Fallout 4 |OT| Atom Bomb Baby

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I really need to increase my aim in VATS. With only 4 perception it's so bad. Anyways instead of just bumping up perception? Not sure if mods effect VATS.
 
Either the game is incredibly hard or I am awful at it. First quest after Sanctuary is insanely hard for me half the time I have no idea who is shooting me and by the time I figure it out I've taken 2 or 3 moltolv cocktails to the head.

if youre talking about
the plant
thats not a main quest and you can explore some, power up and come back. its not easy just because of the sheer amount of enemies
 
Omg standing in line with my girlfriend to buy a purse. I just want to go home and play.

Thanks for keeping me entertained dudes
 
I understand their thinking, though. Even though I think it's a really stupid sacrifice.

You don't want players to read what their character is about to say and then literally hear a voiced repeat of what they just read. It's redundant. But it's only a problem because the main character is voiced. If they're not voiced, there's no redundancy...you read what you will say and you click it, and you receive an appropriate response.

The idea is that the voice acting matters and is something you'll want to listen to, because the choice you picked didn't spell it all out. But that is inherently a really poor choice in a role-playing game, where making decisions about what your character says and does is crucial.

Voice acting for your VA is horrible. It kills any blank slate gameplay too.

Sadly almost no reviews mention it as a negative.. Bethesda could implement this in the next TES
 
Either the game is incredibly hard or I am awful at it. First quest after Sanctuary is insanely hard for me half the time I have no idea who is shooting me and by the time I figure it out I've taken 2 or 3 moltolv cocktails to the head.

Use VATS to help you locate enemies. Also no harm in lowering the difficulty.
 
When i had to do the mission bit for this and help out the plants where assigned automatically. Don't know if you have to assign them to someone specifically when you go to an unsettled location perhaps.

But i have not had an issue the game doing it on its own.

Okay, thanks. I skipped through the mission text a bit fast and wasn't sure.
 
Voice acting for your VA is horrible. It kills any blank slate gameplay too.

Sadly almost no reviews mention it as a negative.. Bethesda could implement this in the next TES

they should just have a setting for voice acting on and off. When Off dialogue options are written out like they used to be.
 
I'm a little confused with how crafting works with regards to scrapping items as needed. I noticed that anything in the 'junk' category seems to show the ingredients they can break down into when crafting but for other stuff like apparel and weapons, you don't see this - yet those can also be scrapped.

For example, I have 6 Leather Chest pieces in my workbench inventory. Each of these can broken down into leather which is used to upgrade apparel. Do I really have to pull each of these Leather Chest pieces out of the inventory, drop them on the ground, and manually scrap them to get this to work? It seems I do yet stuff like coffee cups will break down as needed for ingredients automatically when creating something new.

I hope I'm missing something here because I assumed the point of storing weapons/apparel in the workbench was to use them as needed for scrapping. Is this not the case?
 
IGwqVmx.jpg

Pretty normal for these releases. See bloodborne or mgsv
 
The game might not be the prettiest, but I am loving the atmosphere of the world. Those weird green radioactive storms are cool.
 
So, where is everyone in the story and how much have you played?

Personally, I'm 14 hours in and I've got to Diamond City, but no further. I've been exploring everywhere.
 
if youre talking about
the plant
thats not a main quest and you can explore some, power up and come back. its not easy just because of the sheer amount of enemies

Yea that is the one I'm talking about. I think I'm going to do just that. I'll come back around when I've leveled up a bit more then. I already switched it down to easy difficulty so I'll take all the help I can get. For me these games are more about the exploring than about satisfying combat so I don't feel too bad about playing on easy mode.
 
I'm a little confused with how crafting works with regards to scrapping items as needed. I noticed that anything in the 'junk' category seems to show the ingredients they can break down into when crafting but for other stuff like apparel and weapons, you don't see this - yet those can also be scrapped.

For example, I have 6 Leather Chest pieces in my workbench inventory. Each of these can broken down into leather which is used to upgrade apparel. Do I really have to pull each of these Leather Chest pieces out of the inventory, drop them on the ground, and manually scrap them to get this to work? It seems I do yet stuff like coffee cups will break down as needed for ingredients automatically when creating something new.

I hope I'm missing something here because I assumed the point of storing weapons/apparel in the workbench was to use them as needed for scrapping. Is this not the case?

Would like to know this as well.
 
So, where is everyone in the story and how much have you played?

Personally, I'm 14 hours in and I've got to Diamond City, but no further. I've been exploring everywhere.

11 hours in and I'm almost to Diamond City - but that isn't a good indicator because people could spend 5 hours building their town, or they could do any number of quests before going there.

I'm almost level 10.
 
Can somebody tell me what the hell I'm supposed to do for the Sanctuary side quest? Sturges wan'ts me to plant food but no matter how much I plant the damn quest doesn't progress.
 
The creeps in FO4. lol

I like how a lot of the locations have some story telling. Its pretty awesome.

can somebody tell me what the hell I'm supposed to do for the Sanctuary side quest? Sturges wan'ts me to plant food but no matter how much I plant the damn quest doesn't progress.

There is a 100% bar under. You have to plant like 10 plants i think. Of one of the ones that they suggest. I went with the widely popular TATOS. Also, your quest could be bugged.
 
