I wish they would make it were you must need to have more of your players in a base to start acquiring it. And for the final base, have multiple cores so it's not a case of the defenders camping the base, or even making the last base a capture point too.Warzone Assault doesn't seem to be very good. It seems to be way too easy to turtle up as the defenders and win every match. Even without using requisitions it's pretty easy since vehicles really can't get into the smaller bases.
I disagree. The less emphasis on pvp, the better. Like the other poster said, there are plenty of pvp options if that is what you're looking for. BTB will add to my argument soon.
Overall the campaign graphics are really really bad.
why is it the way it is?
I don't see any excuse.
Missions 3-6 should have been cut imo. It gets better with mission 7 and onwards.Well finished 5 missions in so far and not impressed with the campaign at all so far. Its had its moments but overall really weak imo. Also never thought I would say this but I wish campaign was 30fps and multi was 60. Overall the campaign graphics are really really bad.
Idk maybe things ramp up but the campaign feels very slow so far in terms of story.
I'd also be down with playing with any of you guys.
GT is Unstable H2o
It's made me miss that amazing feeling when you're scared pantsless before a game because the guys on the opposite team have 8.0 k/d and are top rank but then you end up mopping the floor with them during the game.Honestly the worst offender in the Halo 5 multiplayer experience is that pitiful excuse for an in game roster. The snapped friends app is much more informative.
Some of the character models are great, but yeah all the skyboxes are still what look like very blurry JPGs and the background areas in some levels look like they were legitimately taken from a 360 launch title.Overall the campaign graphics are really really bad.
My biggest problem with the Warden fights is that their sword swipe range extends beyond the animation they show you. It also extends beyond any visual effect as well.
This makes it really annoying to evade because you aren't actually dodging what you think you are dodging.
Also finally had a few games of Warzone earlier with a buddy... It would be really great if you could at least see where players in your fireteam are. I get that it would probably give a huge advantage to any teams with large amounts of players that already know each other but 343 should be matchmaking to balance that in the first place.
Also after about 20 arena games and a few Warzone games I have to say I'm not a fan of the 18m motion tracker. I get why they wanted to bring it down from 30 but 18 is too much it should be somewhere between 22-25m though could vary in different game modes.
Man this game is so good. Warzone is great, and breakout is too. Thought I was bad (I am) then I just spectated Frankie's last game. Made me feel infinitely better. Lol
Get a headset. The radar is perfect.
Lol no they are not. It's a gorgeous game.
My biggest problem with the Warden fights is that their sword swipe range extends beyond the animation they show you. It also extends beyond any visual effect as well.
This makes it really annoying to evade because you aren't actually dodging what you think you are dodging.
Also finally had a few games of Warzone earlier with a buddy... It would be really great if you could at least see where players in your fireteam are. I get that it would probably give a huge advantage to any teams with large amounts of players that already know each other but 343 should be matchmaking to balance that in the first place.
Also after about 20 arena games and a few Warzone games I have to say I'm not a fan of the 18m motion tracker. I get why they wanted to bring it down from 30 but 18 is too much — it should be somewhere between 22-25m though could vary in different game modes.
It is absolutely not.
Opinions, man.It is absolutely not.
Hey man, you don't about the Glorious Leader that way! All Spartans slain are done so in Frankie's honor...
ALL GLORY TO FRANKIE
The game would be better with zero radar but the reduced radar is pretty good!
Yeah, I didn't like Reach all that much, but the UI was amazing, probably the best I've ever used in a console game. Bungie is really good at UIs.
My biggest problem with the Warden fights is that their sword swipe range extends beyond the animation they show you. It also extends beyond any visual effect as well.
Yeah this was a bit annoying.
And on the subject of the warden,I just wanna say that the design on that last fight is just fucking unfair for solo players. Checkpoints make it easier but still, on legendary that must be such a drag. The laser promethean things spawning in after defeating the second warden makes 90 percent of the area available unavailable without taking them out first and worrying about the warden. It's cray.
It is absolutely not.
You guys must have a very very loose definition of gorgeous.
I seem to have struck a nerve by simply disagreeing with you, jesus if you can't take disagreements maybe you should get off the internet. I never said the game looked ugly or looked like garbage or even bad, in fact I complemented the character models. For a 60fps game it looks fine, but it is by not some objectively "gorgeous" game. Grow up.Dude, go play on your $12,000 rig that runs 8k at 144z on Uber Ultra and stop trying to shit up every Halo thread.
I seem to have struck a nerve by simply disagreeing with you, jesus if you can't take disagreements maybe you should get off the internet. I never said the game looked ugly or looked like garbage or even bad, in fact I complemented the character models. For a 60fps game it looks fine, but it is by not some objectively "gorgeous" game. Grow up.
You guys must have a very very loose definition of gorgeous.
just sold 37 Mangoose lol I wish there was a way to sell all instead of pressing that button 37 time
It is lovely looking game for sure. Pretty crazy how good it looks given their goal for 60fps across the board.
Opinions, man.
I think the game looks awesome.
It absolutely IS.
Yeah this was a bit annoying.
And on the subject of the warden,I just wanna say that the design on that last fight is just fucking unfair for solo players. Checkpoints make it easier but still, on legendary that must be such a drag. The laser promethean things spawning in after defeating the second warden makes 90 percent of the area available unavailable without taking them out first and worrying about the warden. It's cray.
It is absolutely not.
And while it certainly can get fuzzy in gameplay, some of the levels look truly incredible, especially in motion.
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Probably in a party with someone on your team. Unless you knew the other players...Why is an unplaced guy in my match of SWAT at Onyx rank... He went 6-19, it can't be helped if he isn't at this level but he shouldnt have faced us. Life.
That would be nice. Can take a little to long sometimes in warzone to walk to the actionAnyone else feel like the vanilla mongoose should be a "loadout vehicle" in warzone? Just something you can spawn to quickly get from place to place without having to waste energy?
Probably in a party with someone on your team. Unless you knew the other players...
Ok, how am I being killed from one AR burst across the fucking map in breakout? What's going on?