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Life is Strange | Spoiler Thread

I'll echo what many have said that the Sacrifice Chloe choice is the "good" ending, since she keeps dying in different ways throughout the story and it's related to the incoming storm and balancing the universe again. I'm very satisfied with that unfortunate choice I had to make. But good came out of it since Nathan and Jefferson are going to jail.

As for destroying Arcadia Bay, it's too bad it wasn't fleshed out more due to those time and budget constraints. Not sure what the developers had in mind but here's what I'd have liked to see. After the storm destroys the town, Chloe and Max go down to see the aftermath. They see dead bodies everywhere, including Warren and Chloe's mom. At seeing this Chloe breaks down and Max embraces her. You see this look on Max's face like "oh boy did I do the right thing?"

Cut to one year later and Chloe and Max are in the big city on a road trip. Chloe and Max have just finished eating and are at a crosswalk. Behind them a couple dead birds fall out of the sky, freaking out passersby, but they take no notice. Chloe begins to walk across the street and gets ran over by a speeding car, killing her instantly. Max screams and rewinds time, the first time since the big storm, then frantically pulls her back. Chloe's like "what the hell-" then the car zooms by, and she realizes oh shit and embraces Max.

Chloe starts crying "Jesus Christ I thought this was over with." Cut to Max's face, she's thinking to herself "no, no, no..." and a trickle of blood comes from her nose. Cut to credits.
Man I like edgy shit but this would be waaaaay too tryhard.
 
In the timeline where William lives the whales are still washing up on the beach. The storm might still be coming in that timeline not because of Chloe but because of William. Why both storms have to happen in that particular week in October, despite a space of 5 years between both savings, I got no idea about though.
It's like my idea for the extended LiS universe exolained, the storm and/or whales are a result of someone else's powers, which were gained in a freak accident caused by Max's time travelling.
 
I wanted the Save her ending to be similar to the Sacrifice her ending.

Show them going down to the beach. See them find whoever is alive/dead

attend the dead's funeral together (Joyce/Warren/Victoria/Nathan/Frank/whoever)

see Chloe and David reunited/forgive over Joyce's death

Both of them then leave the city towards Seattle while David is involved in rebuilding the city

just something small, realistic like that, that kind of... mirrors the sacrifice Chloe ending in terms of the next "steps".
 
I wanted the Save her ending to be similar to the Sacrifice her ending.

Show them going down to the beach. See them find whoever is alive/dead

attend the dead's funeral together (Joyce/Warren/Victoria/Nathan/Frank/whoever)

see Chloe and David reunited/forgive over Joyce's death

Both of them then leave the city towards Seattle while David is involved in rebuilding the city

just something small, realistic like that, that kind of... mirrors the sacrifice Chloe ending in terms of the next "steps".

I'm not sure that's so realistic.
 
Did my choices mean anything? Or did the developers go for the dramatic story end?

not really, no.

If you choose sacrifice arcadia, the only stuff that matters is what you did with Chloe in that timeline...everyone else is apparently dead. So big moments like Saving Kate mean nothing in the end.

If you choose sacrifice Chloe, she dies with no knowledge or closure on anything that has happened in the course of the game.

At most, the two endings seem to have 2 very small differences each depending on what u have done.
 
not really, no.

If you choose sacrifice arcadia, the only stuff that matters is what you did with Chloe in that timeline...everyone else is apparently dead. So big moments like Saving Kate mean nothing in the end.

If you choose sacrifice Chloe, she dies with no knowledge or closure on anything that has happened in the course of the game.

