Play-Asia says SJWs to blame for DOAX3 not coming west

Status
Not open for further replies.
Maybe I'm too tired but I read this post twice and I don't understand it at all...
Perhaps I misunderstood your post, I assumed that Play-Asia's real ulterior motive was to not sell the English version of the game to western markets, but the asia-english import version as that makes them more money to sell to western importers?

And they are blaming SJW for not selling the English version?
 
LPtKcIB.png
 
Tecmo announced it as Asia only from the getgo and then said they would consider changing their minds if there was significant demand.

That was the official company stance.

The most logical answer is there isn't significant demand, especially since they have released games in America this year without fear of angry SJWs. Games that are just as bad in the same arenas.

They also deleted this explanation they gave about it being because of a fear of a backlash. So they're really standing by it.

Too many are ignoring your posts =/
 
I stopped using Play-Asia last year due to them jacking up their postage prices to Australia quite significantly. I really don't care about their social media antics as it does not effect their effectiveness as a business. I think it's ridiculous to 'boycott' them on the basis of a series of harmless tweets, but I guess I'm just living in my ignorant box of a world.
 
We praise senseless violence in video games and it rarely goes under scrutiny, but sexual content of any nature is scrutinized to a comically ignorant degree.

Couldn't agree more. Amazing how disturbingly graphic violent games are fine but sexy computer models are taboo.
 
KT disagrees. There apparently is something stopping them and they've already specified what it is.
Are they standing at the shipping container docks and standing hand-in-hand to stop the cargo from reaching western shores?

I can't see the situation as anything other than an excuse for low overall interest.
 
Perhaps I misunderstood your post, I assumed that Play-Asia's real ulterior motive was to not sell the English version of the game to western markets, but the asia-english import version as that makes them more money to sell to western importers?

And they are blaming SJW for not selling the English version?

Oh, I don't think it has anything to do with selling Asia version VS english version...
 
No. He is asking you to disprove the few sources we do actually. And nobody is doing that. It's just bunch of assumptions and opinions.

This is not how it works.

Twitter-guy made a factual statement that due "SJW-nonsense" DoAX3 will not be released in the USA. To turn that into something worthwhile, a not completely lacking starting point for discussion, you have to do the following:

1. Define what "SJW nonsense" is.

2. Explain how "SJW nonsense" holds back games.

3. Explain how "SJW nonsense" holds back this particular game.

So far we got none of this. We have no actual ground for discussion.
 
Check Coolio's posts. I'm on mobile.

See:

Tecmo announced it as Asia only from the getgo and then said they would consider changing their minds if there was significant demand.

That was the official company stance.

The most logical answer is there isn't significant demand, especially since they have released games in America this year without fear of angry SJWs. Games that are just as bad in the same arenas.

They also deleted this explanation they gave about it being because of a fear of a backlash. So they're really standing by it.
 
Meh, in the end this will boost their sales, because marketing...good or bad, this got them a lot of attention. I wouldn't be surprised how much this will spread and help them more.

Also, throw buzzwords around to cause controversy and there you have it, nothing new.
 
Hayashi already said that if a western release would happen it would have to undergo heavy changes. Are we just going to ignore that part of the official statement?
 
Let's take a moment to review:

1. A community manager for Team Ninja has said the game isn't coming to the west due to issues in the industry regarding depictions of females. He further explained that their decision was informed by issues that they have gone through "in the last year or two."

2. Koei-Tecmo Europe's official Twitter page has given the community manager kudos for "being honest."
https://twitter.com/koeitecmoeurope/status/669156347213127681

3. A retailer is now on the record as saying that the game isn't localized because of "SJW nonsense" (their words, not mine).

This begs the question: Why is everyone pretending that they are lying? Why is everyone trying to force the narrative that the controversy is somehow manufactured?

The initial comments from the community manager suggest that their decision was based what they have gone through "in the last year or two," so this clearly suggests that past criticism was taken into account when they made this decision. The fact that there hasn't been a lot of criticism yet for a game that hasn't been released yet is a moot point. Given the history of criticism DOA has faced (I've posted many links in this topic) and the extremely volatile environment (which journalists have spoken about at length), there's NO reason to believe that people wouldn't have complained about DOAX3. It's disingenuous to suggest that this game wouldn't have gotten negative media attention, and anyone that thinks that negative media attention isn't a factor in a cost-benefit analysis is wrong.

