Ultimadrago
Member
If I don't find a new vocal music station from the Diamond City one, I'm going to LOSE IT
I guess deep down I'm not that into "open worlds," because much like TW3, I find myself fast traveling whenever I can...I'm not all that enthralled by traversal.So now that we've almost had a week with the game, what do you all think of the size of the game space? There were a lot of people freaking out before the game launched, but I'm quite happy with what's here.
I'm more than 30 hours in, and I still haven't touched the southern portion of the map, and parts of the north and middle areas are still left pretty uncharted. I'm really impressed with Bethesda packed so much content into the space.
Just got Idiot Savant to proc off of a quest completion, damn near went up 2 levels
Not too far into the game (about level 12 and only done a couple sidequests), and I was itching to find a long range rifle for the longest time that wasn't some crap pipe weapon. Finally I find a Combat Rifle and the Gun Nut perks pay off to create an overpowered (at least for now) mid-range weapon. I had no idea that if you modify a weapon for long range purposes it actually changes its name to a Sniper Rifle.
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I was also surprised at the usefulness of the Syringer, which I had no interest in and didn't expect to find - until I did. The debuffs of the different ammo are pretty significant, like -25% dmg resist, frenzy, poison, or blindness.
Enjoying it so far, just wish it wasn't JUST as janky as previous games. I also am disappointed in the dialogue and dialogue system. Seems like such a waste of resources for the voice acting.
I thought there was a linear progression with in a given SPECIAL-class. So, to get to the third Perk of CHA for example you would have to put at least one Point in the previous two perks of CHA. That was dumb, but oh well...Wait, what were you doing? I'm a bit confused and just want to make sure I got this perk system under control.
I thought there was a linear progression with in a given SPECIAL-class. So, to get to the third Perk of CHA for example you would have to put at least one Point in the previous two perks of CHA. That was dumb, but oh well...
Buuut that was one of the reasons I regretted putting so miuch points into Charisma at the start. Charisma just didn't make much sense to me with having both Perks for fighting alone and buffing your companions, which - as I thought - required each other, for odd some odd reason. Now I can finally sleep at night, knowing that I will be able to get the Leader-Perk right away.![]()
I thought there was a linear progression with in a given SPECIAL-class. So, to get to the third Perk of CHA for example you would have to put at least one Point in the previous two perks of CHA. That was dumb, but oh well...
Buuut that was one of the reasons I regretted putting so miuch points into Charisma at the start. Charisma just didn't make much sense to me with having both Perks for fighting alone and buffing your companions, which - as I thought - required each other, for odd some odd reason. Now I can finally sleep at night, knowing that I will be able to get the Leader-Perk right away.![]()
I almost regret putting points into rifles over automatics. I just hitand they sell a gun calledVault 81there for 2916 @ 8 CHA.Overseer's Guardian
It's an automatic rifle that shoots two projectiles per bullet (it's basically double damage in an automatic, which is insane). With having no points in automatics and three in rifles, it shreds things much faster than any other weapon I have a mid to close range. I occasionally use snipers though, so the rifle perk is at least useful there.
That's actually how it looks like it was setup at a first quick glance. And yeah, other than Local Leader (if you care), Charisma is mostly a trash stat in this game. I started with 1, and am at 8 in normal conversations and 9 if I drink beer.
And yeah, other than Local Leader (if you care), Charisma is mostly a trash stat in this game. I started with 1, and am at 8 in normal conversations and 9 if I drink beer.
I tried removing a mod from a gun via the weapons table, but it won't let me.
Also, I am getting ultra frustrated as Dogmeat constantly being in my way.
I thought there was a linear progression with in a given SPECIAL-class. So, to get to the third Perk of CHA for example you would have to put at least one Point in the previous two perks of CHA. That was dumb, but oh well...
Buuut that was one of the reasons I regretted putting so miuch points into Charisma at the start. Charisma just didn't make much sense to me with having both Perks for fighting alone and buffing your companions, which - as I thought - required each other, for odd some odd reason. Now I can finally sleep at night, knowing that I will be able to get the Leader-Perk right away.![]()
I'm about 10h in, the game basically takes off once you have arrived in Diamond City and you've learned all the fundamental gameplay mechanics.
