Fallout 4 |OT| Atom Bomb Baby

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So now that we've almost had a week with the game, what do you all think of the size of the game space? There were a lot of people freaking out before the game launched, but I'm quite happy with what's here.

I'm more than 30 hours in, and I still haven't touched the southern portion of the map, and parts of the north and middle areas are still left pretty uncharted. I'm really impressed with Bethesda packed so much content into the space.
I guess deep down I'm not that into "open worlds," because much like TW3, I find myself fast traveling whenever I can...I'm not all that enthralled by traversal.
 
Can settlers steal from your workshop storage? I'm pretty sure I stored some cage armor, but now I can't find it and there's a new settler walking around wearing the same set.
 
Not too far into the game (about level 12 and only done a couple sidequests), and I was itching to find a long range rifle for the longest time that wasn't some crap pipe weapon. Finally I find a Combat Rifle and the Gun Nut perks pay off to create an overpowered (at least for now) mid-range weapon. I had no idea that if you modify a weapon for long range purposes it actually changes its name to a Sniper Rifle.

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I was also surprised at the usefulness of the Syringer, which I had no interest in and didn't expect to find - until I did. The debuffs of the different ammo are pretty significant, like -25% dmg resist, frenzy, poison, or blindness.

Enjoying it so far, just wish it wasn't JUST as janky as previous games. I also am disappointed in the dialogue and dialogue system. Seems like such a waste of resources for the voice acting.

Nice rifle, where did you find it? I still haven't found anything other than a pipe or hunting rifle.
 
regarding the uss constitution
is there a better option than jury rig if my stats were higher?

edit: oh never mind, noticed the crate
 
Lol Bethesda on purpose troll design:
There's a ghoul doctor in a shack surrounded by radiation, when you get to her you have like 20 rads a second, if she cures you of rads, then you start getting rads immediately any ways lol. Bethesdaaaaaaa
 
oh you can go to (real world location spoiler)
Salem
? awesome, I should have guessed from the
museum of witchcraft
side quest tbh :D
 
Dont know if this is still interesting. But I just found a place where you can buy Fusion cores. They also restock regulary, so basically power armor all the time is really no problem, which offsets the balance a bit imho.

Its in good neighbor, talk to that robot guy. Its costs a little over 400 caps I think.
 
Yo somebody needs to stop me.... My Dark Cloud side keeps distracting me from completing the game lol. I can't stop grinding to get junk to build my communities haha
 
Wait, what were you doing? I'm a bit confused and just want to make sure I got this perk system under control.
I thought there was a linear progression with in a given SPECIAL-class. So, to get to the third Perk of CHA for example you would have to put at least one Point in the previous two perks of CHA. That was dumb, but oh well...

Buuut that was one of the reasons I regretted putting so miuch points into Charisma at the start. Charisma just didn't make much sense to me with having both Perks for fighting alone and buffing your companions, which - as I thought - required each other, for odd some odd reason. Now I can finally sleep at night, knowing that I will be able to get the Leader-Perk right away. :P
 
I almost regret putting points into rifles over automatics. I just hit
Vault 81
and they sell a gun called
Overseer's Guardian
there for 2916 @ 8 CHA.
It's an automatic rifle that shoots two projectiles per bullet (it's basically double damage in an automatic, which is insane). With having no points in automatics and three in rifles, it shreds things much faster than any other weapon I have a mid to close range. I occasionally use snipers though, so the rifle perk is at least useful there.

I thought there was a linear progression with in a given SPECIAL-class. So, to get to the third Perk of CHA for example you would have to put at least one Point in the previous two perks of CHA. That was dumb, but oh well...

Buuut that was one of the reasons I regretted putting so miuch points into Charisma at the start. Charisma just didn't make much sense to me with having both Perks for fighting alone and buffing your companions, which - as I thought - required each other, for odd some odd reason. Now I can finally sleep at night, knowing that I will be able to get the Leader-Perk right away. :P

That's actually how it looks like it was setup at a first quick glance. And yeah, other than Local Leader (if you care), Charisma is mostly a trash stat in this game. I started with 1, and am at 8 in normal conversations and 9 if I drink beer.
 