Check Coolio's posts. I'm on mobile.
Not seeing a link to this Facebook post that is the official Koei Tecmo stance.

It couldn't be that they deleted it or anything for not being accurate, right?
 
It's really not uncommon from a representative or a social media person to get something wrong and later delete the comment or apologize for confusion.
 
Lol are they seriously complaining about DOA Extreme 3? Its just a damn game people.
No. No one is actually complaining about the game. However, some people are really desperate and trying their hardest to find people who are complaining! So in that absence, they just ran with a few dog whistle terms and drum up some fake controversy. As it's been said elsewhere in the thread, this series is ironically one that isn't as controversial as others because it doesn't pretend to be anything it's not. Porn that isn't trying to claim it isn't porn. Keep in mind that the game has yet to be released and there's zero documentation of anyone trying to ban anything.

You can believe either:
1) There is a massive global conspiracy of feminists and other leftists that is out to destroy games, starting with anything that has sexual content, especially Japanese games (for some reason).
2) A publisher doesn't want to release a niche game in a particular market because of low revenues + necessary alterations and/or PR concerns.
 
If they felt the sales were there, DOAWHatever would've been released. No one stopped making porn because of fundamentalist Christians. And trust me, there are way more of them than SJWs.
 
Now I know where not to buy a game of I ever need to import something from Japan.

Smart man, I ordered a Vita 64gb memory card from them a while back and it never got to me. No bigs I'll just get a refund. Yeah.....8 months and threatened legal action later I got my refund. I don't recommend anyone to ever do business with them; they're truly a vile company with no concept of what customer service is.
 
So basically the SJWs have been comdemned by outrage they don't have, and there are people who are actually outraged by the thought of SJWs possibly becoming outraged if this game came out in the west. Do I get this right?
 
So basically the SJWs have been comdemned by outrage they don't have, and there are people who are actually outraged by the thought of SJWs possibly becoming outraged if this game came out in the west. Do I get this right?

That's a pretty good summary.
 
Considering their whole schtick is "fuck the SJW" they'd probably be pretty good at drumming up sales with contrarian gamergaters. Win-win for KT.

Hey now, I'm a contrarian and I wouldn't touch the gamergate bull shit with a ten foot poll. Let's not insult us contrarians by lumping them in with bigots and miscreants lol.
 
So basically the SJWs have been comdemned by outrage they don't have, and there are people who are actually outraged by the thought of SJWs possibly becoming outraged if this game came out in the west. Do I get this right?

Pretty much.

I don't even care if the game exists or gets localized. It's mostly harmless and the game doesn't even pretend to be something else.
 
So basically the SJWs have been comdemned by outrage they don't have, and there are people who are actually outraged by the thought of SJWs possibly becoming outraged if this game came out in the west. Do I get this right?

more like no one anywhere is outraged but play-asia was hoping they could generate some outrage on twitter for that $$$
 
If they felt the sales were there, DOAWHatever would've been released. No one stopped making porn because of fundamentalist Christians. And trust me, there are way more of them than SJWs.

That's what I think. What exactly could they fear from SJWs? Terrorist action? Their game being described with less than polite terms by people their audience doesn't listen to anyway?

Soft porn games like this always have a specific, limited audience and it has nothing to do with anyone's outrage.
 
This is a bizarre decision from a business perspective.

I actually think it's a great decision for Play-Asia.

Even if they're not losing ground to places like AmiAmi yet, they might soon, so what better way to solidify your base than to make them think you're in their corner against their delusional, paranoid fantasies?
 
Hey... are you being contrarian right now!? lmao

lol I'm being contrarian against contrarians I think! It's like..... contrarianception or something. My spell check really doesn't like that word I just made up by the way. Just a fun fact :P
 
Considering that personal agency is basically the fundamental point of feminism and women's rights? I'll have to disagree on that. And to say that a creation with no personal will somehow has agency? Sorry, also going to disagree with that.
Then no female character can avoid being against feminism because they never have agency.
But yes, they are [insert appeal] objects, but that doesn't mean that all objectification is equal.