It has a lot of depth and so far overall it has been a great experience (although not on par with Skyrim).
But I feel there's something off with the aiming system, if you don't use L2 the aim is too imprecise, if you use L2 you're too slow and enemies are too fast.
Also when you're shooting the blood and explosions effects are right in front of you and they cover the enemies, you can't see shit.
I don't know if these problems are supposed to be there and will be mitigated upgrading the weapons but so far it's a bit frustrating.
Nice rifle, where did you find it? I still haven't found anything other than a pipe or hunting rifle.
Haha, holy shit. USS Constitution mission spoilers.Seeing that ship take off and then promptly smash into another tower was goddamn glorious. Especially because I'd just fired up the Classical Radio Station for accompaniment. Brilliant.
You should be able to mod it to be a non-automatic weapon
Guys quick question, the perk for Radiation Weapons improving (Nuclear Physicist) in the INT tree, does this apply to Laser weapons damage too?
I am sitting in front of that stupid port-a-diner for 20 minutes now. I just want to know is the cake a lie or what? Can't fish that stupid cake.
I didn't know this was a thing because the first time I clicked it, I got the cake so I didn't know it was supposed to be like a claw game or whatever.
Haha, holy shit. USS Constitution mission spoilers.Seeing that ship take off and then promptly smash into another tower was goddamn glorious. Especially because I'd just fired up the Classical Radio Station for accompaniment. Brilliant.
So now that we've almost had a week with the game, what do you all think of the size of the game space? There were a lot of people freaking out before the game launched, but I'm quite happy with what's here.
I'm more than 30 hours in, and I still haven't touched the southern portion of the map, and parts of the north and middle areas are still left pretty uncharted. I'm really impressed with Bethesda packed so much content into the space.
I keep running into areas that are surely parts of quest but just clear them out anyway. If they're not meant for quests then I'm thoroughly impressed by Bethesda's world building. I just ran into the General Atomics area and when I left it was quite a bit different than when I arrived...
Since you aren't stuck in conversations in this game, if I saw a persuade option I really wanted to succeed at could I turn/back up a bit and quicksave? Or use it to put on a pimp charisma outfit that I clearly should be carrying around with me from the beginning?
Wow, I was exploring and made my way to the Garden Terrace, on top of a skyscraper. As I'm standing there, admiring the view, I suddenly hear heavy breathing behind me.
It's a goddamn Legendary Deathclaw Matriarch.
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I start sprinting back towards the door, getting my Fat Man ready as I go. Meanwhile the Deathclaw is mercilessly pummelling poor Dogmeat into minced dogmeat. I fire off my mini nuke. Hits beautifully, its health goes down to about 45%. I sprint to the other side of the roof to stop it from chasing me. Turn around, take aim in VATS. 82% chance. I fire.
And watch in horror as my mini nuke goes sailing past the deathclaw, flying down into the streets of Boston, until it hits a nearby building.
Luckily, the Deathclaw must've been drunk or something, because I managed to get off a third shot without getting hit once. But holy shit, that feeling when that mini nuke completely missed...
My OCD is killing me trying to build a house. Why couldn't they make the platform for the houses and the walls fit? My first attempt at a house is unfinished after several hours last night because I couldn't get the walls to not hang over the edge.
Anyway, still loving this game. Realized earlyish on that I made mistakes with my perk choices but nothing game breaking. I love the world and atmosphere that they created here. It's fantastic.
you know whats really fun? tight spaces with a suicider super mutant, great design there
I just realized, wasn't one of the big new features of this game supposed to be a system where you could go back in time at will to solve puzzles and shit? Or am I totally making this up?
I just realized, wasn't one of the big new features of this game supposed to be a system where you could go back in time at will to solve puzzles and shit? Or am I totally making this up?
Has anyone had issues where you store items in Dogmeats inventory then when you go to get it out there is nothing there? Has happened to me multiple time and its getting frustrating to loose tons of weapons/armor.
I just realized, wasn't one of the big new features of this game supposed to be a system where you could go back in time at will to solve puzzles and shit? Or am I totally making this up?
Go to where it landed in the city for something special.
The Life is Strange thread is thatta way >>>>>
Drawing a blank on that one.
Um. No.