Street Fighter V Roster Discussion |Thread 2| Deal with it & place your hope for DLC

Dhalsim isn't a freak?

I'm just unhyped about him that I forgot about him being in lol. But yeah, he fits but I'd rather have a new freak to be honest. I wished Capcom had 6 new characters instead of 4 and upped their initial roster a bit. Aside from Zen, that Eisbahn(sp?) guy being one and then a freak would be cool.
 
EXACTLY ... Like Hugo in 3S is fine , but in SF4 he wants to become a Potato ... What?


I dont mind certain goofy characteristics. Its a charm in SF. But SF4 just went too much into that and made a lot of things just cringe worthy.

The one thing I dislike about sf4 is that it didn't bring the Street in Street Fighter compared to the other games.
 
Dude just seems like hes high all the time. Like he never stops smiling , even when you are shin-shoryukening his face.

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Hugo was still pretty goofy in general, though. Those sways and shakes weren't intimating at all.

I thought they were fairly unsettling, like he was a giant zombie or something. I distinctly remember being intimidated when I saw how big he was when he I first ran into him.

Then again, I was freaked out when I first ran into Faust because he was so huge yet he's extremely goofy.
 
People shitting on 3S is just a reaction to all the 3S love/fan desperation. Due to the fact that 3S was never super popular so you don't get the need for people to go against the tide to express how they hate the game (like with 4 or MvC3). Aside from the balance issues and the lack of zoning, there's not a lot of ire against the series. Some people think the characters are too weird but I think that's mostly due to unfamiliarity (at least it was for me).

I figure this will go eventually when we get a healthy chunk of 3S reps in V. I believe 3S fans feel overlooked now because every Street Fighter character from II and Alpha, except Juni/Juli and Sodom, made the jump to 3D. No one's favorite game is SF1 which is why you aren't seeing people flip shit over the lack of Lee in SFV but 3, a cult favorite, hasn't seen half their original characters in 3D yet.


Balance issue's? The beauty of it was that parrying was an equalizer at mid level play. Made the game fun for casual play.

You're telling me that the lack of zoning was an issue? Zoning is from the 80's. Its 2015 and I have a hard time understanding why basic ass fireball traps are still a thing.
 
Can someone point me to a Nec breakdown? Looks interesting but I have no idea what I should be doing with him.

I thought they were fairly unsettling, like he was a giant zombie or something. I distinctly remember being intimidated when I saw how big he was when he I first ran into him.

Then again, I was freaked out when I first ran into Faust because he was so huge yet he's extremely goofy.

Faust was definitely unsettling. Like dude, how are you just entering and exiting doors like that?
 
Balance issue's? The beauty of it was that parrying was an equalizer at mid level play. Made the game fun for casual play.

You're telling me that the lack of zoning was an issue? Zoning is from the 80's. Its 2015 and I have a hard time understanding why basic ass fireball traps are still a thing.

This post is hilarious.
 
Balance issue's? The beauty of it was that parrying was an equalizer at mid level play. Made the game fun for casual play.

You're telling me that the lack of zoning was an issue? Zoning is from the 80's. Its 2015 and I have a hard time understanding why basic ass fireball traps are still a thing.

I'm citing very common complaints for 3S that I'm surprised you find controversial. Plus, just because everyone has a great defensive option doesn't mean that the quality of offensive options don't matter (especially when parrying hurts certain character's offenses more).

And I don't mind the weakness of zoning, personally, but it is an element that is weak in 3 and currently weak in 5.
 
Balance issue's? The beauty of it was that parrying was an equalizer at mid level play. Made the game fun for casual play.

You're telling me that the lack of zoning was an issue? Zoning is from the 80's. Its 2015 and I have a hard time understanding why basic ass fireball traps are still a thing.

wut
 
I'm citing very common complaints for 3S that I'm surprised you find controversial. Plus, just because everyone has a great defensive option doesn't mean that the quality of offensive options don't matter (especially when parrying hurts certain character's offenses mode).

And I don't mind the weakness of zoning, personally, but it is an element that is weak in 3 and currently weak in 5.

Difference in opinion I suppose. I believe 3 was more of an aggressive game than 4 and 2 because of parries. Im also coming from a mid level perspective.

I say good riddance to it. Pretty much ruined SF 4 for me amongst other reasons.
 
Personally I'm pretty fine with the character lineup and DLC lineup/ release schedule. Between getting a new character every 2 months in 2016- there's also Tekken 7 (pc version hopefully) and the PC version/Season 3 of Killer Instinct. It's going to be one hell of a year for fighting games.
 
Balance issue's? The beauty of it was that parrying was an equalizer at mid level play. Made the game fun for casual play.

You're telling me that the lack of zoning was an issue? Zoning is from the 80's. Its 2015 and I have a hard time understanding why basic ass fireball traps are still a thing.

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lol dude how are you gonna talk about midlevel play when you don't even know what zoning is?
 
Were did all of this SF3 hate come from?

