no. Halo 4 had, arguably the worst maps of any halo. 5s seem incredibly solid despite not being all that visually attractive. Really, the only stinkervis Orion. Opinions and all, but halo 5s maps are loads better then 4s.
There is like 4 or 5 "city" random ramp, walled maps that ddon't even make one good map. Then there are these overly wide huge walled maps for the rest.
I can't see where they are fun or have any feeling of distance or depth in their set ups for spawn killing or cover.
Guardian, pit, narrows, construct, midship, beaver creek, coag, avalanche
you take almost any good or decent map from any halo and it just blows these h5 maps completely away.
Even the bad maps people didn't vote for in halo 3 that much like snowbound had a simple round battlefield area and 1 layer areas with simple bases that provided great gameplay along with the top tier gameplay the game was designed with.
This halo 5 stuff just isn't like this at alll, not even close. They over complex somethings and make it random and unskillful imo
Their remakes of these maps were also much worse when they brought in the H3 maps to H4. I just feel they don't know what they are doing.
Competitive arena shooters are all about the depth in their lines, and sight lines.
I can't shoot you across map on most of these maps in any of the "lines of view" an its just terrible, and I mean this in a sincere mature way, garbage map design for halo. I just don't like it at all.
These are not halo maps. These are cod style maps, run around until you meet up with a guy in random corner or walkway number 4 of 50.