Stabilize should just be q one button thing, no zoom or zoom of you want. seems really silly like it is now.I meant zooming in from 4x to 9x. It goes to 9x automatically
just quit cause I lost 2 teammates
got banned for 30 seconds, I will take my punishment with shame my 343 overlords
This is an awesome response.
However, the fan trolling/bickering equals engagement, which MS PR sees as a good thing. =(
Kind of like how getting a dislike on YouTube means people are engaging with your content.
Banned for 30 seconds, that's it?
I'd say headlong is the bad map but wish there was an avalanche.Not only are they forged maps they are inspired by bad maps (Valhalla Longbow) Headlong is the only decent map of the bunch, though hopefully these spirtual successors will be better. Longbow had awful sight lines, Valhalla had the opposite problem where there was too much cross mapping. Standoff was just kind of mediocre, something similar could work in Halo 5.
I doubt that. Let's not pretend that the shit doesn't hit the fan these days over the smallest thing as well. Frank called it out in another thread where he said he was too old for this when people assume and just resort to insults and anger without thinking things through, from zero to straight freak out. You think any dev wants their fanbase to be like that? I did the same for a while until I remembered this is just our hobby.
I mean we've known from the beta that Forge was going to be used extensively in the game. And BTB not being in at launch meant that it would take the backburner in terms of development as compared to Warzone and Arena. How many devs do you know that actually engage the community in the way 343 does? Honest question. You have the studio head for the game visiting forums and chatting with fans, the franchise director, you have multi-player leads chum up with pros etc. Other studios, they just have their community guys handle it, or maybe engage on Twitter or tell you to only go to their private site.
I mean if you think 343 has taken the development of this game lightly, or that they aren't putting in the effort, just look at the Sprints. Look how much time, over 3 years was spent on every little detail. Whether it's designing some small piece of the map to have the perfect grenade bounce in MP, or spending hours with a variety of tools and materials to get the sound of a Forerunner ship right, spending hours with the actors in a sound stage where they record lines and capture cinematic over and over for a 15 second clip that most gamers won't even remember 20 seconds after it ends in the game.
I don't know, maybe I'm turning into a slurper myself, but I think they've done a million things right with the game but one small negative and it all goes to shit.
Sure but looking I error their maps it's easily the worst in the series, up there with halo 4.If it was one small negative then that would be cool. So far we have in the map count of 21 that everyone was happy for 5 Breakout Maps, 2 Remakes, 2 Forge Maps, and 3 smaller versions of Warzone maps. That sucks dude, no matter how you slice it or try to defend it.
Everyone that is upset here isn't upset for the sake of it, they love the game and want it to succeed. If you can't put out a good collection of maps from the get go then users are bound to move onto other things. Coming out with 4 BTB maps that are all Forge does not exactly inspire confidence. And also the fact that the 2 of the arena maps that they talked about that are coming out in the future are also remakes.
The campaign has so many great locals to choose from, Forge just looks like I am playing in a toy land.
"Expect less from AAA studios behind one of the greatest, most successful AAA franchises in gaming." --Ramirez 2015Why was anyone expecting real maps after that Sprint episode? lol
Headlong looks ok...I guess??
Why was anyone expecting real maps after that Sprint episode? lol
Headlong looks ok...I guess??
Not only are they forged maps they are inspired by bad maps (Valhalla Longbow) Headlong is the only decent map of the bunch, though hopefully these spirtual successors will be better. Longbow had awful sight lines, Valhalla had the opposite problem where there was too much cross mapping. Standoff was just kind of mediocre, something similar could work in Halo 5.

Good update. BTB next week, and the maps look like they'll play really well. Didn't really notice the Mark V in the helmet shapes of upcoming REQ'S though...
That clip at the bottom, that's probably why they allow for people to steal boss kills. Guy waited like 2 minutes with a spartan laser to take down Warden at the end.
Valhalla was a great map, but it can really only exist in Halo 3 where the BR's inconsistency prevented cross-map domination. Hitscan BRs and DMRs (Ragnarock) generally ruined it, as did the effectiveness of small arms versus vehicles—far safer to camp your side with Mantises.
It's not even fair to the other team.warzone with a 12 person party = gg
I've always said if you throw CE's gameplay onto some of the later maps, they'd probably play better than they did in their respective game. For example, Epitaph might've been sweet in CE, but it's a snoozefest in H3 because of how long it takes to kill people. Granted, some minor adjustments might have to be made, but maybe not. Mixing Guardian with 2v2 CE might be a thing of beauty as is.Agreed. Halo 3's sandbox worked well with its BTB maps IMO, but all of them would instantly be terrible in any other game aside from Halo CE because of hitscan weapons.
"Expect less from AAA studios behind one of the greatest, most successful AAA franchises in gaming." --Ramirez 2015
Oddly enough, you're saying that in defense of the situation, when it can easily be interpreted as a slight against 343 lol
I'm silver in Breakout lol. I'm so bad at this game but I'm still having fun
I think so, doesnt always work well.shots not counting and melee hits bit counting etcAnybody else suffering from lag now?
In Australia and we keep getting paired with Americans? What gives? Wasn't like this before the playlist update..?
Should I laugh at you cause your saying the maps and things are good? I assume? Halo 5 will be subject 20k players come summer if things keep on this way.lol at missions 9 and 11 almost back to back. Come the hell on.
Any warzone parties that need an extra person?
good timing!Any warzone parties that need an extra person?
How long are you guys on?Looking for 3
The forge "spaces" were developed to be BTB spaces that could do double duty as blank Forge palettes. You can kinda see it just by looking out at them from the Arena forge variants but my quote was actually talking about why warzone maps couldn't just double as BTB maps as is.
I think it will click properly when you play them this month.
Definitely. In fact, they should just scrap any Halo 6 plans and start working on Combat Evolved 2.I've always said if you throw CE's gameplay onto some of the later maps, they'd probably play better than they did in their respective game. For example, Epitaph might've been sweet in CE, but it's a snoozefest in H3 because of how long it takes to kill people. Granted, some minor adjustments might have to be made, but maybe not. Mixing Guardian with 2v2 CE might be a thing of beauty as is.
Looking for 3
Wouldn't that just be the other player with a bad connection?
I experienced this too. I don't think its on the server end. More of our end. Our of my 200+ games, I would say only happened couple of times. Very forgivable.
Error authorizing user with services. Your will be unable to access online modes.
Me, Unstable, and Ned are starting a war zone party... right now. If you want to join then just message me.
oh it's not just that. I'm just waiting for the other clips to upload. The entire game was a shitshow of suspended animation for 75% of it. No one could do anything
