AllIsOneIsNone
Banned
People Quit as much as they do now, if a player was doing bad in his KD, he was going to quit, maybe you didn't noticed people baiting you, but it was very bad in the second season of Arena.
Like I said the problem of using KDA as part of the factor for your rank is that you will have people from your team competing against you, even if you could end up with a W, you unconsciously will try to get more kills than your teammates, and more often than not, that same competition, will end up with players that had the Kill, just to be stolen by one of your teammate that is basically competing against you.
When Im with my teammates playing Halo Im Usually finish with this numbers similar to this : 9-6-7, You say "you didnt do much", but there is a meta game going on in Halo that goes beyond your KDA, from picking up and hogging a power weapon to calling out the position of a enemy spartan, to spawn canceling, etc, this subtle things that cant be quantified, are as Important as getting a Kill.
Good points. I still can't help feeling more satisfied with older ranking systems. I almost think the competition to get more kills (even if it was stealing the final shot) was a good thing, but maybe you're right. If they can just make quitting punishments more severe I think i'll be a lot happier with it.
Worth every dollah. Seriously. I'm going to put "jump" on a paddle for every video game I play until the end of time. It just.... Makes so much sense.
It's so damn good. I found the perfect control scheme for myself: left paddle = thrust, right paddle = jump, left trigger = ads, right trigger = shoot (duh), LB = grenade, RB = duck, x = reload, y = switch weapons right stick = melee.
Best controller ever made.