Nope. <75% GPU utilization. CPU: 1 core @75-85%. the other 3 <70%.
Ok, so till i'm fully GPU limited, i'll be ok without messing with RAM

Thanks.
Nope. <75% GPU utilization. CPU: 1 core @75-85%. the other 3 <70%.
Can anyone suggest a tool that will record FPS? I'm using MSI Afterbuner w/Rivatuner which is fine but in MSI it only shows me a graph of FPS for a certain amount of time.
I want something that shows me low/average/high and from start to stop instead of the last x sec/mins.
I just want to see how stable my framerate is while playing instead of always alt+tab'ing.
Huh? Why is that?Ok, so till i'm fully GPU limited, i'll be ok without messing with RAM
Thanks.
Huh? Why is that?
I'd like to hear from more sources before upgrading my RAM from 1600mhz to 2400mhz.
This is without a doubt one of the weirdest performing games I've played in a long while. Normally while monitoring frame drops in a game I can at least correlate peaks and loss to particular content in a scene, whether it be asset complexity and density or choking due to game systems and data.
This game? No fucking idea. Playing with an unlocked framerate and no vsync @1440p maxed out my performance swings wildly between 100+fps and ~40fps. It's not unusual for open world games to perform erratically, and in the case of something like Wild Hunt I can look at ~30fps and instantly correlate the drop to a massive density of complex foliage rendering in a particular area.
Fallout 4 isn't anything like that. Simply turning the camera in one direction my cost my 20fps, even if there's seemingly nothing particularly outstanding, different, or unique that should warrant a huge performance cost. I can wander through the starter area, the town you lived in, with its NPCs, ruined buildings, shrubs and foliage, and be sitting comfortably at well over 60fps. Walk a little further southeast, turn right, look at one patch of water that has a handful of trees and a couple of bugs and we're down to 45fps.
I basically have no idea what's dropping performance.
Is there anyway to lock the framerate at 30fps? My 970 hits 60 most of the time but I'm getting tired of the random drops to what appears to be 30. Would rather just have it locked at 30.
I'm really hoping that you tried locking the framerate with RivaTuner first...
Force a cap of 30 with nvidia inspector, that's what I did but I cant decide if I like it enough to use it. The constant drops in the Boston Harbor area where I'm at now are making me sick though.
Is there anyway to lock the framerate at 30fps? My 970 hits 60 most of the time but I'm getting tired of the random drops to what appears to be 30. Would rather just have it locked at 30.
Kraftwerk said:sorry if asked a dozen times, but I see some posts saying how they cant run this at ultra with a 980TI and get 60fps..yet theres a video in the OP that has a guy running it with a 970 at ultra 60fps.
Is there something im missing?
sorry if asked a dozen times, but I see some posts saying how they cant run this at ultra with a 980TI and get 60fps..yet theres a video in the OP that has a guy running it with a 970 at ultra 60fps.
Is there something im missing?
What's this about RAM?
I have DDR4, it's probably not doing anything decent DDR3 couldn't do.
sorry if asked a dozen times, but I see some posts saying how they cant run this at ultra with a 980TI and get 60fps..yet theres a video in the OP that has a guy running it with a 970 at ultra 60fps.
Is there something im missing?
I tried this through NVidia control panel (adaptive refresh at half) and it just made animations more stutter.
I've been playing the game in 3rd person mode with a gamepad since the beginning and haven't encountered these issue, except the random slight pause when I'm not using my gun.
I tried this through NVidia control panel (adaptive refresh at half) and it just made animations more stutter.
For the 1,000th time: RivaTunerStatisticsServer, which comes with MSI Afterburner.
Don't use half refresh. Set 'frame rate limiter' to 30 and it won't have the stutter.
you wanna change the adaptive to standard via nvidia inspector and use rivatuner to lock it to 30. that should fix the stutters.
How much of a hit is SSAO in this?
you wanna change the adaptive to standard via nvidia inspector and use rivatuner to lock it to 30. that should fix the stutters.
