wesleyshark
Banned
Regardless of how many copies it sold, it's well deserved in any case. It's an excellent game.
Best Halo since Halo 2, by a landslide. Well deserved, indeed.
Regardless of how many copies it sold, it's well deserved in any case. It's an excellent game.
Halo 3, Reach and 4 press releases never had copies sold. Since 2007. I'm not sure why people are surprised 8 years later.
Halo 3, Reach and 4 press releases never had copies sold. Since 2007. I'm not sure why people are surprised 8 years later.
Because they added hardware revenue now?If that's true, why are people so shocked in this thread?
If that's true, why are people so shocked in this thread?
NPD barely includes any good information anymore, just ranks stuff. What's going to be in it that will blow our minds?
Because gaf can't handle what they had already determined to be a failure.
Do people honestly believe that Microsoft wasn't always including console bundles, possibly OSTs, and whatever else they released around that time, into the total money that a new Halo title generated within a specific period of time?
Microsoft announces these figures in the hundreds of millions each time a new Halo comes out and it was always just copies of games sold and not a thing else? I think that's more wishful thinking than anything.
Because gaf can't handle what they had already determined to be a failure.
That's some horseshit logic. If it sold well (digital sales count as sales), then MS would just say how many it sold. They could say "Retail, digital and bundles" if they want to be exact.
They are not bragging about units sold (digital or retail) because it is not good. I mean good in the context of the franchise.
Not only do you eat up their PR, you try to spin is more than MS. If they sold 200,000 bundles WW that is $100m of revenue alone. One bundle is more revenue than eight copies of the game.
Microsoft announces these figures in the hundreds of millions each time a new Halo comes out and it was always just copies of games sold and not a thing else? I think that's more wishful thinking than anything.
I don't think it's too short, I feel though that it's just a bit shorter than it should have been. I think I finished it in about 7 hours, too, and I think the not-so-fantastic story and abrupt ending adds to that "short campaign" feel. It's lengthy enough, but not meaty, story wise. I think if the story was better and had a satisfying ending, the length would have felt just fine.Hmmm, I still take issue with the idea that the game is "short". At least compared to other Halo titles.
I know for a fact that I beat all of the other Halo games in at most about 7 hours on heroic during my last playthroughs of them. The whole 8-10 hour thing is a fallacy that has been spread over the years for some reason. I have never had a Halo campaign take that long on normal. The longest one is probably Halo 2 and it still doesn't take anywhere near that long.
And none of the issues that people have with the game are related to budget I can assure you. 343 were almost certainly given everything they could possibly ask for, they are MS's highest profile first party dev after all.
Does it count original Halo numbers since it was bundled I think?
Just curious.
Edit: Also if just revenue and not copies, I can believe it more.
pretty much.
half the posts in this thread decided the game sucked before it was announced
pretty much.
half the posts in this thread decided the game sucked before it was announced
and currently the highest rated Xbox One exclusive, first-person shooter game of 2015, according to Metacritic.
Not really, but you guys have created a straw man to kick around, so have at it.
Halo 4 made $220 million in 24 hours and I think $300 million by the end of the week. I don't think that included the hardware sales though. So even then, $400 million with hardware for 'launch' (is this launch day, launch week), is still quite great.
What in the world is your problem? You seem really testy in reply to post for absolutely no reason. I was speaking about them not coming clear on physical copies sold since it's evident (and should have pretty much been common sense months ago) that Halo 5 won't match up with the "peak era" of the series.
I never said anything about them bragging. I simply said it makes sense to me for them to put a greater emphasis on revenue with how digital has risen in comparison to how things were when Halo was a more "fresh" IP.
How am I "eating it up" or spinning more than MS? I just made a simple reaction -- and even said in my post you quoted that MS used "spinning" as well as the fact that I would like to know how overall sales (digital + physical) were. I never said anything about whether or not they were good.
It's hilarious how some of your in this thread are in such "a battle mode". Can't even make a simple comment about a public message without some form of unnecessary snark.
If this will be a preview of the NPD thread for October then man; Going to be ugly.
Halo 3, Reach and 4 press releases never had copies sold. Since 2007. I'm not sure why people are surprised 8 years later.
Wow, this is completely opposite of what the expectations were I think
Edit: actually the ambiguity of the pr statement is exactly what most people expected![]()
NPD will tell you.Do people honestly believe that Microsoft wasn't always including console bundles, possibly OSTs, and whatever else they released around that time, into the total money that a new Halo title generated within a specific period of time?