At most, the two endings seem to have 2 very small differences each depending on what u have done.

errrrrrrrr why? Kate's in the hospital out of town, there's 0 indication she would've died in the storm. So yeah, it has meaning. Also David survives the storm in the bunker too, so depending on whether or not you were trying to help Chloe and David get along better, that would change their life post-storm, too. I don't see why everyone's like "EVERYONE IS DEAD", that's definitely not the case. Hell, even the people you saved while approaching the diner are likely still alive since they were fleeing the city in time, too. The only ones most likely dead are those in the diner, and even that's not sure - so, Warren, Joyce and Frank and those that died in addition due to being murdered, namely Victoria and Nathan.
 
errrrrrrrr why? Kate's in the hospital out of town, there's 0 indication she would've died in the storm. So yeah, it has meaning. Also David survives the storm in the bunker too, so depending on whether or not you were trying to help Chloe and David get along better, that would change their life post-storm, too.

not according to the dev. Budget ran out, so that means everyone is dead to them
 
not according to the dev. Budget ran out, so that means everyone is dead to them

I don't buy it - it's nowhere in the game, so how would Kate in a hospital far away and David in a friggin bunker die? Nah. "everybody is dead" is.. nah.
 
and why wouldnt people just leave town when they see a giant freaking tornado start to come in? Nothing made sense.

that's the other thing, yes. I'll go by "this is Oregon, nobody thought it would get this big" so they stayed? Not sure.

But I still don't think Kate or David are dead, they were faaar from the whole thing. That's why I find it sad that the ending just wasn't fleshed out enough. It had a lot of potential, Chloe desperately trying to find Joyce alive but finds her dead, funeral with David&Chloe mourning over Joyce, maybe Warren's funeral, THEN have Chloe and Max leave the city. That would've made the ending more fleshed out and at least in terms of content equivalent to the other ending.

(I still agree the other ending is probably more canon, but it's just not satisfying enough for me, as that makes the "lesson" of the storm and the powers stupid. Much better if you see it as the powers were given to her TO save Chloe, IMHO)
 
Can anyone explain some of the choices made in episode 4?

I'm not seeing the narrative value of warning Victoria at the party, or letting Nathan get beat up. The most I got was acknowledgement from one party or the other, and the only meaningful decision in episode 5 was at the very end.

I realize that in a story where you can alter time it ultimately doesn't matter, but it's frustrating to see especially since the game featured meaningful decisions in the earlier episodes. A lot of these decision threads ultimately resolved to nothing.
 
that's the other thing, yes. I'll go by "this is Oregon, nobody thought it would get this big" so they stayed? Not sure.

But I still don't think Kate or David are dead, they were faaar from the whole thing. That's why I find it sad that the ending just wasn't fleshed out enough. It had a lot of potential, Chloe desperately trying to find Joyce alive but finds her dead, funeral with David&Chloe mourning over Joyce, maybe Warren's funeral, THEN have Chloe and Max leave the city. That would've made the ending more fleshed out and at least in terms of content equivalent to the other ending.

(I still agree the other ending is probably more canon, but it's just not satisfying enough for me, as that makes the "lesson" of the storm and the powers stupid. Much better if you see it as the powers were given to her TO save Chloe, IMHO)

You know how people always talk about how they would have liked just a bit more time with their loved ones when they die? Well Max was given that time. I like to think that that's why she was given her powers.

Can anyone explain some of the choices made in episode 4?

I'm not seeing the narrative value of warning Victoria at the party, or letting Nathan get beat up. The most I got was acknowledgement from one party or the other, and the only meaningful decision in episode 5 was at the very end.

I realize that in a story where you can alter time it ultimately doesn't matter, but it's frustrating to see especially since the game featured meaningful decisions in the earlier episodes. A lot of these decision threads ultimately resolved to nothing.

Warning Victoria gets her kidnapped and killed by Jefferson.
 
source? just curious, all I read about is that they have decided to spend most of them on writing and voice actors, not ran out of budget and not able to include them.

heres some conversation from Michel Koch

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If anything that second comment indicates that the "storm-curse" is really over. I mean, he's more happy about them leaving and all doom and gloom. This is the beginning for Max and Chloe as a couple/BFF's, not like they'll always be running from the curse. Good.

