Fallout 4 has gone gold; leaked gameplay vids

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As usual, I feel like Im the only person on the internet playing games on normal.

I should be a reviewer :p
 
I play Normal so i can experience all aspects of the game. If its like previous ganes and it feels to easy ill press pause and turn up the difficulty.



Or smash an enemy until he has near zero hp then whack it up to legendary to finish him off for the added xp.. mwahh hahahahahah.
 
Can somebody convey the general gist of what was in the Bethesda forums thread because unsurprisingly, it's now gone.

Thanks in advance! :)
 
Plus for anyone ordering the physical PC version, be warned you'll still have to go through a bit of a download as it looks like the PC version is shipping on a single DVD. How big exactly is unknown.
 
Can somebody convey the general gist of what was in the Bethesda forums thread because unsurprisingly, it's now gone.

Thanks in advance! :)
This what was originally posted. Sounds legit, but this information is by no means confirmed accurate. Again, no story spoilers here.

The game, even though not so revolutionary, it doesn't look like in the captures but better, it's not really a bad game. Joined together the game world looks better than great, and the illumination is one of the best I've seen. It is true that it suffered some framedrops but, there is also much more on screen.

- DIFFICULTY: Very easy, easy, normal, hard, very hard, SURVIVAL. They change damage, resistance of enemies and appearing rate of legendary enemies. Legendary enemies are harder and they have a chance of dropping a legendary item with unique characteristics like better critic chance or that refills AP when doing a critic. For now he has only specified that survival mode "makes healing slower".

- HUD color will be customizable by RGB sliders.

- Minigames for unlocking doors and terminals are exactly the same as in Fallout 3.

- About the size of the map, is hard to tell a size because it's quite small on the pip-boy but it doesn't seem small at all, there is a lot to find on it. Probably Skyrim's size more or less?

-COMBAT, WAY better. It is no COD but the FPS sensations are amazing, you notice every impact, the weapons recess, different characteristics between them etc makes it wonderful. There was a lot of place from Fallout 3 to improve so I was doubtful about what would they do, but you all can be calm about it. Also, enemy AI, without being super evolved or anything, it's way better. Enemies hide, get cover a lot, they go for you when you have little health or you're reloading (He's playing in hard mode). He says VATS it's completely not essential.

-Animations are flawless. People's faces, even tough there are some similar (particularly raiders) there are a lot, and way different ones from each other.

-He didn't like at all the dialogue system, and in 23 hours he's played almost no mission he was able to get out of just by dialogue. Although there was some "X person approved" like in Dragon Age/Mass Effect, there is no visible karma system, and that takes a lot of attractive to the diplomatic side of the game. He checked statics and he didn't see either nothing about reputations like in NV. He thinks it will probably work like in Skyrim and Oblivion.

-SETTLEMENTS: A very important pillar on the game. Some will love it, some will hate it. He thinks that, even tough he likes this kind of "microgestion"aspects from RPGS he thinks Fallout's it's a little bit harder and deep than he likes. They give sooo many options about it, and missions, and objectives that he think they take out weight from the rest of the game. ABOUT HOW THEY WORK: There are a ton lot of red workshop tables all over the world, some free and other ones occupied. Once you get to them (if the people occupying it are good people you'll have to do the typical mission to help them etc) you can do all that was seen on the demo, destroy everything, and build. You'll have to maintain the little, or bunch of humans on it with food, water, energy and beds. When they're attacked you'll receive a message and have the option to go help. It is very complete and you can invest a lot of hours making it really cute, have there your base with all your people etc, but he thinks it might be a little bit overexploited.

-WEAPONS: More about them, he has only seen like 12-15 base weapons yet, but he says that the weapons mods is crazy. Every weapon can easily have 25-30 different pieces that alter statistics.

-LOADING TIMES: There are a lot of little houses that doesn't need a loading screen, but big buildings normally do. Loadings between buildings are normally really short, being fast travel loading longer.

-POWER ARMORS: Used almost like a vehicle. You get inside, you use it, you get out of it and it stays on that place. It gives them a more OP feel, but it is also way less "comfortable" to use.

