Halo 5: Guardians |OT| The Trials of Osiris

5's works better for ranked in that it doesn't cause people to go "oh the whole enemy team's Champion 6, time to dashboard"

It's probably done the same way in Warzone by proxy of having so many players to display
 
I think H5's MP UI looks nice, it just currently lacks a lot of information that I'd like to have.

I'm fine with not showing ranks, but I should be able to see gamer tags, and who is talking.
 
I don't mind not seeing their rank right off the bat but I'd like to see their gt and the rest of their emblem as shown in the custom screen.
 
That being said, I think bare minimum you shouls be able to see some basic enemy stats (e.g. KDA) going into MM solo. There's more than enough space underneath your little gamertag card thing top-right to do it.

Hell, if you limited Fireteam listings to 4 in MM and just forced players to scroll in BTB, etc. There's still probably be more than enough room. I'll make a mockup later.
 
I like 5's more than Reach's. The less info about enemy players prior to the match the better.
Lord no. There is literally 0 value in the current version. Seriously, what purpose does showing me their emblems do? It gives the players nothing.

5's works better for ranked in that it doesn't cause people to go "oh the whole enemy team's Champion 6, time to dashboard"

It's probably done the same way in Warzone by proxy of having so many players to display
So, if we can't matchmake well, let's just hide it and let them get stomped for 10 minutes?

Reach is unquestionably better than Halo 5 in the UI department. Might as well not have the emblems in there at all. Completely useless.
 
Lord no. There is literally 0 value in the current version. Seriously, what purpose does showing me their emblems do? It gives the players nothing.
And they shouldn't get anything in a pregame lobby. You can look at everyone's stuff after the match. The emblems are fine and it's nice and clean.
 
Bungie are the masters of UI - all of their games hit the mark. Halo 5 does feel a little on the "cheaper" side. That said, there is no reason they can't overhaul it with an update.
 
I said this before but the pregame lobby should show at least your teammates names and info and show the enemy as "Player Found". It would look way better than the current ui.
 
Lord no. There is literally 0 value in the current version. Seriously, what purpose does showing me their emblems do? It gives the players nothing.


So, if we can't matchmake well, let's just hide it and let them get stomped for 10 minutes?

If they show the ranks, people will quit. Simple as that. Someone with a high gold ranking can get into matches with a low Platinum. There is nothing wrong with that. And skill matching doesn't strictly go by the current rank that you're displaying, it goes by a larger set of data about your play-style, skill level.. ping/ location. etc.
 
what kind of rank are you, flag grabs isn't a great stat without other information. it's good to get a grab but you can't just be going straight to grabbing it.

I'm 17, gold II.

I agree, flag grabs isn't a perfect stat without context. But for - I think all - of them, I got it at least 80% toward our base. Often times killing one or two guys on the way.

If I also have five or six flag defenses... what exactly is anyone else on my team doing?
 
No...

That's just as bad.

You shouldn't know ANYTHING about the opposing team. Not a damn thing.

Are you being serious now or no? How you can say the way it is in halo 5 is better than Reach, better than MCC or even Custom games I don't know. It's not like there isn't a dearth of quitters already. We don't get jackshit before the match and even after the match, we have to jump though hoops just to see anything. How much can I really learn from seeing VinFTW and his emblem and his Spartan rank before the match? As opposed to seeing a thumbnail that tells me nothing besides there are 8 players in this match.
 
Lord no. There is literally 0 value in the current version. Seriously, what purpose does showing me their emblems do? It gives the players nothing.


So, if we can't matchmake well, let's just hide it and let them get stomped for 10 minutes?

Reach is unquestionably better than Halo 5 in the UI department. Might as well not have the emblems in there at all. Completely useless.

It already matchmakes incredibly well. That's why you see four pros queue for five minutes until four more pros search. Or why you see so many people post in here about their Win/Loss/Win/Loss match history.

There is absolutely no valid reason to see ranks before matches. It has a detrimental effect on the game (dashboarding pre match) and you can see them as soon as the match is over anyway. Regardless, 343 made the decision to exclude them and have no reason to suddenly reverse course.
 
You edited all that shit in afterward that's what I'm saying lol. Your original post simply referred to reach so I was like wtf.

Previous system worked better, we had less quitters. So before we work on how it can be made better, how about simply returning it to the way it was.

And also I want persistent lobbies. I'm sure even you agree with me on that. The social aspects have been all but forgotten it's a pretty lonely ass game especially when playing solo.

Yeah but my original post didn't say anything about disagreeing with a lobby that shows armor, it was all about why I think showing ranks will make the quitting problem worse.

Then, when you responded saying that you can't believe I would disagree with showing said armors, I edited my post to include that I have no issue with the armors, and I never did in the first place.

