Don't know if this was posted yet, but Play-asia's blaming SJW for not bringing over DOA is a direct response to:
So I think it's fair to say all this social media drama that's been happening the past year or two directly impacted their decision not to localize the game.
I think Play-Asia's tweet was a bit poorly worded, it's not the fault of feminists/SJW's/progressives/ect. that this game isn't brought to the west. It's the publishers fault for interrupting harassment of women in gaming as a red flag not to release the game, which is pretty much the video game equivalent of
Baywatch. Because in their mind, people would find that really offensive.
Sadly, developers and publishers are interrupting "better gender representation in games" as unnecessary censorship in localization and "We're not going to even bother bringing this game over, because we don't want to deal with potential social media backlash." which is pretty shitty.