-NARRATIVE: He says it starts a little bit weak, and it takes a little to get it up and running. In his almost a day of playing has only completed 4 because they're pretty long and full of things to do. Even though, he thinks the way the story is going can be very interesting.
 
You sir, are a gentleman. I thank you :)

edit: although I query "animations are flawless" based on footage shown. Better than previous games is certainly good though! Maybe a translation issue.
 
This is going to be a Fallout game, with all of the scale and depth of Bethesda's previous games if not more.

It just feels weird, due to the short time we've known of its existence.
 
This is going to be a Fallout game, with all of the scale and depth of Bethesda's previous games if not more.

It just feels weird, due to the short time we've known if its existence.

This is a good thing imo. Don't want to wait 3 years for a game that then turns out to be shit.

Announce a game, release it next year at the latest.
 
I'm starting to think/hope weapon durability is out. I hate that shit in games. Unless your game has a jury rigging perk, leave that shit out.
I never found it that much of an issue in earlier games. Ok, it was a pain when you were starting out and you were shooting a lot more because your weapons were naff and your weapon skills were low - plus VATS caused faster degradation.

But I think things wearing out is an intrinsic part of the game because it makes you value and take better care of the things you scavenge, buy or craft.
 
I'm starting to think/hope weapon durability is out. I hate that shit in games. Unless your game has a jury rigging perk, leave that shit out.

With the new weapon modding system, I'd say it'll still be in, but probably has the added ability to use materials to repair your weapon instead of having to have the same one in your inventory or to find someone.
 
I never found it that much of an issue in earlier games. Ok, it was a pain when you were starting out and you were shooting a lot more because your weapons were naff and your weapon skills were low - plus VATS caused faster degradation.

But I think things wearing out is an intrinsic part of the game because it makes you value and take better care of the things you scavenge, buy or craft.

It wasn't a huge deal in Fallout 3 aside from having to carry multiple copies of a gun around, and some clothing couldn't be repaired at all except for paying someone for it. New Vegas did it much better with the jury rigging perk. I just see it as a pointless annoyance these days though.

With the new weapon modding system, I'd say it'll still be in, but probably has the added ability to use materials to repair your weapon instead of having to have the same one in your inventory or to find someone.

This I would be fine with since there's always a bunch of junk laying around in these games. As long as I'm not having to go back to towns and waste money on some fool to repair it or buying repair kits.
 
-He didn't like at all the dialogue system, and in 23 hours he's played almost no mission he was able to get out of just by dialogue. Although there was some "X person approved" like in Dragon Age/Mass Effect, there is no visible karma system, and that takes a lot of attractive to the diplomatic side of the game. He checked statics and he didn't see either nothing about reputations like in NV. He thinks it will probably work like in Skyrim and Oblivion.

:\
 
I'm going to remain a bit optimistic. Like I said, we don't know how he set his S.P.E.C.I.A.L. skills and how exactly the dialog system works. Does it show the choices you can't make due to missing the skill checks, or is it hidden? Stuff like that.
 
The same poster has started answering questions again here.(Spanish website)

Very rough translation of his clarification on difficulty levels:

I've seen a lot of conjecture about Survival mode and I think the name is misleading. Unfortunately this is nothing like the Hardcore mode in New Vegas and eating and drinking is still not mandatory. Of course, in all modes you can't just pass the time and heal. Now I just can't sit around and wait and be cured. Only sleeping, going to a doctor or taking stimulants / food, of course.
 