And when I said reach, I directly said Reach's "lottery" system, and I was explain that would be a good example of of a positive incentive for people to stay the full match.

And I do agree on persistent lobbies as well. My only issue with anything you said was just the ranks. Everything else is desired by me as well.

I apologize for the misunderstanding.
 
Are you being serious now or no? How you can say the way it is in halo 5 is better than Reach, better than MCC or even Custom games I don't know. It's not like there isn't a dearth of quitters already. We don't get jackshit before the match and even after the match, we have to jump though hoops just to see anything. How much can I really learn from seeing VinFTW and his emblem and his Spartan rank before the match? As opposed to seeing a thumbnail that tells me nothing besides there are 8 players in this match.

pmLFKcg.jpg
 
If they show the ranks, people will quit. Simple as that. Someone with a high gold ranking can get into matches with a low Platinum. There is nothing wrong with that. And skill matching doesn't strictly go by the current rank that you're displaying, it goes by a larger set of data about your play-style, skill level.. ping/ location. etc.
I understand that. But people quit anyways even without this info. Isn't that the point of the quit-ban system?

Like the other guys said, if they know "shit we just got matched with all champion rank people" ... first of all, why the hell are you, scrublord2000 being matched with champion rank opponents, and 2nd of all, you saying you're going to enjoy the next 10 minutes of dong you're about to endure? No, you'll probably quit when it's 27-2 or set your controller down and go feed your fish until the match is over.

I'm old school though. I'd prefer being able to TALK to the other team before a match, see their rank, see their stats, see their highest skill, all that shit. I know why they don't do it.. I just don't understand why me seeing 8 emblems of people I know nothing about is a positive thing in any way. Serves no purpose.

It already matchmakes incredibly well. That's why you see four pros queue for five minutes until four more pros search. Or why you see so many people post in here about their Win/Loss/Win/Loss match history.

There is absolutely no valid reason to see ranks before matches. It has a detrimental effect on the game (dashboarding pre match) and you can see them as soon as the match is over anyway. Regardless, 343 made the decision to exclude them and have no reason to suddenly reverse course.
Yep, I understand why and I know they're not going to change it. Just telling you what I prefer.
 
It already matchmakes incredibly well. That's why you see four pros queue for five minutes until four more pros search. Or why you see so many people post in here about their Win/Loss/Win/Loss match history.

There is absolutely no valid reason to see ranks before matches. It has a detrimental effect on the game (dashboarding pre match) and you can see them as soon as the match is over anyway. Regardless, 343 made the decision to exclude them and have no reason to suddenly reverse course.

Ok, so don't let me click on the persons profile if they're on the right, at least let me see their emblem, their gamertag and name at least. Otherwise what's the point of even the thumbnails. Just go from match start, players found and throw us into the match.

This is one of those things you're over thinking, because even without it, we're still getting dashboarding and quitting. But instead are stuck with a useless UI.
 
I like all the different art assets that complement the main emblem. I would like to see that. You can already tell sometimes if a group is in a party because they occasionally use the same emblem. Might as well block that too. lol

I understand the reasoning behind not showing rank but emblems ?
 
Bring back Reach UI + Halo 3 File Share and we good.

Seriously, they should built up on features and not have less each time.
This man knows.

Halo 3 file shares were better than Reach's. I loved looking through everyone's screenshots in the lobby. I remember it was a bit of a hassle in Reach.
 
Are you being serious now or no? How you can say the way it is in halo 5 is better than Reach, better than MCC or even Custom games I don't know. It's not like there isn't a dearth of quitters already. We don't get jackshit before the match and even after the match, we have to jump though hoops just to see anything. How much can I really learn from seeing VinFTW and his emblem and his Spartan rank before the match? As opposed to seeing a thumbnail that tells me nothing besides there are 8 players in this match.
Yes I'm serious.

Don't be a baby. The game shouldn't tell you anything. You can infer far too much with just Spartan rank and a name. The name can give
away an incredible amount on its own. The Spartan rank can tell you how much someone plays which in some cases is a good indicator of how well they'll play.

Even worse, showing teammates shit can be just as bad or worse as showing enemies. "Oh shit, the guys on my team are noobs/dontplaymuch/etc".

There is not a single benefit to knowing who you're matched with on either side.
 
Ok, so don't let me click on the persons profile if they're on the right, at least let me see their emblem, their gamertag and name at least. Otherwise what's the point of even the thumbnails. Just go from match start, players found and throw us into the match.

This is one of those things you're over thinking, because even without it, we're still getting dashboarding and quitting. But instead are stuck with a useless UI.

Haha, I'm not overthinking it. That's literally the reason ranks aren't displayed.

