Halo 5 sales in the UK [Excludes digital sales]

For some perspective on what full priced AAA games due on the digital front here is a recent example. Witcher 3.

The game did 25% digital attatch across both console AND PC. Now also remember PC the lion share of sales will be digital and PC was 30% of total copies sold.

It puts it right around that 15% to 20% range for digital sales on console. Maybe even a bit lower as PC was likely 80% or more digital.

Physical still dominates the market
 
I would prefer "Friends don't let Friends buy physical"
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Is is only cause its Halo, or is "but teh digitals!" and "install base!" gonna be the default excuses from now on every time a game under-performs?



By the time WoM spreads CoD and BF will have come out...

Good games are good games. If it is better than those games, people will come back. Plus they have a content drip feed set up for the next year where forge and brb and new maps and reqs will be released. They are doing what they can to keep people engaged and/or coming back.
 
I would prefer "Friends don't let Friends buy physical"

"Friends: The One With The Digital Purchase"

So "it is the userbase" changed to "Halo is not relevant like in 2007 anymore"... lol excuses to low sales never ends.

That doesn't sound like an excuse at all. The numbers aren't low... they're just not as high as they used to be.

Halo not being as relevant today as it was in 2007 is basically factual, and I'd be surprised to see a single person try to argue otherwise.
 
What? I initially had the thought of digital outselling physical. I never stated any exact numbers, just said that very statement. It'd be ridiculous to think it was anything as huge as that number. I mentioned my friends as an example of a sales trend, not a statistic for Pete's sake. Stop twisting my words.
When Chobel quoted the EA financial report, which I hadn't seen before, that changed my views on the matter.


I know, and I've said that many, many times in this thread. Which led me onto me stating whether the numbers of a split being accurate in the first place. Imagine if 1 in 5 people game shared and bought from a foreign store. That's 20% of the numbers you're not accounting for. That doesn't sound too out there.

Are you serious?

That is very, very, very, VERY "out there".

If 20% of the market game-shared and bought from foreign stores, it would have been shut down ages ago.
 
It's not 2007 anymore though, Halo was a lot bigger in terms of mind share for console shooters back then.

Well, yeah, obviously, that's at least part of the problem. I don't quite see why that's somehow a defence of it's massive decline in sales.

If anything that's worse than just backlash against 4 and MCC, surely? That's a sign of a serious underlying problem with both the Halo franchise and MS first party games as a whole.
 
Good games are good games. If it is better than those games, people will come back. Plus they have a content drip feed set up for the next year where forge and brb and new maps and reqs will be released. They are doing what they can to keep people engaged and/or coming back.

This I can agree with. I think Halo 5 might be one where the first week sales may be deceptive because I think it'll have long legs due to the great word of mouth. 343 has a mountain to climb with H4 and MCC tainting the name somewhat, but they've done a great job to get over that obstacle by coming back with a great game and no online issues at launch. It'll just take some time for the word of mouth to overcome people's tentativeness due to the last two games.
 
It'll be interesting to see the numbers when Microsoft release them.
On one hand it's disappointing because it's the best Halo in years, on the other hand it's not surprising. There are quite a lot of variables at play. PS4 leading, 360 owners way more likely to switch to PS4 as the upgrade path, Halo 4 disappointment, Halo MCC online issues, Destiny/CoD/Star Wars being in play already and all having marketing with PS4. Oh and lack of split-screen.
So 150K + say another 20% digital, that puts it at 180K, which is a 10% attach rate in the UK? Say the 10% sticks in the US as well, meaning about 800K copies sold there? Another 160K digital so in UK and US you have 1.14 million, maybe another 200-300K from Germany/France/Canada...etc?
So ~1.5 million in opening week versus Halo 3's 3 million for opening day. It's bad but I don't think it's abysmal as some are saying, not considering the variables. And not with Black Friday and Christmas coming up. And word of mouth on the good multiplayer.
 
Are you serious?

That is very, very, very, VERY "out there".

If 20% of the market game-shared and bought from foreign stores, it would have been shut down ages ago.
I wouldn't say that out there, very high yeah. With how much people live on social media, it wouldn't surprise me a lot of people jumping on the bandwagon because the most important factor is involved, money. I know I've seen a lot of it on my social media, between friends
hahaha
.