The only difference between postmortem criticism of SFxT and SF3 (as games that under-performed badly) is that SF3 has a vocal hardcore minority who really, really don't like hearing it.

People get obsessive because they see Capcom as arbitrarily against the III series for some reason.
I think one reason SFIII keeps popping up in the SFV thread is because scarce space breeds competition, and that includes scarce roster space. The long-suffering but vocal minority of SFIII fans are naturally eager to see their characters finally get their place in the sun, and maybe even for hapless "protagonist" Alex to be dignified with a mainline appearance. Non-III people may hear this and think A) "who?" or B) "why should a valuable roster spot be wasted on a character from a game that was obscure/not great/a commercial disaster instead of my own favorite?" This devolves pretty easily into "III was good/bad."
 
How well did SF3 perform compared to Alpha 3 on Arcades?. Since consoles seem to be an unfair comparison given the situation.

There's no unfair situation.

A CPS3 game was ported to a then current console with some sacrifices, but it was still fully playable. Some Marvel games made it to consoles with far more sacrifices.

If SF3 didn't make it, it was due to an economical decision from capcom.
 
@Kelsdesu

There's more to zoning than throwing fireballs, man. You don't only need fireballs to control space.
 
I think one reason SFIII keeps popping up in the SFV thread is because scarce space breeds competition, and that includes scarce roster space. The long-suffering but vocal minority of SFIII fans are naturally eager to see their characters finally get their place in the sun, and maybe even for hapless "protagonist" Alex to be dignified with a mainline appearance. Non-III people may hear this and think A) "who?" or B) "why should a valuable roster spot be wasted on a character from a game that was obscure/not great/a commercial disaster instead of my own favorite?" This devolves pretty easily into "III was good/bad."

This is true. I do feel like with Capcom focusing on making characters more individualized and/or the increasing costs of game development that there's a good chance that there won't be as many characters as there were in Ultra Street Fighter 4.

So before I felt that my favorite character, Dudley, was almost a definite lock considering he's 1) very unique in his playstyle 2) been in SF4 and SFxT and 3) probably the 2nd most popular Street Fighter 3 character there is. However, now that he isn't in the launch roster and likely not in the first wave of DLC, my prediction for his inclusion has dropped to just likely. And that's if they keep up the pace of 6 DLC characters a year which they might not do if SFV isn't as successful as they expect it to be.

So my other favorites that are more longshots, Q and Eagle, are even less likely to make it in now.
 
I still really don't understand why there are posts acting like Alpha series wasn't popular, especially when comparing them to 3.

Yeah the characters who last showed up in Alpha 3 aren't super well known at this point, but part of that is that the game came out 17 years ago. I was around back then actively playing fighting games and it was pretty obvious these games were popular.

3 eventually found it's audience, but it took a while and was more of a cult following.

It's not like this makes a difference anyway, it's all just justification for being dismissive. You can say the same about poll results but at least those have some sort of numbers behind them.
 
This is true. I do feel like with Capcom focusing on making characters more individualized and/or the increasing costs of game development that there's a good chance that there won't be as many characters as there were in Ultra Street Fighter 4.

So before I felt that my favorite character, Dudley, was almost a definite lock considering he's 1) very unique in his playstyle 2) been in SF4 and SFxT and 3) probably the 2nd most popular Street Fighter 3 character there is. However, now that he isn't in the launch roster and likely not in the first wave of DLC, my prediction for his inclusion has dropped to just likely. And that's if they keep up the pace of 6 DLC characters a year which they might not do if SFV isn't as successful as they expect it to be.

So my other favorites that are more longshots, Q and Eagle, are even less likely to make it in now.

We'll see what ultimately happens. At this point I don't see any reason why SFV won't be successful, but I guess that's something to be seen.

For what it's worth I'd like to see all three of them make it in.
 
I still really don't understand why there are posts acting like Alpha series wasn't popular, especially when comparing them to 3.

You weren't here during the "Alpha is just a spin-off" phase. And the whole "numbered" SF argument. Shit was hilarious.
 
I really can't grasp the idea that zoning is "outdated"

By that argument rushdown has existed for at least 20 years at this point

Just accept that it's a preference thing and move on

I feel like if you don't like 3S you probably haven't played it

I really really don't like this kind of view. Different people have different tastes. 3S definitely isn't for everyone, just like USF4 and SFV aren't for everyone. All three games are more comfortable for some players rather than others based on their playstyles.
 
This is true. I do feel like with Capcom focusing on making characters more individualized and/or the increasing costs of game development that there's a good chance that there won't be as many characters as there were in Ultra Street Fighter 4.

So before I felt that my favorite character, Dudley, was almost a definite lock considering he's 1) very unique in his playstyle 2) been in SF4 and SFxT and 3) probably the 2nd most popular Street Fighter 3 character there is. However, now that he isn't in the launch roster and likely not in the first wave of DLC, my prediction for his inclusion has dropped to just likely. And that's if they keep up the pace of 6 DLC characters a year which they might not do if SFV isn't as successful as they expect it to be.

