under 7 hours left!
maybe going this:
str 3 armorer/some basic carry ability..
per 4 locksmith and will use bobblehead to get demo expert, I like blowing shit up
end 5 aquaboy! I want to explore the water.. I'm taking a bit of a risk here because I'm only guessing that there's much water exploration, but I like the idea of it... and at worst I still have a few extra hp
char 4 wasn't sure what to do here, I might want to eventually get local leader but I"m not sure, and I'd also like to be able to pass some charisma checks..
int 5: scrapper, then book can get me to science
agil 5 action boy, then maybe later I can look at raising it for other things
luck 2