Still don't think "everyone" dies. Wouldn't make sense for those not even IN the town. More like "everyone present right where the storm hit"
 
I.. sacrificed Arcadia. I am a monster.

"How could we be sure it would prevent the tornado?" was one of the lame excuses I told myself.

I'm quite happy with the ending (not perfect, I feel that both Victoria and Nathan's dialogue was poor), but I was never looking for many answers, I got a good villain and I was along for the ride.
 
Lots of red herrings or plot points that never made it through tbh. There's another one that I need to remember...

Oh I just remembered. The nosebleeds seem to be of no real consequence. Like yeah Max pushes herself a bit when using her powers, but it doesn't seem she's ever at risk of dying or frying her brain or something.
 
Oh I just remembered. The nosebleeds seems to be of no real consequence. Like yeah Max pushes herself a bit when using her powers, but it doesn't seem she's ever at risk of dying or frying her brain or something.

I thought this would play a bigger part honestly. Like in episode 2 with Kate. I figured they would do that again at some point but nope. Nothing. I also figured there would be a ending where Max dies or sacrifices herself for everyone.
 
Oh I just remembered. The nosebleeds seems to be of no real consequence. Like yeah Max pushes herself a bit when using her powers, but it doesn't seem she's ever at risk of dying or frying her brain or something.

I think she comes dangerously close, hence her blackout and fucked up nightmare.
 
It would've been interesting if there'd been an ending where Max dies

something like,

Save Chloe - AB gets destroyed
Go back in time

once back, your nose starts bleeding heavily and it's made clear that just doing it once more will likely kill her - you're then given the option of travelling back once more and warning David/anyone about Jefferson and the Dark room or not telling them.

Not telling them will lead to the "Sacrifice Chloe" ending, while telling them will cause Max to pass out in front of the washroom with a heavily bleeding nose - Chloe doesn't meet Nathan in the washroom and lives, the storm never comes, but Max dies.

Edit: or much more simple, in the washroom, give Max a choice to step out as Nathan is about to shoot Chloe and he shoots Max instead

I don't know, there probably is some much better storyline in there, but

Sacrifice Chloe
Sacrifice Arcadia Bay
Sacrifice yourself

would've been an interesting trifecta, too.
 
What about a true "Bad" ending where if you mess up while your in the dark room, Jefferson actually kills Max. Ending scenes show Newspaper clippings of Max Missing or something. Just a thought.
 
It is funny, normally I am relatively utilitarian in these kind of game choices, but there is no way I could sacrifice Max.

She is odd in that she is both 'me' at times, and 'her' at others. 'me' I can sacrifice in a game, 'her' I could not.

Most game protagonists I don't care about. Hell, even in wider fiction a lot of the time I get more attached to the other characters than the protagonist (not always). In this that definitely doesn't happen to the same degree.
 
It is funny, normally I am relatively utilitarian in these kind of game choices, but there is no way I could sacrifice Max.

She is odd in that she is both 'me' at times, and 'her' at others. 'me' I can sacrifice in a game, 'her' I could not.

Most game protagonists I don't care about. Hell, even in wider fiction a lot of the time I get more attached to the other characters than the protagonist (not always). In this that definitely doesn't happen to the same degree.

That's why I said this feels more like a book. It's truly a visual novel experience. And that's also why I couldnt sacrifice Chloe. I am Max. I love Chloe. I've done all these things to save her. I've seen her paralyzed and die. I wont let her die now, even if it means the destruction of the town. As "Max" that's my choice.

Like Chloe says - I'm the only one that can make that choice. Max. Me as Max. It's a VERY personal decision, there is no right or wrong.
 
About that snow. After finishing it a few days ago and thinking a lot about it, I decided to finally watch the "sacrifice Chloe" ending and... well, isn't it snowing there as well?

https://www.youtube.com/watch?v=r5lsTadfcSU&t=709

11:49 and forwards. Because if that's the case, then either both timelines are messed up or the snow actually doesn't mean anything. I'm not really sure what to believe.
 