So I got to level 18, and was able to return to Vault 111 and get myself that sweet, sweet Cryolator from off the wall -- I've been thinking about that thing since 20 minutes into the game when I first spotted it, now I have it I realize it only has 200 shots, and the thing takes unique Cryo rounds. Where would I obtain more, and more practically -- is there a way to craft ammunition abroad?

I used Dogmeat to get the weapon at level 3 but haven't fired a round yet. Saving it for harder quests.
 
I'm about 6-8 hours in and I can already tell the 'base building' is going to be a fucking headache. Especially considering there's a bunch of them. Overall the game is really dumbed down in a lot of ways, especially with the conversations. At least in the PS4 version half the time the dialogue doesn't show up or they won't even speak until you press X 3-4 times. It's can take 10 seconds to even start up conversations in this game. Everything else seems standard fallout. I'm hoping I don't have to actually build the town up in progress in the game.
 
Hey guys need a quick answer if anyone can help, doing the mission "Curtain Call".
So I reached the top and killed the super mutant 'Fist'. But the thing is I knocked him off the tower, so I need unlock the cage to free Rex and Strong, but it's a master difficulty lockpick which I do not have yet.

My question is, did Fist have a cell key on him?

edit: Nevermind lol, found what I needed.
 
Sorry if this has been asked a lot, I did some searching but didn't see it. Is it possible to disable the perspective changes during conversations? Maybe it gets better later on, but so far they have been pretty bad.
 
No. but i would love to see this hahaha

It's happened on two different occasions. I'll just be walking through the wastes and over the horizon a car will soar through the air and come crashing down. I've yet to find out what causes it. I figure it's a physics bug but I'm not ruling out some enormous monster.
 
So what do settlements even do for you? I mean the game has given me the option to do it and tells me "hey minutemen remember those?" but doesn't actually give me any reason to go through this bullshit minecraft stuff.
 
Has anyone else seen cars just randomly launching up into the sky in the distance?
I can't say that I've seen that but I was up high on some broken down highway and off in the distance I saw some massive explosion. I wasn't close to a place to drop down and explore but I have to admit this was pretty awesome to see.
 
Can someone help me with Codsworth? (Early game spoilers)

When do you get to use him as a companion? I am back in Sanctuary after having helped the minutemen and they are settling here and I can not find Codsworth ANYWHERE in sanctuary now.

I am just wondering if my game is glitched or if he shows up in tiihei storyline later on or if I've somehow lost him now.
 
I'm a little confused with how crafting works with regards to scrapping items as needed. I noticed that anything in the 'junk' category seems to show the ingredients they can break down into when crafting but for other stuff like apparel and weapons, you don't see this - yet those can also be scrapped.

For example, I have 6 Leather Chest pieces in my workbench inventory. Each of these can broken down into leather which is used to upgrade apparel. Do I really have to pull each of these Leather Chest pieces out of the inventory, drop them on the ground, and manually scrap them to get this to work? It seems I do yet stuff like coffee cups will break down as needed for ingredients automatically when creating something new.

I hope I'm missing something here because I assumed the point of storing weapons/apparel in the workbench was to use them as needed for scrapping. Is this not the case?

I think it only automatically scraps stuff in the "Junk" category. You can put armor in the workbenches, but it doesn't seem to get scrapped as needed. I had to manually scrap the armor by dropping it, going in to build mode and scrapping from there. If you do this, make sure you remove any mods first or they are lost.
 
Heh, I was planning on getting it later on with some better offer but in the end I couldn't resist. Watched too many streams and got hyped so in 2 hours I'll finally start my adventure :D If only it would download faster lol
 
Can somebody tell me what the hell I'm supposed to do for the Sanctuary side quest? Sturges wan'ts me to plant food but no matter how much I plant the damn quest doesn't progress.

You have to assign people to work the food. Go into Sanctuary and open up your town building menu. With that open go to any resident and when you move your cursor over them you can command them to do something. Click command, and then walk to your food that you planted and click on there to have them be assigned to work the food.
 
Crafting at Sanctuary about two hours in.

I didn't Realise how much I'd missed Fallout. Despite its flaws the atmosphere and sense of place is unlike any other game series. I spent hours just roaming in Fo3 and I see the same happening here.

It's still janky of course, but the little refinements over Fo3 make this a joy to play in comparison. Really like the voiced protagonist, the gunplay feels much more responsive, the crafting system is deceptively simple and addictive.

Love how the Power Armour feels like a power up/mech rather than just another basic around set.

Will see if it lasts, if the inevitable glitches and jankiness will bring it down, but initial impressions project this into my favorites of 2015.
 
So what do settlements even do for you? I mean the game has given me the option to do it and tells me "hey minutemen remember those?" but doesn't actually give me any reason to go through this bullshit minecraft stuff.

They're basically safe points where you can use to let your power armor, craft weapons and armors, build clean water, food, place shops, a clinic, and customize a house.

I'm enjoying it a lot though! lol
 
Sorry if this has been asked a lot, I did some searching but didn't see it. Is it possible to disable the perspective changes during conversations? Maybe it gets better later on, but so far they have been pretty bad.

It's possible to disable it in the pause menu somewhere. I forget exactly where.
 
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