End of mission 6 and beginning of mission 13 stick out to me. Also a bunch of the fights on Sanghelios.So..., what was that "holy shit, this is the best Halo [campaign]" moment that those IGN people were talking about?
That's true. If i target an enemy for them, they will go after them. But it would be nice if they went on their own against these baddies sometime.![]()
You can do it! Don't forget you can have your squad mates pick up better weapons.Man solo Legendary is a complete shitshow. The squad and down-but-not-out mechanics I thought would help out but they're just liabilities. Whenever I go down I just manually reload checkpoint now. I dunno if I'm up to playing it through like this.
Anyone else really, really want a REQ Card that turns you into a Grunt?
I'm pretty sure it's mongoosen.
The emblem and the gun skins increase betrayals and instigate the Darjeeling Unlimited.
It's a mixed blessing.
You can do it! Don't forget you can have your squad mates pick up better weapons.
I want a REQ card that lets me turn other people into Grunts. Baleful Polymorph, ho!
I think that's the adjective form.
So is MP REALLLYYYY as good as you guys say?
Or is it typical honeymoon phase excitement?
Loved Halo 1 and 3, but never played 2, and I hated Reach.
Anyone have some typical goodness clips of overkills and all that typical Halo stuff?
We getting a weekend playlist this week?
Can I get a Grunt Launcher alongside that?
So is MP REALLLYYYY as good as you guys say?
Or is it typical honeymoon phase excitement?
Loved Halo 1 and 3, but never played 2, and I hated Reach.
Anyone have some typical goodness clips of overkills and all that typical Halo stuff?
So is MP REALLLYYYY as good as you guys say?
Or is it typical honeymoon phase excitement?
Loved Halo 1 and 3, but never played 2, and I hated Reach.
Anyone have some typical goodness clips of overkills and all that typical Halo stuff?
Ugh... the variety is really starting to kill me already after another ~60minutes of play today.
I really only care for Arena, if I can't play BTB like I want. Ignoring the fact I don't like Slayer, I can live. But seriously... it's territories, CTF, slayer on repeat on four repeating maps over and over. And none of the maps except for Coliseum and Truth would I consider "great."
Really want to love this; but I can't see myself playing this for weeks and weeks before we get more content. Hopefully we get a fun playlist this weekend.
Still not working. Ugh.Can't connect to the lobby service at all.
Means no Arena, Warzone or custom games. No coop either.
Both Xbox Settings tests say my connection is fine, NAT is open.
Frustrating way to kick off my Friday night.
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yikes :-/
Raid on Apex 7 is so damn gorgeous. Easily my favorite map to look at, and play on.
The true pro-tip for Halo campaigns that people used to other shooters can easily miss.You can do it! Don't forget you can have your squad mates pick up better weapons.
Strongholds on Empire is a mess with the zone bottom mid.
No idea. Probably not, if the radio silence is any indication.
Man solo Legendary is a complete shitshow. The squad and down-but-not-out mechanics I thought would help out but they're just liabilities. Whenever I go down I just manually reload checkpoint now. I dunno if I'm up to playing it through like this.
Just finished the campaign, enjoyed it a lot.
Started Warzone, is there like a video or something to explain REQ packs?
Earned a few packs from leveling up and what not, opened them, got loads of weapons and vehicles that I assumed I'd be able to use before I got to that REQ level in the next match, but they aren't there.
Is there something I'm missing?
Like how do I use them?
There is: https://www.halowaypoint.com/en-us/games/halo-5-guardians#gallery-d51ad502583047a09f6fbc7d633b0e07+media-0b156101431a459f908d0f392d2183f1Started Warzone, is there like a video or something to explain REQ packs? ...
Just finished the campaign, enjoyed it a lot.
Started Warzone, is there like a video or something to explain REQ packs?
Earned a few packs from leveling up and what not, opened them, got loads of weapons and vehicles that I assumed I'd be able to use before I got to that REQ level in the next match, but they aren't there.
Is there something I'm missing?
Like how do I use them?
Just finished the campaign, enjoyed it a lot.
Started Warzone, is there like a video or something to explain REQ packs?
Earned a few packs from leveling up and what not, opened them, got loads of weapons and vehicles that I assumed I'd be able to use before I got to that REQ level in the next match, but they aren't there.
Is there something I'm missing?
Like how do I use them?
are they going to address the tanks shooting you through walls?
One thing I didnt realise about REQ level, is that its personal and not team based. I was playing with some GAFers last night, and I had a point less then some of the others because my score sucked.
So i still dont get it, in the first game I played where I hadnt unlocked any req packs, i unlocked stuff level by level, and in the next game when I'd opened a load of packs it felt the same to me.
Wait, really? I was sure this whole time it was team. Huh.
So i still dont get it, in the first game I played where I hadnt unlocked any req packs, i unlocked stuff level by level, and in the next game when I'd opened a load of packs it felt the same to me.
Whats been surprising for me is that the problem with Warzone isn't the microtransactions as much as its super imbalanced against new players regardless. You start with basic gear while other players who have put more time in the mode could have all kinds of powerful stuff to bring out as the match REQ level increases. They'll have more powerful weaponry, kitted out with unique upgrades, and heavy weaponry and vehicles to deploy too, as needed. New players simply cannot compete until they themselves start to unlock more powerful gear themselves, and in quantity.Your team's REQ level is the current cap for how many REQ points you can have. So for instance, if you have a card with a 3 on it, you have to get your Team's REQ level to 3, then spend 3 REQ points on it. Once you've spent REQ points, they refill over time until they hit the current cap. They refill pretty quickly though.
Wait, really? I was sure this whole time it was team. Huh.
Your cards have a cost/level requirement. You need to be a high enough REQ level, have enough REQ points, and have the card in question to use it.
Are you using the vendor stations in game or pressing Y when youre dead to select a REQ? In your next game, with a bunch of opened packs you should have a lot more to choose from and spawn with, depending on what level you are.
Whats been surprising for me is that the problem with Warzone isn't the microtransactions as much as its super imbalanced against new players regardless. You start with basic gear while other players who have put more time in the mode could have all kinds of powerful stuff to bring out as the match REQ level increases. They'll have more powerful weaponry, kitted out with unique upgrades, and heavy weaponry and vehicles to deploy too, as needed. New players simply cannot compete until they themselves start to unlock more powerful gear themselves, and in quantity.
Is new-player-hazing and stomping just institutionalized in game design these days? Its a fun mode, and I'm looking forward to playing a lot more of it, but I really don't like those kinds of imbalances.
Whats been surprising for me is that the problem with Warzone isn't the microtransactions as much as its super imbalanced against new players regardless. You start with basic gear while other players who have put more time in the mode could have all kinds of powerful stuff to bring out as the match REQ level increases. They'll have more powerful weaponry, kitted out with unique upgrades, and heavy weaponry and vehicles to deploy too, as needed. New players simply cannot compete until they themselves start to unlock more powerful gear themselves, and in quantity.
Is new-player-hazing and stomping just institutionalized in game design these days? Its a fun mode, and I'm looking forward to playing a lot more of it, but I really don't like those kinds of imbalances.