16 is pitiful?
UDON has various artists, you can't just up and say UDON without knowing whose artstyle it actually is![]()
But before everyone dies, they impregnate people. Expect Zangief and R. Mika's daughter and Vega's estranged son to join Zangief, R. Mika, and Vega in SFVI.
If I remember correctly this game was barely even funded, so the budget probably isn't huge.
Jobbers.
And if I'd make a guess, it would be Zangief and Birdie. You can do a lot with Vega.
In my opinion, yes. Compared to SFIV, SFxT, and MVC3 aka Capcoms recent vanilla fighters.
In my opinion, yes. Compared to SFIV, SFxT, and MVC3 aka Capcoms recent vanilla fighters.
Isn't it the same as SF4?In my opinion, yes. Compared to SFIV, SFxT, and MVC3 aka Capcoms recent vanilla fighters.
In my opinion, yes. Compared to SFIV, SFxT, and MVC3 aka Capcoms recent vanilla fighters.
UDON??? It looks like Bengus/CRMK.
I'm talking about the pitiful number of starting characters. The assumption was they were going the MK route with expanded story. It's just stills.
In my opinion, yes. Compared to SFIV, SFxT, and MVC3 aka Capcoms recent vanilla fighters.
Not every game has to do it "the MK way", with a cheesy B mini-movie. GGxrd also took another approach, and it was great.
And this might be 18 once ScrubMcGrubb finds King Tut and Akuma in the new update files!There were 17 playable characters in the initial release of SFIV, so one character difference makes this pitiful?
Alvin Lee
Edwin Huang
Jeffrey Cruz
All Udon (Alvin Lee might not be), all awesome. Doesn't look like any of them.
Not going to assume I know how the story mode is going to play out because they chose to use some stills for a 5 minute tutorial, either.
Awesome about the old outfits. So good.
The stills are not very pretty, though. If I knew they'd be stills I'd be expecting something at least on the level of BlazBlue or Skullgirls.I don't know what you guys are going on about, but this is awesome.
And, the idea that "stills" should be considered a negative for a series whose very foundation was expressive 2D hand drawn artwork...I don't even know what to say about that.
Not every game has to do it "the MK way", with a cheesy B mini-movie. GGxrd also took another approach, and it was great.
I'm hype to see more.
Thank god the roster is small. It's a pain in the ass to learn so many matchups in a single game.
Xrd's approach was literally a movie with no gameplay, except with codec screens in between scenes with actual animation.
The stills are not very pretty, though. If I knew they'd be stills I'd be expecting something at least on the level of BlazBlue or Skullgirls.
In my opinion, yes. Compared to SFIV, SFxT, and MVC3 aka Capcoms recent vanilla fighters.
Alvin Lee might not be Udon or might not be awesome? Alvin Lee is one of the founding members of Udon, along with Omar Dogan.
No, actually. PS4 beta just updated.Is the story mode stuff from someone hacking the beta file of the PC version?
No, you can download and play it now.Is the story mode stuff from someone hacking the beta file of the PC version?
If they hire Omar at least we know the females will be drawn well kappa.Might not be with Udon. I'm not sure because I don't see him posting much on social media, but if he is, then awesome. Probably my favorite non-japanese SF artist.
Omar Dogan, also great.
SFIV started off with only 16 characters, 12 old and 4 new just like SFV
SFxT had almost half it roster (minus 4) done in SFIV at that point so only 25 were new
MvC3 did have 30 i think so yeah
still new 16 isn't a bad place and with good DLC plans ahead the number ill grow fast
Is the story mode stuff from someone hacking the beta file of the PC version?
If they hire Omar at least we know the females will be drawn well kappa.
Fan is a male character (confirmed): http://forums.shoryuken.com/discussion/comment/10455196/#Comment_10455196
Well I must say I am quite excited at the moment.
No, actually. PS4 beta just updated.
No, you can download and play it now.
nope it can be done on PS4 as well
There were 17 playable characters in the initial release of SFIV, so one character difference makes this pitiful?
Fan sounds like he's Dan pretending to be a mysterious assassin
it's fei long playing a role for a new movie or something, the extra polys are for nunchuck v-trigger
Then 24 for the vanilla release. Then 10 more characters for the Super Version within a year. 38 for MvC3. (12 characters for UMVC3 within a year)Then 55 for SFxT. (19 being from SFIV mostly)
Pretty damn shit if single player is just some stills and the same old modes.
I should rephrase it then. The stills are pretty bad technically. Say what you will about Skullgirls or BB, but the single player character models are extremely clean, large and very detailed. They're even separate from the environments (and BB goes a step further with several facial assets to change a character's expression). The SFV stills are not anywhere near the same level (well, none of the characters even seem to have a base model for us to see, so yeah). There might be dedicated models for all the characters yet to be revealed, though.The creators thought they were pretty.
Some people think Blazblue and Skullgirls are ugly.
OPINIONS.
Yeah it reminds me of CRMK's art, particularly his SFA3 art for some reason.
Where is this from?
Is this supposed to be the story mode? The one heavily inspired by MK? Ayyy lmao.
I'm talking about the pitiful number of starting characters. The assumption was they were going the MK route with expanded story. It's just stills.
Okay, I actually might grow to like this. I'm really going to need to see more of the story mode, though. Too bad they didn't go the BB or SG route where they had dedicated character models to work off of. I think this is part of why I found the art kinda bleh.I'm pretty sure it's him.
I'm pretty sure it's him.![]()
Seriously though, I don't like Udon's art.