I thought there was a linear progression with in a given SPECIAL-class. So, to get to the third Perk of CHA for example you would have to put at least one Point in the previous two perks of CHA. That was dumb, but oh well...

Buuut that was one of the reasons I regretted putting so miuch points into Charisma at the start. Charisma just didn't make much sense to me with having both Perks for fighting alone and buffing your companions, which - as I thought - required each other, for odd some odd reason. Now I can finally sleep at night, knowing that I will be able to get the Leader-Perk right away. :P

I did the same, played for 20 hours and didn't realise you could pick any perk...

BdqLtN9.gif
 
I almost regret putting points into rifles over automatics. I just hit
Vault 81
and they sell a gun called
Overseer's Guardian
there for 2916 @ 8 CHA.
It's an automatic rifle that shoots two projectiles per bullet (it's basically double damage in an automatic, which is insane). With having no points in automatics and three in rifles, it shreds things much faster than any other weapon I have a mid to close range. I occasionally use snipers though, so the rifle perk is at least useful there.



That's actually how it looks like it was setup at a first quick glance. And yeah, other than Local Leader (if you care), Charisma is mostly a trash stat in this game. I started with 1, and am at 8 in normal conversations and 9 if I drink beer.

You should be able to mod it to be a non-automatic weapon
 
Guys quick question, the perk for Radiation Weapons improving (Nuclear Physicist) in the INT tree, does this apply to Laser weapons damage too?
 
I'm about 10h in, the game basically takes off once you have arrived in Diamond City and you've learned all the fundamental gameplay mechanics.
It has a lot of depth and so far overall it has been a great experience (although not on par with Skyrim).
But I feel there's something off with the aiming system, if you don't use L2 the aim is too imprecise, if you use L2 you're too slow and enemies are too fast.
Also when you're shooting the blood and explosions effects are right in front of you and they cover the enemies, you can't see shit.
I don't know if these problems are supposed to be there and will be mitigated upgrading the weapons but so far it's a bit frustrating.
 
i keep picking up cool guns, but are they all this ugly rusty brown color? can you change that at a workstation or no? looks so ugly.
 
And yeah, other than Local Leader (if you care), Charisma is mostly a trash stat in this game. I started with 1, and am at 8 in normal conversations and 9 if I drink beer.

i dunno, my main character has 5 in charisma and my second character has 10 and im getting way more out of conversations with the 10 than the 5.

i started a second female character with 10 charisma and 10 luck just to see how it plays and its pretty interesting seeing different outcomes to stuff.

im only doing the main quests and 3 hours later ive already caught up to the point where my 40 hour main guy is lol, wondering off and finding random shit on your own takes up most of your time in fallout games and i love it
 
I tried removing a mod from a gun via the weapons table, but it won't let me.

Also, I am getting ultra frustrated as Dogmeat constantly being in my way.

Try adding the standard mod back on it. The other mod should go to your inventory.

I thought there was a linear progression with in a given SPECIAL-class. So, to get to the third Perk of CHA for example you would have to put at least one Point in the previous two perks of CHA. That was dumb, but oh well...

Buuut that was one of the reasons I regretted putting so miuch points into Charisma at the start. Charisma just didn't make much sense to me with having both Perks for fighting alone and buffing your companions, which - as I thought - required each other, for odd some odd reason. Now I can finally sleep at night, knowing that I will be able to get the Leader-Perk right away. :P

To be fair I also though this. At least now you know :D

Looks like you'll be having way more fun heh

I'm about 10h in, the game basically takes off once you have arrived in Diamond City and you've learned all the fundamental gameplay mechanics.
It has a lot of depth and so far overall it has been a great experience (although not on par with Skyrim).
But I feel there's something off with the aiming system, if you don't use L2 the aim is too imprecise, if you use L2 you're too slow and enemies are too fast.
Also when you're shooting the blood and explosions effects are right in front of you and they cover the enemies, you can't see shit.
I don't know if these problems are supposed to be there and will be mitigated upgrading the weapons but so far it's a bit frustrating.