Although, we could go back and forth about this, but we'll never ever know about this one.
 
Honestly they could get another 1-2 million in sales easy if they would just do what they keep promising and put the game on PC to show their "unparalleled support for the platform."

They could help offset the series decline quite a bit and bring in a hell of a lot more revenue due to the digital sales
 
And MCC. It's a shame because this Halo has some badass MP. Best since 2.

That's right. That MCC launch was ridiculous and pretty much the nail in the coffin for 343. Does this franchise get sent to a different team now?

Honestly they could get another 1-2 million in sales easy if they would just due what they keep promising and put the game on PC to show their "unparalleled support for the platform."

They could help offset the series decline quite a bit and bring in a hell of a lot more revenue due to the digital sales

Do they have a choice at this point? This has to come out on PC after that massive budget and current sales numbers.
 
It'll be interesting to see the numbers when Microsoft release them.
On one hand it's disappointing because it's the best Halo in years, on the other hand it's not surprising. There are quite a lot of variables at play. PS4 leading, 360 owners way more likely to switch to PS4 as the upgrade path, Halo 4 disappointment, Halo MCC online issues, Destiny/CoD/Star Wars being in play already and all having marketing with PS4.
So 150K + say another 20% digital, that puts it at 180K, which is a 10% attach rate in the UK? Say the 10% sticks in the US as well, meaning about 800K copies sold there? Another 160K digital so in UK and US you have 1.14 million, maybe another 200-300K from Germany/France/Canada...etc?
So ~1.5 million in opening week versus Halo 3's 3 million for opening day. It's bad but I don't think it's abysmal as some are saying, not considering the variables.

These are not variables. The install base is already higher than xbox 1 and 360 and yet sold less copies on launch week than previous installations in the series. PS2 was stomping the original xbox and halo 2 sold better.
 
I wouldn't say that out there, very high yeah. With how much people live on social media, it wouldn't surprise me a lot of people jumping on the bandwagon because the most important factor is involved, money. I know I've seen a lot of it on my social media, between friends
hahaha
.

Although, we could go back and forth about this, but we'll never ever know about this one.

We won't know for sure, but your claim has no basis on reality.

If the digital split is roughly 20%, your assumption essentially means that nearly EVERYONE that buys digital is game sharing and buying from different countries. It's absurd.

You literally just repeated the exact same mistake of drawing inference from your clustered sample, by the way. Stop trusting your social media.
 
These are not variables. The install base is already higher than xbox 1 and 360 and yet sold less copies on launch week than previous installations in the series. PS2 was stomping the original xbox and halo 2 sold better.

Halo 2 also was the second game and came off the heels of Halo 1.
Halo 5 came off Halo 4 and MCC.
 
We won't know for sure, but your claim has no basis on reality.

If the digital split is roughly 20%, your assumption essentially means that nearly EVERYONE that buys digital is game sharing and buying from different countries. It's absurd.
I'm not talking about the full sales number, just total digital sales. 1 in 5 digital sales. Really high, but since its money, I don't see it being that far fetched.
 
Well, yeah, obviously, that's at least part of the problem. I don't quite see why that's somehow a defence of it's massive decline in sales.

If anything that's worse than just backlash against 4 and MCC, surely? That's a sign of a serious underlying problem with both the Halo franchise and MS first party games as a whole.

I agree. I wasn't defending the numbers, I'm surprised it shifted 150k as there appears to be a notable downward trend across the board this gen for MS' exclusives. Saying that, Titanfall shifted 125k 18 months ago with a much smaller install base. Maybe gamers just want something new outside of CoD and Fifa.
 