Thanks guys...I will try this out. Does it diable to ability to take screenshot with steam...I think RivaTunerStatistics server does, at least when I used it on the Witcher 3.
Just did a video to show the difference between God Rays Medium/Ultra in Diamond City. Surprisingly enough, performance was almost identical
https://www.youtube.com/watch?v=L8kr4OvL-18&feature=youtu.be
ill have another one up soon that shows Ultra godrays utterly destroying FPS by like 40FPS difference tho, rendering it now
Why use Nvidia inspector to change Vsync and then another program for a framerate limit?
Just limit through the inspector.
The game forces borderless windowed mode (not normal windowed mode, so that case is odd).Go to my games/fallout4 and look for Fallout4Prefs.ini. Every time the game loads up it changes this value: bBorderless=.Maybe someone can help?
My cousin plays Fallout 4 except he plays it on windowed mode. There's no way he can choose to play "full screen" that I know of because the option is grayed out on the options. Is there a way to fix this?
If it matters, he's using a TV (HDMI) and I think his native resolution is 1280x768.
This is the game running on his PC.
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Maybe someone can help?
My cousin plays Fallout 4 except he plays it on windowed mode. There's no way he can choose to play "full screen" that I know of because the option is grayed out on the options. Is there a way to fix this?
If it matters, he's using a TV (HDMI) and I think his native resolution is 1280x768.
This is the game running on his PC.
![]()
Thank you. I will try this out. This may be it. Il let you know if it fixes it in a couple hours.The game forces borderless windowed mode (not normal windowed mode, so that case is odd).Go to my games/fallout4 and look for Fallout4Prefs.ini. Every time the game loads up it changes this value: bBorderless=.
All you have to do is make sure bBorderless=0 and bFull Screen=1, then change the file's properties to read-only.
I've seen the resolution pop up on most games. It's an option. I'm using my memory to try to remember the resolution but I think that's it. It's odd nonetheless.Hmm...that's an odd resolution...is there a chance its not supported by fallout 4? He could try setting the game resolution to 1280x720 (720p) to see if that gives him a fullscreen option.
It just works.Really, now? RAM speed is the bottleneck? really?
Really, now? RAM speed is the bottleneck? really?
It's a bottleneck (if you have a fast GPU and CPU). I went to one of the worst locations; Looking down from the top of the Corvega Factory and compared 1333Mhz->1600Mhz (20% overclock):Really, now? RAM speed is the bottleneck? really?
It's a bottleneck (if you have a fast GPU and CPU). I went to one of the worst locations; Looking down from the top of the Corvega Factory and compared 1333Mhz->1600Mhz (20% overclock):
Location 1: 41fps->45fps (10% improvement)
Location 2: 46fps->50fps (9% improvement)
Numbers don't lie. I loaded the same save at 1333 and 1666Mhz. Where's the BS? Have you tried it yourself?I've seen people with fucking ddr4 and a 980ti having 26fps in Corvega. So I kind of call BS.
And I have 1600mhz ram and got 26 in Corvega.
Numbers don't lie. I loaded the same save at 1333 and 1666Mhz. What's BS about that? Have you tried it yourself?
I have Shadow Distance on High (not ultra) and Godrays on Low, so maybe that's why I get higher framerate there.
Numbers don't lie. I loaded the same save at 1333 and 1666Mhz. What's BS about that? Have you tried it yourself?
I have Shadow Distance on High (not ultra) and Godrays on Low, so maybe that's why I get higher framerate there.
And? I'm sure there are several locations worse than the two I tested. I just gave two datapoints that I tested with numbers. Again, if you don't believe it, do the testing yourself. It's not that hard.People with faster ram and computers are having problems with this game. FPS drops to 26 with not even the highest settings.
Actually, changing shadow distance from high to medium is a big performance increase.Lower quality, not distance for a good performance increase
(medium looks better than high imo(and Nvidia's))
You are incorrect, one of the options on it was to come with a 970, 980, or 980ti. I decided against because I know I can get one cheaper off newegg.I doubt you could physically fit either of those cards in a pre-built dell.