So stoked. 22 hours in and Diamond City isn't in sight.
 
Nice rifle, where did you find it? I still haven't found anything other than a pipe or hunting rifle.

The base Combat Rifle dropped off a random enemy in the northeast portion of the map. Near the Malden Center area I believe. I'm guessing its a random drop from that level range of enemy. I have yet to leave the Northern area of the map.
 
My OCD is killing me trying to build a house. Why couldn't they make the platform for the houses and the walls fit? My first attempt at a house is unfinished after several hours last night because I couldn't get the walls to not hang over the edge.

Anyway, still loving this game. Realized earlyish on that I made mistakes with my perk choices but nothing game breaking. I love the world and atmosphere that they created here. It's fantastic.
 
Haha, holy shit. USS Constitution mission spoilers.
Seeing that ship take off and then promptly smash into another tower was goddamn glorious. Especially because I'd just fired up the Classical Radio Station for accompaniment. Brilliant.
Go to where it landed in the city for something special.
 
You should be able to mod it to be a non-automatic weapon

You can, but it actually seems to do way less damage per second.

Unmodded it's 55 damage x 2 (very high ROF), modded it's 110 x 1 (it's factoring in the 60% bonus I get too...). I'm going to play until I find a really beefy enemy through a quest, and then go buy the gun and test it out between the two variants. Even so, I am pretty sure it would do way more damage through the automatic perk than simply modding it to a non-automatic. Ammo is not an issue right now. I have 899 of the rounds it uses.
 
Guys quick question, the perk for Radiation Weapons improving (Nuclear Physicist) in the INT tree, does this apply to Laser weapons damage too?

Nope Laser weapons do energy damage look at the symbol next to the damage. Energy is a tiny lighting, radiation is the usual radiation warning sign.
 
Since you aren't stuck in conversations in this game, if I saw a persuade option I really wanted to succeed at could I turn/back up a bit and quicksave? Or use it to put on a pimp charisma outfit that I clearly should be carrying around with me from the beginning?

Also I'm surprised how much I'm enjoying the companion relationships system. It's still feels somewhat stiff but it's a drastic improvement over the "talk to everyone in your home base after every mission" method present in Bioware games.
 
I keep running into areas that are surely parts of quest but just clear them out anyway. If they're not meant for quests then I'm thoroughly impressed by Bethesda's world building. I just ran into the General Atomics area and when I left it was quite a bit different than when I arrived...
 
I am sitting in front of that stupid port-a-diner for 20 minutes now. I just want to know is the cake a lie or what? Can't fish that stupid cake.
 
When you start getting a ton of mods, the weight adds up. You can dump them in the storage pool (workbench or whatever) and still use them at the weapon table.
 
I am sitting in front of that stupid port-a-diner for 20 minutes now. I just want to know is the cake a lie or what? Can't fish that stupid cake.

I didn't know this was a thing because the first time I clicked it, I got the cake so I didn't know it was supposed to be like a claw game or whatever.
 
I didn't know this was a thing because the first time I clicked it, I got the cake so I didn't know it was supposed to be like a claw game or whatever.

Well do you need to do anything special to get it? It is driving me insane at this point, I just want that cake.

Edit: I got it right as I was writing this message!!!
 
Haha, holy shit. USS Constitution mission spoilers.
Seeing that ship take off and then promptly smash into another tower was goddamn glorious. Especially because I'd just fired up the Classical Radio Station for accompaniment. Brilliant.

One of my favorite quests. Felt like something out of
Futurama
 
So now that we've almost had a week with the game, what do you all think of the size of the game space? There were a lot of people freaking out before the game launched, but I'm quite happy with what's here.

I'm more than 30 hours in, and I still haven't touched the southern portion of the map, and parts of the north and middle areas are still left pretty uncharted. I'm really impressed with Bethesda packed so much content into the space.

I'm fine with it. A lot of interesting locations and I haven't noticed any retreading yet. I'm sure it'll be more apparent when I'm at the 50-60 hour mark.
 
