Scanline screenshot thread. Because 240p is all the p's I need.

Coda

Member
In an effort to wash the awful taste of those Rare Replay shots out of my mouth, I took a couple of shots of Marvel Vs. Capcom on the Dreamcast, using the Hanzo VGA Box.

These were taken on a shitty LCD monitor (that I can't wait to get rid of) with an iphone, but they still look pretty good:


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Random question: How do you like the Hanzo VGA box? I have one of the OG Dreamcast VGA boxes and it looks quite nice so I'm just wondering how much better it looks. I use a scanline generator with it too.
 

Danny Dudekisser

I paid good money for this Dynex!
Random question: How do you like the Hanzo VGA box? I have one of the OG Dreamcast VGA boxes and it looks quite nice so I'm just wondering how much better it looks. I use a scanline generator with it too.

I've never used the official Sega VGA box -- only a generic 3rd party one. Compared to that, the Hanzo definitely looks better. And I updated my post with it and have mentioned it in the Dreamcast thread, but the sound outta this thing is incredible. I really had no idea the DC was capable of such good audio.

The shots I took were using the Hanzo's built in scanline generator. So I'm pretty damn pleased with it, all around.
 

eso76

Member
The CRT filter in Rare Replay is pretty awesome.

i love CRT filters, but this is a bit too much.
Well, it did look like this when i played MSX games on a very old Nordmende through RF but that was 1984 and even then screen curvature wasn't nearly this much.

From what i remember at least. It's also possible that Rare had the originals running on original CRT's of the time in front of them and accurately replicated what they saw :p
 

Peltz

Member
CRT filters seem so hard to get right. Everyone has a different opinion as to how it should look.

When I go to the arcade nearby, I'm floored at all of the different types of CRTs on display. Some of them don't even have very discernible scanlines. I don't really think there's one "definitively" correct approach to displaying 240p videogames.
 

FoxSpirit

Junior Member
CRT filters seem so hard to get right. Everyone has a different opinion as to how it should look.

When I go to the arcade nearby, I'm floored at all of the different types of CRTs on display. Some of them don't even have very discernible scanlines. I don't really think there's one "definitively" correct approach to displaying 240p videogames.

Whatever you want, but with RGB and decent geometry. No need to recreate the worst of the 80s with composite RF on tiny, curved TVs.
Make it look like on a nice monitor from the arcade, pick your poison. Or better, gives us the option to tweak it a bit. But the Rare Replay filter went way overboard, eventhough it's technically great.
 

Coda

Member
Whipped out the Dreamcast and VGA box for some Project Justice scanline goodness.

Code:
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Moronwind

Banned
Had this photo lying around.
Castlevania Symphony of the Night running on a PS2 hooked up to a Sony Trinitron KV-29LS40E through RGB SCART.
Code:
[IMG]http://i.imgur.com/0lZJaIM.jpg[/IMG]
Can't beat that aperture grille.
 

Coda

Member
Some juicy screenshots I took of Alien Soldier on actual hardware SCART through a component converter box on a Sony WEGA KV-20FS120.

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Went back to the Genesis version after playing some of the M2 3DS port. I love the CRT, but I really miss the changes they made in the new version (Gunslinger mode).
 

TeaJay

Member
There's no PVM's out here in scandinavia (and trust me, I asked around in TV studios and even hospitals..) but we get consumer CRT's that are pretty good, with scart and RGB. I posted this pic before but it's my Thomson 21MG172 handling a Megadrive via RGB scart. Taken with a camera phone and it looks much better in person.

I also have a 21 inch Trinitron but honestly the picture quality is more or less the same as the Thomson, even though you might not believe it. The scanlines aren't as pronounced or thick as on PVM's, but the image quality is still nice and robust.

 

Peltz

Member
Went to a local arcade the other day and snapped a few pics for the thread. All of these shots are from real old school arcade monitors. It doesn't get any more genuine than this:


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Joust


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Food Fight


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Golden Axe: Revenge of Death Adder


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I forgot the name... sorry I was a little drunk :)
edit:
that's

Escape From The Planet of the Robot Monsters

no wonder you forgot :)
Thanks :)
 

Funky Papa

FUNK-Y-PPA-4
There are still a couple of arcades left in my city, but I don't even want to go there anymore. The monitors are so busted the colours no longer resemble their former glory, and it's evident the owners are not interested in fixing them. Those poor, poor Hantarex.

Talking about IQ, what would be the best way to get some sweet, sweet scanlines using a old CRT computer monitor? My arcade machine is (mostly) going to be plugged to a computer and I'm not sure if there are other (and better) ways of achieving them besides HLSL.
 

Peltz

Member
There are still a couple of arcades left in my city, but I don't even want to go there anymore. The monitors are so busted the colours no longer resemble their former glory, and it's evident the owners are not interested in fixing them. Those poor, poor Hantarex.