People will dodge gamertags, too. 4 pros, 4 coordinated clan tags, players with HCS in their name. You act like this is a phenomenon 343 and others made up rather than something that people actually do.

Edit: And like Vin pointed out, it extends to your own team, as well. Just play the damn match and then you can find out every last thing you want to know about other players in game and on Waypoint or Halo Tracker.
 
i have no problem with the pregame lobby as is.

post game though, i expected that to be a dumptruck of information. it is not.

would love to get some MVP stuff back in there too
 
Yes I'm serious.

Don't be a baby. The game shouldn't tell you anything. You can infer far too much with just Spartan rank and a name. The name can give
away an incredible amount on its own. The Spartan rank can tell you how much someone plays which in some cases is a good indicator of how well they'll play.

Even worse, showing teammates shit can be just as bad or worse as showing enemies. "Oh shit, the guys on my team are noobs/dontplaymuch/etc".

There is not a single benefit to knowing who you're matched with on either side.

I think you guys are the ones being baby's about it. Wanting to coddle everyone, don't make anyone anxious about who they're teamed with or who they're up against because they might dashboard, blah blah blah. I just want to know who I'm playing with, see their stances, their service records and ranks. Why would I back out? We might as well go in blind then. It's just wasted space to have 1 person fireteam on the right, and have thumbnails in the middle that are meaningless. Several games with it, worked well, but no, now is the line in the sand where it won't be shown, already one of the most noob friendly games that even announce when and where power weapons are coming from etc.
 
Why is it that if I want to change a playlist, I have to go back to the main menu. Others have to find that odd as well.

I wanna say that it's because it's connecting you to a dedicated server when you go in that's active until you leave the multiplayer lobby. When you quit, it gets rid of the server and you get a few seconds of loading on your end.

Don't quote me on that though, just a guess.
 
I think you guys are the ones being baby's about it. Wanting to coddle everyone, don't make anyone anxious about who they're teamed with or who they're up against because they might dashboard, blah blah blah. I just want to know who I'm playing with, see their stances, their service records and ranks. Why would I back out? We might as well go in blind then. It's just wasted space to have 1 person fireteam on the right, and have thumbnails in the middle that are meaningless. Several games with it, worked well, but no, now is the line in the sand where it won't be shown, already one of the most noob friendly games that even announce when and where power weapons are coming from etc.
Who is the one complaining again?
 
i have no problem with the pregame lobby as is.

post game though, i expected that to be a dumptruck of information. it is not.

would love to get some MVP stuff back in there too
There are a ton of stats in the post game lobby. No medals or MVP but pretty much everything else. Accuracy, damage dealt, etc etc.
 
Why is it that if I want to change a playlist, I have to go back to the main menu. Others have to find that odd as well.
It's cumbersome for sure. I have also noticed when I want to back out to the main lobby it doesn't take. I quit,then I will get to the main lobby and go to the kitchen for something and hear the game start another match. I think some of the quitting can be attributed to this. I have had to run back to play but if I went outside or to the office I would have never known and it would boot me. I just quit the build now. :/
 
Yes I'm serious.

Don't be a baby. The game shouldn't tell you anything. You can infer far too much with just Spartan rank and a name. The name can give
away an incredible amount on its own. The Spartan rank can tell you how much someone plays which in some cases is a good indicator of how well they'll play.

Even worse, showing teammates shit can be just as bad or worse as showing enemies. "Oh shit, the guys on my team are noobs/dontplaymuch/etc".

There is not a single benefit to knowing who you're matched with on either side.
I think Madness is on point with his comment.

I think you guys are the ones being baby's about it. Wanting to coddle everyone, don't make anyone anxious about who they're teamed with or who they're up against because they might dashboard, blah blah blah. I just want to know who I'm playing with, see their stances, their service records and ranks. Why would I back out? We might as well go in blind then. It's just wasted space to have 1 person fireteam on the right, and have thumbnails in the middle that are meaningless. Several games with it, worked well, but no, now is the line in the sand where it won't be shown, already one of the most noob friendly games that even announce when and where power weapons are coming from etc.
Agreed I don't agree with the change to not show players and the rank at the beginning of the match. I think it's a bad change especially when previous halo games did it so well.
 
There are a ton of stats in the post game lobby. No medals or MVP but pretty much everything else. Accuracy, damage dealt, etc etc.
The medals definitely need to be added. MVP would be nice as well.

But the post match menu has a lot of information. No need for anything in the pregame lobby... Just wait until the match is over and you'll get everything and more.
 
Oh no, I'm matched with xXKSI420ChampXx and he's SR38 with a robot emblem, he's too L337 for me, I have to guide and quit the build.
 
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