Augemitbutter
Member
Holy shit, doing that last chapterfight without taking a single hit is one of the most satisfying feelings in the world.Menasha and devestator
oho sweet. i'm sure
mena
Holy shit, doing that last chapterfight without taking a single hit is one of the most satisfying feelings in the world.Menasha and devestator
You trigger vehicle attacks from headshots, it's probably that.
anything with menasor in it holyshit that man is ridiculously fast for his size.
Is it me or is the dodging window for grappling moves more strict?
When Devastator, Menasor, Blitzwing and Grimlock manage to hit me, it's usually because they used their grapple move.
Speaking of Autobots, I've noticed that my focus time tends to be very short when I'm fighting the autobot clones. Is it some special skill of theirs? It seems especially true when Sideswipe is on the battlefield. I usually die out of surprise because my focus time was cut very short. Like, I get only one hit in - and that's with Bumblebee + drills - and it's back to normal time and vulnerability.
Honestly, I think Bayonetta 1 is still Platinum's hardest games on the higher difficulties. Not that their subsequent titles are a walk-in-the-park, but in comparison they offer you more leeway when you screw up.Definitely easier, but Bayonetta 1 was an easy Platinum game. This isn't too bad even on Prime difficulty.
Today I discovered a move of Bumblebee that I did't know about. It's a context prompt (circle, like his back attack and Grimlock's grabs) when near a downed enemy, callled "saddle slam". BB gets on top of the enemy and pummels them. Is this common knowledge? Can others do it?
The first three have very telegraphed grabs, but Grimlock's does indeed come out very fast. He's a force to be reckoned with on Prime difficulty.Is it me or is the dodging window for grappling moves more strict?
When Devastator, Menasor, Blitzwing and Grimlock manage to hit me, it's usually because they used their grapple move.
![]()
Bumblebee is straight-up gangsta in this game, it's comical. Others can't do it, no.
Am I the only one who feels that the Insecticon's theme sounds familiar? Like there's a riff in it that I think I heard before.
I'd still recommend replaying the campaign on Magnus, since it and Prime have vastly different pacing from the difficulties below them, as well as redone enemy placement. The non-story challenges are also worthwhile, given that they have situations you don't encounter in the campaign including fighting the Autobots.Oh wow, I didn't realize they packed so much depth into the core mechanics. I wish there was more "real" content and/or a better story so that I could feel compelled to replay it. I finished the game and uninstalled immediately, but it was a very satisfying experience. Here's hoping for a bigger and better sequel!
Are there any videos from high-level players which illustrate the combat system's full potential?
I'd still recommend replaying the campaign on Magnus, since it and Prime have vastly different pacing from the difficulties below them, as well as redone enemy placement. The non-story challenges are also worthwhile, given that they have situations you don't encounter in the campaign including fighting the Autobots.
If that's not your cup of tea, then fair enough.
Indeed.Yea the fights in challenge mode are the best part of the game.
Honestly, I think Bayonetta 1 is still Platinum's hardest games on the higher difficulties. Not that their subsequent titles are a walk-in-the-park, but in comparison they offer you more leeway when you screw up.
That said, imo God Hand still holds the crown in overall difficulty coming from them.
Platforming sections? I just had a flash mental image of a Transformers beat-em-up a la TMNT or Final Fight.they got pretty creative with the challenge modes. love the new encounters and the platforming sections at the end. they should do more of them in a sequel. i also like the turret mode in this game. i think this one is platinums best together with the last one in bayo 2 (not gonna spoil it.)
Platforming sections? I just had a flash mental image of a Transformers beat-em-up a la TMNT or Final Fight.
Just beat it last night OMFG game is great
I hope not, because my Optimus has like five rare+ 80% tech, lol.![]()
I really wish we knew just how much things stacked, like if they cap out at 100% or something.
Is there any difference between techs of different colors or is it just aesthetics?
i think their primary stat determines color. red = atk, blue = def, the rest are more support focused. check L1 and R1 when you sell your spares. they're grouped like that.
is it best to jump in on hard?
Do you like a challenge? Then sure! I loved jumping in blind in Commander difficulty. The first few bosses were nasty, but I had a ball fighting themis it best to jump in on hard?
Yeah it is. I just uploaded the Insecticon theme since there some lesser known tracks not on YouTube. Such a damn good song. The (Kickback) Robot Form theme is that one while the one (Kickback) Insect form theme is Fight Theme 5.Am I the only one who feels that the Insecticon's theme sounds familiar? Like there's a riff in it that I think I heard before.
![]()
I really wish we knew just how much things stacked, like if they cap out at 100% or something.
So however many weeks after release I still haven't finished this. Probably my least favourite major Platinum game. I want to like it, especially since I love the source material and it does play fine, it's just so...blah. I've got no drive, pun intended, to continue playing.
So however many weeks after release I still haven't finished this. Probably my least favourite major Platinum game. I want to like it, especially since I love the source material and it does play fine, it's just so...blah. I've got no drive, pun intended, to continue playing.
I share this sentiment.For what it's worth, my enjoyment of the game ramped up steadily the more I played, meaning my second playthrough on Commander was more fun than Warrior because of the added challenge and thus greater need to use all tools, in turn making gameplay exponentially more beautiful.
I keep getting really lame ones despite hitting the yellow zone most of the time. That's what you're supposed to do, right?The 50k T.E.C.Hs are so good.
I keep getting really lame ones despite hitting the yellow zone most of the time. That's what you're supposed to do, right?
Yeah it is. I just uploaded the Insecticon theme since there some lesser known tracks not on YouTube. Such a damn good song. The (Kickback) Robot Form theme is that one while the one (Kickback) Insect form theme is Fight Theme 5.
High Quality Megatron Phase 1 theme here.
If anyone wants to find a song that isn't on YouTube, let me know.![]()
I wish Platinum would patch the crafting minigame to give a more consistent result. Money's not really an issue after you unlock Prime, but it's tedious to craft 20 tech pieces and then have to sell maybe 15 of them. That's not even an exaggeration. It's been that bad for me.Yeah but it's still random as hell.
I wish Platinum would patch the crafting minigame to give a more consistent result. Money's not really an issue after you unlock Prime, but it's tedious to craft 20 tech pieces and then have to sell maybe 15 of them. That's not even an exaggeration. It's been that bad for me.
The thing with the loot game is that it trivialises all previous difficulty levels... I'm fooling around with an ss axe on commander and its like tearing a hot knife through butter
Got the game today and finished it. It really is better than I thought it would be. But it clearly sits in the same boat as Korra, when it comes to budget/development time. Also very sad, you can't play as the decepticons.
I wish Platinum would patch the crafting minigame to give a more consistent result. Money's not really an issue after you unlock Prime, but it's tedious to craft 20 tech pieces and then have to sell maybe 15 of them. That's not even an exaggeration. It's been that bad for me.