Talking about IQ, what would be the best way to get some sweet, sweet scanlines using a old CRT computer monitor? My arcade machine is (mostly) going to be pluggued to a computer and I'm not sure if there are other (and better) ways of achieving them besides HLSL.

Scanlines on a CRT are determined by the vertical lines of resolution. The higher the number, the thicker the black bars between the lines:
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600 lines
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750 lines

Click to enlarge. As you can see, the less lines you have, the closer you probably get to a consumer set or a typical arcade monitor of the time. But as you add more lines, the scanlines get more pronounced and the image quality arguably improves depending on your tastes.

Some people prefer a softer image for nostalgia, others prefer a more raw/sharp image for clarity. Try to find a monitor capable of taking RGB and outputting 240p natively.
 

Funky Papa

FUNK-Y-PPA-4
Scanlines on a CRT are determined by the vertical lines of resolution. The higher the number, the thicker the black bars between the lines:



Click to enlarge. As you can see, the less lines you have, the closer you probably get to a consumer set or a typical arcade monitor of the time. But as you add more lines, the scanlines get more pronounced and the image quality arguably improves depending on your tastes.

Some people prefer a softer image for nostalgia, others prefer a more raw/sharp image for clarity. Try to find a monitor capable of taking RGB and outputting 240p natively.

Yeah, I mean, I know that. Maybe I should have been more clear about my setup. I intend to use a Dell P1130 monitor, which has a native resolution of 2048 x 1536 @ 80Hz. At 21 inches, there are no real scanlines to speak of, so I'd like to find a way to generate them either by software or using some kind of box. While I'm not a huge fan of huge ass scanlines, I find the image quality of old games very much improved with some mild ones. More than anything else, this is why I lust after the XM29 so much (that and the ability to take VGA video with no issues).

I know that some modern CRT monitors were able to run at real 240p using some frequence trickery, but I'm not sure if that is going to be my case.
 

Peltz

Member
Yeah, I mean, I know that. Maybe I should have been more clear about my setup. I intend to use a Dell P1130 monitor, which has a native resolution of 2048 x 1536 @ 80Hz. At 21 inches, there are no real scanlines to speak of, so I'd like to find a way to generate them either by software or using some kind of box. While I'm not a huge fan of huge ass scanlines, I find the image quality of old games very much improved with some mild ones. More than anything else, this is why I lust after the XM29 so much (that and the ability to take VGA video with no issues).

I know that some modern CRT monitors were able to run at real 240p using some frequence trickery, but I'm not sure if that is going to be my case.

Maybe send a PM to Sixfortyfive. I think he rocks that monitor with an XRGB-3, but from what I saw of his photos, there were no scanlines. He also isn't the biggest scanline fan. But he may know whether it's possible to accomplish what you want.
 

Ramune

Member
Moved in to my new place.Right now I have my Saturn hooked up so I figured I would take a few pics of THE game that made me say "Yes...these video games are my hobby", Outrun. This is the JP Saturn Sega Ages release. I was blown away that you can actually have it's attract mode do full on arcade mode! My 8 year old self would have been giddy as heck to have anything THIS close to arcade perfect back then....


P.S. Monitor is a Olympus OEV203 (Rebranded Sony PVM-20M2MDU)
 
Love those Outrun pics, Ramune. My favorite game ever!
Saturn port is still my favorite home port (Testarossa instead of the generic car like Shenmue or 3DS 3D classic versions).

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Fuckin' around with Game boy interface on Gamecube/Game Boy Player for 240p

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Ramune

Member
Love those Outrun pics, Ramune. My favorite game ever!
Saturn port is still my favorite home port (Testarossa instead of the generic car like Shenmue or 3DS 3D classic versions).

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Fuckin' around with Game boy interface on Gamecube/Game Boy Player for 240p

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Thanks 16-bit! Yeah, it was hard picking a NES back then since I wanted a home version of Outrun bad. And I can't wait for my SD Loader to get here so I can do the same! So many games I need to get back to.....
 

Wutex

Neo Member
Looks a lot like CRT_Lottes without halation though, what kind of monitor is it?

kof_lottes_h.jpg


(Screenshot is CRT_Lottes with halation)
 

Peltz

Member
Hey guys, I just beat TMNT3 at a local arcade. Here's a pic straight from the arcade cabinet:

click to enlarge
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Edit: Yep, I meant TMNT2: Turtles in Time. Thanks Timu for the correction. As usual, I had a few drinks while playing :p
 

missile

Member
Yeah, I mean, I know that. Maybe I should have been more clear about my setup. I intend to use a Dell P1130 monitor, which has a native resolution of 2048 x 1536 @ 80Hz. At 21 inches, there are no real scanlines to speak of, so I'd like to find a way to generate them either by software or using some kind of box. While I'm not a huge fan of huge ass scanlines, I find the image quality of old games very much improved with some mild ones. More than anything else, this is why I lust after the XM29 so much (that and the ability to take VGA video with no issues). ...
Ideally you would have to factor in the viewing distance as well to get optimal results.
Just saying. ;)
 
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