticipated game at the end of this year: UC Collection.

Most anticipated game at the end of last year: Last Of Us Remastered.

lol.
 
Had a quick look at parts of the Gaf users youtube cap of his stream, love the menus and that Bluepoint kept all the original main menus and Nate's Theme. Also love that from day1 there is a fast way to switch between the games, the Borderlands collection didnt add a way to return to the game select for the first few weeks.

Uncharted 1 looks great against what it did look like on PS3, The new lighting makes it look much better. When this comes out my next month or so will be doomed while i play them all about 3 times each.

I saw that they have the "Bonus" in the main menu does anyone know if they kept the BTS and making a scene footage from the PS3 versions? or just skins/collectibles and cut-scenes.
 
People don't shit on 3 because it is similar to 2, they shit on it because it is worse than 2. Story, pacing, gunplay, poorly implemented melee system etc.

Being more of Uncharted 2 which had a tightly paced story, and well designed combat with enemies that had proper hit reactions would have been ideal.

This, it was worse than 2, reasons mentioned above nailed it.
 
You can never take the opinion of someone who has a hyperbolic dislike for UC3 seriously. Not that I don't think they're being serious, I just know it doesn't have any merit. It is a perfectly playable game and an enjoyable romp that may have been a tad too ambitious and disjointed as a result of that ambition given their time restraint. By no means is it a "terrible" game.
 
You can never take the opinion of someone who has a hyperbolic dislike for UC3 seriously. Not that I don't think they're being serious, I just know it doesn't have any merit. It is a perfectly playable game and an enjoyable romp that may have been a tad too ambitious and disjointed as a result of that ambition given their time restraint. By no means is it a "terrible" game.

Surely the fact that this feeling is quite widespread shows that it has at least some merit. As someone who criticizes uncharted 3 I am probably harsher on it than other games because I hold naughty dog to a higher standard than most devs. I do not feel like I am being hyperbolic in calling UC3 a step down from UC2 and i do not think you disagreeing with me means your opinion lacks merit.
 
You can never take the opinion of someone who has a hyperbolic dislike for UC3 seriously. Not that I don't think they're being serious, I just know it doesn't have any merit. It is a perfectly playable game and an enjoyable romp that may have been a tad too ambitious and disjointed as a result of that ambition given their time restraint. By no means is it a "terrible" game.

Most of the people who dislike UC3 aren't saying it's a "terrible" game, but compared to UC2 it's a substantial downgrade in almost every facet aside from graphics. It's like UC2 was a 9.5 and then the third game was more like an 8.

The more annoying thing is people saying UC3 is just more of UC2 when in reality, it's really not.
 
You can never take the opinion of someone who has a hyperbolic dislike for UC3 seriously. Not that I don't think they're being serious, I just know it doesn't have any merit. It is a perfectly playable game and an enjoyable romp that may have been a tad too ambitious and disjointed as a result of that ambition given their time restraint. By no means is it a "terrible" game.
I tend to agree.
My opinion is the only real problem with 3 is 2 was so damn good.
They backed themselves into a corner so to speak.
However 3 was still a damn good game. Damn good.
Just way too many people compared it to 2, which I get, but its damn near impossible for it to be as good as 2.

Have this collection digitally preordered. This is the only series I have already played all the games in the series more than once. I just do not play many games more than once as I have limited time, but I will be playing all of these games for the 3rd, 4th, and 3rd time respectively. Will be great to replay them all leading up to 4.
 
Most of the people who dislike UC3 aren't saying it's a "terrible" game, but compared to UC2 it's a substantial downgrade in almost every facet aside from graphics. It's like UC2 was a 9.5 and then the third game was more like an 8.

The more annoying thing is people saying UC3 is just more of UC2 when in reality, it's really not.

UC3 was a 9 for me while UC2 was a 10.
 
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