Yeah, it sounds from the last post from the leaker that the dialog system is a step back. This is probably my main gripe with the game.

http://www.elotrolado.net/hilo_fallout-4-10-de-noviembre_1953109_s2320#p1740146034

Google badly translates is as:

Above all, remember that although there are elements that are made ​​(or healing difficulties) there is a lot of personal opinion on what I write. What seems to me wrong to another may love and vice versa. The game is not perfect (what one is?) But I do not Owe losing any of hype. If you had so much failure I would not bring vice insane (even for work XD) and the sensations are very good. There are things that do not convince but other, very pillars, have greatly improved. Besides is not my style, I do not come and say "Buah kids, this is the best I've ever played, you're going to freak out" and then worse. It is my personal opinion as a big fan of all Bethesda games. The Karma is perhaps a hidden statistics. I have not done anything too bad to feel the hostility of the people but I'll comment news (always without spoilers) but of course you can steal, kill and others. The dialogue itself that is so. I think a full step back. At the end you get used but among it takes much longer to start the dialogue (none entering X site, give talk and as you leave the options, the NPC is taking things calmly) and the options are almost always , very sad (the X is the one that advances the conversation, the circle is either "Sarcasm" or "No" the vast majority of times, the square is usually the typical edge and triangle answer any questions on the subject in question) and badly explained (in F3, Oblivion, Skyrim or NV was no misunderstanding, each line was what your character would say, here sometimes puts a "Explanation" and says something that has nothing to do). The distribution of the dialogue aims to be as Mass Effect but is far away. This, to me, is the only and obvious step back. We as black humor begins to loom. The first sensations are more melancholy and sobriety but there are missions that have the typical joke of the series, obviously. What the quests, remains so. But I do not think it's a failure as such, is the "Bethesda brand." Becoming a guild / group, make four bullshit and you appoint senior position, as it somehow. I was a bit annoyed, also derived from the dialogue system, which too often give you just enough information. Before joining X or go to kill and want to know more about both too much information and not always counted. The shortage of options has been where I've seen. Do not think 4 story missions (very long, eye) are a given to make conjectures or statements shown. No doubt that will be, as much as in F3. The last things are like that, yes. And that, as I say, will delight some and less to others. To me do not stop me to fit one for me out of the game and one that, call me too comfortable or F3 fan, I liked it better as it was then.
 
Here's a better translation regarding the dialog (from reddit) :

IT TAKES A LITTLE TO ESTABLISH A CONVERSATION (IT IS NOT IMMEDIATE, AND HE SAYS THE NPCS TAKE IT CALMLY). THERE SEEMS TO BE FOUR OPTIONS, THAT ARE ALMOST ALWAYS THE SAME, X TO ADVANCE IN THE CONVERSATION, O THAT IS USUALLY "SARCASM" OR "NO", SQUARE FOR THE TYPICAL NOT SO PLEASANT ANSWER AND TRIANGLE TO ASK. HE SAYS THEY'RE BAD EXPLAINED, IN F3, NV ETC THERE WAS NO MISUNDERSTANDINGS, YOU'D SAY WHAT YOU READ, BUT HE'S FOUND HIMSELF IN THE GAME CHOOSING ONE ANSWER AND THEN THE MAIN CHARACTER SAYING SOMETHING KIND OF UNEXPECTED. HE THINKS IT IS THE ONLY STEP BACK.
 
Here's a better translation regarding the dialog (from Reddit) :

IT TAKES A LITTLE TO ESTABLISH A CONVERSATION (IT IS NOT IMMEDIATE, AND HE SAYS THE NPCS TAKE IT CALMLY). THERE SEEMS TO BE FOUR OPTIONS, THAT ARE ALMOST ALWAYS THE SAME, X TO ADVANCE IN THE CONVERSATION, O THAT IS USUALLY "SARCASM" OR "NO", SQUARE FOR THE TYPICAL NOT SO PLEASANT ANSWER AND TRIANGLE TO ASK. HE SAYS THEY'RE BAD EXPLAINED, IN F3, NV ETC THERE WAS NO MISUNDERSTANDINGS, YOU'D SAY WHAT YOU READ, BUT HE'S FOUND HIMSELF IN THE GAME CHOOSING ONE ANSWER AND THEN THE MAIN CHARACTER SAYING SOMETHING KIND OF UNEXPECTED. HE THINKS IT IS THE ONLY STEP BACK.


I was afraid of that...
 