Literature critics have for years complained that literary characters can sometimes being overly tortured and manipulated emotionally by writers, turning them into people with near-alien motivations at best merely to amp up a reader's emotional reaction to their tragedies, and some critics have basically hit the same thought:

Because the characters are essentially objects, they are there to be manipulated, but it's when they are manipulated in disjointed and unpleasant ways to an audience that criticism of that means of manipulation and objectification becomes an issue in need of consideration.

Wonder Woman cannot be exploited, but as a representation of women (among other things), manipulating Wonder Woman manipulates that particular image of women in general and that particular subsection of the female archetype if the context in which she is represented does not align with that manipulation. They have no agency and no say, so they cannot represent an individual but merely the human analogs which those characters represent.
Yes, it warrants criticism for its artistic merits and poor craft, not for somehow causing wage deficits or discriminatory voting rights in another plane of existence.
 
That's what I think. What exactly could they fear from SJWs? Terrorist action? Their game being described with less than polite terms by people their audience doesn't listen to anyway?

Soft porn games like this always have a specific, limited audience and it has nothing to do with anyone's outrage.

B-b-but, that's exactly what's ruining gaming!
 
Basically, the simplest way to conceptualize the problem is to think of video game characters (or any non-living human representations) as comatose people on puppet strings. They have literally ZERO will, and if you were to have a comatose woman who is not known for sexy erotic playtime for no particular reason and then suddenly gets the skimpiest bikini thrown on her to be posed and shown as a sexual object for male consumption? You couldn't tell me that wouldn't be pretty damn gross. And that's essentially what the argument always is: You can't argue that it's not offensive when you can't ask the "person" who's being objectified. They are inherently sex objects at that point.

This is such a weird comparison to me. Puppets, fine, but comatose people? I feel like personifying products of someone's imagination to such an extent is going overboard.

Besides, sexual objectification is not the only bad thing that can happen to someone, and yet I wouldn't call the death of a character for the entertainment of the viewer inherently gross. You can argue context is everything, but there are plenty of products where there is no servicable context in several scenarios.
 
There are zero sources for the other side of the argument at this point. If there were any sources that contradicted what these them, then it would be a different story. As it stands right now, there are zero sources that have contradicted what has been said by those individuals.

Anyone who invalidates my arguments because they don't feel the sources are good enough should also invalidate the counter-arguments that are being made without any sources at all.

Well Shocking Alberto has a more substantial source so
 
Can someone explain to me like a 5 year old why people are getting upset about their tweets? I'm not familiar with this whole #SJW thing.
 
I don't think it's unlikely that backlash towards sexualization is one of the reasons KT doesn't want to publish here. It's a niche game with low sales (which they publish a fair number of), and fear of a negative reception could certainly be the thing that pushed them over the edge. At the very least, sexualization impacts review scores, and review scores impact sales (or at least publishers seem to think so). I suspect DOAX3 would review worse than its predecessors, as reviewers have been coming down hard on that, and the series is kind of a poster child of sexualization in games.

But I also don't think it's reasonable to blame anyone involved. Those who criticize this sort of thing are merely sharing their opinions, and I also don't blame KT for skipping out on a release given the current climate (though I'm surprised they're not at least doing a digital release).

And that playasia tweet is both transparently self-interested and fiendishly unprofessional, god damn.
 
Can someone explain to me like a 5 year old why people are getting upset about their tweets? I'm not familiar with this whole #SJW thing.

They're presenting a fairly transparent business decision as the nefarious influence of people who don't like tits in order to boost their own sales of imports among their more delusional clientele. No one's really that upset, just rolling their eyes
 
Hey ho. Long time Play-Asia customer. Probably not ordering anything after this unless they issue an apology for supporting a hate group. That is all.



This is correct, but then one would expect a formal apology. Silence in the matter equals approval of said exployee's opinions. That's how PR works.


I don't understand. What "hate group" did they support?
 
Status
Not open for further replies.
Top Bottom