illusory mansion von spinjump
E02F-0000-006F-E9DC
I enjoyed this. Felt ghost housey enough without being too confusing. I liked getting to see the rooms before going through them backwards again. Thought maybe the trip back was bit sparse. Could use some more obstacles or enemies. The placement of the hidden blocks felt obvious enough to me. The only ones I didn't find were the two over the thwomps.
Sölf;180067405 said:
Fire Temple
6F7C-0000-0074-E189
Not sure why you wouldn't be happy with this one. It's great! I might feel otherwise if I hadn't gotten through on first try since it's quite long and there are very dangerous sections, particularly near the end, but I very much enjoyed it.
star bob-omb banner
241D-0000-0074-D87C
I beat this in something like 20 seconds thanks to the cape and bouncing off cannonballs. I thought maybe I had found a secret area, but the door lead right to the end. Maybe a bit too much going on in this level. Maybe try sticking to only a few different obstacles/enemy types, unless you really like your levels to be hectic.
BREAK THE BANK
CEF2-0000-006F-8CA6
Just a really cool level. Bit of challenge, bit of blowing stuff up. Lots of coins. And that cover is amazing.
Leaf or flower, which has power?
E776-0000-006E-9A01
I stuck with the leaf as soon as I found it. If you didn't know, you can hit spinies with your tail and then throw them, so that's what I did to take out the plants. I never needed the fire flower (guess leaf has the power!). Wasted a lot of time after I got the mushroom not remembering the ceiling at the beginning was made of breakable blocks. Ended with about 150 seconds left on the timer, but I thought I was gonna be cutting it close with how much time I wasted after the mushroom. Only other problem I can think of with this level (if you consider having to restart or die as a problem) is that if you lose a power, there might not be a way to get it back and progress in the level. But it's not an overly long level once you get to know it, so that's not much of a problem IMO. Nice job with this one.
Peach's wonderful garden 1-1
316C-0000-0074-8CC1
As I commented, nice use of tracks for the plants, but I felt the level could have gone on longer with more of a ramp up in difficulty instead of how it currently ends. I went in the very first pipe and never went down any others. I stopped hitting ? blocks after a few as well since they were all popping out flowers and I thought I might need them.
Amiibo Trials: Wario Land
D23B-0000-0074-9B2C
This idea works well for costume levels. I struggle with the idea of making a costume themed level, but then having enemies that can knock away your costume. This was challenging. Great use of the pow block. I'll have to steal that for something in the future. Awesome level.
If you'd like to try out one of my levels, check out my latest one:
Follow That Shell! (7D40-0000-0074-487F)
Most of my levels are pretty reasonable in difficulty if you want to give them a shot.
I will play and record (with my iPhone) the first five levels that quote this post.
Try the level I bolded above, if you'd like.