So my other favorites that are more longshots, Q and Eagle, are even less likely to make it in now.

Am going to go with 'PATTERNS' theory and says every year we get 4 returning and 2 new/not seen in a while.

Might even get Q,Eagle sooner than later.
 
You weren't here during the "Alpha is just a spin-off" phase. And the whole "numbered" SF argument. Shit was hilarious.

I was here for that, I've been following these threads pretty closely from maybe a few weeks before Ken git revealed.

But yeah those arguments were probably the stupidest ones I've seen. I think the "Any character that appeared in Alpha series is an Alpha character, but only characters that were originally from 3 are Third Strike characters" logical fallacy is a close second.

February needs to hurry up, I want to play this game rather than just read stupid arguments about it.
 

Fun fact - This Guy and Cody pic was actually originally uploaded by me and then I threw it on Wikipedia. Because the Alpha section didn't have a picture :(
Kinda funny seeing it pop up randomly , which scrub picks X-ism Cody :D

To be fair, wasn't that only a few people saying that?

I don't think the rest had that same "sentiment."

It was mostly just some kind of justification for Alex,Urien to be in that green box.

But damn all those troll comments from Capcom , everytime Dhalsim was mentioned lol.

February needs to hurry up, I want to play this game rather than just read stupid arguments about it.

We will have this thread again next year when Capcom release a silhouette tease for DLC wave 2 , Lmao if shit doesn't get data mined its going to be hilarious.
 
There's all of these great characters and you only see four of them in high level play.

Not true at all though. There are legendary Q, Hugo, Dudley, etc players. Not every tourney player was Ken, Yun and Chun.

Am also kinda glad SF V turned down the "Joke" characters bit with SF V. I mean it just felt too much in SF4. Rufus,Fuerte,Dan,Blanka,Honda,Hugo and even like Rolento and Ibuki to an extent.

Not saying they need to be super serious , but it just seemed to destroy the character a bit. with that "derp" factor.

The art direction itself was "derp" so it made sense tbh. Bulgy eyes, bad 90's cartoon aesthetic.

I think one reason SFIII keeps popping up in the SFV thread is because scarce space breeds competition, and that includes scarce roster space. The long-suffering but vocal minority of SFIII fans are naturally eager to see their characters finally get their place in the sun, and maybe even for hapless "protagonist" Alex to be dignified with a mainline appearance. Non-III people may hear this and think A) "who?" or B) "why should a valuable roster spot be wasted on a character from a game that was obscure/not great/a commercial disaster instead of my own favorite?" This devolves pretty easily into "III was good/bad."

Not even really a vocal minority when you look at polls and then look at fan reaction across the internet to Gief getting in whilst Alex is revealed as a low poly background character, then look at the lack of reaction to Dhalsim. Games didn't sell or characters weren't popular mains in a previous version doesn't = only a vocal minority want them back in 2015. Again, see Mika, nobody used her. Heck, I don't think 1/2 the people who screamed for Karin's inclusion will play her much, but that's not the point. The point is giving people what they ask for, and I've posted this before but novelty is what people...casuals...the public at large... wants. Not dudes they've passed on the opportunity to use forever but makes them feel comfy knowing they're over there in the corner.

Anecdotally, I want to see some SF3 characters get in, but not my mains. I played every character in that game at at least an intermediate level except for Yun/Yang/Urien because F those guys, but I would love to see Urien return because it's been a long time and his gameplay was incredibly unique. I want fresh blood in my $60+ game. Not a whole new cast, but I don't want the entire returning cast from _any_ previous SF in there either. It's a new game.
 
Hugo didn't used to be a comedic character. In III he seems like a monster with the way he sways and shakes, plus the only darkness of his eyes/large, pupiless orbs.

I always thought he was pretty goofy. His eyes are always bugging out and his stages are a theme park and his room which has toys strewn about and a childish drawing of a panda in the corner.
 
I feel like if you don't like 3S you probably haven't played it
Look, let's face it, by technical standards 3S is basically a kusoge. Is it fun? Yeah. Is it competitive? Yup. But let not pretend it's a perfect game anyone can enjoy, just like any good FG that isn't ST. You can dislike a game and that's okay. No need to antagonize people by saying they haven't played it.
 
I always thought he was pretty goofy. His eyes are always bugging out and his stages are a theme park and his room which has toys strewn about and a childish drawing of a panda in the corner.

Yes. I dunno if I'd consider him comedic, but he was definitely portrayed more light-heartedly than others. Just check his two endings (three if you count SvC, but then again that game had a lot of gag endings).
 

YUP!

Need mah crack.

Yeah, I'm fiending after last weekend. Please come back to me Karin ;_;

I feel like one of the few who legit likes pretty much all SFs in their own way (cannot speak on SF1 or the Ex series tho)

I honestly like all the games in the series, including SF1 and the EX games. The only ones I haven't played enough to really form an opinion on are 2010 and the Movie game.
 
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