I'm telling you, the storm isn't a direct result of Max going back in time, but a result of someone else's powers obtained through a freak accident caused as a direct result of Max going back in time and changing the past.
 
I'm telling you, the storm isn't a direct result of Max going back in time, but a result of someone else's powers obtained through a freak accident caused as a direct result of Max going back in time and changing the past.

Life is Strange Season 2 puts you in the shoes of that person. The Storm Bringer.
 
After a night of sleep and actually have some time to think about the story specifically in epi 5, my mind actually got fucked by the numerous time jumping around in this episode that I was forced to not think about in detail while playing it.

If anyone had analyized the actual story time lines please let me know :p
 
I'm telling you, the storm isn't a direct result of Max going back in time, but a result of someone else's powers obtained through a freak accident caused as a direct result of Max going back in time and changing the past.

You think that someone else had powers? I was kinda hoping Jefferson might have something to do with Max's powers. I got excited when he exclaimed, "How did you know?!" when she warns David coming around the corner, like he also knew.
 
the other cut lines are just kind of bizarre

Cue_E5_7A_Cliff_CHChloe_Phase01_Chloe_001="You have to choose Max..."

Cue_E5_7A_Cliff_CHChloe_Phase01_Chloe_002="Save me, or that filthy town."

Cue_E5_7A_Cliff_CHChloe_Phase01_Chloe_003="But please, choose me... :'("
 
the other cut lines are just kind of bizarre

Cue_E5_7A_Cliff_CHChloe_Phase01_Chloe_001="You have to choose Max..."

Cue_E5_7A_Cliff_CHChloe_Phase01_Chloe_002="Save me, or that filthy town."

Cue_E5_7A_Cliff_CHChloe_Phase01_Chloe_003="But please, choose me... :'("

Oh wow. Maybe they decided to scrap it to make Chloe seem less selfish? I liked her talk at the end. I thought it was great seeing her character come to that point.
 
Yeah I would have sacrificed her twice as hard if she said that. I think how it was presented was much better since I could still feel bad about doing that to her.
 
I am most satisfied with the "Sacrifice Chloe" ending, it was the kind of finale the game felt like it was leading up to. The other ending is basically crap, not the whole population will be dead, but pretty much every identified character in the game will, so no thanks.
 
Yeah I would have sacrificed her twice as hard if she said that. I think how it was presented was much better since I could still feel bad about doing that to her.

I went into it knowing I would have to make a decision like that and was 100% committed to saving Chloe no matter what but when she dropped that little speech on me....man. I had to pause and really think about it.
 
the other cut lines are just kind of bizarre

Cue_E5_7A_Cliff_CHChloe_Phase01_Chloe_001="You have to choose Max..."

Cue_E5_7A_Cliff_CHChloe_Phase01_Chloe_002="Save me, or that filthy town."

Cue_E5_7A_Cliff_CHChloe_Phase01_Chloe_003="But please, choose me... :'("
Maybe it was planned to have Chloe change based on Max' choices.
 
That's why I said this feels more like a book. It's truly a visual novel experience. And that's also why I couldnt sacrifice Chloe. I am Max. I love Chloe. I've done all these things to save her. I've seen her paralyzed and die. I wont let her die now, even if it means the destruction of the town. As "Max" that's my choice.

Like Chloe says - I'm the only one that can make that choice. Max. Me as Max. It's a VERY personal decision, there is no right or wrong.
Letting an entire town of people die is pretty cut and dry.
 
I always figured that Chloe herself was causing the storm. At the end of episode 1 she wishes for the whole town and everyone in it to be destroyed.
 
Love the bait when max says " Life is.... Weird " haha everybody got trolled on this one and I couldn't stop smirking think of the You know Elie were truly are the last of us thread
 
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