HE SAYS THEY'RE BAD EXPLAINED, IN F3, NV ETC THERE WAS NO MISUNDERSTANDINGS, YOU'D SAY WHAT YOU READ, BUT HE'S FOUND HIMSELF IN THE GAME CHOOSING ONE ANSWER AND THEN THE MAIN CHARACTER SAYING SOMETHING KIND OF UNEXPECTED. HE THINKS IT IS THE ONLY STEP BACK.

I'm trying so hard to remain optimistic, but... I fucking knew it
 
Here's a better translation regarding the dialog (from reddit) :

IT TAKES A LITTLE TO ESTABLISH A CONVERSATION (IT IS NOT IMMEDIATE, AND HE SAYS THE NPCS TAKE IT CALMLY). THERE SEEMS TO BE FOUR OPTIONS, THAT ARE ALMOST ALWAYS THE SAME, X TO ADVANCE IN THE CONVERSATION, O THAT IS USUALLY "SARCASM" OR "NO", SQUARE FOR THE TYPICAL NOT SO PLEASANT ANSWER AND TRIANGLE TO ASK. HE SAYS THEY'RE BAD EXPLAINED, IN F3, NV ETC THERE WAS NO MISUNDERSTANDINGS, YOU'D SAY WHAT YOU READ, BUT HE'S FOUND HIMSELF IN THE GAME CHOOSING ONE ANSWER AND THEN THE MAIN CHARACTER SAYING SOMETHING KIND OF UNEXPECTED. HE THINKS IT IS THE ONLY STEP BACK.

Well, shit...
 

You have to ask yourself what his CHA was and how much effort he put into trying the various dialogue options. In Fallout 3 you could generally keep plugging away at the various options but perhaps in 4 choosing a dialogue option that annoys the person you're talking too completely locks out options that may have led to a non-violent resolution.
 
Here's a better translation regarding the dialog (from reddit) :

IT TAKES A LITTLE TO ESTABLISH A CONVERSATION (IT IS NOT IMMEDIATE, AND HE SAYS THE NPCS TAKE IT CALMLY). THERE SEEMS TO BE FOUR OPTIONS, THAT ARE ALMOST ALWAYS THE SAME, X TO ADVANCE IN THE CONVERSATION, O THAT IS USUALLY "SARCASM" OR "NO", SQUARE FOR THE TYPICAL NOT SO PLEASANT ANSWER AND TRIANGLE TO ASK. HE SAYS THEY'RE BAD EXPLAINED, IN F3, NV ETC THERE WAS NO MISUNDERSTANDINGS, YOU'D SAY WHAT YOU READ, BUT HE'S FOUND HIMSELF IN THE GAME CHOOSING ONE ANSWER AND THEN THE MAIN CHARACTER SAYING SOMETHING KIND OF UNEXPECTED. HE THINKS IT IS THE ONLY STEP BACK.

So, dialogue system straight from BioWare games. Sucks.
 
Exactly. I imagine it wont be that hard to mod this it, once the creation kit is out

Oh I agree. Once Creation kit is out it should be very possible.

At the moment we don't know how much the file formats have changed since Skyrim, so there or may not need to be modding tool updates to change things. Gonna be a fun few months. Took over a month to get SkyrimUI out.
 
I'm going to be out of town away from broadband for the weekend before fallout 4's release - thinking about rebuying Fallout 3 and New Vegas and taking a xb360 or PS3 to my parents house to play while we visit there.

are the PS3 versions of these games really that bad? People seem to say that they crash constantly and the DLC is almost unplayable. I am actually most interested in doing the DLC because I never played through any of the DLC in either game.

Should I just stick with the XB360 versions?
 
I'm going to be out of town away from broadband for the weekend before fallout 4's release - thinking about rebuying Fallout 3 and New Vegas and taking a xb360 or PS3 to my parents house to play while we visit there.

are the PS3 versions of these games really that bad? People seem to say that they crash constantly and the DLC is almost unplayable. I am actually most interested in doing the DLC because I never played through any of the DLC in either game.

Should I just stick with the XB360 versions?
I wouldn't play any Fallout that close to the release to avoid over-exposure (pun intended).
 
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