It'll be interesting to see the numbers when Microsoft release them.
On one hand it's disappointing because it's the best Halo in years, on the other hand it's not surprising. There are quite a lot of variables at play. PS4 leading, 360 owners way more likely to switch to PS4 as the upgrade path, Halo 4 disappointment, Halo MCC online issues, Destiny/CoD/Star Wars being in play already and all having marketing with PS4. Oh and lack of split-screen.
So 150K + say another 20% digital, that puts it at 180K, which is a 10% attach rate in the UK? Say the 10% sticks in the US as well, meaning about 800K copies sold there? Another 160K digital so in UK and US you have 1.14 million, maybe another 200-300K from Germany/France/Canada...etc?
So ~1.5 million in opening week versus Halo 3's 3 million for opening day. It's bad but I don't think it's abysmal as some are saying, not considering the variables. And not with Black Friday and Christmas coming up. And word of mouth on the good multiplayer.

It should debut at 1.5 million or higher in the US if you take into account simply the drop (%) the UK suffered. Halo 3/Reach all debuted above the 3 million mark in the US and I believe Halo 4 was quite close to that number too.

800k sales for Halo 5 would be absolutely abysmal.
 
Because that was their expectation.

Whose expectation? People who generally want to shit on Halo. Or reasonably minded folks who are looking at the marketplace as it is?

Like I said, I doubt anyone at MS or their biggest fanboys was expecting H5's numbers to replicate the sales of its glory days. That's a ridiculous expectation...

We all no halo hype isn't at its peak (halo 3) nor is the Xbox install base going to allow it to do Halo4 numbers...

Anyone who 'thought' this would emulate either of those is either foolish or just being facetious.
 
Am I missing something? Reach outsold 3 in first week sales. Halo 4 put up pretty respectable numbers (336k).

So.. yes? I believe that most people expect Halo 5 to be upwards of 300k+ at the very least. Not 50% lower then past titles.

A bit of perspective...

Halo 4 and reach was dealing with significantly higher playerbases and halo 3 was when the brand was at it's absolute peak.
 
It'll be interesting to see the numbers when Microsoft release them.
On one hand it's disappointing because it's the best Halo in years, on the other hand it's not surprising. There are quite a lot of variables at play. PS4 leading, 360 owners way more likely to switch to PS4 as the upgrade path, Halo 4 disappointment, Halo MCC online issues, Destiny/CoD/Star Wars being in play already and all having marketing with PS4.
So 150K + say another 20% digital, that puts it at 180K, which is a 10% attach rate in the UK? Say the 10% sticks in the US as well, meaning about 800K copies sold there? Another 160K digital so in UK and US you have 1.14 million, maybe another 200-300K from Germany/France/Canada...etc?
So ~1.5 million in opening week versus Halo 3's 3 million for opening day. It's bad but I don't think it's abysmal as some are saying, not considering the variables.

Sorry etta but 1.5M WW IMO would be abysmal for Halo 5. Last week I would have said anything 2.5M WW would be considered a huge disappointed. Hopefully the game will have some legs because it is one the better Halo games in the series.
 
So "it is the userbase" changed to "Halo is not relevant like in 2007 anymore"... lol excuses to low sales never ends.

People are discussing the reason for low sales. "Not being relevant" is a pretty legit reason, thats how most series plummet in sales. Its not really an excuse or a defense. Relax.
 
A bit of perspective...

Halo 4 and reach was dealing with significantly higher playerbases and halo 3 was when the brand was at it's absolute peak.

I'm still not sure I understand. Halo 3 might have been the peak sure. ODST outsold this game. Halo 5 only pulled 50k more then MCC did first week in the UK.

People expected Halo 5 to pull more numbers. This is a pretty massive drop off for the franchise.
 
Be interesting to see how many digital copies were sold. I live in the UK and don't know anyone that buys digital. It's too expensive and you lose the trade in factor.
 
I'm still not sure I understand. Halo 3 might have been the peak sure. ODST outsold this game. Halo 5 only pulled 50k more then MCC did first week in the UK.

People expected Halo 5 to pull more numbers. This is a pretty massive drop off for the franchise.

Yup. To do only 50k more than MCC is a dropoff for the franchise. Especially for a mainline game.
 
I wouldn't say that out there, very high yeah. With how much people live on social media, it wouldn't surprise me a lot of people jumping on the bandwagon because the most important factor is involved, money. I know I've seen a lot of it on my social media, between friends
hahaha
.

Although, we could go back and forth about this, but we'll never ever know about this one.

Wait...so your nine friends didn't even pay for it?
 
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