Microsoft announces these figures in the hundreds of millions each time a new Halo comes out and it was always just copies of games sold and not a thing else? I think that's more wishful thinking than anything.
NPD will tell you.
I posted this in the NPD Thread, and this may have been posted here, but I haven't read through this huge thread. This PR has my head spinning so fast I dont even hardly know what it is saying.
The best part of this PR, is this quote:
I asked in the other thread, and nobody could really find ANOTHER Exclusive First Person Shooter that released on Xbox One in 2015. Did they literally call THE ONLY exclusive first person shooter to release in 2015 on Xbox One, the highest rated Xbox One Exclusive First Person Shooter to release in 2015?
Well no kidding Microsoft. The only exclusive first person shooter you release in a year, is ALWAYS going to be the highest rated. There was no other game it was competing with. Then to add in hardware sales (consoles and controllers) with software sales, and call it the biggest Halo launch in history? Lol. I would like to see how much money Halo 3 and 4 made if you actually added in hardware back in.
I posted this in the NPD Thread, and this may have been posted here, but I haven't read through this huge thread. This PR has my head spinning so fast I dont even hardly know what it is saying.
The best part of this PR, is this quote:
I asked in the other thread, and nobody could really find ANOTHER Exclusive First Person Shooter that released on Xbox One in 2015. Did they literally call THE ONLY exclusive first person shooter to release in 2015 on Xbox One, the highest rated Xbox One Exclusive First Person Shooter to release in 2015?
Well no kidding Microsoft. The only exclusive first person shooter you release in a year, is ALWAYS going to be the highest rated. There was no other game it was competing with. Then to add in hardware sales (consoles and controllers) with software sales, and call it the biggest Halo launch in history? Lol. I would like to see how much money Halo 3 and 4 made if you actually added in hardware back in.
Sorry, your going to have to spell it out more then that to prove such an assertion.
He asked a question, then complimented the PR work if that answer was in the affirmative.
Me thinks your reading way too much into it and being overly defensive.
I know it is not science, but at my small town Gamestop, there were more people in line for Halo than Destiny and Destiny Taken King and those are on multiple platforms. I don't think Halo 5 is going to beat out stuff like Halo 3 since the install base was so high back then, but it is doing extremely well and with all the promotions running right now and into the holidays it will sell even more.
For a lot of people buying a Xbox One for the holidays, attaching Halo 5 is going to be the main game people will get with it.
Well big titles launch always leaks... the number of bundles too.We will need to have the number leaked to us.
You realize that is wrong? The install base on the Xbox one is bigger then it was on the 360 when Halo 3 came out.
Well MS is always in spin mode according to some..
Well done 343i and MS.
Nah, bout 4-6mil less actuallyHmmm...thought that the base for 360 was much higher than One at the time of Halo 3.
Biggest ever? Wow. Good stuff, MS.
Edit: wait a min...what does that even...damn they're good at the spin!
Nah, bout 4-6mil less actually
Why is your head spinning?
Do you not know the function of PR in general?
Including "games and hardware"? "Pushing the franchise to over $5 billion lifetime"? So they are adding the revenue from hardware+game bundles? How close was the franchise to $5 billion before the game released?
I don't think it's too short, I feel though that it's just a bit shorter than it should have been. I think I finished it in about 7 hours, too, and I think the not-so-fantastic story and abrupt ending adds to that "short campaign" feel. It's lengthy enough, but not meaty, story wise. I think if the story was better and had a satisfying ending, the length would have felt just fine.
Because they added hardware revenue now?
$500 XB1 Halo Bundle
$70 XB1 Halo Controllers
That makes the numbers looks higher than previous games when the software (games sold) looks to be lower.
Edit - To be fair they added microtransaction revenue too and the LE editions generated more revenue than previous games too ($250 vs $99 the top one).
Why though do you keep referring to only physical sales like they count as a different unit than a digital copy?
So XB1 Halo Controllers are not hardware lolWhere are you getting all this from? Hardware almost certainly means consoles. The rest is your gut feeling, which isn't what you should be concluding with.
Including "games and hardware"? "Pushing the franchise to over $5 billion lifetime"? So they are adding the revenue from hardware+game bundles? How close was the franchise to $5 billion before the game released?