I was pretty optimistic going into this game but I was really disappointed during the first few hours by how little it seems to have evolved from the bethesda's previous games, especially considering the generation leap. Now I'm finding it really hard to motivate myself to play even though I know I'll most likely end up getting into it.
 
Ok so is there anyone experiencing the same glitch with Hankock?
I have two missions for him now the one for talking to him like silver shroud and also getting his caps after stealing his store room. Now he wants to be my companion so the dialogue for the silver shroud mission doesn't show up no matter what I do (yes I'm wearing that stupid costume) @@
 
I keep running into areas that are surely parts of quest but just clear them out anyway. If they're not meant for quests then I'm thoroughly impressed by Bethesda's world building. I just ran into the General Atomics area and when I left it was quite a bit different than when I arrived...

is it a bit more red now?
 
Wow, I was exploring and made my way to the Garden Terrace, on top of a skyscraper. As I'm standing there, admiring the view, I suddenly hear heavy breathing behind me.

It's a goddamn Legendary Deathclaw Matriarch.

screamingsyki5.gif


I start sprinting back towards the door, getting my Fat Man ready as I go. Meanwhile the Deathclaw is mercilessly pummelling poor Dogmeat into minced dogmeat. I fire off my mini nuke. Hits beautifully, its health goes down to about 45%. I sprint to the other side of the roof to stop it from chasing me. Turn around, take aim in VATS. 82% chance. I fire.

And watch in horror as my mini nuke goes sailing past the deathclaw, flying down into the streets of Boston, until it hits a nearby building.

Luckily, the Deathclaw must've been drunk or something, because I managed to get off a third shot without getting hit once. But holy shit, that feeling when that mini nuke completely missed...
 
Since you aren't stuck in conversations in this game, if I saw a persuade option I really wanted to succeed at could I turn/back up a bit and quicksave? Or use it to put on a pimp charisma outfit that I clearly should be carrying around with me from the beginning?

Not sure about the gear, but you can save during the conversation and retry as many times as you want to succeed a charisma check. No need to turn around or anything.
 
Wow, I was exploring and made my way to the Garden Terrace, on top of a skyscraper. As I'm standing there, admiring the view, I suddenly hear heavy breathing behind me.

It's a goddamn Legendary Deathclaw Matriarch.

screamingsyki5.gif


I start sprinting back towards the door, getting my Fat Man ready as I go. Meanwhile the Deathclaw is mercilessly pummelling poor Dogmeat into minced dogmeat. I fire off my mini nuke. Hits beautifully, its health goes down to about 45%. I sprint to the other side of the roof to stop it from chasing me. Turn around, take aim in VATS. 82% chance. I fire.

And watch in horror as my mini nuke goes sailing past the deathclaw, flying down into the streets of Boston, until it hits a nearby building.

Luckily, the Deathclaw must've been drunk or something, because I managed to get off a third shot without getting hit once. But holy shit, that feeling when that mini nuke completely missed...

I know its so fucking annoying how innacurate VATS is in this game. You can shoot someone point blank and still miss, I mean wtf? Before any of you say my perception is pretty high.
 
I just realized, wasn't one of the big new features of this game supposed to be a system where you could go back in time at will to solve puzzles and shit? Or am I totally making this up?
 
My OCD is killing me trying to build a house. Why couldn't they make the platform for the houses and the walls fit? My first attempt at a house is unfinished after several hours last night because I couldn't get the walls to not hang over the edge.

Anyway, still loving this game. Realized earlyish on that I made mistakes with my perk choices but nothing game breaking. I love the world and atmosphere that they created here. It's fantastic.

Yeah that's frustrating with the houses.

I know this has been said to death, but I'm just dissapointed with the dialogue system. It completely baffles me that anyone would think this is a better idea. If you want to make it faster for some reason, put a tag in front of the old system with [yes] [no] [sarcasm]. And what does sarcasm even do when you choose it!? Im afraid to pick it in my early game conversations.
 
Has anyone had issues where you store items in Dogmeats inventory then when you go to get it out there is nothing there? Has happened to me multiple time and its getting frustrating to loose tons of weapons/armor.
 
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